/* * clock.h: Clock widget. * * Copyright (C) 2001, 2003 Iain Holmes * (C) 2001 Mark McLoughlin * * Authors: Iain Holmes * Mark McLoughlin */ #ifndef __GAMES_CLOCK_H__ #define __GAMES_CLOCK_H__ #include #include #include G_BEGIN_DECLS #define GAMES_TYPE_CLOCK (games_clock_get_type ()) #define GAMES_CLOCK(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GAMES_TYPE_CLOCK, GamesClock)) #define GAMES_CLOCK_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GAMES_TYPE_CLOCK, GamesClockClass)) #define GAMES_IS_CLOCK(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GAMES_TYPE_CLOCK)) #define GAMES_IS_CLOCK_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GAMES_TYPE_CLOCK)) typedef struct _GamesClock { GtkLabel label; guint timer_id; time_t seconds; time_t stopped; } GamesClock; typedef struct _GamesClockClass { GtkLabelClass parent_class; } GamesClockClass; GType games_clock_get_type (void); GtkWidget *games_clock_new (void); void games_clock_start (GamesClock *clock); void games_clock_stop (GamesClock *clock); void games_clock_set_seconds (GamesClock *clock, time_t seconds); time_t games_clock_get_seconds (GamesClock *clock); void games_clock_add_seconds (GamesClock *clock, time_t seconds); G_END_DECLS #endif /* __GAMES_CLOCK_H__ */