# Microsoft Developer Studio Project File - Name="fribidi" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=FRIBIDI - WIN32 DEBUG !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "fribidi.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "fribidi.mak" CFG="FRIBIDI - WIN32 DEBUG" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "fribidi - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "fribidi - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "fribidi - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release\obj\fribidi" # PROP BASE Intermediate_Dir "Release\obj\fribidi" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\abi\src\MSVC6_Release\obj\fribidi" # PROP Intermediate_Dir "..\abi\src\MSVC6_Release\obj\fribidi" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /MD /W3 /O2 /I "../fribidi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "DYNAMIC_CRC_TABLE" /D "FRIBIDI_EXPORTS" /D "HAS_FRIBIDI_TAB_CHAR_TYPE_9_I" /D "HAS_FRIBIDI_TAB_CHAR_TYPE_2_I" /D "FRIBIDI_NO_CHARSETS" /YX /FD /GF /c # ADD BASE RSC /l 0x41d /d "NDEBUG" # ADD RSC /l 0x41d /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\abi\src\MSVC6_Release\obj\fribidiMT.lib" !ELSEIF "$(CFG)" == "fribidi - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug\obj\fribidi" # PROP BASE Intermediate_Dir "Debug\obj\fribidi" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\abi\src\MSVC6_Debug\obj\fribidi" # PROP Intermediate_Dir "..\abi\src\MSVC6_Debug\obj\fribidi" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /Gi /Zi /Od /Ob1 /Gy /I "../fribidi" /D "WIN32" /D "DEBUG" /D "_DEBUG" /D "FRIBIDI_EXPORTS" /D HAS_FRIBIDI_TAB_CHAR_TYPE_9_I=1 /D HAS_FRIBIDI_TAB_CHAR_TYPE_2_I=1 /D "FRIBIDI_NO_CHARSETS" /D "STDC_HEADERS" /FR /FD /GZ /GF /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x41d /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ENDIF # Begin Target # Name "fribidi - Win32 Release" # Name "fribidi - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\fribidi\fribidi.c # End Source File # Begin Source File SOURCE=..\fribidi\fribidi_char_type.c # End Source File # Begin Source File SOURCE=..\fribidi\fribidi_mem.c # End Source File # Begin Source File SOURCE=..\fribidi\fribidi_mirroring.c # End Source File # Begin Source File SOURCE=..\fribidi\fribidi_types.c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\fribidi\fribidi.h # End Source File # Begin Source File SOURCE=..\fribidi\fribidi_config.h # End Source File # Begin Source File SOURCE=..\fribidi\fribidi_mem.h # End Source File # Begin Source File SOURCE=..\fribidi\fribidi_types.h # End Source File # Begin Source File SOURCE=..\fribidi\fribidi_unicode.h # End Source File # End Group # Begin Group "configure" # PROP Default_Filter "*.in;*.msvc*" # Begin Source File SOURCE=..\fribidi\config.h.in !IF "$(CFG)" == "fribidi - Win32 Release" # Begin Custom Build InputPath=..\fribidi\config.h.in "..\fribidi\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy ..\fribidi\config.h.in ..\fribidi\config.h # End Custom Build !ELSEIF "$(CFG)" == "fribidi - Win32 Debug" # Begin Custom Build InputPath=..\fribidi\config.h.in "..\fribidi\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy ..\fribidi\config.h.in ..\fribidi\config.h # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\fribidi\fribidi_config.h.msvc !IF "$(CFG)" == "fribidi - Win32 Release" !ELSEIF "$(CFG)" == "fribidi - Win32 Debug" # Begin Custom Build InputPath=..\fribidi\fribidi_config.h.msvc "..\fribidi\fribidi_config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy ..\fribidi\fribidi_config.h.msvc ..\fribidi\fribidi_config.h # End Custom Build !ENDIF # End Source File # End Group # End Target # End Project