; AisleRiot - sir_tommy.scm ; Copyright (C) 2001 Rosanna Yuen ; ; This game is free software; you can redistribute it and/or modify ; it under the terms of the GNU General Public License as published by ; the Free Software Foundation; either version 2, or (at your option) ; any later version. ; ; This program is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with this program; if not, write to the Free Software ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 ; USA (define (new-game) (initialize-playing-area) (set-ace-low) (make-standard-deck) (shuffle-deck) (add-normal-slot DECK) (add-normal-slot '()) (add-blank-slot) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-carriage-return-slot) (add-blank-slot) (add-blank-slot) (add-blank-slot) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (give-status-message) (list 7 4)) (define (give-status-message) (set-statusbar-message (get-stock-no-string))) (define (get-stock-no-string) (string-append (_"Stock left:") " " (number->string (length (get-cards 0))))) (define (button-pressed slot-id card-list) (and (not (empty-slot? slot-id)) (= (length card-list) 1) (or (= slot-id 1) (> slot-id 5)))) (define (button-released start-slot card-list end-slot) (cond ((> end-slot 5) (and (= start-slot 1) (move-n-cards! start-slot end-slot card-list))) ((> end-slot 1) (or (and (= (get-value (car card-list)) ace) (empty-slot? end-slot) (move-n-cards! start-slot end-slot card-list) (add-to-score! 1)) (and (not (empty-slot? end-slot)) (= (get-value (car card-list)) (+ 1 (get-value (get-top-card end-slot)))) (move-n-cards! start-slot end-slot card-list) (add-to-score! 1)))) (#t #f))) (define (button-clicked slot-id) (and (= slot-id 0) (empty-slot? 1) (deal-cards-face-up 0 '(1)))) (define (check-top-card slot f-slot) (cond ((= f-slot 6) #f) ((and (not (empty-slot? f-slot)) (= (get-value (get-top-card slot)) (+ 1 (get-value (get-top-card f-slot))))) (list f-slot)) ((and (= (get-value (get-top-card slot)) ace) (empty-slot? f-slot)) (list f-slot)) (#t (check-top-card slot (+ 1 f-slot))))) (define (button-double-clicked slot-id) (and (not (empty-slot? slot-id)) (or (= slot-id 1) (> slot-id 5)) (check-top-card slot-id 2) (deal-cards slot-id (check-top-card slot-id 2)) (add-to-score! 1))) (define (game-continuable) (give-status-message) (and (not (game-won)) (get-hint))) (define (game-won) (and (= (length (get-cards 2)) 13) (= (length (get-cards 3)) 13) (= (length (get-cards 4)) 13) (= (length (get-cards 5)) 13))) (define (check-to-foundation slot) (cond ((= slot 10) #f) ((= slot 2) (check-to-foundation 6)) ((and (not (empty-slot? slot)) (check-top-card slot 2)) (or (and (= (get-value (get-top-card slot)) ace) (list 2 (get-name (get-top-card slot)) (_"empty foundation"))) (list 1 (get-name (get-top-card slot)) (get-name (get-top-card (car (check-top-card slot 2))))))) (#t (check-to-foundation (+ 1 slot))))) (define (move-waste) (and (not (empty-slot? 1)) (not (empty-slot? 0)) (list 0 (_"Move waste on to a reserve slot")))) (define (dealable?) (and (not (empty-slot? 0)) (list 0 (_"Deal another card")))) (define (get-hint) (or (check-to-foundation 1) (move-waste) (dealable?))) (define (get-options) #f) (define (apply-options options) #f) (define (timeout) #f) (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-continuable game-won get-hint get-options apply-options timeout)