/* -*- mode:C; indent-tabs-mode:t; tab-width:8; c-basic-offset:8; -*- */

/*
 * gnothello.c - Main GUI part of iagno
 * written by Ian Peters <itp@gnu.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * For more details see the file COPYING.
 */

#include <config.h>
#include <gnome.h>
#include <libgnomeui/gnome-window-icon.h>
#include <gdk/gdkkeysyms.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#include <games-clock.h>

#include <sys/time.h>
#include <string.h>

#include "gnothello.h"
#include "othello.h"
#include "properties.h"
#include "network.h"

GnomeAppBar *appbar;
GtkWidget *window;
GtkWidget *drawing_area;
GtkWidget *tile_dialog;
GtkWidget *black_score;
GtkWidget *white_score;
GtkWidget *time_display;

GdkPixmap *buffer_pixmap = NULL;
GdkPixmap *tiles_pixmap = NULL;
GdkPixmap *tiles_mask = NULL;

gint flip_pixmaps_id = 0;
gint statusbar_id;
guint whose_turn = BLACK_TURN;
guint game_in_progress = 0;
guint black_computer_level;
guint white_computer_level;
guint black_computer_id = 0;
guint white_computer_id = 0;
guint computer_speed = COMPUTER_MOVE_DELAY;
gint animate;
gint animate_stagger;
gint grid = 0;
guint tiles_to_flip = 0;

gint64 milliseconds_total = 0;
gint64 milliseconds_current_start = 0;

gint timer_valid = 0;

gint bcount;
gint wcount;

gint8 pixmaps[8][8] = {{0,0,0,0,0,0,0,0},
		      {0,0,0,0,0,0,0,0},
		      {0,0,0,0,0,0,0,0},
		      {0,0,0,0,0,0,0,0},
		      {0,0,0,0,0,0,0,0},
		      {0,0,0,0,0,0,0,0},
		      {0,0,0,0,0,0,0,0},
		      {0,0,0,0,0,0,0,0}};

gint8 board[8][8] = {{0,0,0,0,0,0,0,0},
		    {0,0,0,0,0,0,0,0},
		    {0,0,0,0,0,0,0,0},
		    {0,0,0,0,0,0,0,0},
		    {0,0,0,0,0,0,0,0},
		    {0,0,0,0,0,0,0,0},
		    {0,0,0,0,0,0,0,0},
		    {0,0,0,0,0,0,0,0}};

MoveHistory game[61];

gint8 move_count = 0;

extern guint flip_final_id;

int session_flag = 0;
int session_xpos = -1;
int session_ypos = -1;
int session_position = 0;

gchar *tile_set = NULL;
gchar *tile_set_tmp = NULL;

GdkGC *gridGC[2] = { 0 };

static void new_network_game_cb(GtkWidget *widget, gpointer data);

static const struct poptOption options[] = {
  {NULL, 'x', POPT_ARG_INT, &session_xpos, 0, NULL, NULL},
  {NULL, 'y', POPT_ARG_INT, &session_ypos, 0, NULL, NULL},
  {"server", 's', POPT_ARG_STRING, &game_server, 0, N_("Iagno server to use")},
  {NULL, '\0', 0, NULL, 0}
};

GnomeUIInfo game_menu[] = {
        GNOMEUIINFO_MENU_NEW_GAME_ITEM(new_game_cb, NULL),

	GNOMEUIINFO_ITEM(N_("New net_work game"), NULL, new_network_game_cb, NULL),

	GNOMEUIINFO_SEPARATOR,

	GNOMEUIINFO_MENU_UNDO_MOVE_ITEM(undo_move_cb, NULL),
	
	GNOMEUIINFO_SEPARATOR,

        GNOMEUIINFO_MENU_QUIT_ITEM(quit_game_cb, NULL),

	GNOMEUIINFO_END
};

/*
GnomeUIInfo black_level_radio_list[] = {
	{ GNOME_APP_UI_ITEM, N_("_Disabled"),
	  N_("Disable the computer player"),
	  black_level_cb, 0, NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL },

	{ GNOME_APP_UI_ITEM, N_("Level _One"),
	  N_("Enable the level 1 computer player"),
	  black_level_cb, (gpointer) 1, NULL, GNOME_APP_PIXMAP_DATA, NULL, 0,
	  0, NULL },

	{ GNOME_APP_UI_ITEM, N_("Level _Two"),
	  N_("Enable the level 2 computer player"),
	  black_level_cb, (gpointer) 2, NULL, GNOME_APP_PIXMAP_DATA, NULL, 0,
	  0, NULL },

	{ GNOME_APP_UI_ITEM, N_("Level Th_ree"),
	  N_("Enable the level 3 computer player"),
	  black_level_cb, (gpointer) 3, NULL, GNOME_APP_PIXMAP_DATA, NULL, 0,
	  0, NULL },

	GNOMEUIINFO_END
};

GnomeUIInfo white_level_radio_list[] = {
	{ GNOME_APP_UI_ITEM, N_("_Disabled"),
	  N_("Disable the computer player"),
	  white_level_cb, (gpointer) 0, NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL },

	{ GNOME_APP_UI_ITEM, N_("Level _One"),
	  N_("Enable the level 1 computer player"),
	  white_level_cb, (gpointer) 1, NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL },

	{ GNOME_APP_UI_ITEM, N_("Level _Two"),
	  N_("Enable the level 2 computer player"),
	  white_level_cb, (gpointer) 2, NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL },

	{ GNOME_APP_UI_ITEM, N_("Level Th_ree"),
	  N_("Enable the level 3 computer player"),
	  white_level_cb, (gpointer) 3, NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL },
	GNOMEUIINFO_END
};

GnomeUIInfo black_level_menu[] = {
	GNOMEUIINFO_RADIOLIST(black_level_radio_list),
	GNOMEUIINFO_END
};

GnomeUIInfo white_level_menu[] = {
	GNOMEUIINFO_RADIOLIST(white_level_radio_list),
	GNOMEUIINFO_END
};

GnomeUIInfo comp_menu[] = {
};
*/

/*
GnomeUIInfo settings_computer_submenu[] = {
        GNOMEUIINFO_SUBTREE_HINT(N_("_Dark"),
				 N_("Configure the dark computer player"),
				 black_level_menu),
        GNOMEUIINFO_SUBTREE_HINT(N_("_Light"), 
				 N_("Configure the light computer player"),
				 white_level_menu),

	GNOMEUIINFO_SEPARATOR,

	GNOMEUIINFO_TOGGLEITEM(N_("_Quick moves"),
			       N_("Turn on quick computer moves"),
			       quick_moves_cb, NULL),
	GNOMEUIINFO_END
};
*/

GnomeUIInfo settings_menu[] = {
	GNOMEUIINFO_MENU_PREFERENCES_ITEM (properties_cb, NULL),
        GNOMEUIINFO_END
};

GnomeUIInfo help_menu[] = {
        GNOMEUIINFO_HELP("iagno"),
	GNOMEUIINFO_MENU_ABOUT_ITEM(about_cb, NULL),
	GNOMEUIINFO_END
};

GnomeUIInfo mainmenu[] = {
        GNOMEUIINFO_MENU_GAME_TREE(game_menu),
        GNOMEUIINFO_MENU_SETTINGS_TREE(settings_menu),
        GNOMEUIINFO_MENU_HELP_TREE(help_menu),
	GNOMEUIINFO_END
};

static void undo_set_sensitive (gboolean state)
{
	gtk_widget_set_sensitive (game_menu[3].widget, state);
}

void
quit_game_cb (GtkWidget *widget, gpointer data)
{
  gtk_main_quit ();
}

static void
new_network_game_cb (GtkWidget *widget, gpointer data)
{
  network_new ();
}

void
new_game_cb (GtkWidget *widget, gpointer data)
{
  network_stop ();
  init_new_game ();
}

void
undo_move_cb (GtkWidget *widget, gpointer data)
{
	gint8 which_computer;
	gint i, j;

	if ((black_computer_level && white_computer_level) || !move_count)
		return;

	if (flip_final_id) {
		g_source_remove (flip_final_id);
		flip_final_id = 0;
	}

	game_in_progress = 1;

	if (black_computer_level || white_computer_level) {
		if (black_computer_level)
			which_computer = BLACK_TURN;
		else
			which_computer = WHITE_TURN;
		move_count--;
		while (game[move_count].me == which_computer && move_count > 0) {
			pixmaps[game[move_count].x][game[move_count].y] = 100;
			move_count--;
		}
		pixmaps[game[move_count].x][game[move_count].y] = 100;
		memcpy (board, game[move_count].board, sizeof (gint8) * 8 * 8);
	} else {
		move_count--;
		memcpy (board, game[move_count].board, sizeof (gint8) * 8 * 8);
		pixmaps[game[move_count].x][game[move_count].y] = 100;
	}

	whose_turn = game[move_count].me;

	if (whose_turn == WHITE_TURN)
		gui_message (_("Light's move"));
	else
		gui_message (_("Dark's move"));

	wcount = 0;
	bcount = 0;

	for (i = 0; i < 8; i++)
		for (j = 0; j < 8; j++) {
			if (board[i][j] == WHITE_TURN)
				wcount++;
			if (board[i][j] == BLACK_TURN)
				bcount++;
		}

	gui_status ();

	if (timer_valid) {
		games_clock_stop (GAMES_CLOCK (time_display));
		gtk_widget_set_sensitive (time_display, FALSE);
		games_clock_set_seconds (GAMES_CLOCK (time_display), 0);
		timer_valid = 0;
	}

	tiles_to_flip = 1;

	check_computer_players ();
}

void
black_level_cb (GtkWidget *widget, gpointer data)
{
        int tmp;

        tmp = atoi ((gchar *)data);

        gnome_config_set_int ("/iagno/Preferences/blacklevel", tmp);
        gnome_config_sync ();

        black_computer_level = tmp;

        if (game_in_progress) {

                games_clock_stop (GAMES_CLOCK (time_display));
                gtk_widget_set_sensitive (time_display, FALSE);
                games_clock_set_seconds (GAMES_CLOCK (time_display), 0);
                timer_valid = 0;
        }

        check_computer_players ();
}

void
white_level_cb (GtkWidget *widget, gpointer data)
{
        int tmp;

        tmp = atoi ((gchar *)data);

        gnome_config_set_int ("/iagno/Preferences/whitelevel", tmp);
        gnome_config_sync ();

        white_computer_level = tmp;

        if (game_in_progress) {
                games_clock_stop (GAMES_CLOCK (time_display));
                gtk_widget_set_sensitive (time_display, FALSE);
                games_clock_set_seconds (GAMES_CLOCK (time_display), 0);
                timer_valid = 0;
        }

        check_computer_players ();
}

void
about_cb (GtkWidget *widget, gpointer data)
{
	static GtkWidget *about;
	GdkPixbuf *pixbuf = NULL;
	const gchar *authors[] = {"Ian Peters", NULL};
	const gchar *documenters[] = {
	    			      NULL
    	};
    	const gchar *translator_credits = _("translator-credits");
	
	if (about != NULL) {
                gtk_window_present (GTK_WINDOW (about));
		return;
	}

	{
		char *filename = NULL;

		filename = gnome_program_locate_file 
			(NULL,
			 GNOME_FILE_DOMAIN_APP_PIXMAP,  ("iagno.png"),
			 TRUE, NULL);
		if (filename != NULL)
		{
			pixbuf = gdk_pixbuf_new_from_file (filename, NULL);
			g_free (filename);
		}
	}

	about = gnome_about_new (_("Iagno"), VERSION, 
				 "Copyright \xc2\xa9 1998-2004 Ian Peters",
				 _("GNOME version of the popular Othello disk "
				   "flipping game."), 
				 (const char **)authors, 
				 (const char **)documenters,
				 strcmp (translator_credits, "translator-credits") != 0 ? translator_credits : NULL,
				 pixbuf);
	
	if (pixbuf != NULL)
		gdk_pixbuf_unref (pixbuf);
				
	g_signal_connect (G_OBJECT (about), "destroy",
			  G_CALLBACK (gtk_widget_destroyed), &about);
	gtk_window_set_transient_for (GTK_WINDOW(about), GTK_WINDOW(window));

	gtk_widget_show (about);
}

void
properties_cb (GtkWidget *widget, gpointer data)
{
	show_properties_dialog ();
}

gint
expose_event (GtkWidget *widget, GdkEventExpose *event)
{
	gdk_draw_drawable (widget->window,
			   widget->style->fg_gc[GTK_WIDGET_STATE(widget)],
			   buffer_pixmap,
			   event->area.x, event->area.y,
			   event->area.x, event->area.y,
			   event->area.width, event->area.height);

	return(FALSE);
}

gint
configure_event (GtkWidget *widget, GdkEventConfigure *event)
{
	static int old_width = 0, old_height = 0;
	guint i, j;

	if (old_width == event->width && old_height == event->height) {
		return TRUE;
	} else {
		old_width = event->width;
		old_height = event->height;
	}
	
	if (gridGC[0] != 0) {
		gdk_draw_rectangle (buffer_pixmap, gridGC[0], 1,
				    0, 0, BOARDWIDTH, BOARDHEIGHT);
		for (i = 0; i < 8; i++)
			for (j = 0; j < 8; j++)
				gui_draw_pixmap_buffer (pixmaps[i][j], i, j);
		gui_draw_grid ();
	}
	
	return TRUE;
}

gint
button_press_event (GtkWidget *widget, GdkEventButton *event)
{
	guint x, y;

	if (!network_allow ())
		return TRUE;
	
	if ((whose_turn == WHITE_TURN) && white_computer_level)
		return TRUE;

	if ((whose_turn == BLACK_TURN) && black_computer_level)
		return TRUE;

	if (event->button == 1) {
		x = event->x / (TILEWIDTH + GRIDWIDTH);
		y = event->y / (TILEHEIGHT + GRIDWIDTH);
		if (is_valid_move (x, y, whose_turn))
			game_move (x, y, whose_turn);
	}

	return TRUE;
}

void
gui_draw_pixmap (gint which, gint x, gint y)
{
	gdk_draw_drawable (drawing_area->window, gridGC[0], tiles_pixmap,
			   (which % 8) * TILEWIDTH, (which / 8) * TILEHEIGHT,
			   x * (TILEWIDTH + GRIDWIDTH),
			   y * (TILEHEIGHT + GRIDWIDTH),
			   TILEWIDTH, TILEHEIGHT);
	gdk_draw_drawable (buffer_pixmap, gridGC[0], tiles_pixmap,
			   (which % 8) * TILEWIDTH, (which / 8) * TILEHEIGHT,
			   x * (TILEWIDTH + GRIDWIDTH),
			   y * (TILEHEIGHT + GRIDWIDTH),
			   TILEWIDTH, TILEHEIGHT);
}

void
gui_draw_pixmap_buffer (gint which, gint x, gint y)
{
	gdk_draw_drawable (buffer_pixmap, gridGC[0], tiles_pixmap,
			   (which % 8) * TILEWIDTH, (which / 8) * TILEHEIGHT,
			   x * (TILEWIDTH + GRIDWIDTH),
			   y * (TILEHEIGHT + GRIDWIDTH),
			   TILEWIDTH, TILEHEIGHT);
}

void
gui_draw_grid (void)
{
	int i;
        
	for (i = 1; i < 8; i++) {
		gdk_draw_line (buffer_pixmap, gridGC[grid],
			       i * BOARDWIDTH / 8 - 1, 0,
			       i * BOARDWIDTH / 8 - 1, BOARDHEIGHT);
		gdk_draw_line (buffer_pixmap, gridGC[grid],
			       0, i * BOARDHEIGHT / 8 - 1,
			       BOARDWIDTH, i * BOARDHEIGHT / 8 - 1);
	}
	
	gdk_draw_drawable (drawing_area->window, gridGC[0], buffer_pixmap,
			   0, 0, 0, 0, BOARDWIDTH, BOARDHEIGHT);
}

void
load_pixmaps (void)
{
	GdkPixbuf *image;
	GError    *error = NULL;
	gchar      *tmp;
	gchar      *fname;

	g_return_if_fail (tile_set != NULL && tile_set [0] != '0');

	tmp = g_build_filename ("iagno", tile_set, NULL);
	fname = gnome_program_locate_file (NULL, GNOME_FILE_DOMAIN_APP_PIXMAP,
                                           tmp, FALSE, NULL);
	g_free (tmp);

	if (! g_file_test (fname,
			   G_FILE_TEST_EXISTS | G_FILE_TEST_IS_REGULAR)) {
		g_print (_("Could not find \'%s\' pixmap file for Iagno\n"), fname);
		exit (1);
	}

	image = gdk_pixbuf_new_from_file (fname, &error);
	if (error) {
		g_warning (G_STRLOC ": gdk-pixbuf error %s\n", error->message);
		g_error_free (error);
		error = NULL;
	}

	gdk_pixbuf_render_pixmap_and_mask (image, &tiles_pixmap,
					   &tiles_mask, 127);

	gdk_pixbuf_unref (image);
	g_free (fname);
}

gint
flip_pixmaps (gpointer data)
{
	guint i, j;
	guint flipped_tiles = 0;

	if (! tiles_to_flip)
		return TRUE;
	
	for (i = 0; i < 8; i++)
		for (j = 0; j < 8; j++) {
			if (pixmaps[i][j] == 100) {
				pixmaps[i][j] = 101;
				gui_draw_pixmap (0, i, j);
				flipped_tiles = 1;
			} else if (pixmaps[i][j] < board[i][j]) {
				if (animate == 0) {
					if (pixmaps[i][j] == BLACK_TURN)
						pixmaps[i][j] = board[i][j];
					else
						pixmaps[i][j]++;
				} else if (animate == 1) {
					if (pixmaps[i][j] < 1)
						pixmaps[i][j] += 2;
					else if (pixmaps[i][j] >= 1 && pixmaps[i][j] < 8)
						pixmaps[i][j] = 8;
					else if (pixmaps[i][j] >= 8 && pixmaps[i][j] < 16)
						pixmaps[i][j] = 16;
					else if (pixmaps[i][j] >= 16 && pixmaps[i][j] < 23)
						pixmaps[i][j] = 23;
					else if (pixmaps[i][j] >= 23 && pixmaps[i][j] < 31)
						pixmaps[i][j] = 31;
					else if (pixmaps[i][j] > 31)
						pixmaps[i][j] = 31;
				} else if (animate == 2)
					pixmaps[i][j]++;
				if (pixmaps[i][j] > 0)
					gui_draw_pixmap (pixmaps[i][j], i, j);
				flipped_tiles = 1;
			} else if (pixmaps[i][j] > board[i][j] && pixmaps[i][j] != 101) {
				if (animate == 0) {
					if (pixmaps[i][j] == WHITE_TURN)
						pixmaps[i][j] = board[i][j];
					else
						pixmaps[i][j]--;
				} else if (animate == 1) {
					if (pixmaps[i][j] > 31)
						pixmaps[i][j] -= 2;
					else if (pixmaps[i][j] <= 31 && pixmaps[i][j] > 23)
						pixmaps[i][j] = 23;
					else if (pixmaps[i][j] <= 23 && pixmaps[i][j] > 16)
						pixmaps[i][j] = 16;
					else if (pixmaps[i][j] <= 16 && pixmaps[i][j] > 8)
						pixmaps[i][j] = 8;
					else if (pixmaps[i][j] <= 8 && pixmaps[i][j] > 1)
						pixmaps[i][j] = 1;
					else if (pixmaps[i][j] < 1)
						pixmaps[i][j] = 1;
				} else if (animate == 2)
					pixmaps[i][j]--;
				if (pixmaps[i][j] < 32)
					gui_draw_pixmap (pixmaps[i][j], i, j);
				flipped_tiles = 1;
			}
		}

	if (! flipped_tiles)
		tiles_to_flip = 0;

	return TRUE;
}

static void
redraw_board (void)
{
	guint i, j;

	gui_status();

	for (i = 0; i < 8; i++)
		for (j = 0; j < 8; j++)
			gui_draw_pixmap_buffer (pixmaps[i][j], i, j);

	gui_draw_grid ();
}

void
clear_board (void)
{
	guint i, j;

	if (flip_final_id) {
		g_source_remove (flip_final_id);
		flip_final_id = 0;
	}

	if (black_computer_id) {
		g_source_remove (black_computer_id);
		black_computer_id = 0;
	}

	if (white_computer_id) {
		g_source_remove (white_computer_id);
		white_computer_id = 0;
	}

	game_in_progress = 0;
	move_count = 0;
	for (i = 0; i < 8; i++)
		for (j = 0; j < 8; j++)
			board[i][j] = 0;

	memcpy (pixmaps, board, sizeof (gint8) * 8 * 8);
	memcpy (game[0].board, board, sizeof (gint8) * 8 * 8);

	bcount = 0;
	wcount = 0;

	redraw_board ();
}

void
init_new_game (void)
{
	clear_board ();
	game_in_progress = 1;
	move_count = 0;

	undo_set_sensitive (FALSE);
	
	board[3][3] = WHITE_TURN;
	board[3][4] = BLACK_TURN;
	board[4][3] = BLACK_TURN;
	board[4][4] = WHITE_TURN;

	bcount = 2;
	wcount = 2;

	memcpy (pixmaps, board, sizeof (gint8) * 8 * 8);
	memcpy (game[0].board, board, sizeof (gint8) * 8 * 8);

	redraw_board ();

	whose_turn = BLACK_TURN;
	gui_message (_("Dark's move"));

	games_clock_stop (GAMES_CLOCK (time_display));
	games_clock_set_seconds (GAMES_CLOCK (time_display), 0);

	if (black_computer_level ^ white_computer_level) {
		if (! black_computer_level)
			games_clock_start (GAMES_CLOCK (time_display));
		gtk_widget_set_sensitive (time_display, TRUE);
		timer_valid = 1;
	} else {
		gtk_widget_set_sensitive (time_display, FALSE);
		timer_valid = 0;
	}

	check_computer_players ();
}

void
create_window (void)
{
	GtkWidget *table;

	window = gnome_app_new ("iagno", _("Iagno"));

	gtk_widget_realize (window);
	gtk_window_set_resizable (GTK_WINDOW (window), FALSE);
	g_signal_connect (G_OBJECT (window), "delete_event",
			  G_CALLBACK (quit_game_cb), NULL);

	gnome_app_create_menus (GNOME_APP (window), mainmenu);

	/* gtk_widget_push_colormap (gdk_rgb_get_cmap ()); */

	drawing_area = gtk_drawing_area_new ();

	gtk_widget_pop_colormap ();

	gnome_app_set_contents (GNOME_APP (window), drawing_area);

	gtk_widget_set_size_request (GTK_WIDGET (drawing_area),
				     BOARDWIDTH, BOARDHEIGHT);
	g_signal_connect (G_OBJECT (drawing_area), "expose_event",
			  G_CALLBACK (expose_event), NULL);
	g_signal_connect (G_OBJECT (window), "configure_event",
			  G_CALLBACK (configure_event), NULL);
	g_signal_connect (G_OBJECT (drawing_area), "button_press_event",
			  G_CALLBACK (button_press_event), NULL);
	gtk_widget_set_events (drawing_area,
			       GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK);
	gtk_widget_show (drawing_area);

	appbar = GNOME_APPBAR (gnome_appbar_new (FALSE, TRUE, FALSE));
	gnome_app_set_statusbar (GNOME_APP (window), GTK_WIDGET (appbar));
	gnome_app_install_menu_hints (GNOME_APP (window), mainmenu);

	table = gtk_table_new (1, 8, FALSE);

	black_score = gtk_label_new (_("Dark:"));
	gtk_widget_show (black_score);

	gtk_table_attach (GTK_TABLE (table), black_score, 1, 2, 0, 1, 0, 0, 3, 1);

	black_score = gtk_label_new ("00");
	gtk_widget_show (black_score);

	gtk_table_attach (GTK_TABLE (table), black_score, 2, 3, 0, 1, 0, 0, 3, 1);

	white_score = gtk_label_new (_("Light:"));
	gtk_widget_show (white_score);

	gtk_table_attach (GTK_TABLE (table), white_score, 4, 5, 0, 1, 0, 0, 3, 1);

	white_score = gtk_label_new ("00");
	gtk_widget_show (white_score);

	gtk_table_attach (GTK_TABLE (table), white_score, 5, 6, 0, 1, 0, 0, 3, 1);

	time_display = games_clock_new ();
	gtk_widget_set_sensitive (time_display, FALSE);
	gtk_widget_show (time_display);

	gtk_table_attach (GTK_TABLE (table), time_display, 7, 8, 0, 1, 0, 0, 3, 1);

	undo_set_sensitive (FALSE);

	gtk_widget_show (table);

	gtk_box_pack_start (GTK_BOX (appbar), table, FALSE, TRUE, 0);

	gnome_appbar_set_status (GNOME_APPBAR (appbar),
				 _("Welcome to Iagno!"));
}

void
gui_status (void)
{
	gchar message[3];

	sprintf (message, _("%.2d"), bcount);
	gtk_label_set_text (GTK_LABEL (black_score), message);
	sprintf (message, _("%.2d"), wcount);
	gtk_label_set_text (GTK_LABEL (white_score), message);
	undo_set_sensitive (move_count > 0);
}

void
gui_message (gchar *message)
{
	gnome_appbar_pop (GNOME_APPBAR (appbar));
        gnome_appbar_push (GNOME_APPBAR (appbar), message);
}

guint
check_computer_players (void)
{
	if (black_computer_level && whose_turn == BLACK_TURN)
		switch (black_computer_level) {
		case 1:
			black_computer_id = g_timeout_add (computer_speed, (GSourceFunc)computer_move_1, (gpointer) BLACK_TURN);
			break;
		case 2:
			black_computer_id = g_timeout_add (computer_speed, (GSourceFunc)computer_move_3, (gpointer) BLACK_TURN);
			break;
		case 3:
			black_computer_id = g_timeout_add (computer_speed, (GSourceFunc)computer_move_3, (gpointer) BLACK_TURN);
			break;
		}
	
	if (white_computer_level && whose_turn == WHITE_TURN)
		switch (white_computer_level) {
		case 1:
			white_computer_id = g_timeout_add (computer_speed, (GSourceFunc)computer_move_1, (gpointer) WHITE_TURN);
			break;
		case 2:
			white_computer_id = g_timeout_add (computer_speed, (GSourceFunc)computer_move_3, (gpointer) WHITE_TURN);
			break;
		case 3:
			white_computer_id = g_timeout_add (computer_speed, (GSourceFunc)computer_move_3, (gpointer) WHITE_TURN);
			break;
		}

	return TRUE;
}

void
set_bg_color (void)
{
	GdkImage *tmpimage;
	GdkColor bgcolor;

	tmpimage = gdk_drawable_get_image (tiles_pixmap, 0, 0, 1, 1);
	bgcolor.pixel = gdk_image_get_pixel (tmpimage, 0, 0);
	gdk_window_set_background (drawing_area->window, &bgcolor);

	if (gridGC[0])
	  g_object_unref (gridGC[0]);
	gridGC[0] = gdk_gc_new (drawing_area->window);
	if (gridGC[1])
	  g_object_unref (gridGC[1]);
	gridGC[1] = gdk_gc_new (drawing_area->window);

	gdk_gc_copy (gridGC [0],drawing_area->style->bg_gc[0]);
	gdk_gc_copy (gridGC [1],drawing_area->style->bg_gc[0]);
	
	gdk_gc_set_background (gridGC [0],&bgcolor);
	gdk_gc_set_foreground (gridGC [0],&bgcolor);
	
	/* Create a complementary color to use for the ON state */
	bgcolor.pixel = 0xFFFFFF - bgcolor.pixel;
	gdk_gc_set_background (gridGC [1],&bgcolor);
	gdk_gc_set_foreground (gridGC [1],&bgcolor);

	gdk_gc_set_line_attributes (gridGC [1], 0,
				    GDK_LINE_ON_OFF_DASH,
				    GDK_CAP_BUTT, GDK_JOIN_MITER);
	
	g_object_unref (tmpimage);
}

static int
save_state (GnomeClient *client, gint phase, GnomeRestartStyle save_style,
	    gint shutdown, GnomeInteractStyle interact_style,
	    gint fast, gpointer client_data)
{
	char *argv[20];
	int i;
	gint xpos, ypos;

	gdk_window_get_origin (window->window, &xpos, &ypos);

	i = 0;
	argv[i++] = (char *)client_data;
	argv[i++] = "-x";
	argv[i++] = g_strdup_printf ("%d", xpos);
	argv[i++] = "-y";
	argv[i++] = g_strdup_printf ("%d", ypos);

	gnome_client_set_restart_command (client, i, argv);
	gnome_client_set_clone_command (client, 0, NULL);

	g_free (argv[2]);
	g_free (argv[4]);

	return TRUE;
}

int
main (int argc, char **argv)
{
	GnomeClient *client;
	struct timeval tv;

	gnome_score_init ("iagno");

	bindtextdomain (GETTEXT_PACKAGE, GNOMELOCALEDIR);
	bind_textdomain_codeset (GETTEXT_PACKAGE, "UTF-8");
	textdomain (GETTEXT_PACKAGE);

	gettimeofday (&tv, NULL);
	srand (tv.tv_usec);

	gnome_program_init ("iagno", VERSION,
			    LIBGNOMEUI_MODULE,
			    argc, argv,
			    GNOME_PARAM_POPT_TABLE, options,
			    GNOME_PARAM_APP_DATADIR, DATADIR, NULL);
	gnome_window_icon_set_default_from_file (GNOME_ICONDIR"/iagno.png");
	client= gnome_master_client ();

	g_object_ref (GTK_OBJECT (client));
	gtk_object_sink (GTK_OBJECT (client));

	g_signal_connect (G_OBJECT (client), "save_yourself",
			  G_CALLBACK (save_state), argv[0]);
	g_signal_connect (G_OBJECT (client), "die",
			  G_CALLBACK (quit_game_cb), argv[0]);

	create_window ();
	
	load_properties ();

	load_pixmaps ();

	if (session_xpos >= 0 && session_ypos >= 0) {
		gdk_window_move (window->window, session_xpos, session_ypos);
	}

	gtk_widget_show (window);

	buffer_pixmap = gdk_pixmap_new (drawing_area->window,
					BOARDWIDTH, BOARDHEIGHT, -1);

	set_bg_color ();

	gtk_main ();

	return 0;
}

