; AisleRiot - helsinki.scm ; Copyright (C) 2001, 2003 Rosanna Yuen ; ; This game is free software; you can redistribute it and/or modify ; it under the terms of the GNU General Public License as published by ; the Free Software Foundation; either version 2, or (at your option) ; any later version. ; ; This program is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with this program; if not, write to the Free Software ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 ; USA (define (new-game) (initialize-playing-area) (set-ace-low) (make-standard-deck) (shuffle-deck) (add-normal-slot DECK) (add-carriage-return-slot) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-carriage-return-slot) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (deal-cards-face-up 0 '(1 2 3 4 5 6 7 8 9 10)) (give-status-message) (list 5 3)) (define (give-status-message) (set-statusbar-message (string-append (get-stock-no-string)))) (define (get-stock-no-string) (string-append (_"Stock left:") " " (number->string (length (get-cards 0))))) (define (button-pressed slot-id card-list) (and (> slot-id 0) (not (empty-slot? slot-id)) (= (length card-list) 1))) (define (button-released start-slot card-list end-slot) (and (not (empty-slot? end-slot)) (> end-slot 0) (= 13 (+ (get-value (car card-list)) (get-value (get-top-card end-slot)))) (remove-card end-slot) (add-to-score! 2) (or (empty-slot? 0) (deal-cards-face-up 0 (list start-slot))) (or (empty-slot? 0) (deal-cards-face-up 0 (list end-slot))))) (define (button-clicked slot-id) (and (not (empty-slot? slot-id)) (> slot-id 0) (= (get-value (get-top-card slot-id)) king) (remove-card slot-id) (add-to-score! 1) (or (empty-slot? 0) (deal-cards-face-up 0 (list slot-id))))) (define (button-double-clicked slot-id) #f) (define (game-continuable) (give-status-message) (and (not (game-won)) (get-hint))) (define (game-won) (and (empty-slot? 1) (empty-slot? 2) (empty-slot? 3) (empty-slot? 4) (empty-slot? 5) (empty-slot? 6) (empty-slot? 7) (empty-slot? 8) (empty-slot? 9) (empty-slot? 10))) (define (check-for-moves slot1 slot2) (cond ((= slot1 11) #f) ((or (empty-slot? slot1) (= slot2 11)) (check-for-moves (+ 1 slot1) (+ 2 slot1))) ((= (get-value (get-top-card slot1)) king) (list 2 (get-name (get-top-card slot1)) (_"itself"))) ((and (not (empty-slot? slot2)) (= 13 (+ (get-value (get-top-card slot1)) (get-value (get-top-card slot2))))) (list 1 (get-name (get-top-card slot1)) (get-name (get-top-card slot2)))) (#t (check-for-moves slot1 (+ 1 slot2))))) (define (get-hint) (check-for-moves 1 2)) (define (get-options) #f) (define (apply-options options) #f) (define (timeout) #f) (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-continuable game-won get-hint get-options apply-options timeout)