// -*- mode:C++; tab-width:2; c-basic-offset:2; indent-tabs-mode:nil -*- /* Blackjack - slot.cpp * Copyright (C) 2003 William Jon McCann * Copyright (C) 1998 Jonathan Blandford * * This game is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA */ #include #include "blackjack.h" #include "slot.h" #include "card.h" #include "chips.h" GList *slot_list = NULL; GdkPixbuf *slot_pixbuf; GdkPixmap *default_background_pixmap; GdkPixmap* get_background_pixmap () { return default_background_pixmap; } GdkPixbuf* bj_slot_get_pixbuf () { return slot_pixbuf; } void bj_slot_load_pixmaps (void) { gchar *buffer; buffer = g_build_filename ("cards", "slots", "white-outline.png", NULL); slot_pixbuf = get_pixbuf (buffer); g_free (buffer); buffer = g_build_filename ("blackjack", "baize.png", NULL); default_background_pixmap = get_pixmap (buffer); g_free (buffer); } void bj_slot_free_pixmaps (void) { if (slot_pixbuf != NULL) g_object_unref (slot_pixbuf); if (default_background_pixmap != NULL) g_object_unref (default_background_pixmap); } void bj_slot_add (gint id, gint x, gint y) { hslot_type hslot = (hslot_type) g_malloc (sizeof (slot_type)); hslot->id = id; hslot->cards = NULL; hslot->x = x; hslot->y = y; hslot->dx = hslot->dy = 0; hslot->expansion_depth = 0; hslot->dx = x_expanded_offset; hslot->length = hslot->exposed = 0; bj_slot_update_length (hslot); if (slot_list) slot_list = g_list_append (slot_list, hslot); else { slot_list = g_list_alloc (); slot_list->data = hslot; } } hslot_type bj_slot_add_before_slot (hslot_type next_slot, gint id, gint x, gint y) { GList *list_ptr = NULL; hslot_type hslot = (hslot_type) g_malloc (sizeof (slot_type)); hslot->id = id; hslot->cards = NULL; hslot->x = x; hslot->y = y; hslot->dx = hslot->dy = 0; hslot->expansion_depth = 0; hslot->dx = x_expanded_offset; hslot->length = hslot->exposed = 0; bj_slot_update_length (hslot); if (slot_list) { list_ptr = g_list_find (slot_list, next_slot); slot_list = g_list_insert_before (slot_list, list_ptr, hslot); } else { slot_list = g_list_alloc (); slot_list->data = hslot; } return hslot; } void bj_slot_pressed (gint x, gint y, hslot_type *slot, gint *cardid) { GList *tempptr; gint num_cards; gboolean got_slot = FALSE; *slot = NULL; *cardid = -1; for (tempptr = g_list_last (slot_list); tempptr; tempptr = tempptr->prev) { hslot_type hslot = (hslot_type) tempptr->data; /* if point is within our rectangle */ if (hslot->x < x && x < hslot->x + hslot->width && hslot->y < y && y < hslot->y + hslot->height) { num_cards = hslot->length; if ( got_slot == FALSE || num_cards > 0 ) { /* if we support exposing more than one card, * find the exact card */ gint depth = 1; if (hslot->dx > 0) depth += (x - hslot->x) / hslot->dx; else if (hslot->dy > 0) depth += (y - hslot->y) / hslot->dy; /* account for the last card getting much more display area * or no cards */ if (depth > hslot->exposed) depth = hslot->exposed; *slot = hslot; /* card = #cards in slot + card chosen (indexed in # exposed cards) - # exposed cards */ *cardid = num_cards + depth - hslot->exposed; /* this is the topmost slot with a card */ /* take it and run*/ if ( num_cards > 0 ) break; got_slot = TRUE; } } } } void bj_slot_update_length (hslot_type hslot) { gint delta = g_list_length (hslot->cards) - hslot->length; hslot->length += delta; hslot->exposed += delta; if (0 < hslot->expansion_depth && hslot->expansion_depth < hslot->exposed) hslot->exposed = hslot->expansion_depth; if ((hslot->dx == 0 && hslot->dy == 0 && hslot->exposed > 1) || (hslot->length > 0 && hslot->exposed < 1)) hslot->exposed = 1; delta = hslot->exposed ? hslot->exposed - 1 : 0; hslot->width = bj_card_get_width () + delta * hslot->dx; //hslot->height = get_card_height () + delta * hslot->dy; hslot->height = bj_card_get_height (); } GList* bj_slot_get_list () { return slot_list; } hslot_type bj_slot_get (gint slotid) { GList* tempptr; for (tempptr = slot_list; tempptr; tempptr = tempptr->next) if (((hslot_type) tempptr->data)-> id == slotid) return (hslot_type)tempptr->data; return NULL; } void bj_slot_add_cards (GList* newcards, hslot_type hslot) { hslot->cards = g_list_concat (hslot->cards, newcards); bj_slot_update_length (hslot); } void bj_slot_delete (hslot_type hslot) { GList* temptr; for (temptr = hslot->cards; temptr; temptr = temptr->next) free (temptr->data); g_list_free (hslot->cards); free (hslot); } void delete_surface() { GList* temptr; // delete card slots for (temptr = slot_list; temptr; temptr = temptr->next) { bj_slot_delete ((slot_type*)temptr->data); temptr->data = NULL; } g_list_free (slot_list); slot_list = NULL; // delete chip stacks bj_chip_stack_delete_all (); }