; AisleRiot - fourteen.scm ; Copyright (C) 1999 Rosanna Yuen ; ; This game is free software; you can redistribute it and/or modify ; it under the terms of the GNU General Public License as published by ; the Free Software Foundation; either version 2, or (at your option) ; any later version. ; ; This program is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with this program; if not, write to the Free Software ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 ; USA (define (new-game) (initialize-playing-area) (set-ace-low) (make-standard-deck) (shuffle-deck) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-carriage-return-slot) (set! VERTPOS (inexact->exact (truncate (+ VERTPOS (* 3 (/ (get-card-height) 4)))))) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (set! HORIZPOS (+ HORIZPOS 3000)) (add-normal-slot DECK) (deal-cards-face-up 12 '(0 1 2 3 4 5 6 7 8 9 10 11)) (deal-cards-face-up 12 '(0 1 2 3 4 5 6 7 8 9 10 11)) (deal-cards-face-up 12 '(0 1 2 3 4 5 6 7 8 9 10 11)) (deal-cards-face-up 12 '(0 1 2 3 4 5 6 7 8 9 10 11)) (deal-cards-face-up 12 '(0 1 2 3)) (list 6 3) ) (define (button-pressed slot-id card-list) (if (and (not (empty-slot? slot-id)) (= (length card-list) 1)) #t #f)) (define (button-released start-slot card-list end-slot) (and (not (empty-slot? end-slot)) (not (= start-slot end-slot)) (= 14 (+ (get-value (get-top-card end-slot)) (get-value (car card-list)))) (add-to-score! 2) (remove-card end-slot))) (define (button-clicked slot-id) #f) (define (button-double-clicked slot-id) #f) (define (game-continuable) (and (not (game-won)) (get-hint))) (define (game-won) (and (empty-slot? 0) (empty-slot? 1) (empty-slot? 2) (empty-slot? 3) (empty-slot? 4) (empty-slot? 5) (empty-slot? 6) (empty-slot? 7) (empty-slot? 8) (empty-slot? 9) (empty-slot? 10) (empty-slot? 11))) (define (check-slot slot1 slot2) (if (empty-slot? slot1) (if (< slot1 10) (check-slot (+ 1 slot1) (+ 2 slot1)) #f) (if (or (empty-slot? slot2) (not (= 14 (+ (get-value (get-top-card slot1)) (get-value (get-top-card slot2)))))) (if (< slot2 11) (check-slot slot1 (+ 1 slot2)) (if (< slot1 10) (check-slot (+ 1 slot1) (+ 2 slot1)) #f)) (list 1 (get-name (get-top-card slot1)) (get-name (get-top-card slot2)))))) (define (get-hint) (check-slot 0 1)) (define (get-options) #f) (define (apply-options options) #f) (define (timeout) #f) (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-continuable game-won get-hint get-options apply-options timeout)