#ifndef __blockops_h__ #define __blockops_h__ /* * written by J. Marcin Gorycki * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * For more details see the file COPYING. */ #include "tetris.h" #include "scoreframe.h" class BlockOps { public: BlockOps(Field *f); ~BlockOps(); bool moveBlockLeft(); bool moveBlockRight(); bool moveBlockDown(); bool rotateBlock(bool); int dropBlock(); void fallingToLaying(); void checkFullLines(ScoreFrame *s); bool generateFallingBlock(); void emptyField(void); void emptyField(int filled_lines, int fill_prob); void putBlockInField(bool erase); int getLinesToBottom(); GnomeCanvasItem *generateItem(int x, int y, int color); const Block * const getFieldAt(int x, int y) {return &(field[x][y]);} private: bool blockOkHere(int x, int y, int b, int r); Block **field; bool field_initialized; Field *fieldDisplay; }; #endif //__blockops_h__