/* AisleRiot - slot.c * Copyright (C) 1998, 2003 Jonathan Blandford * * This game is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA */ #include #include #include "slot.h" #include "card.h" GList *slot_list = NULL; void slot_pressed(gint x, gint y, hslot_type *slot, gint *cardid) { GList *tempptr; gint num_cards; gboolean got_slot = FALSE; *slot = NULL; *cardid = -1; for (tempptr = g_list_last(slot_list); tempptr; tempptr = tempptr->prev) { hslot_type hslot = (hslot_type) tempptr->data; /* if point is within our rectangle */ if (hslot->x < x && x < hslot->x + hslot->width && hslot->y < y && y < hslot->y + hslot->height) { num_cards = hslot->length; if ( got_slot == FALSE || num_cards > 0 ) { /* if we support exposing more than one card, * find the exact card */ gint depth = 1; if (hslot->dx > 0) depth += (x - hslot->x) / hslot->dx; else if (hslot->dy > 0) depth += (y - hslot->y) / hslot->dy; /* account for the last card getting much more display area * or no cards */ if (depth > hslot->exposed) depth = hslot->exposed; *slot = hslot; /* card = #cards in slot + card chosen (indexed in # exposed cards) - # exposed cards */ *cardid = num_cards + depth - hslot->exposed; /* this is the topmost slot with a card */ /* take it and run*/ if ( num_cards > 0 ) break; got_slot = TRUE; } } } } void update_slot_length(hslot_type hslot) { gint delta = g_list_length(hslot->cards) - hslot->length; hslot->length += delta; hslot->exposed += delta; if (0 < hslot->expansion_depth && hslot->expansion_depth < hslot->exposed) hslot->exposed = hslot->expansion_depth; if ((hslot->dx == 0 && hslot->dy == 0 && hslot->exposed > 1) || (hslot->length > 0 && hslot->exposed < 1)) hslot->exposed = 1; delta = hslot->exposed ? hslot->exposed - 1 : 0; hslot->width = get_card_width() + delta * hslot->dx; hslot->height = get_card_height() + delta * hslot->dy; } GList* get_slot_list() { return slot_list; } hslot_type get_slot(gint slotid) { GList* tempptr; for (tempptr = slot_list; tempptr; tempptr = tempptr->next) if (((hslot_type) tempptr->data)-> id == slotid) return tempptr->data; return NULL; } void add_cards_to_slot(GList* newcards, hslot_type hslot) { hslot->cards = g_list_concat(hslot->cards, newcards); update_slot_length(hslot); } void delete_slot(hslot_type hslot) { GList* temptr; for (temptr = hslot->cards; temptr; temptr = temptr->next) free(temptr->data); g_list_free(hslot->cards); free(hslot); } void delete_surface() { GList* temptr; for(temptr = slot_list; temptr; temptr = temptr->next) { delete_slot(temptr->data); temptr->data = NULL; } g_list_free(slot_list); slot_list = NULL; }