; AisleRiot - streets_and_alleys.scm ; Copyright (C) 2001 Rosanna Yuen ; ; This game is free software; you can redistribute it and/or modify ; it under the terms of the GNU General Public License as published by ; the Free Software Foundation; either version 2, or (at your option) ; any later version. ; ; This program is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with this program; if not, write to the Free Software ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 ; USA (define (new-game) (initialize-playing-area) (set-ace-low) (make-standard-deck) (shuffle-deck) (add-extended-slot '() right) (add-blank-slot) (add-blank-slot) (add-blank-slot) (add-normal-slot DECK) (set! HORIZPOS (inexact->exact (truncate (+ HORIZPOS (/ (get-card-width) 2))))) (add-extended-slot '() right) (add-carriage-return-slot) (add-extended-slot '() right) (add-blank-slot) (add-blank-slot) (add-blank-slot) (add-normal-slot '()) (set! HORIZPOS (inexact->exact (truncate (+ HORIZPOS (/ (get-card-width) 2))))) (add-extended-slot '() right) (add-carriage-return-slot) (add-extended-slot '() right) (add-blank-slot) (add-blank-slot) (add-blank-slot) (add-normal-slot '()) (set! HORIZPOS (inexact->exact (truncate (+ HORIZPOS (/ (get-card-width) 2))))) (add-extended-slot '() right) (add-carriage-return-slot) (add-extended-slot '() right) (add-blank-slot) (add-blank-slot) (add-blank-slot) (add-normal-slot '()) (set! HORIZPOS (inexact->exact (truncate (+ HORIZPOS (/ (get-card-width) 2))))) (add-extended-slot '() right) (deal-cards-face-up 1 '(0 2 3 5 6 8 9 11 0 2 3 5 6 8 9 11 0 2 3 5 6 8 9 11 0 2 3 5 6 8 9 11 0 2 3 5 6 8 9 11 0 2 3 5 6 8 9 11 0 3 6 9)) (list 9 4)) (define (button-pressed slot-id card-list) (= (length card-list) 1)) (define (button-released start-slot card-list end-slot) (cond ((= start-slot end-slot) #f) ((or (= end-slot 1) (= end-slot 4) (= end-slot 7) (= end-slot 10)) (cond ((empty-slot? end-slot) (and (= (get-value (car card-list)) 1) (move-n-cards! start-slot end-slot card-list) (add-to-score! 1))) ((and (= (get-suit (get-top-card end-slot)) (get-suit (car card-list))) (= (+ 1 (get-value (get-top-card end-slot))) (get-value (car card-list)))) (begin (move-n-cards! start-slot end-slot card-list) (add-to-score! 1))) (#t #f))) ((empty-slot? end-slot) (begin (move-n-cards! start-slot end-slot card-list) (if (or (= start-slot 1) (= start-slot 4) (= start-slot 7) (= start-slot 10)) (add-to-score! -1)))) ((= (get-value (get-top-card end-slot)) (+ 1 (get-value (car card-list)))) (begin (move-n-cards! start-slot end-slot card-list) (if (or (= start-slot 1) (= start-slot 4) (= start-slot 7) (= start-slot 10)) (add-to-score! -1)))) (#t #f))) (define (button-clicked slot-id) #f) (define (button-double-clicked slot-id) (if (and (not (empty-slot? slot-id)) (is-visible? (get-top-card slot-id)) (not (or (= slot-id 1) (= slot-id 4) (= slot-id 7) (= slot-id 10)))) (cond ((= (get-value (get-top-card slot-id)) ace) (and (or (and (empty-slot? 1) (deal-cards slot-id '(1))) (and (empty-slot? 4) (deal-cards slot-id '(4))) (and (empty-slot? 7) (deal-cards slot-id '(7))) (deal-cards slot-id '(1))) (add-to-score! 1))) ((and (= (get-suit (get-top-card slot-id)) (get-suit (get-top-card 1)))) (and (= (get-value (get-top-card slot-id)) (+ 1 (get-value (get-top-card 1)))) (deal-cards slot-id '(1)) (add-to-score! 1))) ((and (= (get-suit (get-top-card slot-id)) (get-suit (get-top-card 4)))) (and (= (get-value (get-top-card slot-id)) (+ 1 (get-value (get-top-card 4)))) (deal-cards slot-id '(4)) (add-to-score! 1))) ((and (= (get-suit (get-top-card slot-id)) (get-suit (get-top-card 7)))) (and (= (get-value (get-top-card slot-id)) (+ 1 (get-value (get-top-card 7)))) (deal-cards slot-id '(7)) (add-to-score! 1))) ((and (= (get-suit (get-top-card slot-id)) (get-suit (get-top-card 10)))) (and (= (get-value (get-top-card slot-id)) (+ 1 (get-value (get-top-card 10)))) (deal-cards slot-id '(10)) (add-to-score! 1))) (#t #f)) #f)) (define (game-continuable) (not (game-won))) (define (game-won) (and (= (length (get-cards 1)) 13) (= (length (get-cards 4)) 13) (= (length (get-cards 7)) 13) (= (length (get-cards 10)) 13))) (define (check-a-foundation slot1 slot2) (cond ((or (= slot1 1) (= slot1 4) (= slot1 7) (= slot1 10)) #f) ((empty-slot? slot2) (and (= (get-value (get-top-card slot1)) ace) (list 2 (get-name (get-top-card slot1)) (_"an empty Foundation")))) ((and (= (get-suit (get-top-card slot1)) (get-suit (get-top-card slot2))) (= (get-value (get-top-card slot1)) (+ 1 (get-value (get-top-card slot2))))) (list 1 (get-name (get-top-card slot1)) (get-name (get-top-card slot2)))) (#t #f))) (define (check-to-foundation slot-id) (if (not (empty-slot? slot-id)) (or (check-a-foundation slot-id 1) (check-a-foundation slot-id 4) (check-a-foundation slot-id 7) (check-a-foundation slot-id 10) (and (< slot-id 11) (check-to-foundation (+ 1 slot-id)))) (if (< slot-id 11) (check-to-foundation (+ 1 slot-id)) #f))) (define (get-hint) (or (check-to-foundation 0) (list 0 (_"Try rearranging the cards")))) (define (get-options) #f) (define (apply-options options) #f) (define (timeout) #f) (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-continuable game-won get-hint get-options apply-options timeout)