; AisleRiot - westhaven.scm ; Copyright (C) 1999 Rosanna Yuen ; ; This game is free software; you can redistribute it and/or modify ; it under the terms of the GNU General Public License as published by ; the Free Software Foundation; either version 2, or (at your option) ; any later version. ; ; This program is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with this program; if not, write to the Free Software ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 ; USA (define (new-game) (initialize-playing-area) (set-ace-low) (make-standard-deck) (shuffle-deck) (add-normal-slot DECK) (add-normal-slot '()) (add-blank-slot) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-normal-slot '()) (add-carriage-return-slot) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (add-extended-slot '() down) (deal-cards 0 '(6 7 8 9 10 11 12 13 14 15)) (deal-cards 0 '(6 7 8 9 10 11 12 13 14 15)) (deal-cards-face-up 0 '(6 7 8 9 10 11 12 13 14 15)) (give-status-message) (list 10 4) ) (define (give-status-message) (set-statusbar-message (get-stock-no-string))) (define (get-stock-no-string) (string-append (_"Stock left:") " " (number->string (length (get-cards 0))))) (define (next-card card-list number) (if (= number 0) (car card-list) (next-card (cdr card-list) (- number 1)))) (define (button-pressed slot-id card-list) (and (not (empty-slot? slot-id)) (or (= slot-id 1) (> slot-id 5)) (is-visible? (car (reverse card-list))) (or (= (length card-list) 1) (= (length card-list) (length (get-cards slot-id))) (not (is-visible? (next-card (get-cards slot-id) (length card-list))))))) (define (button-released start-slot card-list end-slot) (cond ((> end-slot 5) (if (empty-slot? end-slot) (and (move-n-cards! start-slot end-slot card-list) (or (empty-slot? start-slot) (= start-slot 1) (make-visible-top-card start-slot))) (and (not (eq? (is-red? (get-top-card end-slot)) (is-red? (car (reverse card-list))))) (= (get-value (get-top-card end-slot)) (+ 1 (get-value (car (reverse card-list))))) (move-n-cards! start-slot end-slot card-list) (or (empty-slot? start-slot) (= start-slot 1) (make-visible-top-card start-slot))))) ((and (> end-slot 1) (= 1 (length card-list))) (if (= (get-value (car card-list)) ace) (and (empty-slot? end-slot) (move-n-cards! start-slot end-slot card-list) (add-to-score! 1) (or (empty-slot? start-slot) (= start-slot 1) (make-visible-top-card start-slot))) (and (not (empty-slot? end-slot)) (= (get-suit (car card-list)) (get-suit (get-top-card end-slot))) (= (+ 1 (get-value (get-top-card end-slot))) (get-value (car card-list))) (move-n-cards! start-slot end-slot card-list) (add-to-score! 1) (or (empty-slot? start-slot) (= start-slot 1) (make-visible-top-card start-slot))))) (#t #f))) (define (button-clicked slot-id) (and (= slot-id 0) (not (empty-slot? 0)) (deal-cards-face-up 0 '(1)))) (define (double-clicked-move start-slot end-slot card-list) (move-n-cards! start-slot end-slot card-list) (remove-card start-slot) (add-to-score! 1) (if (not (empty-slot? start-slot)) (make-visible-top-card start-slot) #t)) (define (button-double-clicked slot-id) (if (and (not (empty-slot? slot-id)) (or (= slot-id 1) (> slot-id 5))) (if (= (get-value (get-top-card slot-id)) ace) (cond ((empty-slot? 2) (double-clicked-move slot-id 2 (list (get-top-card slot-id)))) ((empty-slot? 3) (double-clicked-move slot-id 3 (list (get-top-card slot-id)))) ((empty-slot? 4) (double-clicked-move slot-id 4 (list (get-top-card slot-id)))) (#t (double-clicked-move slot-id 5 (list (get-top-card slot-id))))) (cond ((and (not (empty-slot? 2)) (= (get-suit (get-top-card slot-id)) (get-suit (get-top-card 2))) (= (get-value (get-top-card slot-id)) (+ 1 (get-value (get-top-card 2))))) (double-clicked-move slot-id 2 (list (get-top-card slot-id)))) ((and (not (empty-slot? 3)) (= (get-suit (get-top-card slot-id)) (get-suit (get-top-card 3))) (= (get-value (get-top-card slot-id)) (+ 1 (get-value (get-top-card 3))))) (double-clicked-move slot-id 3 (list (get-top-card slot-id)))) ((and (not (empty-slot? 4)) (= (get-suit (get-top-card slot-id)) (get-suit (get-top-card 4))) (= (get-value (get-top-card slot-id)) (+ 1 (get-value (get-top-card 4))))) (double-clicked-move slot-id 4 (list (get-top-card slot-id)))) ((and (not (empty-slot? 5)) (= (get-suit (get-top-card slot-id)) (get-suit (get-top-card 5))) (= (get-value (get-top-card slot-id)) (+ 1 (get-value (get-top-card 5))))) (double-clicked-move slot-id 5 (list (get-top-card slot-id)))))) #f)) (define (game-continuable) (give-status-message) (and (not (game-won)) (get-hint))) (define (game-won) (and (= (length (get-cards 2)) 13) (= (length (get-cards 3)) 13) (= (length (get-cards 4)) 13) (= (length (get-cards 5)) 13))) (define (dealable?) (if (not (empty-slot? 0)) (list 0 (_"Deal a card")) #f)) (define (to-foundations? slot-id) (cond ((> slot-id 15) #f) ((= slot-id 2) (to-foundations? 6)) ((empty-slot? slot-id) (to-foundations? (+ 1 slot-id))) ((= (get-value (get-top-card slot-id)) ace) (list 2 (get-name (get-top-card slot-id)) (_"an empty Foundation"))) ((and (not (empty-slot? 2)) (eq? (get-suit (get-top-card 2)) (get-suit (get-top-card slot-id))) (= (+ 1 (get-value (get-top-card 2))) (get-value (get-top-card slot-id)))) (list 1 (get-name (get-top-card slot-id)) (get-name (get-top-card 2)))) ((and (not (empty-slot? 5)) (eq? (get-suit (get-top-card 5)) (get-suit (get-top-card slot-id))) (= (+ 1 (get-value (get-top-card 5))) (get-value (get-top-card slot-id)))) (list 1 (get-name (get-top-card slot-id)) (get-name (get-top-card 5)))) ((and (not (empty-slot? 3)) (eq? (get-suit (get-top-card 3)) (get-suit (get-top-card slot-id))) (= (+ 1 (get-value (get-top-card 3))) (get-value (get-top-card slot-id)))) (list 1 (get-name (get-top-card slot-id)) (get-name (get-top-card 3)))) ((and (not (empty-slot? 4)) (eq? (get-suit (get-top-card 4)) (get-suit (get-top-card slot-id))) (= (+ 1 (get-value (get-top-card 4))) (get-value (get-top-card slot-id)))) (list 1 (get-name (get-top-card slot-id)) (get-name (get-top-card 4)))) (#t (to-foundations? (+ 1 slot-id))))) (define (waste-to-tableau? end-slot) (if (or (> end-slot 15) (empty-slot? 1)) #f (if (and (not (empty-slot? end-slot)) (not (eq? (is-red? (get-top-card 1)) (is-red? (get-top-card end-slot)))) (= (+ 1 (get-value (get-top-card 1))) (get-value (get-top-card end-slot)))) (list 1 (get-name (get-top-card 1)) (get-name (get-top-card end-slot))) (waste-to-tableau? (+ 1 end-slot))))) (define (strip-invisible card-list) (if (is-visible? (car card-list)) (car card-list) (strip-invisible (cdr card-list)))) (define (get-available-bottom slot-id) (strip-invisible (reverse (get-cards slot-id)))) (define (check-move card slot-id) (and (not (eq? (is-red? card) (is-red? (get-top-card slot-id)))) (= (+ 1 (get-value card)) (get-value (get-top-card slot-id))))) (define (tableau-to-tableau? slot1 slot2) (cond ((= slot1 16) #f) ((or (empty-slot? slot1) (= slot2 16)) (tableau-to-tableau? (+ 1 slot1) 6)) ((or (empty-slot? slot2) (= slot1 slot2)) (tableau-to-tableau? slot1 (+ 1 slot2))) ((check-move (get-available-bottom slot1) slot2) (list 1 (get-name (get-available-bottom slot1)) (get-name (get-top-card slot2)))) (#t (tableau-to-tableau? slot1 (+ 1 slot2))))) (define (check-for-empty slot-id) (cond ((> slot-id 15) #f) ((empty-slot? slot-id) slot-id) (#t (check-for-empty (+ 1 slot-id))))) (define (check-invisible slot-id) (cond ((> slot-id 15) #f) ((and (not (empty-slot? slot-id)) (not (is-visible? (car (reverse (get-cards slot-id)))))) (get-available-bottom slot-id)) (#t (check-invisible (+ 1 slot-id))))) (define (check-empty-slot) (if (not (check-for-empty 6)) #f (cond ((check-invisible 6) (list 2 (get-name (check-invisible 6)) (_"an empty Tableau pile"))) ((not (empty-slot? 1)) (list 2 (get-name (get-top-card 1)) (_"an empty Tableau pile"))) (#t #f)))) (define (get-hint) (or (to-foundations? 1) (waste-to-tableau? 6) (tableau-to-tableau? 6 7) (check-empty-slot) (dealable?))) (define (get-options) #f) (define (apply-options options) #f) (define (timeout) #f) (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-continuable game-won get-hint get-options apply-options timeout)