; AisleRiot - bakers_dozen.scm ; Copyright (C) 2001, 2003 Rosanna Yuen ; ; This game is free software; you can redistribute it and/or modify ; it under the terms of the GNU General Public License as published by ; the Free Software Foundation; either version 2, or (at your option) ; any later version. ; ; This program is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with this program; if not, write to the Free Software ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 ; USA (define (new-game) (initialize-playing-area) (set-ace-low) (make-standard-deck) (shuffle-deck) (add-blank-slot) (add-blank-slot) (add-blank-slot) (add-normal-slot DECK) (add-blank-slot) (add-normal-slot '()) (add-blank-slot) (add-normal-slot '()) (add-blank-slot) (add-normal-slot '()) (add-carriage-return-slot) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (deal-cards-face-up 0 '(4 5 6 7 8 9 10 11 12 13 14 15 16 4 5 6 7 8 9 10 11 12 13 14 15 16)) (move-kings-back 4) (deal-cards-face-up 0 '(4 5 6 7 8 9 10 11 12 13 14 15 16)) (move-kings-back 4) (deal-cards-face-up 0 '(4 5 6 7 8 9 10 11 12 13 14 15 16)) (move-kings-back 4) (list 13 5)) (define (move-kings-back slot-id) (if (< slot-id 17) (begin (and (= (get-value (get-top-card slot-id)) king) (set-cards! slot-id (append (cdr (get-cards slot-id)) (list (get-top-card slot-id))))) (move-kings-back (+ 1 slot-id))) #t)) (define (button-pressed slot-id card-list) (and (not (empty-slot? slot-id)) (= (length card-list) 1))) (define (button-released start-slot card-list end-slot) (cond ((= start-slot end-slot) #f) ((< end-slot 4) (cond ((and (= (get-value (car card-list)) ace) (empty-slot? end-slot)) (and (move-n-cards! start-slot end-slot card-list) (or (< start-slot 4) (add-to-score! 1)))) ((and (not (empty-slot? end-slot)) (= (get-suit (get-top-card end-slot)) (get-suit (car card-list))) (= (+ 1 (get-value (get-top-card end-slot))) (get-value (car card-list)))) (and (move-n-cards! start-slot end-slot card-list) (add-to-score! 1))) (#t #f))) ((and (not (empty-slot? end-slot)) (= (get-value (get-top-card end-slot)) (+ 1 (get-value (car card-list))))) (and (move-n-cards! start-slot end-slot card-list) (or (> start-slot 3) (add-to-score! -1)))) (#t #f))) (define (button-clicked slot-id) #f) (define (find-empty-foundation a-slot f-slot) (cond ((> f-slot 3) #f) ((empty-slot? f-slot) (deal-cards a-slot (list f-slot))) (#t (find-empty-foundation a-slot (+ 1 f-slot))))) (define (find-foundation a-slot f-slot) (cond ((> f-slot 3) #f) ((and (not (empty-slot? f-slot)) (= (get-suit (get-top-card a-slot)) (get-suit (get-top-card f-slot))) (= (get-value (get-top-card a-slot)) (+ 1 (get-value (get-top-card f-slot))))) (and (deal-cards a-slot (list f-slot)) (add-to-score! 1))) (#t (find-foundation a-slot (+ 1 f-slot))))) (define (button-double-clicked slot-id) (and (> slot-id 3) (not (empty-slot? slot-id)) (or (and (= (get-value (get-top-card slot-id)) ace) (find-empty-foundation slot-id 0) (add-to-score! 1)) (find-foundation slot-id 0)))) (define (game-continuable) (and (not (game-won)) (get-hint))) (define (game-won) (and (= (length (get-cards 0)) 13) (= (length (get-cards 1)) 13) (= (length (get-cards 2)) 13) (= (length (get-cards 3)) 13))) (define (foundation-possible? t-slot f-slot) (cond ((= t-slot 17) #f) ((or (= f-slot 4) (empty-slot? t-slot)) (foundation-possible? (+ 1 t-slot) 0)) ((= (get-value (get-top-card t-slot)) ace) (list 2 (get-name (get-top-card t-slot)) (_"an empty foundation"))) ((and (not (empty-slot? f-slot)) (= (get-suit (get-top-card t-slot)) (get-suit (get-top-card f-slot))) (= (get-value (get-top-card t-slot)) (+ 1 (get-value (get-top-card f-slot))))) (list 1 (get-name (get-top-card t-slot)) (get-name (get-top-card f-slot)))) (#t (foundation-possible? t-slot (+ 1 f-slot))))) (define (card-to-foundation-possible? card f-slot) (cond ((= f-slot 4) #f) ((and (not (empty-slot? f-slot)) (= (get-suit card) (get-suit (get-top-card f-slot)))) (= (get-value card) (+ 1 (get-value (get-top-card f-slot))))) (#t (card-to-foundation-possible? card (+ 1 f-slot))))) (define (tableau-moves? slot1 slot2) (cond ((= slot1 17) #f) ((or (= slot2 17) (empty-slot? slot1)) (tableau-moves? (+ 1 slot1) 4)) ((and (not (= slot1 slot2)) (not (empty-slot? slot2)) (> (length (get-cards slot1)) 1) (= (+ 1 (get-value (get-top-card slot1))) (get-value (get-top-card slot2))) (or (not (= (get-value (get-top-card slot2)) (get-value (cadr (get-cards slot1))))) (card-to-foundation-possible? (cadr (get-cards slot1)) 0))) (list 1 (get-name (get-top-card slot1)) (get-name (get-top-card slot2)))) (#t (tableau-moves? slot1 (+ 1 slot2))))) (define (get-hint) (or (foundation-possible? 4 0) (tableau-moves? 4 5) (list 0 (_"Try rearranging the cards")))) (define (get-options) #f) (define (apply-options options) #f) (define (timeout) #f) (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-continuable game-won get-hint get-options apply-options timeout)