; AisleRiot - whitehead.scm ; Copyright (C) 2001 Rosanna Yuen ; ; This game is free software; you can redistribute it and/or modify ; it under the terms of the GNU General Public License as published by ; the Free Software Foundation; either version 2, or (at your option) ; any later version. ; ; This program is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with this program; if not, write to the Free Software ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 ; USA (define (new-game) (initialize-playing-area) (set-ace-low) (make-standard-deck) (shuffle-deck) (add-normal-slot DECK) (add-normal-slot '()) (add-blank-slot) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-carriage-return-slot) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (deal-cards-face-up 0 '(6 7 8 9 10 11 12 7 8 9 10 11 12 8 9 10 11 12 9 10 11 12 10 11 12 11 12 12)) (give-status-message) (list 7 4)) (define (give-status-message) (set-statusbar-message (string-append (get-stock-no-string)))) (define (get-stock-no-string) (string-append (_"Stock left:") " " (number->string (length (get-cards 0))))) (define (button-pressed slot-id card-list) (and (not (empty-slot? slot-id)) (> slot-id 0) (check-same-suit-list card-list) (check-straight-descending-list card-list))) (define (button-released start-slot card-list end-slot) (cond ((> end-slot 5) (and (not (= start-slot end-slot)) (or (empty-slot? end-slot) (and (eq? (is-red? (get-top-card end-slot)) (is-red? (car card-list))) (= (get-value (get-top-card end-slot)) (+ 1 (get-value (car (reverse card-list))))))) (move-n-cards! start-slot end-slot card-list) (or (> start-slot 5) (= start-slot 1) (add-to-score! -1)))) ((> end-slot 1) (and (not (= start-slot end-slot)) (or (and (empty-slot? end-slot) (= (get-value (car card-list)) ace)) (and (not (empty-slot? end-slot)) (= (get-suit (get-top-card end-slot)) (get-suit (car card-list))) (= (+ 1 (get-value (get-top-card end-slot))) (get-value (car card-list))))) (move-n-cards! start-slot end-slot (reverse card-list)) (or (> (length card-list) 1) (> start-slot 5) (= start-slot 1) (add-to-score! -1)) (add-to-score! (length card-list)))) (#t #f))) (define (button-clicked slot-id) (and (= slot-id 0) (flip-stock 0 1 0))) (define (check-to-foundation card f-slot) (cond ((= f-slot 6) #f) ((and (empty-slot? f-slot) (= (get-value card) ace)) f-slot) ((and (not (empty-slot? f-slot)) (= (get-suit (get-top-card f-slot)) (get-suit card))) (and (= (get-value card) (+ 1 (get-value (get-top-card f-slot)))) f-slot)) (#t (check-to-foundation card (+ 1 f-slot))))) (define (button-double-clicked slot-id) (and (not (empty-slot? slot-id)) (or (= slot-id 1) (> slot-id 5)) (check-to-foundation (get-top-card slot-id) 2) (deal-cards slot-id (list (check-to-foundation (get-top-card slot-id) 2))) (add-to-score! 1))) (define (game-continuable) (give-status-message) (and (not (game-won)) (get-hint))) (define (game-won) (and (empty-slot? 0) (empty-slot? 1) (empty-slot? 6) (empty-slot? 7) (empty-slot? 8) (empty-slot? 9) (empty-slot? 10) (empty-slot? 11) (empty-slot? 12))) (define (check-foundations slot) (cond ((= slot 13) #f) ((= slot 2) (check-foundations 6)) ((and (not (empty-slot? slot)) (check-to-foundation (get-top-card slot) 2)) (if (= (get-value (get-top-card slot)) ace) (list 2 (get-name (get-top-card slot)) (_"an empty Foundation")) (list 1 (get-name (get-top-card slot)) (get-name (get-top-card (check-to-foundation (get-top-card slot) 2)))))) (#t (check-foundations (+ 1 slot))))) (define (check-a-tab-slot card slot2 same-suit?) (and (or (and (not same-suit?) (eq? (is-red? card) (is-red? (get-top-card slot2)))) (= (get-suit card) (get-suit (get-top-card slot2)))) (= (+ 1 (get-value card)) (get-value (get-top-card slot2))))) (define (stripped card-list slot) (if (or (= slot 1) (= (length card-list) 1)) (car card-list) (if (and (check-straight-descending-list card-list) (check-same-suit-list card-list)) (car (reverse card-list)) (stripped (reverse (cdr (reverse card-list))) slot)))) (define (check-same-suit-builds slot1 slot2) (cond ((= slot1 13) #f) ((= slot1 2) (check-same-suit-builds 6 7)) ((or (empty-slot? slot1) (= slot2 13)) (check-same-suit-builds (+ 1 slot1) 6)) ((and (not (= slot1 slot2)) (not (empty-slot? slot2)) (check-a-tab-slot (stripped (get-cards slot1) slot1) slot2 #t)) (list 1 (get-name (stripped (get-cards slot1) slot1)) (get-name (get-top-card slot2)))) (#t (check-same-suit-builds slot1 (+ 1 slot2))))) (define (check-same-color-builds slot1 slot2) (cond ((= slot1 13) #f) ((= slot1 2) (check-same-color-builds 6 7)) ((or (empty-slot? slot1) (= slot2 13)) (check-same-color-builds (+ 1 slot1) 6)) ((and (not (= slot1 slot2)) (not (empty-slot? slot2)) (check-a-tab-slot (stripped (get-cards slot1) slot1) slot2 #f)) (list 1 (get-name (stripped (get-cards slot1) slot1)) (get-name (get-top-card slot2)))) (#t (check-same-color-builds slot1 (+ 1 slot2))))) (define (empty-tab? slot) (cond ((= slot 13) #f) ((empty-slot? slot) (and (or (not (empty-slot? 1)) (and (not (empty-slot? 6)) (or (not (check-same-suit-list (get-cards 6))) (not (check-straight-descending-list (get-cards 6))))) (and (not (empty-slot? 7)) (or (not (check-same-suit-list (get-cards 7))) (not (check-straight-descending-list (get-cards 7))))) (and (not (empty-slot? 8)) (or (not (check-same-suit-list (get-cards 8))) (not (check-straight-descending-list (get-cards 8))))) (and (not (empty-slot? 9)) (or (not (check-same-suit-list (get-cards 9))) (not (check-straight-descending-list (get-cards 9))))) (and (not (empty-slot? 10)) (or (not (check-same-suit-list (get-cards 10))) (not (check-straight-descending-list (get-cards 10))))) (and (not (empty-slot? 11)) (or (not (check-same-suit-list (get-cards 11))) (not (check-straight-descending-list (get-cards 11))))) (and (not (empty-slot? 12)) (or (not (check-same-suit-list (get-cards 12))) (not (check-straight-descending-list (get-cards 12)))))) (list 0 (_"Move a build of cards on to the empty Tableau slot")))) (#t (empty-tab? (+ 1 slot))))) (define (dealable?) (and (not (empty-slot? 0)) (list 0 (_"Deal another card")))) (define (get-hint) (or (check-foundations 1) (check-same-suit-builds 1 6) (check-same-color-builds 1 6) (empty-tab? 6) (dealable?))) (define (get-options) #f) (define (apply-options options) #f) (define (timeout) #f) (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-continuable game-won get-hint get-options apply-options timeout)