#ifndef GRAPHICS_H #define GRAPHICS_H /**********************************************************************/ /* Exported functions */ /**********************************************************************/ gboolean load_game_graphics (void); gboolean free_game_graphics (void); gint num_game_graphics (void); gchar* game_graphics_name (gint); GdkColor game_graphics_background (gint); gint current_game_graphics (void); gint set_game_graphics (gint); void set_background_color (GdkColor color); void set_background_color_from_name (gchar *name); void add_yahoo_bubble (gint, gint); void add_aieee_bubble (gint, gint); void add_splat_bubble (gint, gint); void remove_bubble (void); void remove_splat_bubble (void); void draw_bubble (void); void draw_tile_pixmap (gint, gint, gint, gint, GtkWidget*); void draw_object (gint, gint, gint); void clear_game_area (void); void animate_game_graphics (void); void reset_player_animation (void); void player_animation_dead (void); /**********************************************************************/ #endif /* GRAPHICS_H */