; AisleRiot - isabel.scm ; Copyright (C) 2001 Rosanna Yuen ; ; This game is free software; you can redistribute it and/or modify ; it under the terms of the GNU General Public License as published by ; the Free Software Foundation; either version 2, or (at your option) ; any later version. ; ; This program is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with this program; if not, write to the Free Software ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 ; USA (define (new-game) (initialize-playing-area) (make-standard-deck) (shuffle-deck) (add-normal-slot '()) (add-blank-slot) (add-normal-slot '()) (add-blank-slot) (add-normal-slot '()) (add-carriage-return-slot) (add-normal-slot '()) (add-blank-slot) (add-normal-slot '()) (add-blank-slot) (add-normal-slot '()) (add-carriage-return-slot) (add-normal-slot '()) (add-blank-slot) (add-normal-slot '()) (add-blank-slot) (add-normal-slot '()) (set! HORIZPOS (get-horiz-start)) (set! VERTPOS (get-vert-start)) (set! VERTPOS (+ VERTPOS 80)) (add-blank-slot) (add-normal-slot '()) (add-blank-slot) (add-normal-slot '()) (add-carriage-return-slot) (add-blank-slot) (add-normal-slot '()) (add-blank-slot) (add-normal-slot '()) (add-carriage-return-slot) (add-carriage-return-slot) (add-carriage-return-slot) (add-carriage-return-slot) (add-carriage-return-slot) (add-carriage-return-slot) (add-normal-slot DECK) (deal-cards 13 '(0 1 2 3 4 5 6 7 8 9 10 11 12 0 1 2 3 4 5 6 7 8 9 10 11 12 0 1 2 3 4 5 6 7 8 9 10 11 12)) (deal-cards-face-up 13 '(0 1 2 3 4 5 6 7 8 9 10 11 12)) (list 5 3)) (define (button-pressed slot-id card-list) (not (empty-slot? slot-id))) (define (button-released start-slot card-list end-slot) (and (not (empty-slot? end-slot)) (not (= start-slot end-slot)) (= (get-value (car card-list)) (get-value (get-top-card end-slot))) (remove-card end-slot) (add-to-score! 2) (or (empty-slot? start-slot) (flip-top-card start-slot)) (or (empty-slot? end-slot) (flip-top-card end-slot)))) (define (button-clicked slot-id) #f) (define (button-double-clicked slot-id) #f) (define (game-continuable) (and (not (game-won)) (get-hint))) (define (game-won) (= (get-score) 52)) (define (check-for-pairs slot1 slot2) (cond ((= slot1 13) #f) ((or (= slot2 13) (empty-slot? slot1)) (check-for-pairs (+ 1 slot1) (+ 2 slot1))) ((and (not (empty-slot? slot2)) (= (get-value (get-top-card slot1)) (get-value (get-top-card slot2)))) (list 1 (get-name (get-top-card slot1)) (get-name (get-top-card slot2)))) (#t (check-for-pairs slot1 (+ 1 slot2))))) (define (get-hint) (check-for-pairs 0 1)) (define (get-options) #f) (define (apply-options options) #f) (define (timeout) #f) (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-continuable game-won get-hint get-options apply-options timeout)