; AisleRiot - gypsy.scm ; Copyright (C) 2001 Rosanna Yuen ; ; This game is free software; you can redistribute it and/or modify ; it under the terms of the GNU General Public License as published by ; the Free Software Foundation; either version 2, or (at your option) ; any later version. ; ; This program is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with this program; if not, write to the Free Software ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 ; USA (define (new-game) (initialize-playing-area) (set-ace-low) (make-standard-double-deck) (shuffle-deck) (add-normal-slot DECK) (add-blank-slot) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-carriage-return-slot) (add-blank-slot) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (deal-cards 0 '(9 10 11 12 13 14 15 16 9 10 11 12 13 14 15 16)) (deal-cards-face-up 0 '(9 10 11 12 13 14 15 16)) (give-status-message) (list 10 5)) (define (give-status-message) (set-statusbar-message (get-stock-no-string))) (define (get-stock-no-string) (string-append (_"Stock left:") " " (number->string (length (get-cards 0))))) (define (button-pressed slot-id card-list) (and (not (empty-slot? slot-id)) (> slot-id 0) (not (eq? '() card-list)) (is-visible? (car (reverse card-list))) (check-alternating-color-list card-list) (check-straight-descending-list card-list))) (define (remove-alternate-points slot card-list) (or (empty-slot? slot) (not (is-visible? (get-top-card slot))) (eq? (is-red? (get-top-card slot)) (is-red? (car (reverse card-list)))) (not (= (get-value (get-top-card slot)) (+ 1 (get-value (car (reverse card-list)))))) (add-to-score! -2))) (define (check-visibility slot) (or (empty-slot? slot) (is-visible? (get-top-card slot)) (make-visible-top-card slot))) (define (remove-from-foundation-points slot) (or (> slot 8) (and (add-to-score! -5) (or (< (length (get-cards slot)) 12) (add-to-score! -60))))) (define (button-released start-slot card-list end-slot) (cond ((= end-slot start-slot) #f) ((and (> end-slot 0) (< end-slot 9)) (if (= (length card-list) 1) (cond ((empty-slot? end-slot) (and (= (get-value (car card-list)) ace) (move-n-cards! start-slot end-slot card-list) (or (and (> start-slot 0) (< start-slot 9)) (add-to-score! 5)) (remove-alternate-points start-slot card-list) (check-visibility start-slot))) ((and (= (get-suit (get-top-card end-slot)) (get-suit (car card-list))) (= (get-value (car card-list)) (+ 1 (get-value (get-top-card end-slot))))) (and (move-n-cards! start-slot end-slot card-list) (or (and (> start-slot 0) (< start-slot 9)) (and (add-to-score! 5) (or (< (length (get-cards end-slot)) 13) (add-to-score! 60)))) (remove-alternate-points start-slot card-list) (check-visibility start-slot))) (#t #f)) #f)) ((and (> end-slot 8) (empty-slot? end-slot)) (and (move-n-cards! start-slot end-slot card-list) (remove-alternate-points start-slot card-list) (check-visibility start-slot))) (#t (and (> end-slot 8) (eq? (is-red? (get-top-card end-slot)) (is-black? (car (reverse card-list)))) (= (get-value (get-top-card end-slot)) (+ 1 (get-value (car (reverse card-list))))) (move-n-cards! start-slot end-slot card-list) (add-to-score! 2) (remove-alternate-points start-slot card-list) (remove-from-foundation-points start-slot) (check-visibility start-slot))))) (define (get-dealt-points slot) (cond ((> slot 16) #t) ((and (> (length (get-cards slot)) 1) (is-visible? (cadr (get-cards slot))) (eq? (is-red? (get-top-card slot)) (is-black? (cadr (get-cards slot)))) (= (+ 1 (get-value (get-top-card slot))) (get-value (cadr (get-cards slot))))) (and (add-to-score! 2) (get-dealt-points (+ 1 slot)))) (#t (get-dealt-points (+ 1 slot))))) (define (button-clicked slot-id) (and (= slot-id 0) (not (empty-slot? slot-id)) (deal-cards-face-up 0 '(9 10 11 12 13 14 15 16)) (get-dealt-points 9))) (define (remove-alternate-points-on-dclick slot) (or (= (length (get-cards slot)) 1) (not (is-visible? (cadr (get-cards slot)))) (eq? (is-red? (get-top-card slot)) (is-red? (cadr (get-cards slot)))) (not (= (get-value (cadr (get-cards slot))) (+ 1 (get-value (get-top-card slot))))) (add-to-score! -2))) (define (find-empty-foundation a-slot f-slot) (cond ((> f-slot 8) #f) ((empty-slot? f-slot) (deal-cards a-slot (list f-slot))) (#t (find-empty-foundation a-slot (+ 1 f-slot))))) (define (find-foundation a-slot f-slot) (cond ((> f-slot 8) #f) ((and (not (empty-slot? f-slot)) (= (get-suit (get-top-card a-slot)) (get-suit (get-top-card f-slot))) (= (get-value (get-top-card a-slot)) (+ 1 (get-value (get-top-card f-slot))))) (and (deal-cards a-slot (list f-slot)) (add-to-score! 5))) (#t (find-foundation a-slot (+ 1 f-slot))))) (define tempscore 0) (define (button-double-clicked slot-id) (set! tempscore (get-score)) (and (> slot-id 8) (not (empty-slot? slot-id)) (or (and (= (get-value (get-top-card slot-id)) ace) (remove-alternate-points-on-dclick slot-id) (find-empty-foundation slot-id 1) (check-visibility slot-id) (add-to-score! 5)) (and (remove-alternate-points-on-dclick slot-id) (or (find-foundation slot-id 1) (not (set-score! tempscore))) (check-visibility slot-id))))) (define (game-continuable) (give-status-message) (and (not (game-won)) (get-hint))) (define (game-won) (and (= (length (get-cards 1)) 13) (= (length (get-cards 2)) 13) (= (length (get-cards 3)) 13) (= (length (get-cards 4)) 13) (= (length (get-cards 5)) 13) (= (length (get-cards 6)) 13) (= (length (get-cards 7)) 13) (= (length (get-cards 8)) 13))) (define (check-for-empty) (if (or (empty-slot? 9) (empty-slot? 10) (empty-slot? 11) (empty-slot? 12) (empty-slot? 13) (empty-slot? 14) (empty-slot? 15) (empty-slot? 16)) (list 0 (_"Move a card or build of cards on to the empty slot")) #f)) (define (check-a-foundation card slot-id) (cond ((= slot-id 9) #f) ((and (not (empty-slot? slot-id)) (eq? (get-suit card) (get-suit (get-top-card slot-id))) (= (get-value card) (+ 1 (get-value (get-top-card slot-id))))) #t) (#t (check-a-foundation card (+ 1 slot-id))))) (define (check-to-foundations? slot-id) (cond ((= slot-id 17) #f) ((empty-slot? slot-id) (check-to-foundations? (+ 1 slot-id))) ((= (get-value (get-top-card slot-id)) ace) (list 2 (get-name (get-top-card slot-id)) (_"an empty Foundation"))) ((check-a-foundation (get-top-card slot-id) 1) (list 1 (get-name (get-top-card slot-id)) (get-name (make-card (- (get-value (get-top-card slot-id)) 1) (get-suit (get-top-card slot-id)))))) (#t (check-to-foundations? (+ 1 slot-id))))) (define (stripped card-list card) (if (<= (length card-list) 1) '() (if (eq? card (car card-list)) (cdr card-list) (if (= (length card-list) 2) '() (stripped (cdr card-list) card))))) (define (check-a-tableau card slot1 card-list slot2 imbedded?) (cond ((or (= (length card-list) 0) (not (is-visible? (car card-list)))) #f) ((and (not (eq? (is-red? (car card-list)) (is-red? card))) (= (+ 1 (get-value (car card-list))) (get-value card))) (if (or (= (length card-list) 1) (eq? (is-red? (car card-list)) (is-red? (cadr card-list))) imbedded? (not (= (+ 1 (get-value (car card-list))) (get-value (cadr card-list)))) (check-a-foundation (cadr card-list) 0) (and (check-alternating-color-list (list (car card-list) (cadr card-list))) (check-straight-descending-list (list (car card-list) (cadr card-list))) (check-a-tableau (get-top-card slot2) slot1 (cdr card-list) slot2 #t)) (and (> (length (get-cards slot1)) 1) (check-alternating-color-list (list (get-top-card slot1) (cadr (get-cards slot1)))) (check-straight-descending-list (list (get-top-card slot1) (cadr (get-cards slot1)))) (check-a-tableau (cadr card-list) slot2 (get-cards slot1) slot1 #t))) (list 1 (get-name (car card-list)) (get-name card)) (and (not imbedded?) (> (length card-list) 1) (check-alternating-color-list (list (car card-list) (cadr card-list))) (check-straight-descending-list (list (car card-list) (cadr card-list))) (check-a-tableau card slot1 (cdr card-list) slot2 imbedded?)))) (imbedded? #f) (#t (and (> (length card-list) 1) (check-alternating-color-list (list (car card-list) (cadr card-list))) (check-straight-descending-list (list (car card-list) (cadr card-list))) (check-a-tableau card slot1 (cdr card-list) slot2 imbedded?))))) (define (check-to-tableau? slot1 slot2) (cond ((= slot1 17) #f) ((or (= slot2 17) (empty-slot? slot1)) (check-to-tableau? (+ 1 slot1) 9)) ((and (not (= slot1 slot2)) (check-a-tableau (get-top-card slot1) slot1 (get-cards slot2) slot2 #f)) (check-a-tableau (get-top-card slot1) slot1 (get-cards slot2) slot2 #f)) (#t (check-to-tableau? slot1 (+ 1 slot2))))) (define (check-for-deal) (if (not (empty-slot? 0)) (list 0 (_"Deal another hand")) #f)) (define (get-hint) (or (check-to-foundations? 9) (check-to-tableau? 9 10) (check-for-empty) (check-for-deal))) (define (get-options) #f) (define (apply-options options) #f) (define (timeout) #f) (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-continuable game-won get-hint get-options apply-options timeout)