; AisleRiot - bristol.scm ; Copyright (C) 1999, 2003 Rosanna Yuen ; ; This game is free software; you can redistribute it and/or modify ; it under the terms of the GNU General Public License as published by ; the Free Software Foundation; either version 2, or (at your option) ; any later version. ; ; This program is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with this program; if not, write to the Free Software ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 ; USA (define (new-game) (initialize-playing-area) (set-ace-low) (make-standard-deck) (shuffle-deck) (add-normal-slot DECK) (set! HORIZPOS (inexact->exact (truncate (+ HORIZPOS (* 3 (/ (get-card-width) 4)))))) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (set! HORIZPOS (inexact->exact (truncate (+ HORIZPOS (* 3 (/ (get-card-width) 4)))))) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-carriage-return-slot) (add-extended-slot '() right) (add-blank-slot) (set! HORIZPOS (inexact->exact (truncate (+ HORIZPOS (* 3 (/ (get-card-width) 4)))))) (add-extended-slot '() right) (add-blank-slot) (set! HORIZPOS (inexact->exact (truncate (+ HORIZPOS (* 3 (/ (get-card-width) 4)))))) (add-extended-slot '() right) (add-blank-slot) (set! HORIZPOS (inexact->exact (truncate (+ HORIZPOS (* 3 (/ (get-card-width) 4)))))) (add-extended-slot '() right) (add-carriage-return-slot) (add-extended-slot '() right) (add-blank-slot) (set! HORIZPOS (inexact->exact (truncate (+ HORIZPOS (* 3 (/ (get-card-width) 4)))))) (add-extended-slot '() right) (add-blank-slot) (set! HORIZPOS (inexact->exact (truncate (+ HORIZPOS (* 3 (/ (get-card-width) 4)))))) (add-extended-slot '() right) (add-blank-slot) (set! HORIZPOS (inexact->exact (truncate (+ HORIZPOS (* 3 (/ (get-card-width) 4)))))) (add-extended-slot '() right) (deal-cards-face-up 0 '(8 9 10 11 12 13 14 15 8 9 10 11 12 13 14 15 8 9 10 11 12 13 14 15)) (check-for-kings 8) (give-status-message) (list 10 3)) (define (give-status-message) (set-statusbar-message (get-stock-no-string))) (define (get-stock-no-string) (string-append (_"Stock left:") " " (number->string (length (get-cards 0))))) (define (check-for-kings slot-id) (if (> slot-id 15) #f (begin (if (= (get-value (get-top-card slot-id)) king) (begin (let ((new-deck (get-cards slot-id))) (set-cards! slot-id (list (cadr new-deck) (caddr new-deck) (car new-deck)))) (if (= (get-value (get-top-card slot-id)) king) (begin (let ((new-deck (get-cards slot-id))) (set-cards! slot-id (list (cadr new-deck) (caddr new-deck) (car new-deck))))))) (if (= (get-value (cadr (get-cards slot-id))) king) (let ((new-deck (get-cards slot-id))) (set-cards! slot-id (list (car new-deck) (caddr new-deck) (cadr new-deck)))))) (check-for-kings (+ 1 slot-id))))) (define (button-pressed slot-id card-list) (and (not (empty-slot? slot-id)) (not (= slot-id 0)) (not (and (> slot-id 3) (< slot-id 8))) (= (length card-list) 1))) (define (button-released start-slot card-list end-slot) (cond ((and (> end-slot 3) (< end-slot 8)) (cond ((not (empty-slot? end-slot)) (if (= (+ 1 (get-value (get-top-card end-slot))) (get-value (car card-list))) (begin (add-to-score! 1) (move-n-cards! start-slot end-slot card-list)) #f)) ((= (get-value (car card-list)) ace) (begin (add-to-score! 1) (move-n-cards! start-slot end-slot card-list))) (#t #f))) ((and (> end-slot 7) (not (empty-slot? end-slot)) (= (get-value (get-top-card end-slot)) (+ 1 (get-value (car card-list))))) (move-n-cards! start-slot end-slot card-list)) (#t #f))) (define (button-clicked slot-id) (if (and (= slot-id 0) (not (empty-slot? 0))) (if (> (length (get-cards slot-id)) 3) (deal-cards-face-up 0 '(1 2 3)) (deal-cards-face-up 0 '(1))) #f)) (define (move-to-foundations? slot-id f-slot) (cond ((= f-slot 8) #f) ((and (not (empty-slot? f-slot)) (= (get-value (get-top-card slot-id)) (+ 1 (get-value (get-top-card f-slot))))) (begin (add-to-score! 1) (deal-cards slot-id (list f-slot)))) (#t (move-to-foundations? slot-id (+ 1 f-slot))))) (define (button-double-clicked slot-id) (if (and (> slot-id 0) (or (< slot-id 4) (> slot-id 7)) (not (empty-slot? slot-id))) (if (= ace (get-value (get-top-card slot-id))) (begin (add-to-score! 1) (cond ((empty-slot? 4) (deal-cards slot-id '(4))) ((empty-slot? 5) (deal-cards slot-id '(5))) ((empty-slot? 6) (deal-cards slot-id '(6))) (#t (deal-cards slot-id '(7))))) (move-to-foundations? slot-id 4)) #f)) (define (game-continuable) (give-status-message) (and (not (game-won)) (get-hint))) (define (game-won) (and (= 13 (length (get-cards 4))) (= 13 (length (get-cards 5))) (= 13 (length (get-cards 6))) (= 13 (length (get-cards 7))))) (define (check-a-foundation slot-id foundation-id) (if (or (> foundation-id 7) (empty-slot? slot-id)) #f (cond ((and (empty-slot? foundation-id) (= (get-value (get-top-card slot-id)) ace)) (list 2 (get-name (get-top-card slot-id)) (_"an empty Foundation pile"))) ((and (not (empty-slot? foundation-id)) (= (+ 1 (get-value (get-top-card foundation-id))) (get-value (get-top-card slot-id)))) (list 1 (get-name (get-top-card slot-id)) (get-name (get-top-card foundation-id)))) (#t (check-a-foundation slot-id (+ 1 foundation-id)))))) (define (check-to-foundations slot-id) (cond ((> slot-id 15) #f) ((= slot-id 4) (check-to-foundations 8)) ((check-a-foundation slot-id 4) (check-a-foundation slot-id 4)) (#t (check-to-foundations (+ 1 slot-id))))) (define (check-reserve slot-id) (if (> slot-id 3) #f (or (and (not (empty-slot? slot-id)) (check-a-tslot slot-id (get-cards slot-id) 1 8)) (check-reserve (+ 1 slot-id))))) (define (deepness card-list temp-deepness) (if (and (> (length card-list) 1) (= (+ 1 (get-value (car card-list))) (get-value (cadr card-list)))) (deepness (cdr card-list) (+ 1 temp-deepness)) temp-deepness)) (define (check-a-tslot slot1 card-list depth slot2) (if (or (> slot2 15) (and (= (length card-list) depth) (> slot1 7))) #f (if (and (not (empty-slot? slot2)) (not (= slot1 slot2)) (= (+ 1 (get-value (car card-list))) (get-value (get-top-card slot2)))) (if (= depth 1) (list 1 (get-name (get-top-card slot1)) (get-name (get-top-card slot2))) (and (check-a-tslot slot1 (cdr card-list) (- depth 1) 8) (list 1 (get-name (get-top-card slot1)) (get-name (get-top-card slot2))))) (check-a-tslot slot1 card-list depth (+ 1 slot2))))) (define (check-tableau slot-id) (if (> slot-id 15) #f (if (and (not (empty-slot? slot-id)) (check-a-tslot slot-id (get-cards slot-id) (deepness (get-cards slot-id) 1) 8)) (check-a-tslot slot-id (get-cards slot-id) (deepness (get-cards slot-id) 1) 8) (check-tableau (+ 1 slot-id))))) (define (dealable?) (and (not (empty-slot? 0)) (list 0 (_"Deal another round")))) (define (get-hint) (or (check-to-foundations 1) (check-reserve 1) (check-tableau 8) (dealable?))) (define (get-options) #f) (define (apply-options options) #f) (define (timeout) #f) (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-continuable game-won get-hint get-options apply-options timeout)