; AisleRiot - kansas.scm ; Copyright (C) 1999, 2003 Rosanna Yuen ; ; This game is free software; you can redistribute it and/or modify ; it under the terms of the GNU General Public License as published by ; the Free Software Foundation; either version 2, or (at your option) ; any later version. ; ; This program is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with this program; if not, write to the Free Software ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 ; USA (define BASE-VAL 0) (define (new-game) (initialize-playing-area) (set-ace-low) (make-standard-deck) (shuffle-deck) (add-normal-slot DECK) (add-normal-slot '()) (set! HORIZPOS (inexact->exact (truncate (+ HORIZPOS (/ (get-card-width) 2))))) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-carriage-return-slot) (add-normal-slot '()) (add-blank-slot) (add-blank-slot) (set! HORIZPOS (inexact->exact (truncate (+ HORIZPOS (/ (get-card-width) 2))))) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (deal-cards 0 '(6 6 6 6 6 6 6 6 6 6 6)) (deal-cards-face-up 0 '(6 2 7 8 9)) (set! BASE-VAL (get-value (get-top-card 2))) (add-to-score! 1) (give-status-message) (list 7 4)) (define (give-status-message) (set-statusbar-message (string-append (get-stock-no-string) " " (get-reserve-no-string) " " (get-base-string)))) (define (get-stock-no-string) (string-append (_"Stock left:") " " (number->string (length (get-cards 0))))) (define (get-reserve-no-string) (string-append (_"Reserve left:") " " (number->string (length (get-cards 6))))) (define (get-base-string) (cond ((and (> BASE-VAL 1) (< BASE-VAL 11)) (string-append (_"Base Card: ") (number->string BASE-VAL))) ((= BASE-VAL 1) (_"Base Card: Ace")) ((= BASE-VAL 11) (_"Base Card: Jack")) ((= BASE-VAL 12) (_"Base Card: Queen")) ((= BASE-VAL 13) (_"Base Card: King")) (#t #f))) (define (button-pressed slot-id card-list) (and (not (= (length card-list) 0)) (is-visible? (car card-list)) (or (= slot-id 1) (> slot-id 5)))) (define (button-released start-slot card-list end-slot) (cond ((and (> end-slot 1) (< end-slot 6) (= (length card-list) 1)) (and (or (and (empty-slot? end-slot) (= BASE-VAL (get-value (car card-list)))) (and (not (empty-slot? end-slot)) (eq? (get-suit (get-top-card end-slot)) (get-suit (car card-list))) (or (and (= (get-value (get-top-card end-slot)) king) (= (get-value (car card-list)) ace)) (= (+ 1 (get-value (get-top-card end-slot))) (get-value (car card-list)))))) (add-to-score! 1) (move-n-cards! start-slot end-slot card-list) (or (= start-slot 1) (and (= start-slot 6) (not (empty-slot? 6)) (make-visible-top-card 6)) (not (empty-slot? start-slot)) (empty-slot? 6) (and (deal-cards 6 (list start-slot)) (or (empty-slot? 6) (make-visible-top-card 6)) (give-status-message))))) ((and (> end-slot 5) (empty-slot? end-slot) (= start-slot 1)) (move-n-cards! start-slot end-slot card-list)) ((and (> end-slot 5) (not (empty-slot? end-slot))) (and (or (and (= (get-value (get-top-card end-slot)) ace) (= (get-value (car (reverse card-list))) king)) (= (get-value (get-top-card end-slot)) (+ 1 (get-value (car (reverse card-list)))))) (move-n-cards! start-slot end-slot card-list) (or (= start-slot 1) (empty-slot? 6) (and (= start-slot 6) (make-visible-top-card 6)) (not (empty-slot? start-slot)) (and (deal-cards 6 (list start-slot)) (or (empty-slot? 6) (make-visible-top-card 6)) (give-status-message))))) (#t #f))) (define (button-clicked slot-id) (and (= slot-id 0) (flip-stock 0 1 0) (give-status-message))) (define (place-base slot-id foundation-slot) (cond ((empty-slot? foundation-slot) (and (move-n-cards! slot-id foundation-slot (list (get-top-card slot-id))) (remove-card slot-id) (add-to-score! 1) (or (= slot-id 1) (empty-slot? 6) (and (= slot-id 6) (make-visible-top-card 6)) (not (empty-slot? slot-id)) (and (deal-cards 6 (list slot-id)) (or (empty-slot? 6) (make-visible-top-card 6)))) (give-status-message))) (#t (place-base slot-id (+ 1 foundation-slot))))) (define (place-card slot-id foundation-slot) (cond ((> foundation-slot 5) #f) ((and (not (empty-slot? foundation-slot)) (eq? (get-suit (get-top-card slot-id)) (get-suit (get-top-card foundation-slot))) (or (and (= (get-value (get-top-card slot-id)) ace) (= (get-value (get-top-card foundation-slot)) king)) (= (get-value (get-top-card slot-id)) (+ 1 (get-value (get-top-card foundation-slot)))))) (and (move-n-cards! slot-id foundation-slot (list (get-top-card slot-id))) (add-to-score! 1) (remove-card slot-id) (or (= slot-id 1) (empty-slot? 6) (and (= slot-id 6) (make-visible-top-card 6)) (not (empty-slot? slot-id)) (and (deal-cards 6 (list slot-id)) (or (empty-slot? 6) (make-visible-top-card 6)))) (give-status-message))) (#t (place-card slot-id (+ 1 foundation-slot))))) (define (button-double-clicked slot-id) (if (and (or (> slot-id 5) (eq? slot-id 1)) (not (empty-slot? slot-id))) (cond ((= (get-value (get-top-card slot-id)) BASE-VAL) (place-base slot-id 2)) (#t (place-card slot-id 2))) #f)) (define (game-continuable) (and (not (game-won)) (get-hint))) (define (game-won) (and (= (length (get-cards 2)) 13) (= (length (get-cards 3)) 13) (= (length (get-cards 4)) 13) (= (length (get-cards 5)) 13))) (define (dealable?) (and (not (empty-slot? 0)) (list 0 (_"Deal another card")))) (define (check-a-foundation card foundation-slot) (cond ((> foundation-slot 5) #f) ((and (not (empty-slot? foundation-slot)) (eq? (get-suit card) (get-suit (get-top-card foundation-slot))) (or (and (= (get-value card) ace) (= (get-value (get-top-card foundation-slot)) king)) (= (get-value card) (+ 1 (get-value (get-top-card foundation-slot)))))) #t) (#t (check-a-foundation card (+ 1 foundation-slot))))) (define (check-to-foundations slot-id) (cond ((> slot-id 9) #f) ((= slot-id 2) (check-to-foundations 6)) ((empty-slot? slot-id) (check-to-foundations (+ 1 slot-id))) ((= (get-value (get-top-card slot-id)) BASE-VAL) (list 2 (get-name (get-top-card slot-id)) (_"an empty Foundation"))) ((check-a-foundation (get-top-card slot-id) 2) (list 1 (get-name (get-top-card slot-id)) (get-name (make-card (if (= (get-value (get-top-card slot-id)) ace) king (- (get-value (get-top-card slot-id)) 1)) (get-suit (get-top-card slot-id)))))) (#t (check-to-foundations (+ 1 slot-id))))) (define (check-a-tableau-list card card-list) (cond ((= (length card-list) 0) #f) ((or (= (get-value card) (+ 1 (get-value (car card-list)))) (and (= (get-value card) ace) (= (get-value (car card-list)) king))) (and (or (check-a-foundation (cadr card-list) 2) (eq? (get-suit card) (get-suit (car card-list)))) (list 1 (get-name (car card-list)) (get-name card)))) (#t (check-a-tableau-list card (cdr card-list))))) (define (check-a-tableau slot1 slot2) (cond ((> slot2 9) #f) ((= slot2 2) (check-a-tableau slot1 6)) ((or (= slot2 1) (= slot2 6)) (or (and (not (empty-slot? slot2)) (or (= (get-value (get-top-card slot1)) (+ 1 (get-value (get-top-card slot2)))) (and (= (get-value (get-top-card slot1)) ace) (= (get-value (get-top-card slot2)) king))) (list 1 (get-name (get-top-card slot2)) (get-name (get-top-card slot1)))) (check-a-tableau slot1 (+ 1 slot2)))) ((and (not (empty-slot? slot2)) (or (and (= (get-value (get-top-card slot1)) ace) (= (get-value (car (reverse (get-cards slot2)))) king)) (= (get-value (get-top-card slot1)) (+ 1 (get-value (car (reverse (get-cards slot2)))))))) (list 1 (get-name (car (reverse (get-cards slot2)))) (get-name (get-top-card slot1)))) ((and (not (empty-slot? slot2)) (or (> (get-value (get-top-card slot1)) (get-value (get-top-card slot2))) (and (>= (get-value (get-top-card slot1)) ace) (< (get-value (get-top-card slot1)) BASE-VAL) (<= (get-value (get-top-card slot2)) king) (> (get-value (get-top-card slot2)) BASE-VAL))) (or (<= (get-value (get-top-card slot1)) (get-value (car (reverse (get-cards slot2))))) (and (<= (get-value (get-top-card slot1)) king) (> (get-value (get-top-card slot1)) BASE-VAL) (>= (get-value (car (reverse (get-cards slot2)))) ace) (< (get-value (car (reverse (get-cards slot2)))) BASE-VAL))) (check-a-tableau-list (get-top-card slot1) (get-cards slot2))) (check-a-tableau-list (get-top-card slot1) (get-cards slot2))) (#t (check-a-tableau slot1 (+ 1 slot2))))) (define (check-tableau slot-id) (cond ((> slot-id 9) #f) ((and (not (empty-slot? slot-id)) (check-a-tableau slot-id 1)) (check-a-tableau slot-id 1)) (#t (check-tableau (+ 1 slot-id))))) (define (empty-tableau?) (and (not (empty-slot? 1)) (or (empty-slot? 7) (empty-slot? 8) (empty-slot? 9)) (list 2 (get-name (get-top-card 1)) (_"an empty Tableau slot")))) (define (get-hint) (or (check-to-foundations 1) (check-tableau 7) (empty-tableau?) (dealable?))) (define (get-options) #f) (define (apply-options options) #f) (define (timeout) #f) (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-continuable game-won get-hint get-options apply-options timeout)