; AisleRiot - thumb_and_pouch.scm ; Copyright (C) 1999, 2003 Rosanna Yuen ; ; This game is free software; you can redistribute it and/or modify ; it under the terms of the GNU General Public License as published by ; the Free Software Foundation; either version 2, or (at your option) ; any later version. ; ; This program is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with this program; if not, write to the Free Software ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 ; USA (define tableau '(6 7 8 9 10 11 12)) (define foundation '(2 3 4 5)) (define (new-game) (initialize-playing-area) (set-ace-low) (make-standard-deck) (shuffle-deck) (add-normal-slot DECK) (add-normal-slot '()) (add-blank-slot) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-carriage-return-slot) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (deal-cards 0 '(6 7 8 9 10 11 12 7 8 9 10 11 12 8 9 10 11 12 9 10 11 12 10 11 12 11 12 12)) (map flip-top-card tableau) (give-status-message) (list 7 3)) (define (give-status-message) (set-statusbar-message (string-append (get-stock-no-string) " " (get-redeals-string)))) (define (get-stock-no-string) (string-append (_"Stock left:") " " (number->string (length (get-cards 0))))) (define (get-redeals-string) (string-append (_"Redeals left:") " " (number->string (- 2 FLIP-COUNTER)))) (define (button-pressed slot-id card-list) (and (or (> slot-id 1) (and (= slot-id 1) (= (length card-list) 1))) (is-visible? (car (reverse card-list))))) (define (complete-transaction start-slot card-list end-slot) (move-n-cards! start-slot end-slot card-list) (if (member start-slot foundation) (add-to-score! -1)) (if (member end-slot foundation) (add-to-score! 1)) (if (and (not (empty-slot? start-slot)) (member start-slot tableau)) (make-visible-top-card start-slot)) #t) (define (button-released start-slot card-list end-slot) (and (not (= start-slot end-slot)) (or (and (member end-slot tableau) (or (empty-slot? end-slot) (and (not (eq? (get-suit (get-top-card end-slot)) (get-suit (car (reverse card-list))))) (= (get-value (get-top-card end-slot)) (+ 1 (get-value (car (reverse card-list)))))))) (and (member end-slot foundation) (= 1 (length card-list)) (or (and (empty-slot? end-slot) (= ace (get-value (car card-list)))) (and (not (empty-slot? end-slot)) (eq? (get-suit (get-top-card end-slot)) (get-suit (car card-list))) (= (get-value (get-top-card end-slot)) (- (get-value (car card-list)) 1)))))) (complete-transaction start-slot card-list end-slot))) (define (button-clicked slot-id) (and (= slot-id 0) (flip-stock 0 1 2) (give-status-message))) (define (button-double-clicked slot-id) (and (or (member slot-id tableau) (= slot-id 1)) (not (empty-slot? slot-id)) (let* ((card (get-top-card slot-id)) (suit (get-suit card)) (value (get-value card))) (let ((end-slot (cond ((if (empty-slot? 2) (= ace value) (= suit (get-suit (get-top-card 2)))) 2) ((if (empty-slot? 3) (= ace value) (= suit (get-suit (get-top-card 3)))) 3) ((if (empty-slot? 4) (= ace value) (= suit (get-suit (get-top-card 4)))) 4) ((if (empty-slot? 5) (= ace value) (= suit (get-suit (get-top-card 5)))) 5) (#t #f)))) (and end-slot (or (= ace value) (= (get-value (get-top-card end-slot)) (- value 1))) (remove-card slot-id) (complete-transaction slot-id (list card) end-slot)))))) (define (game-continuable) (get-hint)) (define (game-won) (and (= 13 (length (get-cards 2))) (= 13 (length (get-cards 3))) (= 13 (length (get-cards 4))) (= 13 (length (get-cards 5))))) (define (dealable?) (or (and (not (empty-slot? 0)) (list 0 (_"Deal another round"))) (and (not (empty-slot? 1)) (< FLIP-COUNTER 2) (list 0 (_"Move waste back to stock"))))) (define (empty-exist? slot-id) (cond ((= slot-id 13) #f) ((empty-slot? slot-id) #t) (#t (empty-exist? (+ 1 slot-id))))) (define (check-waste-to-empty) (and (not (empty-slot? 1)) (list 2 (get-name (get-top-card 1)) (_"an empty Tableau pile")))) (define (stripped card-list) (if (not (is-visible? (cadr card-list))) (car card-list) (stripped (cdr card-list)))) (define (check-tableau-to-empty slot-id) (cond ((= slot-id 13) #f) ((and (not (empty-slot? slot-id)) (not (is-visible? (car (reverse (get-cards slot-id)))))) (list 2 (get-name (stripped (get-cards slot-id))) (_"an empty Tableau pile"))) (#t (check-tableau-to-empty (+ 1 slot-id))))) (define (check-empty?) (and (empty-exist? 6) (or (check-tableau-to-empty 6) (check-waste-to-empty)))) (define (check-a-foundation slot-id card f-slot) (cond ((or (> f-slot 5) (or (< slot-id 0) (empty-slot? slot-id))) #f) ((and (empty-slot? f-slot) (= (get-value card) ace)) (if (< slot-id 0) #t (list 2 (get-name (get-top-card slot-id)) (_"an empty Foundation pile")))) ((and (not (empty-slot? f-slot)) (eq? (get-suit (get-top-card f-slot)) (get-suit card)) (= (get-value card) (+ 1 (get-value (get-top-card f-slot))))) (if (< slot-id 0) #t (list 1 (get-name (get-top-card slot-id)) (get-name (get-top-card f-slot))))) (#t (check-a-foundation slot-id card (+ 1 f-slot))))) (define (check-to-foundations slot-id) (cond ((> slot-id 12) #f) ((= slot-id 2) (check-to-foundations 6)) (#t (or (check-a-foundation slot-id (get-top-card slot-id) 2) (check-to-foundations (+ 1 slot-id)))))) (define (check-a-tslot card card-list) (and (not (or (= (length card-list) 0) (not (is-visible? (car card-list))) (>= (get-value (car card-list)) (get-value card)))) (or (and (= (get-value card) (+ 1 (get-value (car card-list)))) (not (eq? (get-suit card) (get-suit (car card-list)))) (or (= (length card-list) 1) (not (is-visible? (cadr card-list))) (check-a-foundation -1 (cadr card-list) 2)) (list 1 (get-name (car card-list)) (get-name card))) (check-a-tslot card (cdr card-list))))) (define (check-tslot to-slot from-slot) (cond ((> from-slot 12) #f) ((= from-slot 2) (check-tslot to-slot 6)) ((empty-slot? to-slot) (check-tslot to-slot (+ 1 from-slot))) (#t (or (and (= from-slot 1) (not (empty-slot? 1)) (check-a-tslot (get-top-card to-slot) (list (get-top-card from-slot)))) (check-a-tslot (get-top-card to-slot) (get-cards from-slot)) (check-tslot to-slot (+ 1 from-slot)))))) (define (check-to-tableau slot-id) (and (not (> slot-id 12)) (or (check-tslot slot-id 1) (check-to-tableau (+ 1 slot-id))))) (define (get-hint) (or (check-to-foundations 1) (check-to-tableau 6) (check-empty?) (dealable?))) (define (get-options) #f) (define (apply-options options) #f) (define (timeout) #f) (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-continuable game-won get-hint get-options apply-options timeout)