/schemas/apps/gataxx/blacklevel /apps/gataxx/blacklevel gataxx int 0 Level of black player Zero is human; one through three correspond to the level of the computer player. /schemas/apps/gataxx/whitelevel /apps/gataxx/whitelevel gataxx int 0 Level of white player Zero is human; one through three correspond to the level of the computer player. /schemas/apps/gataxx/quickmoves /apps/gataxx/quickmoves gataxx bool FALSE Quick moves Whether or not to use quick moves. /schemas/apps/gataxx/tileset /apps/gataxx/tileset gataxx string classic.png Tileset Tileset to use. /schemas/apps/gataxx/animate /apps/gataxx/animate gataxx int 2 Animate Zero corresponds to no animations, one is partial animations, two is complete animations. /schemas/apps/gataxx/flipfinal /apps/gataxx/flipfinal gataxx bool TRUE Flip final results Whether or not to flip final results.