# German gnome-games translation # Copyright (C) 1998-2004 Free Software Foundation, Inc. # Carsten Schaar , 1998. # Matthias Warkus , 1999. # Karl Eichwalder , 1999, 2000. # Christian Meyer , 2000, 2001. # Christian Neumair , 2002-2004. # # TODO # - Check msgstrs for consistency (strings like 'Level') # Besondere Ausdrücke # stock => Talon (Der Kartenstoß, der nach dem Geben übrig bleibt) # base card => Grundkarte # msgid "" msgstr "" "Project-Id-Version: gnome-games 2.5.5\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-06-23 21:59+1200\n" "PO-Revision-Date: 2004-03-10 20:15+0100\n" "Last-Translator: Christian Neumair \n" "Language-Team: German \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: aisleriot/agnes.scm.h:1 aisleriot/canfield.scm.h:1 #: aisleriot/chessboard.scm.h:1 aisleriot/eagle_wing.scm.h:1 #: aisleriot/glenwood.scm.h:1 aisleriot/kansas.scm.h:1 msgid "Base Card: " msgstr "Basiskarte: " #: aisleriot/agnes.scm.h:2 aisleriot/canfield.scm.h:2 #: aisleriot/chessboard.scm.h:2 aisleriot/eagle_wing.scm.h:2 #: aisleriot/glenwood.scm.h:2 aisleriot/kansas.scm.h:2 #: aisleriot/lady_jane.scm.h:2 aisleriot/royal_east.scm.h:2 msgid "Base Card: Ace" msgstr "Basiskarte: As" #: aisleriot/agnes.scm.h:3 aisleriot/canfield.scm.h:3 #: aisleriot/chessboard.scm.h:3 aisleriot/eagle_wing.scm.h:3 #: aisleriot/glenwood.scm.h:3 aisleriot/kansas.scm.h:3 #: aisleriot/lady_jane.scm.h:3 aisleriot/royal_east.scm.h:3 msgid "Base Card: Jack" msgstr "Basiskarte: Bube" #: aisleriot/agnes.scm.h:4 aisleriot/canfield.scm.h:4 #: aisleriot/chessboard.scm.h:4 aisleriot/eagle_wing.scm.h:4 #: aisleriot/glenwood.scm.h:4 aisleriot/kansas.scm.h:4 #: aisleriot/lady_jane.scm.h:4 aisleriot/royal_east.scm.h:4 msgid "Base Card: King" msgstr "Basiskarte: König" #: aisleriot/agnes.scm.h:5 aisleriot/canfield.scm.h:5 #: aisleriot/chessboard.scm.h:5 aisleriot/eagle_wing.scm.h:5 #: aisleriot/glenwood.scm.h:5 aisleriot/kansas.scm.h:5 #: aisleriot/lady_jane.scm.h:5 aisleriot/royal_east.scm.h:5 msgid "Base Card: Queen" msgstr "Basiskarte: Dame" #: aisleriot/agnes.scm.h:6 aisleriot/easthaven.scm.h:1 #: aisleriot/labyrinth.scm.h:1 aisleriot/monte_carlo.scm.h:1 #: aisleriot/spiderette.scm.h:1 aisleriot/valentine.scm.h:1 #: aisleriot/will_o_the_wisp.scm.h:1 msgid "Deal more cards" msgstr "Weitere Karten geben" #: aisleriot/agnes.scm.h:7 aisleriot/auld_lang_syne.scm.h:2 #: aisleriot/block_ten.scm.h:1 aisleriot/bristol.scm.h:2 #: aisleriot/camelot.scm.h:2 aisleriot/canfield.scm.h:10 #: aisleriot/cover.scm.h:1 aisleriot/doublets.scm.h:2 #: aisleriot/eagle_wing.scm.h:11 aisleriot/easthaven.scm.h:3 #: aisleriot/elevator.scm.h:2 aisleriot/escalator.scm.h:2 #: aisleriot/first_law.scm.h:17 aisleriot/fortunes.scm.h:4 #: aisleriot/glenwood.scm.h:11 aisleriot/golf.scm.h:2 aisleriot/gypsy.scm.h:3 #: aisleriot/helsinki.scm.h:1 aisleriot/hopscotch.scm.h:3 #: aisleriot/jamestown.scm.h:1 aisleriot/jumbo.scm.h:4 #: aisleriot/kansas.scm.h:8 aisleriot/klondike.scm.h:4 #: aisleriot/labyrinth.scm.h:2 aisleriot/lady_jane.scm.h:7 #: aisleriot/monte_carlo.scm.h:2 aisleriot/neighbor.scm.h:1 #: aisleriot/osmosis.scm.h:3 aisleriot/peek.scm.h:3 aisleriot/quatorze.scm.h:1 #: aisleriot/royal_east.scm.h:7 aisleriot/scuffle.scm.h:4 #: aisleriot/sir_tommy.scm.h:3 aisleriot/spider.scm.h:4 #: aisleriot/spiderette.scm.h:3 aisleriot/straight_up.scm.h:5 #: aisleriot/thieves.scm.h:2 aisleriot/thirteen.scm.h:2 #: aisleriot/thumb_and_pouch.scm.h:4 aisleriot/treize.scm.h:2 #: aisleriot/union_square.scm.h:2 aisleriot/westhaven.scm.h:2 #: aisleriot/whitehead.scm.h:3 aisleriot/will_o_the_wisp.scm.h:3 #: aisleriot/yield.scm.h:2 aisleriot/zebra.scm.h:4 msgid "Stock left:" msgstr "Verbleibender Talon:" #: aisleriot/agnes.scm.h:8 aisleriot/lady_jane.scm.h:8 msgid "Stock left: 0" msgstr "Verbleibender Talon: 0" #: aisleriot/agnes.scm.h:9 aisleriot/bakers_dozen.scm.h:1 #: aisleriot/beleaguered_castle.scm.h:1 aisleriot/canfield.scm.h:11 #: aisleriot/jumbo.scm.h:5 aisleriot/king_albert.scm.h:1 #: aisleriot/lady_jane.scm.h:9 aisleriot/streets_and_alleys.scm.h:1 msgid "Try rearranging the cards" msgstr "Versuchen Sie, die Karten neu anzuordnen" #: aisleriot/agnes.scm.h:10 msgid "an empty foundation pile" msgstr "einen leeren Fundamentstapel" #: aisleriot/aisleriot.schemas.in.h:1 msgid "" "A list of strings that come in the form of a quintuple: name, wins, total " "games played, best time (in seconds) and worst time (also in seconds). " "Unplayed games do not need to be represented." msgstr "" "Eine Liste von Zeichenketten in Form eines Quintupels: Name, gewonnen, " "Gesamtanzahl der Spiele, Bestzeit (in Sekunden) sowie schlechteste Zeit " "(ebenfalls in Sekunden). Nicht gespielte Spiele müssen nicht aufgeführt " "werden." #: aisleriot/aisleriot.schemas.in.h:2 blackjack/data/blackjack.schemas.in.h:1 msgid "" "A string containing a list of files to use to describe the cards. The format " "is obscure and defined by the gdk-card-image library" msgstr "" "Eine Zeichenkette, die eine Liste von Dateien enthält, die zur Beschreibung " "der Karten verwendet werden soll. Das Format ist obskur und wird von der " "Bibliothek gdk-card-image definiert." #: aisleriot/aisleriot.schemas.in.h:3 msgid "Statistics of games played" msgstr "Statustik zu früheren Spielen" #: aisleriot/aisleriot.schemas.in.h:4 msgid "The game file to use" msgstr "Zu verwendende Spieldatei" #: aisleriot/aisleriot.schemas.in.h:5 msgid "The name of the scheme file containing the solitaire game to play." msgstr "" "Der Name der scheme-Datei, die das zu spielende Solitaire-Spiel enthält." #: aisleriot/aisleriot.schemas.in.h:6 blackjack/data/blackjack.schemas.in.h:10 msgid "What card style to use" msgstr "Zu verwendender Kartenstil" #: aisleriot/aisleriot.schemas.in.h:7 blackjack/data/blackjack.schemas.in.h:11 msgid "Whether or not to show the toolbar" msgstr "Werkzeugleiste anzeigen?" #: aisleriot/aisleriot.schemas.in.h:8 blackjack/data/blackjack.schemas.in.h:12 msgid "Whether or not to show the toolbar." msgstr "Werkzeugleiste anzeigen?" #: aisleriot/auld_lang_syne.scm.h:1 aisleriot/bristol.scm.h:1 #: aisleriot/first_law.scm.h:1 aisleriot/fortunes.scm.h:2 #: aisleriot/lady_jane.scm.h:6 aisleriot/scuffle.scm.h:1 #: aisleriot/spider.scm.h:1 aisleriot/thumb_and_pouch.scm.h:1 #: aisleriot/zebra.scm.h:1 msgid "Deal another round" msgstr "Noch eine Runde geben" #: aisleriot/bakers_dozen.scm.h:2 aisleriot/jumbo.scm.h:6 #: aisleriot/king_albert.scm.h:2 msgid "an empty foundation" msgstr "ein leeres Fundament" #: aisleriot/bakers_game.scm.h:1 aisleriot/eight_off.scm.h:1 #: aisleriot/seahaven.scm.h:1 msgid "Move something on to an empty reserve" msgstr "Legen Sie etwas auf eine leere Reserve" #: aisleriot/bakers_game.scm.h:2 aisleriot/chessboard.scm.h:8 #: aisleriot/easthaven.scm.h:4 aisleriot/eight_off.scm.h:2 #: aisleriot/fortress.scm.h:2 aisleriot/gypsy.scm.h:4 aisleriot/kansas.scm.h:9 #: aisleriot/seahaven.scm.h:2 aisleriot/streets_and_alleys.scm.h:2 #: aisleriot/westhaven.scm.h:3 aisleriot/whitehead.scm.h:4 #: aisleriot/yukon.scm.h:1 msgid "an empty Foundation" msgstr "ein leeres Fundament" #: aisleriot/bakers_game.scm.h:3 aisleriot/eight_off.scm.h:3 #: aisleriot/seahaven.scm.h:3 msgid "an empty Tableau" msgstr "einen leeren Tableaustapel" #: aisleriot/bristol.scm.h:3 aisleriot/lady_jane.scm.h:10 #: aisleriot/royal_east.scm.h:8 aisleriot/thumb_and_pouch.scm.h:5 msgid "an empty Foundation pile" msgstr "einen leeren Fundamentstapel" #: aisleriot/camelot.scm.h:1 aisleriot/canfield.scm.h:6 #: aisleriot/glenwood.scm.h:6 aisleriot/klondike.scm.h:1 #: aisleriot/osmosis.scm.h:1 aisleriot/peek.scm.h:1 aisleriot/plait.scm.h:1 #: aisleriot/straight_up.scm.h:1 msgid "Deal a new card from the deck" msgstr "Eine neue Karte vom Stapel geben" #: aisleriot/camelot.scm.h:3 msgid "an empty bottom slot" msgstr "einen leeren Platz unten" #: aisleriot/camelot.scm.h:4 msgid "an empty corner slot" msgstr "einen leeren Eckplatz" #: aisleriot/camelot.scm.h:5 msgid "an empty left slot" msgstr "einen leeren Platz links" #: aisleriot/camelot.scm.h:6 msgid "an empty right slot" msgstr "einen leeren Platz rechts" #: aisleriot/camelot.scm.h:7 aisleriot/diamond_mine.scm.h:1 #: aisleriot/klondike.scm.h:7 aisleriot/odessa.scm.h:1 #: aisleriot/osmosis.scm.h:4 aisleriot/peek.scm.h:4 aisleriot/pileon.scm.h:1 #: aisleriot/scorpion.scm.h:2 aisleriot/ten_across.scm.h:4 #: aisleriot/union_square.scm.h:3 aisleriot/yukon.scm.h:2 msgid "an empty slot" msgstr "einen leeren Platz" #: aisleriot/camelot.scm.h:8 msgid "an empty top slot" msgstr "einen leeren Platz oben" #: aisleriot/camelot.scm.h:9 aisleriot/helsinki.scm.h:2 #: aisleriot/neighbor.scm.h:2 aisleriot/thirteen.scm.h:3 #: aisleriot/treize.scm.h:3 aisleriot/yield.scm.h:3 msgid "itself" msgstr "sie selbst" #: aisleriot/canfield.scm.h:7 aisleriot/eagle_wing.scm.h:7 #: aisleriot/glenwood.scm.h:8 aisleriot/plait.scm.h:2 #: aisleriot/straight_up.scm.h:2 aisleriot/thumb_and_pouch.scm.h:2 #: aisleriot/zebra.scm.h:2 msgid "Move waste back to stock" msgstr "Legen Sie Müll zurück auf den Talon" #: aisleriot/canfield.scm.h:8 aisleriot/doublets.scm.h:1 #: aisleriot/eagle_wing.scm.h:9 aisleriot/glenwood.scm.h:9 #: aisleriot/jumbo.scm.h:3 aisleriot/klondike.scm.h:3 #: aisleriot/osmosis.scm.h:2 aisleriot/peek.scm.h:2 aisleriot/scuffle.scm.h:2 #: aisleriot/straight_up.scm.h:3 aisleriot/thumb_and_pouch.scm.h:3 #: aisleriot/zebra.scm.h:3 msgid "Redeals left:" msgstr "Verbleibende Neuverteilungen:" #: aisleriot/canfield.scm.h:9 aisleriot/eagle_wing.scm.h:10 #: aisleriot/kansas.scm.h:7 aisleriot/straight_up.scm.h:4 msgid "Reserve left:" msgstr "Verbleibend:" #: aisleriot/canfield.scm.h:12 aisleriot/glenwood.scm.h:12 msgid "empty slot on foundation" msgstr "leerer Platz im Fundament" #: aisleriot/canfield.scm.h:13 msgid "empty space on tableau" msgstr "leerer Platz auf dem Tableau" #: aisleriot/card.c:124 msgid "" "AisleRiot could not load its deck images.\n" "\n" "AisleRiot will now exit." msgstr "" "AisleRiot konnte die Deckblattbilder nicht laden.\n" "\n" "Daher wird es nun beendet." #: aisleriot/chessboard.scm.h:6 msgid "Move a card to the Foundation" msgstr "Legen Sie eine Karte auf das Fundament" #: aisleriot/chessboard.scm.h:7 aisleriot/fortress.scm.h:1 msgid "Move something into the empty Tableau slot" msgstr "Legen Sie etwas auf den leeren Tableauplatz" #: aisleriot/clock.scm.h:1 msgid "Consistency is key" msgstr "Gleichförmigkeit ist das A und O" #: aisleriot/clock.scm.h:2 msgid "Fishing wire makes bad dental floss" msgstr "Angelschnur eignet sich schlecht als Zahnseide" #: aisleriot/clock.scm.h:3 msgid "Have you read the help file?" msgstr "Haben Sie die Hilfe gelesen?" #: aisleriot/clock.scm.h:4 msgid "I could sure use a backrub right about now..." msgstr "Ich könnte im Moment eine Rückenmassage gebrauchen..." #: aisleriot/clock.scm.h:5 msgid "If you're ever lost and alone in the woods, hug a tree" msgstr "Wenn Sie sich jemals alleine im Wald verirren, umarmen Sie einen Baum" #: aisleriot/clock.scm.h:6 msgid "" "Just because a crosswalk looks like a hopscotch board doesn't mean it is one" msgstr "" "Ein Zebrastreifen ist noch lange kein Himmel-und-Hölle-Spiel, nur weil er so " "aussieht" #: aisleriot/clock.scm.h:7 msgid "Look both ways before you cross the street" msgstr "Schauen Sie in beide Richtungen, bevor Sie über die Straße gehen" #: aisleriot/clock.scm.h:8 msgid "Monitors won't give you Vitamin D -- but sunlight will..." msgstr "Bildschirme geben Ihnen kein Vitamin D -- nur Sonnenlicht kann das..." #: aisleriot/clock.scm.h:9 msgid "Never blow in a dog's ear" msgstr "Blasen Sie nie in ein Hundeohr" #: aisleriot/clock.scm.h:10 msgid "Odessa is a better game. Really." msgstr "Odessa ist ein besseres Spiel. Wirklich." #: aisleriot/clock.scm.h:11 msgid "Tourniquets are not recommended unless in the direst emergency" msgstr "Aderpressen sind außer in größter Not nicht zu empfehlen" #: aisleriot/clock.scm.h:12 msgid "When without a stapler, a staple and a ruler will work" msgstr "Wenn kein Hefter da ist, tun es auch eine Heftklammer und ein Lineal" #: aisleriot/dialog.c:45 msgid "Congratulations." msgstr "Glückwunsch." #: aisleriot/dialog.c:46 msgid "You won!!!" msgstr "Sie haben gewonnen!" #: aisleriot/dialog.c:48 msgid "Game over." msgstr "Spiel vorbei." #: aisleriot/dialog.c:60 msgid "New Game" msgstr "Neues Spiel" #: aisleriot/dialog.c:145 mahjongg/mahjongg.c:1862 msgid "Select Game" msgstr "Spiel wählen" #: aisleriot/dialog.c:154 msgid "Seed" msgstr "Saat" #: aisleriot/dialog.c:172 msgid "Rules" msgstr "Regeln" #: aisleriot/dialog.c:260 msgid "" "The game is over.\n" "No hints are available" msgstr "" "Das Spiel ist vorbei.\n" "Es gibt keine Tipps mehr." #: aisleriot/dialog.c:266 msgid "This game does not have hint support yet." msgstr "Dieses Spiel unterstützt noch keine Tipps." #: aisleriot/dialog.c:278 aisleriot/dialog.c:286 #, c-format msgid "Move %s onto %s." msgstr "Legen Sie %s auf %s." #: aisleriot/dialog.c:294 #, c-format msgid "Move %s %s." msgstr "Legen Sie %s %s." #: aisleriot/dialog.c:297 msgid "" "This game uses a deprecated hint method (case 3).\n" "Please file a bug at http://bugzilla.gnome.org including this message and\n" "the name of the game you where playing (look in the title bar if you \n" "aren't sure)." msgstr "" "Dieses Spiel verwendet eine nicht mehr zeitgemäße Tippmethode (Fall 3)\n" "Bitte schicken Sie einen Fehlerbericht unter http://bugzilla.gnome.org ein,\n" "der diese Nachricht und den Namen des Spiels enthält, das Sie spielen\n" "(sehen Sie auf die Titelleiste, falls Sie sich nicht sicher sind)." #: aisleriot/dialog.c:302 #, c-format msgid "You are searching for a %s." msgstr "Sie suchen nach einem %s." #: aisleriot/dialog.c:307 msgid "This game is unable to provide a hint." msgstr "Dieses Spiel ist nicht in der Lage, einen Hinweis zu geben." #: aisleriot/dialog.c:359 msgid "AisleRiot Cards" msgstr "AisleRiot Karten" #: aisleriot/dialog.c:364 msgid "Card Style" msgstr "Kartenstil" #: aisleriot/diamond_mine.scm.h:2 msgid "the foundation pile" msgstr "den Fundamentstapel" #: aisleriot/eagle_wing.scm.h:6 aisleriot/elevator.scm.h:1 #: aisleriot/escalator.scm.h:1 aisleriot/royal_east.scm.h:6 #: aisleriot/thirteen.scm.h:1 aisleriot/treize.scm.h:1 #: aisleriot/union_square.scm.h:1 aisleriot/westhaven.scm.h:1 #: aisleriot/yield.scm.h:1 msgid "Deal a card" msgstr "Eine Karte ziehen" #: aisleriot/eagle_wing.scm.h:8 msgid "Move ~a to an empty foundation" msgstr "Legen Sie ~a auf ein leeres Fundament" #: aisleriot/eagle_wing.scm.h:12 msgid "an empty slot on tableau" msgstr "einen leeren Platz auf dem Tableau" #: aisleriot/easthaven.scm.h:2 msgid "Move a King on to the empty Tableau slot" msgstr "Legen Sie einen König auf den leeren Tableauplatz" #: aisleriot/first_law.scm.h:2 msgid "I'm not sure" msgstr "Ich bin mir nicht sicher" #: aisleriot/first_law.scm.h:3 msgid "Remove the aces" msgstr "Entfernen Sie die Asse" #: aisleriot/first_law.scm.h:4 msgid "Remove the eights" msgstr "Entfernen Sie die Achten" #: aisleriot/first_law.scm.h:5 msgid "Remove the fives" msgstr "Entfernen Sie die Fünfen" #: aisleriot/first_law.scm.h:6 msgid "Remove the fours" msgstr "Entfernen Sie Vieren" #: aisleriot/first_law.scm.h:7 msgid "Remove the jacks" msgstr "Entfernen Sie die Buben" #: aisleriot/first_law.scm.h:8 msgid "Remove the kings" msgstr "Entfernen Sie die Könige" #: aisleriot/first_law.scm.h:9 msgid "Remove the nines" msgstr "Entfernen Sie die Neunen" #: aisleriot/first_law.scm.h:10 msgid "Remove the queens" msgstr "Entfernen Sie Damen" #: aisleriot/first_law.scm.h:11 msgid "Remove the sevens" msgstr "Entfernen Sie die Siebenen" #: aisleriot/first_law.scm.h:12 msgid "Remove the sixes" msgstr "Entfernen Sie die Sechsen" #: aisleriot/first_law.scm.h:13 msgid "Remove the tens" msgstr "Entfernen Sie die Zehnen" #: aisleriot/first_law.scm.h:14 msgid "Remove the threes" msgstr "Entfernen Sie Dreien" #: aisleriot/first_law.scm.h:15 msgid "Remove the twos" msgstr "Entfernen Sie Zweien" #: aisleriot/first_law.scm.h:16 msgid "Return cards to Stock" msgstr "Legen Sie Karten zurück auf Talon" #: aisleriot/fortunes.scm.h:1 msgid "Consider moving something into an empty slot" msgstr "Ziehen Sie es in Erwähung, etwas etwas auf einen freien Platz zu legen" #: aisleriot/fortunes.scm.h:3 msgid "Move ~a off the board" msgstr "Nehmen Sie ~a vom Brett" #: aisleriot/freecell.desktop.in.h:1 msgid "FreeCell Solitaire" msgstr "FreeCell Solitaire" #: aisleriot/freecell.desktop.in.h:2 msgid "Play the popular FreeCell card game" msgstr "Das populäre Kartenspiel FreeCell spielen" #: aisleriot/glenwood.scm.h:7 msgid "Move a card from the reserve on to the empty tableau slot" msgstr "Legen Sie eine Karte aus der Reserve auf den leeren Tableauplatz" #: aisleriot/glenwood.scm.h:10 msgid "Select a card from the reserve for first foundation pile" msgstr "Wählen Sie eine Karte aus der Reserve für den ersten Fundamentstapel" #: aisleriot/glenwood.scm.h:13 msgid "on to the empty tableau slot" msgstr "auf den leeren Tableauplatz" #: aisleriot/golf.scm.h:1 aisleriot/hopscotch.scm.h:1 aisleriot/jumbo.scm.h:1 #: aisleriot/kansas.scm.h:6 aisleriot/sir_tommy.scm.h:1 #: aisleriot/whitehead.scm.h:1 msgid "Deal another card" msgstr "Noch eine Karte geben" # bdc: button double-clicked # Kdk: Knopf doppelgeklickt #: aisleriot/golf.scm.h:3 msgid "bdc\n" msgstr "Kdk\n" #: aisleriot/gypsy.scm.h:1 msgid "Deal another hand" msgstr "Eine andere Hand geben" # wie sollen wir build übersetzen? #: aisleriot/gypsy.scm.h:2 msgid "Move a card or build of cards on to the empty slot" msgstr "Legen Sie eine oder mehrere Karten auf den leeren Platz" #: aisleriot/hopscotch.scm.h:2 msgid "Move card from Waste" msgstr "Nehmen Sie eine Karte vom Müll" #: aisleriot/jumbo.scm.h:2 msgid "Move waste to stock" msgstr "Legen Sie den Müll zurück auf den Talon" #: aisleriot/jumbo.scm.h:7 aisleriot/king_albert.scm.h:3 msgid "an empty tableau slot" msgstr "einen leeren Tableauplatz" #: aisleriot/kansas.scm.h:10 aisleriot/lady_jane.scm.h:11 #: aisleriot/straight_up.scm.h:6 msgid "an empty Tableau slot" msgstr "einen leeren Tableauplatz" #: aisleriot/klondike.scm.h:2 msgid "No hint available right now" msgstr "Momentan kein Tipp verfügbar" #: aisleriot/klondike.scm.h:5 msgid "Three card deals" msgstr "Drei Karten geben" #: aisleriot/klondike.scm.h:6 msgid "Try moving cards down from the foundation" msgstr "Versuchen Sie, Karten vom Fundament zu nehmen" #: aisleriot/lady_jane.scm.h:1 aisleriot/royal_east.scm.h:1 msgid "Base Card:" msgstr "Basiskarte:" #: aisleriot/maze.scm.h:1 msgid "" "Aim to place the suits in the order which fits the current layout most " "naturally." msgstr "" "Es ist das Ziel, die Kartensätze in der Reihenfolge zu platzieren, die der " "derzeitigen Anordnung am ehesten entspricht." #: aisleriot/menu.c:76 gnome-stones/main.c:1083 gnomine/gnomine.c:388 #: mahjongg/mahjongg.c:1618 msgid "Main game:" msgstr "Hauptspiel:" #: aisleriot/menu.c:81 msgid "Card games:" msgstr "Kartenspiele:" #. Translator credits #: aisleriot/menu.c:96 blackjack/src/menu.cpp:84 gataxx/gataxx.c:398 #: glines/glines.c:878 gnect/src/main.c:812 gnibbles/main.c:181 #: gnobots2/menu.c:194 gnome-stones/main.c:1094 gnometris/tetris.cpp:1124 #: gnomine/gnomine.c:401 gnotravex/gnotravex.c:1486 gnotski/gnotski.c:1136 #: gtali/gyahtzee.c:390 iagno/gnothello.c:369 mahjongg/mahjongg.c:1640 #: same-gnome/same-gnome.c:707 msgid "translator-credits" msgstr "" "Karl Eichwalder \n" "Christian Meyer \n" "Christian Neumair \n" "Carsten Schaar \n" "Matthias Warkus " #: aisleriot/menu.c:117 msgid "AisleRiot" msgstr "AisleRiot" #: aisleriot/menu.c:120 msgid "" "AisleRiot provides a rule-based solitaire card engine that allows many " "different games to be played." msgstr "" "AisleRiot bietet eine regelbasierte Patience-Maschine mit vielen " "Spielvarianten." #: aisleriot/menu.c:181 msgid "Game _options..." msgstr "Spiel_optionen..." #: aisleriot/menu.c:182 msgid "Modify the options for this game" msgstr "Optionen für dieses Spiel ändern" #: aisleriot/menu.c:188 blackjack/src/menu.cpp:150 gnect/src/main.c:1164 #: mahjongg/mahjongg.c:815 msgid "_Toolbar" msgstr "_Werkzeugleiste" #: aisleriot/menu.c:188 blackjack/src/menu.cpp:151 mahjongg/mahjongg.c:816 msgid "Show or hide the toolbar" msgstr "Die Werkzeugleiste anzeigen/verbergen" #: aisleriot/menu.c:191 msgid "_Cards..." msgstr "_Karten..." #: aisleriot/menu.c:191 msgid "Change the appearance of the cards" msgstr "Das Erscheinungsbild der Karten festlegen" #: aisleriot/menu.c:211 msgid "_Select..." msgstr "Aus_wählen..." #: aisleriot/menu.c:211 aisleriot/menu.c:258 msgid "Select a different game" msgstr "Ein anderes Spiel wählen" #: aisleriot/menu.c:213 msgid "S_tatistics..." msgstr "_Statistik..." #: aisleriot/menu.c:213 msgid "Get statistics on the current game" msgstr "Statistiken zum momentan gespielten Spiel abrufen" #: aisleriot/menu.c:252 blackjack/src/menu.cpp:198 gnect/src/main.c:1188 #: mahjongg/mahjongg.c:838 msgid "New" msgstr "Neu" #: aisleriot/menu.c:252 gnect/src/main.c:1189 msgid "Start a new game" msgstr "Eine neue Spielpartie beginnen" #: aisleriot/menu.c:255 blackjack/src/menu.cpp:201 mahjongg/mahjongg.c:842 msgid "Restart" msgstr "Neu starten" #: aisleriot/menu.c:255 msgid "Restart the game" msgstr "Dieses Spiel neu starten" #: aisleriot/menu.c:258 msgid "Select" msgstr "Wählen" #: aisleriot/menu.c:263 gnect/src/main.c:1191 mahjongg/mahjongg.c:854 msgid "Undo" msgstr "Zurücknehmen" #: aisleriot/menu.c:263 gnect/src/main.c:1191 msgid "Undo the last move" msgstr "Den letzten Zug zurücknehmen" #: aisleriot/menu.c:266 mahjongg/mahjongg.c:858 msgid "Redo" msgstr "Wiederholen" #: aisleriot/menu.c:266 msgid "Redo the undone move" msgstr "Den zuletzt zurückgenommenen Zug wiederholen" #: aisleriot/menu.c:269 blackjack/src/menu.cpp:205 gnect/src/main.c:1192 #: mahjongg/mahjongg.c:860 msgid "Hint" msgstr "Hinweis" #: aisleriot/menu.c:269 gnect/src/main.c:1192 msgid "Get a hint for your next move" msgstr "Einen Tipp für Ihren nächsten Zug bekommen" #: aisleriot/pileon.scm.h:2 msgid "something" msgstr "irgendetwas" #: aisleriot/plait.scm.h:3 msgid "Move ~a to an empty field" msgstr "Legen Sie ~ auf ein leeres Feld" #: aisleriot/plait.scm.h:4 msgid "Try a new game" msgstr "Eine neue Spielpartie versuchen" #: aisleriot/poker.scm.h:1 msgid "Place cards on to the Tableau to form poker hands" msgstr "Karten auf dem Tableau platzieren, um so Poker-Hände zusammenzustellen" #: aisleriot/royal_east.scm.h:9 aisleriot/thumb_and_pouch.scm.h:6 #: aisleriot/westhaven.scm.h:4 msgid "an empty Tableau pile" msgstr "einen leeren Tableaustapel" #: aisleriot/scorpion.scm.h:1 msgid "Deal the cards" msgstr "Karten geben" #: aisleriot/scuffle.scm.h:3 msgid "Reshuffle cards" msgstr "Karten neu mischen" #: aisleriot/sir_tommy.scm.h:2 msgid "Move waste on to a reserve slot" msgstr "Legen Sie Müll auf einen Reserveplatz" #: aisleriot/sir_tommy.scm.h:4 msgid "empty foundation" msgstr "leeres Fundament" #: aisleriot/sol.c:137 #, c-format msgid "AisleRiot: %s (%d)" msgstr "AisleRiot: %s (%d)" #: aisleriot/sol.c:164 #, c-format msgid "" "Aisleriot can't load the file: \n" "%s\n" "\n" "Please check your Aisleriot installation" msgstr "" "Die Datei »%s« konnte nicht von AisleRot geladen werden: \n" "\n" "Bitte überprüfen Sie die AisleRot-Installation" #: aisleriot/sol.c:229 aisleriot/sol.c:249 msgid "Help" msgstr "Hilfe" #: aisleriot/sol.c:249 aisleriot/sol.c:387 msgid "Aisleriot" msgstr "Aisleriot" #: aisleriot/sol.c:434 glines/glines.c:1493 gnobots2/statusbar.c:65 #: gnome-stones/status.c:71 gnometris/scoreframe.cpp:57 gnomine/gnomine.c:394 #: same-gnome/same-gnome.c:957 msgid "Score:" msgstr "Punkte:" #: aisleriot/sol.c:438 gnomine/gnomine.c:949 gnotravex/gnotravex.c:1019 #: mahjongg/mahjongg.c:2164 msgid "Time:" msgstr "Zeit:" #: aisleriot/sol.c:495 blackjack/src/blackjack.cpp:580 msgid "Variation on game rules" msgstr "Variation der Spielregeln" #: aisleriot/sol.c:496 blackjack/src/blackjack.cpp:581 gnobots2/gnobots.c:60 #: gnobots2/gnobots.c:62 same-gnome/same-gnome.c:887 msgid "NAME" msgstr "NAME" #: aisleriot/sol.desktop.in.h:1 msgid "AisleRiot Solitaire" msgstr "AisleRiot Solitaire" #: aisleriot/sol.desktop.in.h:2 msgid "Play many different solitaire games" msgstr "Viele verschiedene Solitaire-Spiele spielen" #: aisleriot/sol.scm.h:1 msgid "Unknown color" msgstr "Unbekannte Farbe" #: aisleriot/sol.scm.h:2 msgid "Unknown suit" msgstr "Unbekannte Rangfolge" #: aisleriot/sol.scm.h:3 msgid "Unknown value" msgstr "Unbekannter Wert" #: aisleriot/sol.scm.h:4 msgid "ace" msgstr "As" #: aisleriot/sol.scm.h:5 msgid "black joker" msgstr "schwarzer Joker" #: aisleriot/sol.scm.h:6 msgid "clubs" msgstr "Kreuz" #: aisleriot/sol.scm.h:7 msgid "diamonds" msgstr "Karo" #: aisleriot/sol.scm.h:8 msgid "eight" msgstr "Acht" #: aisleriot/sol.scm.h:9 msgid "five" msgstr "Fünf" #: aisleriot/sol.scm.h:10 msgid "four" msgstr "Vier" #: aisleriot/sol.scm.h:11 msgid "hearts" msgstr "Herz" #: aisleriot/sol.scm.h:12 msgid "jack" msgstr "Bube" #: aisleriot/sol.scm.h:13 msgid "king" msgstr "König" #: aisleriot/sol.scm.h:14 msgid "nine" msgstr "Neun" #: aisleriot/sol.scm.h:15 msgid "queen" msgstr "Dame" #: aisleriot/sol.scm.h:16 msgid "red joker" msgstr "roter Joker" #: aisleriot/sol.scm.h:17 msgid "seven" msgstr "Sieben" #: aisleriot/sol.scm.h:18 msgid "six" msgstr "Sechs" #: aisleriot/sol.scm.h:19 msgid "spades" msgstr "Pik" #: aisleriot/sol.scm.h:20 msgid "ten" msgstr "Zehn" #: aisleriot/sol.scm.h:21 msgid "the ace of clubs" msgstr "das Kreuz-As" #: aisleriot/sol.scm.h:22 msgid "the ace of diamonds" msgstr "das Karo-As" #: aisleriot/sol.scm.h:23 msgid "the ace of hearts" msgstr "das Herz-As" #: aisleriot/sol.scm.h:24 msgid "the ace of spades" msgstr "das Pik-As" #: aisleriot/sol.scm.h:25 msgid "the eight of clubs" msgstr "die Kreuz-Acht" #: aisleriot/sol.scm.h:26 msgid "the eight of diamonds" msgstr "die Karo-Acht" #: aisleriot/sol.scm.h:27 msgid "the eight of hearts" msgstr "die Herz-Acht" #: aisleriot/sol.scm.h:28 msgid "the eight of spades" msgstr "die Pik-Acht" #: aisleriot/sol.scm.h:29 msgid "the five of clubs" msgstr "die Kreuz-Fünf" #: aisleriot/sol.scm.h:30 msgid "the five of diamonds" msgstr "die Karo-Fünf" #: aisleriot/sol.scm.h:31 msgid "the five of hearts" msgstr "die Herz-Fünf" #: aisleriot/sol.scm.h:32 msgid "the five of spades" msgstr "die Pik-Fünf" #: aisleriot/sol.scm.h:33 msgid "the four of clubs" msgstr "die Kreuz-Vier" #: aisleriot/sol.scm.h:34 msgid "the four of diamonds" msgstr "die Karo-Vier" #: aisleriot/sol.scm.h:35 msgid "the four of hearts" msgstr "die Herz-Vier" #: aisleriot/sol.scm.h:36 msgid "the four of spades" msgstr "die Pik-Vier" #: aisleriot/sol.scm.h:37 msgid "the jack of clubs" msgstr "den Kreuz-Buben" #: aisleriot/sol.scm.h:38 msgid "the jack of diamonds" msgstr "den Karo-Buben" #: aisleriot/sol.scm.h:39 msgid "the jack of hearts" msgstr "den Herz-Buben" #: aisleriot/sol.scm.h:40 msgid "the jack of spades" msgstr "den Pik-Buben" #: aisleriot/sol.scm.h:41 msgid "the king of clubs" msgstr "den Kreuz-König" #: aisleriot/sol.scm.h:42 msgid "the king of diamonds" msgstr "den Karo-König" #: aisleriot/sol.scm.h:43 msgid "the king of hearts" msgstr "den Herz-König" #: aisleriot/sol.scm.h:44 msgid "the king of spades" msgstr "den Pik-König" #: aisleriot/sol.scm.h:45 msgid "the nine of clubs" msgstr "die Kreuz-Neun" #: aisleriot/sol.scm.h:46 msgid "the nine of diamonds" msgstr "die Karo-Neun" #: aisleriot/sol.scm.h:47 msgid "the nine of hearts" msgstr "die Herz-Neun" #: aisleriot/sol.scm.h:48 msgid "the nine of spades" msgstr "die Pik-Neun" #: aisleriot/sol.scm.h:49 msgid "the queen of clubs" msgstr "die Kreuz-Dame" #: aisleriot/sol.scm.h:50 msgid "the queen of diamonds" msgstr "die Karo-Dame" #: aisleriot/sol.scm.h:51 msgid "the queen of hearts" msgstr "die Herz-Dame" #: aisleriot/sol.scm.h:52 msgid "the queen of spades" msgstr "die Pik-Dame" #: aisleriot/sol.scm.h:53 msgid "the seven of clubs" msgstr "die Kreuz-Sieben" #: aisleriot/sol.scm.h:54 msgid "the seven of diamonds" msgstr "die Karo-Sieben" #: aisleriot/sol.scm.h:55 msgid "the seven of hearts" msgstr "die Herz-Sieben" #: aisleriot/sol.scm.h:56 msgid "the seven of spades" msgstr "Die Pik-Sieben" #: aisleriot/sol.scm.h:57 msgid "the six of clubs" msgstr "die Kreuz-Sechs" #: aisleriot/sol.scm.h:58 msgid "the six of diamonds" msgstr "die Karo-Sechs" #: aisleriot/sol.scm.h:59 msgid "the six of hearts" msgstr "die Herz-Sechs" #: aisleriot/sol.scm.h:60 msgid "the six of spades" msgstr "die Pik-Sechs" #: aisleriot/sol.scm.h:61 msgid "the ten of clubs" msgstr "die Kreuz-Zehn" #: aisleriot/sol.scm.h:62 msgid "the ten of diamonds" msgstr "die Karo-Zehn" #: aisleriot/sol.scm.h:63 msgid "the ten of hearts" msgstr "die Herz-Zehn" #: aisleriot/sol.scm.h:64 msgid "the ten of spades" msgstr "die Pik-Zehn" #: aisleriot/sol.scm.h:65 msgid "the three of clubs" msgstr "die Kreuz-Drei" #: aisleriot/sol.scm.h:66 msgid "the three of diamonds" msgstr "die Karo-Drei" #: aisleriot/sol.scm.h:67 msgid "the three of hearts" msgstr "die Herz-Drei" #: aisleriot/sol.scm.h:68 msgid "the three of spades" msgstr "die Pik-Drei" #: aisleriot/sol.scm.h:69 msgid "the two of clubs" msgstr "die Kreuz-Zwei" #: aisleriot/sol.scm.h:70 msgid "the two of diamonds" msgstr "die Karo-Zwei" #: aisleriot/sol.scm.h:71 msgid "the two of hearts" msgstr "die Herz-Zwei" #: aisleriot/sol.scm.h:72 msgid "the two of spades" msgstr "die Pik-Zwei" #: aisleriot/sol.scm.h:73 msgid "the unknown card" msgstr "die unbekannte Karte" #: aisleriot/sol.scm.h:74 msgid "three" msgstr "Drei" #: aisleriot/sol.scm.h:75 msgid "two" msgstr "Zwei" #: aisleriot/spider.scm.h:2 msgid "Place something on empty slot" msgstr "Platzieren Sie etwas auf dem leeren Platz" #: aisleriot/spider.scm.h:3 msgid "Please fill in empty pile first." msgstr "Füllen Sie zuerst den leeren Stapel." #: aisleriot/spider.scm.h:5 msgid "Try moving card piles around" msgstr "Versuchen Sie, Kartenstapel an andere Plätze zu legen" #: aisleriot/spiderette.scm.h:2 aisleriot/will_o_the_wisp.scm.h:2 msgid "Place something on to the empty Tableau slot" msgstr "Platzieren Sie etwas auf dem leeren Tableauplatz" #. For translators: N/A means "Not Applicable", use whatever #. * abbreviation you have for a value that has no meaning. #: aisleriot/statistics.c:95 aisleriot/statistics.c:104 #: aisleriot/statistics.c:113 msgid "N/A" msgstr "N.v." #. Translators: this represents minutes:seconds. #: aisleriot/statistics.c:99 aisleriot/statistics.c:108 #, c-format msgid "%d:%02d" msgstr "%d:%02d" #: aisleriot/statistics.glade.h:1 msgid "Time" msgstr "Zeit" #: aisleriot/statistics.glade.h:2 msgid "Wins" msgstr "Gewonnen" #: aisleriot/statistics.glade.h:3 msgid "Best:" msgstr "Bestes:" #: aisleriot/statistics.glade.h:4 msgid "Percentage:" msgstr "Prozent:" #: aisleriot/statistics.glade.h:5 msgid "Statistics" msgstr "Statistik" #: aisleriot/statistics.glade.h:6 msgid "Total:" msgstr "Insgesamt:" #: aisleriot/statistics.glade.h:7 msgid "Wins:" msgstr "Gewonnen:" #: aisleriot/statistics.glade.h:8 msgid "Worst:" msgstr "Schlechtestes:" #: aisleriot/statistics.glade.h:9 msgid "_Reset" msgstr "_Zurücksetzen" #: aisleriot/ten_across.scm.h:1 msgid "Allow temporary spots use" msgstr "Das Verwenden von Temporärplätzen zulassen" #: aisleriot/ten_across.scm.h:2 msgid "Move a card to an empty temporary slot" msgstr "Legen Sie eine Karte auf einen leeren Temporärplatz" #: aisleriot/ten_across.scm.h:3 msgid "No hint available" msgstr "Kein Tipp verfügbar" #: aisleriot/ten_across.scm.h:5 msgid "and all cards below it" msgstr "und alle Karten darunter" #: aisleriot/ten_across.scm.h:6 msgid "empty slot(s)" msgstr "leere(n) Platz/Plätze" #: aisleriot/thieves.scm.h:1 msgid "Deal a card from the deck" msgstr "Eine Karte vom Stapel geben" #. #. * Translatable strings file generated by get_titles.pl. #. * Add this file to your project's POTFILES.in. #. * DO NOT compile it as part of your application. #. #: aisleriot/translatable_game_names.h:7 msgid "Agnes" msgstr "Agnes" #: aisleriot/translatable_game_names.h:8 msgid "Auld lang syne" msgstr "Auld lang syne" #: aisleriot/translatable_game_names.h:9 msgid "Bakers dozen" msgstr "Bakers dozen" #: aisleriot/translatable_game_names.h:10 msgid "Bakers game" msgstr "Bakers game" #: aisleriot/translatable_game_names.h:11 msgid "Beleaguered castle" msgstr "Beleaguered castle" #: aisleriot/translatable_game_names.h:12 msgid "Block ten" msgstr "Block ten" #: aisleriot/translatable_game_names.h:13 msgid "Bristol" msgstr "Bristol" #: aisleriot/translatable_game_names.h:14 msgid "Camelot" msgstr "Camelot" #: aisleriot/translatable_game_names.h:15 msgid "Canfield" msgstr "Canfield" #: aisleriot/translatable_game_names.h:16 msgid "Chessboard" msgstr "Schachbrett" #: aisleriot/translatable_game_names.h:17 msgid "Clock" msgstr "Uhr" #: aisleriot/translatable_game_names.h:18 msgid "Cover" msgstr "Quadrat" #: aisleriot/translatable_game_names.h:19 msgid "Diamond mine" msgstr "Diamantenmine" #: aisleriot/translatable_game_names.h:20 msgid "Doublets" msgstr "Dubletten" #: aisleriot/translatable_game_names.h:21 msgid "Eagle wing" msgstr "Eagle wing" #: aisleriot/translatable_game_names.h:22 msgid "Easthaven" msgstr "Easthaven" #: aisleriot/translatable_game_names.h:23 msgid "Eight off" msgstr "Eight off" #: aisleriot/translatable_game_names.h:24 msgid "Elevator" msgstr "Elevator" #: aisleriot/translatable_game_names.h:25 msgid "Escalator" msgstr "Escalator" #: aisleriot/translatable_game_names.h:26 msgid "First law" msgstr "First law" #: aisleriot/translatable_game_names.h:27 msgid "Fortress" msgstr "Fortress" #: aisleriot/translatable_game_names.h:28 msgid "Fortunes" msgstr "Fortunes" #: aisleriot/translatable_game_names.h:29 msgid "Fourteen" msgstr "Fourteen" #: aisleriot/translatable_game_names.h:30 msgid "Freecell" msgstr "Freecell" #: aisleriot/translatable_game_names.h:31 msgid "Gay gordons" msgstr "Gay gordons" #: aisleriot/translatable_game_names.h:32 msgid "Glenwood" msgstr "Glenwood" #: aisleriot/translatable_game_names.h:33 msgid "Golf" msgstr "Golf" #: aisleriot/translatable_game_names.h:34 msgid "Gypsy" msgstr "Gypsy" #: aisleriot/translatable_game_names.h:35 msgid "Helsinki" msgstr "Helsinki" #: aisleriot/translatable_game_names.h:36 msgid "Hopscotch" msgstr "Hopscotch" #: aisleriot/translatable_game_names.h:37 msgid "Isabel" msgstr "Isabel" #: aisleriot/translatable_game_names.h:38 msgid "Jamestown" msgstr "Jamestown" #: aisleriot/translatable_game_names.h:39 msgid "Jumbo" msgstr "Jumbo" #: aisleriot/translatable_game_names.h:40 msgid "Kansas" msgstr "Kansas" #: aisleriot/translatable_game_names.h:41 msgid "King albert" msgstr "King Albert" #: aisleriot/translatable_game_names.h:42 msgid "Klondike" msgstr "Harfe" #: aisleriot/translatable_game_names.h:43 msgid "Labyrinth" msgstr "Labyrinth" #: aisleriot/translatable_game_names.h:44 msgid "Lady jane" msgstr "Lady jane" #: aisleriot/translatable_game_names.h:45 msgid "Maze" msgstr "Rangierbahnhof" #: aisleriot/translatable_game_names.h:46 msgid "Monte carlo" msgstr "Monte Carlo" #: aisleriot/translatable_game_names.h:47 msgid "Neighbor" msgstr "Neighbor" #: aisleriot/translatable_game_names.h:48 msgid "Odessa" msgstr "Odessa" #: aisleriot/translatable_game_names.h:49 msgid "Osmosis" msgstr "Osmosis" #: aisleriot/translatable_game_names.h:50 msgid "Peek" msgstr "Peek" #: aisleriot/translatable_game_names.h:51 msgid "Pileon" msgstr "Pileon" #: aisleriot/translatable_game_names.h:52 msgid "Plait" msgstr "Plait" #: aisleriot/translatable_game_names.h:53 msgid "Poker" msgstr "Poker" #: aisleriot/translatable_game_names.h:54 msgid "Quatorze" msgstr "Quatorze" #: aisleriot/translatable_game_names.h:55 msgid "Royal east" msgstr "Royal east" #: aisleriot/translatable_game_names.h:56 msgid "Scorpion" msgstr "Scorpion" #: aisleriot/translatable_game_names.h:57 msgid "Scuffle" msgstr "Scuffle" #: aisleriot/translatable_game_names.h:58 msgid "Seahaven" msgstr "Seahaven" #: aisleriot/translatable_game_names.h:59 msgid "Sir tommy" msgstr "Sir tommy" #: aisleriot/translatable_game_names.h:60 msgid "Sol" msgstr "Sol" #: aisleriot/translatable_game_names.h:61 msgid "Spiderette" msgstr "Spiderette" #: aisleriot/translatable_game_names.h:62 msgid "Spider" msgstr "Spider" #: aisleriot/translatable_game_names.h:63 msgid "Straight up" msgstr "Straight up" #: aisleriot/translatable_game_names.h:64 msgid "Streets and alleys" msgstr "Streets and alleys" #: aisleriot/translatable_game_names.h:65 msgid "Template" msgstr "Template" #: aisleriot/translatable_game_names.h:66 msgid "Ten across" msgstr "Ten across" #: aisleriot/translatable_game_names.h:67 msgid "Thieves" msgstr "Thieves" #: aisleriot/translatable_game_names.h:68 msgid "Thirteen" msgstr "Thirteen" #: aisleriot/translatable_game_names.h:69 msgid "Thumb and pouch" msgstr "Thumb and pouch" #: aisleriot/translatable_game_names.h:70 msgid "Treize" msgstr "Treize" #: aisleriot/translatable_game_names.h:71 msgid "Union square" msgstr "Union square" #: aisleriot/translatable_game_names.h:72 msgid "Valentine" msgstr "Valentine" #: aisleriot/translatable_game_names.h:73 msgid "Westhaven" msgstr "Westhaven" #: aisleriot/translatable_game_names.h:74 msgid "Whitehead" msgstr "Whitehead" #: aisleriot/translatable_game_names.h:75 msgid "Will o the wisp" msgstr "Will o the wisp" #: aisleriot/translatable_game_names.h:76 msgid "Yield" msgstr "Yield" #: aisleriot/translatable_game_names.h:77 msgid "Yukon" msgstr "Yukon" #: aisleriot/translatable_game_names.h:78 msgid "Zebra" msgstr "Zebra" #: aisleriot/union_square.scm.h:4 msgid "appropriate Foundation pile" msgstr "den entsprechenden Fundamentstapel" # wie sollen wir build übersetzen? #: aisleriot/whitehead.scm.h:2 msgid "Move a build of cards on to the empty Tableau slot" msgstr "Legen Sie mehrere Karten auf den leeren Tableauplatz" #: aisleriot/zebra.scm.h:5 msgid "the appropriate Foundation pile" msgstr "den entsprechenden Fundamentstapel" #: blackjack/data/blackjack.desktop.in.h:1 blackjack/src/blackjack.cpp:228 #: blackjack/src/menu.cpp:106 blackjack/src/splash.cpp:96 msgid "Blackjack" msgstr "Blackjack" #: blackjack/data/blackjack.desktop.in.h:2 msgid "Play the casino card game Blackjack" msgstr "Das Casino-Kartenspiel Blackjack spielen" #: blackjack/data/blackjack.schemas.in.h:2 msgid "Display probabilities" msgstr "Wahrscheinlichkeiten anzeigen" #: blackjack/data/blackjack.schemas.in.h:3 msgid "" "Display the probabilities of each dealer hand outcome and the expected value " "of your hand." msgstr "" "Die Wahrscheinlichkeiten der Geberhandergebnisse und den erwarteten Wert " "Ihrer Hand anzeigen. " #: blackjack/data/blackjack.schemas.in.h:4 msgid "The amount of money in your bank" msgstr "Die Menge des Geldes in Ihrer Bank" #: blackjack/data/blackjack.schemas.in.h:5 msgid "The amount of money in your bank." msgstr "Die Menge des Geldes in Ihrer Bank." #: blackjack/data/blackjack.schemas.in.h:6 msgid "" "The name of the rules file containing the variation of the rules to play." msgstr "" "Der Name der Regeldatei, die die Regeln des zu spielenden Solitaire-Spiels " "enthält." #: blackjack/data/blackjack.schemas.in.h:7 msgid "The variation of the rules file to use" msgstr "Die zu verwendende Regeldatei" #: blackjack/data/blackjack.schemas.in.h:8 msgid "Use a quick deal" msgstr "Züge schnell ausführen" #: blackjack/data/blackjack.schemas.in.h:9 msgid "Use a quick deal with no delay between each card." msgstr "Züge schnell ausführen, d.h. ohne Verzögerung zwischen den Karten." #: blackjack/src/blackjack.cpp:98 #, c-format msgid "Blackjack: %s (%d)" msgstr "Blackjack: %s (%d)" #: blackjack/src/blackjack.cpp:306 msgid "Place your wager or deal a hand" msgstr "Setzen Sie oder geben Sie eine Hand" #: blackjack/src/blackjack.cpp:309 msgid "Cards left:" msgstr "Verbleibende Karten:" #: blackjack/src/blackjack.cpp:317 msgid "Wager:" msgstr "Einsatz:" #: blackjack/src/blackjack.cpp:329 msgid "Balance:" msgstr "Bargeld:" #: blackjack/src/card.cpp:156 msgid "Could not load the card deck images." msgstr "Karten-Deckblätter konnten nicht geladen werden." #: blackjack/src/card.cpp:157 msgid "Blackjack will now exit." msgstr "Blackjack wird jetzt beendet." #: blackjack/src/dialog.cpp:50 msgid "Would you like insurance?" msgstr "Wollen Sie sich versichern?" #: blackjack/src/dialog.cpp:92 msgid "Set your wager and click in the white outline to deal a new hand." msgstr "" "Legen Sie Ihren Einsatz fest und klicken Sie einen weißen Rahmen an, um eine " "neue Hand zu geben." #: blackjack/src/dialog.cpp:95 msgid "Set your wager or click on the cards to deal a new hand." msgstr "" "Legen Sie Ihren Einsatz fest und klicken Sie die Karten an, um eine neue " "Hand zu geben." #: blackjack/src/dialog.cpp:216 msgid "Blackjack Preferences" msgstr "Blackjack Einstellungen" #: blackjack/src/dialog.cpp:231 gnect/src/prefs.c:452 #: gnibbles/preferences.c:327 gnome-stones/preferences.c:740 msgid "_Game" msgstr "_Spiel" #: blackjack/src/dialog.cpp:238 msgid "Display hand probabilities" msgstr "Hand-Wahrscheinlichkeiten anzeigen" #: blackjack/src/dialog.cpp:249 msgid "Quick deals (no delay between each card)" msgstr "Schnell geben (Keine Verzögerung)" #: blackjack/src/dialog.cpp:261 msgid "_Rules" msgstr "_Regeln" #: blackjack/src/dialog.cpp:285 msgid "Name" msgstr "Name" #: blackjack/src/dialog.cpp:290 msgid "Decks" msgstr "Deckblätter" # CHECK #: blackjack/src/dialog.cpp:295 msgid "Hit Soft 17" msgstr "Hit Soft 17" # CHECK #: blackjack/src/dialog.cpp:300 msgid "Double Any Total" msgstr "Double Any Total" # CHECK #: blackjack/src/dialog.cpp:305 msgid "Double 9" msgstr "Double 9" # CHECK #: blackjack/src/dialog.cpp:310 msgid "Double Soft" msgstr "Double Soft" #: blackjack/src/dialog.cpp:315 msgid "Double After Hit" msgstr "Nach dem Ziehen nachdoppeln" #: blackjack/src/dialog.cpp:320 msgid "Double After Split" msgstr "Nach dem Teilen nachdoppeln" #: blackjack/src/dialog.cpp:325 msgid "Resplit" msgstr "Neu teilen" #: blackjack/src/dialog.cpp:330 msgid "Resplit Aces" msgstr "Asse neu teilen" #: blackjack/src/dialog.cpp:335 blackjack/src/player.cpp:328 msgid "Surrender" msgstr "Aufgeben" #: blackjack/src/dialog.cpp:340 msgid "Dealer Speed" msgstr "Ausgabegeschwindigkeit" #: blackjack/src/dialog.cpp:403 msgid "Card _Deck" msgstr "_Kartendeckblätter" #: blackjack/src/events.cpp:490 msgid "Click to deal another card; drag card to split pair" msgstr "" "Klicken Sie hier, um noch eine Karte zu geben; ziehen Sie die Karte, um das " "Paar zu teilen" #: blackjack/src/events.cpp:492 msgid "Click to deal another card" msgstr "Klicken Sie hier, um noch eine Karte zu geben" #: blackjack/src/events.cpp:494 msgid "Click to finish adding cards to your hand" msgstr "Klicken Sie hier, um das Blatt für diese Hand zu bestätigen" #: blackjack/src/events.cpp:497 msgid "Click to deal a new hand" msgstr "Klicken Sie hier, um eine neue Hand zu geben" #: blackjack/src/events.cpp:513 msgid "Click to double your wager" msgstr "Klicken Sie hier, um Ihren Einsatz zu verdoppeln" #: blackjack/src/events.cpp:519 #, c-format msgid "Double click to increase your wager by %.2f" msgstr "Doppelklick zur Erhöhung Ihres Einsatzes um %.2f" #: blackjack/src/events.cpp:533 #, c-format msgid "Double click to decrease your wager by %.2f" msgstr "Doppelklick zur Verminderung Ihres Einsatzes um %.2f" #: blackjack/src/game.cpp:390 msgid "Blackjack can't load the requested file" msgstr "Blackjack kann die angeforderte Datei nicht laden" #: blackjack/src/game.cpp:392 msgid "Please check your Blackjack installation" msgstr "Bitte überprüfen Sie die Blackjack-Installation" #: blackjack/src/hand.cpp:118 msgid "The best option is to stand" msgstr "Die beste Möglichkeit ist, zu bleiben" #: blackjack/src/hand.cpp:120 msgid "The best option is to hit" msgstr "Die beste Möglichkeit ist, zu ziehen" #: blackjack/src/hand.cpp:122 msgid "The best option is to double down" msgstr "Die beste Möglichkeit ist, nachzudoppeln" #: blackjack/src/hand.cpp:124 msgid "The best option is to split" msgstr "Die beste Möglichkeit ist, zu teilen" #: blackjack/src/hand.cpp:126 msgid "The best option is to surrender" msgstr "Die beste Möglichkeit ist, aufzugeben" #: blackjack/src/menu.cpp:110 msgid "Blackjack provides a casino-style blackjack card game." msgstr "Blackjack bietet ein Blackjack-Kartenspiel im Casino-Stil." #: blackjack/src/menu.cpp:198 msgid "Deal a new game" msgstr "Ein neues Spiel geben" #: blackjack/src/menu.cpp:201 msgid "Start this game over" msgstr "Dieses Spiel neu starten" #: blackjack/src/menu.cpp:205 msgid "Suggest a move" msgstr "Einen Zug vorschlagen" #: blackjack/src/player.cpp:67 msgid "Computing basic strategy..." msgstr "Grundstrategie wird errechnet..." #: blackjack/src/player.cpp:190 blackjack/src/player.cpp:468 msgid "Bust" msgstr "Bust - Raus" #: blackjack/src/player.cpp:194 msgid "Blackjack!" msgstr "Blackjack!" #: blackjack/src/player.cpp:199 msgid "Soft" msgstr "Weiche" #: blackjack/src/player.cpp:207 msgid "Win" msgstr "Gewonnen" #: blackjack/src/player.cpp:208 msgid "Push" msgstr "Gleichstand" #: blackjack/src/player.cpp:209 msgid "Lose" msgstr "Verloren" #: blackjack/src/player.cpp:269 msgid "Player expected values" msgstr "Erwartungswerte des Spielers" #: blackjack/src/player.cpp:275 msgid "Stand" msgstr "Bleiben" #: blackjack/src/player.cpp:285 msgid "Hit" msgstr "Ziehen" #: blackjack/src/player.cpp:298 msgid "Double" msgstr "Nachdoppeln" #: blackjack/src/player.cpp:314 msgid "Split" msgstr "Teilen" #: blackjack/src/player.cpp:467 msgid "Dealer hand probabilities" msgstr "Hand-Wahrscheinlichkeiten des Gebers" #: gataxx/ataxx.c:150 gataxx/gataxx.c:306 gataxx/gataxx.c:736 #: iagno/gnothello.c:288 iagno/gnothello.c:699 iagno/othello.c:220 msgid "Dark's move" msgstr "Schwarz ist am Zug" #: gataxx/ataxx.c:158 gataxx/gataxx.c:304 iagno/gnothello.c:286 #: iagno/othello.c:228 msgid "Light's move" msgstr "Weiß ist am Zug" #: gataxx/ataxx.c:610 iagno/othello.c:632 msgid "Light player wins!" msgstr "Weiß gewinnt!" #: gataxx/ataxx.c:612 iagno/othello.c:634 msgid "Dark player wins!" msgstr "Schwarz gewinnt!" #: gataxx/ataxx.c:614 iagno/othello.c:636 msgid "The game was a draw." msgstr "Remis." #: gataxx/ataxx.c:623 iagno/othello.c:647 msgid "Light must pass, Dark's move" msgstr "Weiß muss passen, Dunkel ist am Zug" #: gataxx/ataxx.c:635 iagno/othello.c:659 msgid "Dark must pass, Light's move" msgstr "Schwarz muss passen, Weiß ist am Zug" #: gataxx/gataxx.c:418 gataxx/gataxx.soundlist.in.h:3 msgid "gataxx" msgstr "gataxx" #: gataxx/gataxx.c:420 msgid "" "gataxx is a GNOME port of the old game ataxx. It is derived from Ian Peters' " "iagno code." msgstr "" "gataxx ist eine GNOME-Portierung des Spielklassikers ataxx. Es wurde von Ian " "Peters iagno-Quelltext abgeleitet." #: gataxx/gataxx.c:615 #, c-format msgid "Could not find '%s' pixmap file for gataxx\n" msgstr "Pixmap-Datei »%s« für gataxx konnte nicht gefunden werden\n" #: gataxx/gataxx.c:760 gataxx/gataxx.desktop.in.h:1 msgid "Ataxx" msgstr "Ataxx" #: gataxx/gataxx.c:791 iagno/gnothello.c:757 msgid "Dark:" msgstr "Schwarz:" #: gataxx/gataxx.c:797 iagno/gnothello.c:767 msgid "Light:" msgstr "Weiß:" #: gataxx/gataxx.c:813 msgid "Welcome to gataxx!" msgstr "Willkommen zu gataxx!" #: gataxx/gataxx.c:821 gataxx/gataxx.c:823 iagno/gnothello.c:798 #: iagno/gnothello.c:800 #, c-format msgid "%.2d" msgstr "%.2d" #: gataxx/gataxx.desktop.in.h:2 msgid "Compete to dominate the board in a Reversi-like game" msgstr "" "Einen Wettstreit um die Brettherschaft in einem Reversi-artigem Spiel führen" #: gataxx/gataxx.schemas.in.h:1 gnect/data/gnect.schemas.in.h:2 msgid "Animate" msgstr "Animieren" # CHECK #: gataxx/gataxx.schemas.in.h:2 gataxx/properties.c:536 iagno/properties.c:723 msgid "Flip final results" msgstr "Endergebnis verkehrt auflisten" #: gataxx/gataxx.schemas.in.h:3 msgid "Level of black player" msgstr "Level des schwarzen Spielers" #: gataxx/gataxx.schemas.in.h:4 msgid "Level of white player" msgstr "Level des weißen Spielers" #: gataxx/gataxx.schemas.in.h:5 msgid "Quick moves" msgstr "Schnelle Züge" #: gataxx/gataxx.schemas.in.h:6 msgid "Tileset" msgstr "Kachelsatz" #: gataxx/gataxx.schemas.in.h:7 msgid "Tileset to use." msgstr "Zu verwendender Kachelsatz." # CHECK #: gataxx/gataxx.schemas.in.h:8 msgid "Whether or not to flip final results." msgstr "Sollen die Endergebnisse verkehrtherum aufgelistet werden?" #: gataxx/gataxx.schemas.in.h:9 msgid "Whether or not to use quick moves." msgstr "Sollen Züge schnell ausgeführt werden?" #: gataxx/gataxx.schemas.in.h:10 msgid "" "Zero corresponds to no animations, one is partial animations, two is " "complete animations." msgstr "0 bedeutet keine Animationen, 1 teilweise und 2 komplette Animationen." #: gataxx/gataxx.schemas.in.h:11 gnect/data/gnect.schemas.in.h:17 msgid "" "Zero is human; one through three correspond to the level of the computer " "player." msgstr "0 ist menschlich, 1 bis 3 entspricht dem Level des Computergegners." #: gataxx/gataxx.soundlist.in.h:1 iagno/iagno.soundlist.in.h:1 msgid "Game over" msgstr "Spiel vorbei" #: gataxx/gataxx.soundlist.in.h:2 iagno/iagno.soundlist.in.h:3 msgid "Piece flipping" msgstr "Umdrehen eines Steins" #: gataxx/properties.c:358 msgid "Gataxx Preferences" msgstr "Gataxx Einstellungen" #. Players tab #: gataxx/properties.c:377 iagno/properties.c:545 msgid "_Players" msgstr "_Spieler" #: gataxx/properties.c:389 msgid "Quick Moves (cut computer delay in half)" msgstr "Schnelle Züge (Computerverzögerung halbieren)" #: gataxx/properties.c:397 gnect/src/theme.c:55 iagno/properties.c:568 msgid "Dark" msgstr "Schwarz" #: gataxx/properties.c:402 gataxx/properties.c:450 gnect/src/prefs.c:404 #: gtali/yahtzee.c:63 iagno/properties.c:574 iagno/properties.c:621 msgid "Human" msgstr "Menschlich" #: gataxx/properties.c:412 gataxx/properties.c:458 gnect/src/prefs.c:406 #: iagno/properties.c:584 iagno/properties.c:631 msgid "Level one" msgstr "Level eins" #: gataxx/properties.c:421 gataxx/properties.c:466 gnect/src/prefs.c:408 #: iagno/properties.c:594 iagno/properties.c:641 msgid "Level two" msgstr "Level zwei" #: gataxx/properties.c:430 gataxx/properties.c:474 gnect/src/prefs.c:410 #: iagno/properties.c:604 iagno/properties.c:652 msgid "Level three" msgstr "Level drei" #: gataxx/properties.c:445 gnect/src/theme.c:55 iagno/properties.c:615 msgid "Light" msgstr "Weiß" #. Appearance tab #: gataxx/properties.c:490 gnibbles/preferences.c:476 iagno/properties.c:665 msgid "_Appearance" msgstr "_Erscheinungsbild" #: gataxx/properties.c:500 iagno/properties.c:674 msgid "None" msgstr "Keine" #: gataxx/properties.c:510 iagno/properties.c:683 msgid "Partial" msgstr "Teilweise" #: gataxx/properties.c:519 iagno/properties.c:692 msgid "Complete" msgstr "Vollständig" #. Options #: gataxx/properties.c:531 gnibbles/preferences.c:387 #: gnibbles/preferences.c:644 gnobots2/properties.c:843 iagno/properties.c:704 msgid "Options" msgstr "Optionen" #: gataxx/properties.c:545 iagno/properties.c:733 msgid "Tile set:" msgstr "Kachelsatz:" #: gdk-card-image/card-styles.xml.in.h:1 msgid "Default" msgstr "Vorgabe" #: gdk-card-image/card-styles.xml.in.h:2 msgid "Dondorf" msgstr "Dondorf" #: gdk-card-image/card-styles.xml.in.h:3 msgid "Dondorf Red" msgstr "Dondorf rot" #: gdk-card-image/card-styles.xml.in.h:4 gnibbles/preferences.c:668 msgid "Gray" msgstr "Grau" #: gdk-card-image/card-styles.xml.in.h:5 msgid "xpat" msgstr "xpat" #: gdk-card-image/gdk-card-image.c:113 msgid "Card back:" msgstr "Kartenrücken:" #: gdk-card-image/gdk-card-image.c:114 msgid "Honor pictures:" msgstr "Honneursblätter:" #: gdk-card-image/gdk-card-image.c:115 msgid "Joker icon:" msgstr "Jokersymbol:" #: gdk-card-image/gdk-card-image.c:116 msgid "Rank font:" msgstr "Kartenwert-Schrift:" #: gdk-card-image/gdk-card-image.c:117 msgid "Suit font (small):" msgstr "Farbenschriftart (klein):" #: gdk-card-image/gdk-card-image.c:118 msgid "Suit font (medium):" msgstr "Farbenschriftart (mittel):" #: gdk-card-image/gdk-card-image.c:119 msgid "Suit font (large):" msgstr "Farbenschriftart (groß):" #: glines/glines.c:143 #, c-format msgid "" "Glines couldn't find image file:\n" "%s\n" "\n" "Please check your Glines installation" msgstr "" "Die Bilddatei »%s« konnte nicht von Glines gefunden werden:\n" "\n" "Bitte überprüfen Sie Ihre Glines-Installation." #: glines/glines.c:311 msgid "Match five balls of the same color in a row to score!" msgstr "" "Ordnen Sie fünf gleichfarbige Kugeln in einer Reihe an, um Punkte zu " "erzielen!" #: glines/glines.c:360 glines/glines.c:897 msgid "Glines" msgstr "Glines" #: glines/glines.c:389 msgid "Game Over!" msgstr "Spiel vorbei!" #. Can't move there! #: glines/glines.c:549 msgid "Can't move there!" msgstr "Da komme ich nicht hin!" #: glines/glines.c:900 msgid "GNOME port of the once-popular Color Lines game" msgstr "GNOME-Portierung des ehemals populären Spiels »Color Lines«" #: glines/glines.c:1037 msgid "Glines Preferences" msgstr "Glines Einstellungen" #: glines/glines.c:1049 msgid "Themes" msgstr "Themen" #: glines/glines.c:1058 msgid "Ball image" msgstr "Kugelbild" #: glines/glines.c:1068 glines/glines.schemas.in.h:1 #: gnobots2/gnobots2.schemas.in.h:1 msgid "Background color" msgstr "Hintergrundfarbe" #: glines/glines.c:1082 msgid "General" msgstr "Allgemein" #: glines/glines.c:1090 msgid "Use fast moves" msgstr "Züge schnell ausführen" #: glines/glines.c:1436 glines/glines.desktop.in.h:1 msgid "Lines" msgstr "Zeilen" #: glines/glines.c:1449 msgid "Welcome to Glines!" msgstr "Willkommen zu Glines!" #: glines/glines.c:1463 msgid "Next Balls:" msgstr "Nächste Kugeln:" #: glines/glines.desktop.in.h:2 msgid "Remove colored balls from the board by forming lines" msgstr "Farbige Kugeln durch Formieren von Linien aus dem Spielbrett entfernen" #: glines/glines.schemas.in.h:2 gnobots2/gnobots2.schemas.in.h:2 msgid "Background color. The hex specification of the background color." msgstr "Hintergrundfarbe. Die Hex-Angabe der Hintergrundfarbe." #: glines/glines.schemas.in.h:3 msgid "Ball style" msgstr "Kugelstil" #: glines/glines.schemas.in.h:4 msgid "Ball style. The filename of the images to use for the balls." msgstr "Kugelstil. Der Dateiname der für die Kugeln zu verwendenden Bilder." #: glines/glines.schemas.in.h:5 msgid "Game field" msgstr "Spielfeld" #: glines/glines.schemas.in.h:6 msgid "Game field from last saved session." msgstr "Spielfeld aus der letzten gespeicherten Sitzung." #: glines/glines.schemas.in.h:7 msgid "Game preview" msgstr "Spielvorschau" #: glines/glines.schemas.in.h:8 msgid "Game preview from last saved session." msgstr "Vorschau auf Spiel aus der letzten gespeicherten Sitzung." #: glines/glines.schemas.in.h:9 msgid "Game score" msgstr "Spielpunkte" #: glines/glines.schemas.in.h:10 msgid "Game score from last saved session." msgstr "Spielpunkte aus der letzten gespeicherten Sitzung." #: glines/glines.schemas.in.h:11 msgid "The height of the main window." msgstr "Die Höhe des Hauptfensters." #: glines/glines.schemas.in.h:12 msgid "The width of the main window." msgstr "Die Breite des Hauptfensters." #: glines/glines.schemas.in.h:13 msgid "Time between moves" msgstr "Zeit zwischen Zügen" #: glines/glines.schemas.in.h:14 msgid "Time between moves in milliseconds." msgstr "Zeit zwischen Zügen in Millisekungen" #: glines/glines.schemas.in.h:15 msgid "Window height" msgstr "Fensterhöhe" #: glines/glines.schemas.in.h:16 msgid "Window width" msgstr "Fensterbreite" #: gnect/data/gnect.desktop.in.h:1 msgid "Compete to make lines of the same color" msgstr "Im Wettkampf Reihen gleicher Farben anordnen" #: gnect/data/gnect.desktop.in.h:2 gnect/src/main.c:1204 msgid "Four-in-a-row" msgstr "Vier gewinnt" #: gnect/data/gnect.schemas.in.h:1 msgid "A number specifying the preferred theme." msgstr "Eine Zahl, die das bevorzugte Thema angibt." #: gnect/data/gnect.schemas.in.h:3 msgid "Drop marble" msgstr "Murmel abwerfen" #: gnect/data/gnect.schemas.in.h:4 msgid "Key press to drop a marble." msgstr "Tastendruck zum Abwerfen einer Murmel" #: gnect/data/gnect.schemas.in.h:5 msgid "Key press to move left." msgstr "Tastendruck zum Verschieben nach links." #: gnect/data/gnect.schemas.in.h:6 msgid "Key press to move right." msgstr "Tastendruck zum Verschieben nach rechts." #: gnect/data/gnect.schemas.in.h:7 msgid "Level of Player One" msgstr "Level von Spieler 1" #: gnect/data/gnect.schemas.in.h:8 msgid "Level of Player Two" msgstr "Level von Spieler 2" #: gnect/data/gnect.schemas.in.h:9 msgid "Move left" msgstr "Nach links bewegen" #: gnect/data/gnect.schemas.in.h:10 msgid "Move right" msgstr "Nach rechts bewegen" #: gnect/data/gnect.schemas.in.h:11 msgid "Show tool bar" msgstr "Werkzeugleiste anzeigen" #: gnect/data/gnect.schemas.in.h:12 gnome-stones/preferences.c:850 msgid "Sound" msgstr "Ton" #: gnect/data/gnect.schemas.in.h:13 msgid "Theme ID" msgstr "Themenkennung" #: gnect/data/gnect.schemas.in.h:14 msgid "Whether or not to play event sounds." msgstr "Sollen bei bestimmten Ereignissen Klänge abgespielt werden?" #: gnect/data/gnect.schemas.in.h:15 msgid "Whether or not to show the tool bar." msgstr "Soll die Werkzeugleiste angezeigt werden?" #: gnect/data/gnect.schemas.in.h:16 msgid "Whether or not to use animation." msgstr "Sollen Animationen angezeigt werden?" #: gnect/data/gnect.soundlist.in.h:1 msgid "A counter drops" msgstr "Ein Zähler läuft" #: gnect/data/gnect.soundlist.in.h:2 msgid "Drawn game!" msgstr "Unentschiedenes Spiel!" #: gnect/data/gnect.soundlist.in.h:3 msgid "Gnect" msgstr "Gnect" #: gnect/data/gnect.soundlist.in.h:4 gnect/src/main.c:542 msgid "I win!" msgstr "Ich habe gewonnen!" #: gnect/data/gnect.soundlist.in.h:5 msgid "Player wins!" msgstr "Spieler gewinnt!" #: gnect/data/gnect.soundlist.in.h:6 msgid "Sorry, full column" msgstr "Leider ist die Spalte voll" #: gnect/data/gnect.soundlist.in.h:7 gnect/src/main.c:538 msgid "You win!" msgstr "Sie haben gewonnen!" #: gnect/src/gfx.c:192 #, c-format msgid "" "Unable to load image:\n" "%s" msgstr "" "Bild konnte nicht geladen werden:\n" "%s" #: gnect/src/main.c:530 msgid "It's a draw!" msgstr "Unentschieden!" #: gnect/src/main.c:539 msgid "Your move..." msgstr "Sie sind am Zug..." #: gnect/src/main.c:543 gnect/src/main.c:636 msgid "Thinking..." msgstr "Überlegen..." #: gnect/src/main.c:551 #, c-format msgid "%s wins!" msgstr "%s gewinnt!" #: gnect/src/main.c:552 #, c-format msgid "%s..." msgstr "%s..." #: gnect/src/main.c:653 #, c-format msgid "Hint: Column %d" msgstr "Tipp: Spalte %d" #: gnect/src/main.c:681 gnect/src/main.c:686 msgid "You" msgstr "Sie" #: gnect/src/main.c:682 gnect/src/main.c:685 msgid "Me" msgstr "Ich" #: gnect/src/main.c:732 msgid "Scores" msgstr "Punkte" #: gnect/src/main.c:779 msgid "Drawn" msgstr "Unentschieden" #: gnect/src/main.c:825 msgid "" "\"Four in a row\" for GNOME, with a computer player driven by Giuliano " "Bertoletti's Velena Engine." msgstr "" "»Vier gewinnt« für GNOME, mit einem von Giulano Bertolettis Velenta-Engine " "gesteuerten Computergegner." #: gnect/src/main.c:1102 gnect/src/main.c:1136 msgid "Select \"New game\" from the \"Game\" menu to begin." msgstr "Wählen Sie »Neues Spiel« aus dem Menü »Spiel«, um zu beginnen." #: gnect/src/main.c:1165 msgid "Show or hide the tool bar" msgstr "Die Werkzeugleiste anzeigen/verbergen" #: gnect/src/main.c:1167 msgid "Enable _sound" msgstr "_Klang aktivieren" #: gnect/src/main.c:1168 msgid "Enable or disable sound" msgstr "Klang aktivieren oder deaktivieren" #: gnect/src/main.c:1188 mahjongg/mahjongg.c:838 msgid "New game" msgstr "Neues Spiel" #: gnect/src/main.c:1263 msgid "Welcome to Gnect!" msgstr "Willkommen zu Gnect!" #: gnect/src/prefs.c:160 #, c-format msgid "" "Player One:\n" "%s" msgstr "" "Spieler 1:\n" "%s" #: gnect/src/prefs.c:164 #, c-format msgid "" "Player Two:\n" "%s" msgstr "" "Spieler 2:\n" "%s" #: gnect/src/prefs.c:435 msgid "Four-in-a-row Preferences" msgstr "Vier gewinnt Einstellungen" #: gnect/src/prefs.c:484 gnobots2/properties.c:932 msgid "Appearance" msgstr "Erscheinungsbild" #: gnect/src/prefs.c:493 msgid "_Theme:" msgstr "_Thema:" #: gnect/src/prefs.c:507 msgid "Enable _animation" msgstr "_Animationen aktivieren" #: gnect/src/prefs.c:514 msgid "Controls" msgstr "Steuerung" #: gnect/src/prefs.c:517 msgid "Keyboard control" msgstr "Tastatursteuerung" #: gnect/src/prefs.c:526 msgid "Move _Left" msgstr "Nach _links" #: gnect/src/prefs.c:531 msgid "Move _Right" msgstr "Nach _rechts" # CHECK #: gnect/src/prefs.c:536 msgid "_Drop" msgstr "_Runter" #: gnect/src/theme.c:42 msgid "Classic" msgstr "Klassisch" #: gnect/src/theme.c:47 gnect/src/theme.c:63 gnect/src/theme.c:71 #: gnect/src/theme.c:79 gnibbles/preferences.c:662 msgid "Red" msgstr "Rot" #: gnect/src/theme.c:47 gnect/src/theme.c:79 gnibbles/preferences.c:665 msgid "Yellow" msgstr "Gelb" #: gnect/src/theme.c:50 msgid "High Contrast" msgstr "Hoher Kontrast" #: gnect/src/theme.c:58 msgid "Marbles" msgstr "Murmeln" #: gnect/src/theme.c:63 gnect/src/theme.c:71 gnect/src/theme.c:87 #: gnibbles/preferences.c:664 msgid "Blue" msgstr "Blau" #: gnect/src/theme.c:66 msgid "More Marbles" msgstr "Nochmal Kugeln" # CHECK #: gnect/src/theme.c:74 msgid "Nightfall" msgstr "Abenddämmerung" #: gnect/src/theme.c:82 msgid "Blocks" msgstr "Blöcke" #: gnect/src/theme.c:87 msgid "Orange" msgstr "Orange" #: gnibbles/gnibbles.c:122 #, c-format msgid "" "Gnibbles couldn't find pixmap file:\n" "%s\n" "\n" "Please check your Gnibbles installation" msgstr "" "Pixmap-Datei »%s« konnte nicht von Gnibbles gefunden werden:\n" "\n" "Bitte überprüfen Sie Ihre Gnibbles-Installation." #: gnibbles/gnibbles.c:146 #, c-format msgid "" "Gnibbles Couldn't find pixmap file:\n" "%s\n" "\n" "Please check your Gnibbles instalation" msgstr "" "Pixmap-Datei »%s« konnte nicht von Gnibbles gefunden werden:\n" "\n" "Bitte überprüfen Sie Ihre Gnibbles-Installation" #: gnibbles/gnibbles.c:182 #, c-format msgid "" "Gnibbles couldn't load level file:\n" "%s\n" "\n" "Please check your Gnibbles installation" msgstr "" "Leveldatei »%s« konnte nicht von Gnibbles gefunden werden:\n" "\n" "Bitte überprüfen Sie Ihre Gnibbles-Installation" #: gnibbles/gnibbles.desktop.in.h:1 msgid "Guide a worm around a maze" msgstr "Einen Wurm in einem Labyrinth herumführen" #: gnibbles/gnibbles.desktop.in.h:2 msgid "Nibbles" msgstr "Nibbles" #: gnibbles/gnibbles.schemas.in.h:1 msgid "Color to use for worm" msgstr "Wurmfarbe" #: gnibbles/gnibbles.schemas.in.h:2 msgid "Color to use for worm." msgstr "Für den Wurm zu verwendende Farbe." #: gnibbles/gnibbles.schemas.in.h:3 gnibbles/preferences.c:405 msgid "Enable fake bonuses" msgstr "Unechte Boni aktivieren" #: gnibbles/gnibbles.schemas.in.h:4 msgid "Enable fake bonuses." msgstr "Unechte Boni aktivieren." #: gnibbles/gnibbles.schemas.in.h:5 gnibbles/preferences.c:416 #: gnobots2/properties.c:871 msgid "Enable sounds" msgstr "Klang aktivieren" #: gnibbles/gnibbles.schemas.in.h:6 msgid "Enable sounds." msgstr "Klang aktivieren." #: gnibbles/gnibbles.schemas.in.h:7 msgid "Game level to start on" msgstr "Spiellevel, mit dem begonnen werden soll" #: gnibbles/gnibbles.schemas.in.h:8 msgid "Game level to start on." msgstr "Spiellevel, mit dem begonnen werden soll." #: gnibbles/gnibbles.schemas.in.h:9 msgid "Game speed" msgstr "Spielgeschwindigkeit" #: gnibbles/gnibbles.schemas.in.h:10 msgid "Game speed (1=fast, 4=slow)." msgstr "Spielgeschwindigkeit (1=schnell, 4=schnell)." #: gnibbles/gnibbles.schemas.in.h:11 msgid "Key to use for motion down" msgstr "Zum Bewegen nach unten zu verwendende Taste" #: gnibbles/gnibbles.schemas.in.h:12 msgid "Key to use for motion down." msgstr "Zum Bewegen nach unten zu verwendende Taste." #: gnibbles/gnibbles.schemas.in.h:13 msgid "Key to use for motion left" msgstr "Zum Bewegen nach links zu verwendende Taste" #: gnibbles/gnibbles.schemas.in.h:14 msgid "Key to use for motion left." msgstr "Zum Bewegen nach links zu verwendende Taste." #: gnibbles/gnibbles.schemas.in.h:15 msgid "Key to use for motion right" msgstr "Zum Bewegen nach recht zu verwendende Taste" #: gnibbles/gnibbles.schemas.in.h:16 msgid "Key to use for motion right." msgstr "Zum Bewegen nach rechts zu verwendende Taste." #: gnibbles/gnibbles.schemas.in.h:17 msgid "Key to use for motion up" msgstr "Zum Bewegen nach oben zu verwendende Taste" #: gnibbles/gnibbles.schemas.in.h:18 msgid "Key to use for motion up." msgstr "Zum Bewegen nach oben zu verwendende Taste." #: gnibbles/gnibbles.schemas.in.h:19 msgid "Number of players" msgstr "Spieleranzahl" #: gnibbles/gnibbles.schemas.in.h:20 msgid "Number of players." msgstr "Anzahl der Spieler." #: gnibbles/gnibbles.schemas.in.h:21 gnibbles/preferences.c:394 msgid "Play levels in random order" msgstr "Level in zufälliger Reihenfolge spielen" #: gnibbles/gnibbles.schemas.in.h:22 msgid "Play levels in random order." msgstr "Level in zufälliger Reihenfolge spielen." #: gnibbles/gnibbles.schemas.in.h:23 msgid "Size of game tiles" msgstr "Größe der Spielkacheln" #: gnibbles/gnibbles.schemas.in.h:24 msgid "Size of game tiles." msgstr "Größe der Spielkacheln." #: gnibbles/gnibbles.schemas.in.h:25 gnibbles/preferences.c:651 msgid "Use relative movement" msgstr "Relative Bewegungen verwenden" #: gnibbles/gnibbles.schemas.in.h:26 msgid "Use relative movement (ie. left or right only)." msgstr "Relative Bewegungen verwenden (also lediglich rechts/links)." #: gnibbles/gnibbles.soundlist.in.h:1 msgid "Bonus" msgstr "Bonus" #: gnibbles/gnibbles.soundlist.in.h:2 msgid "Bonus Appears" msgstr "Bonus erscheint" #: gnibbles/gnibbles.soundlist.in.h:3 msgid "Eat Bonus" msgstr "Bonus essen" #: gnibbles/gnibbles.soundlist.in.h:4 msgid "Extra Life" msgstr "Ein zusätzliches Leben" #: gnibbles/gnibbles.soundlist.in.h:5 gnometris/tetris.cpp:231 msgid "Game Over" msgstr "Spiel vorbei" #: gnibbles/gnibbles.soundlist.in.h:6 gnibbles/main.c:201 msgid "Gnibbles" msgstr "Gnibbles" #: gnibbles/gnibbles.soundlist.in.h:7 msgid "Worm Death" msgstr "Tod des Wurms" #: gnibbles/gnibbles.soundlist.in.h:8 msgid "Worm Reverse" msgstr "Wurm-Umkehrung" #: gnibbles/gnibbles.soundlist.in.h:9 msgid "Worm Teleport" msgstr "Wurmteleport:" #: gnibbles/main.c:204 msgid "A worm game for GNOME." msgstr "Ein Wurmspiel für GNOME." #: gnibbles/preferences.c:318 msgid "Gnibbles Preferences" msgstr "Gnibbles Einstellungen" #: gnibbles/preferences.c:335 msgid "Speed" msgstr "Geschwindigkeit" #: gnibbles/preferences.c:345 msgid "Nibbles newbie" msgstr "Nibbles-Neuling" #: gnibbles/preferences.c:355 msgid "My second day" msgstr "Mein zweiter Tag" #: gnibbles/preferences.c:365 msgid "Not too shabby" msgstr "Nicht allzu grauslig" #: gnibbles/preferences.c:376 msgid "Finger-twitching good" msgstr "Leistungsgrenze der Anatomie" #: gnibbles/preferences.c:429 msgid "Starting level:" msgstr "Anfangslevel:" #: gnibbles/preferences.c:456 gtali/setup.c:266 msgid "Number of players:" msgstr "Anzahl der Spieler:" #: gnibbles/preferences.c:481 msgid "Board size" msgstr "Brettgröße" #: gnibbles/preferences.c:486 msgid "Tiny (184 x 132)" msgstr "Winzig (184 x 132)" #: gnibbles/preferences.c:496 msgid "Small (368 x 264)" msgstr "Klein (368 x 264)" #: gnibbles/preferences.c:505 msgid "Medium (460 x 330)" msgstr "Mittel (460 x 330)" #: gnibbles/preferences.c:514 msgid "Large (736 x 528)" msgstr "Groß (736 x 528)" #: gnibbles/preferences.c:523 msgid "Extra large (920 x 660)" msgstr "Sehr groß (920 x 660)" #: gnibbles/preferences.c:532 msgid "Huge (1840 x 1320)" msgstr "Riesig (1840 x 1320)" #: gnibbles/preferences.c:548 msgid "Worm" msgstr "Wurm" #: gnibbles/preferences.c:557 msgid "Keyboard controls" msgstr "Tastatursteuerung" #: gnibbles/preferences.c:568 msgid "Up" msgstr "Rauf" #: gnibbles/preferences.c:588 msgid "Down" msgstr "Runter" #: gnibbles/preferences.c:608 msgid "Left" msgstr "Links" #: gnibbles/preferences.c:627 msgid "Right" msgstr "Rechts" #: gnibbles/preferences.c:657 msgid "Worm color:" msgstr "Wurmfarbe:" #: gnibbles/preferences.c:663 msgid "Green" msgstr "Grün" #: gnibbles/preferences.c:666 msgid "Cyan" msgstr "Zyan" #: gnibbles/preferences.c:667 msgid "Purple" msgstr "Purpur" #: gnibbles/scoreboard.c:45 #, c-format msgid "Worm %d:" msgstr "Wurm %d:" #: gnobots2/game.c:141 #, c-format msgid "'%s' with super-safe moves" msgstr "»%s« mit extrem sicheren Zügen" #: gnobots2/game.c:144 #, c-format msgid "'%s' with safe moves" msgstr "»%s« mit sicheren Zügen" #: gnobots2/game.c:320 gnobots2/game.c:335 msgid "" "Congratulations, You Have Defeated the Robots!! \n" "But Can You do it Again?" msgstr "" "Glückwunsch, Sie haben die Roboter besiegt!! \n" "Doch werden Sie es wieder schaffen?" #: gnobots2/game.c:1149 msgid "There are no teleport locations left!!" msgstr "Es sind keine Teleportziele übrig!!" #: gnobots2/game.c:1218 msgid "There are no safe locations to teleport to!!" msgstr "Sie haben keine sicheren Orte zum Teleportieren!!" #: gnobots2/gnobots.c:60 same-gnome/same-gnome.c:887 msgid "Set game scenario" msgstr "Spielszenarium" #: gnobots2/gnobots.c:62 msgid "Set game configuration" msgstr "Spielkonfiguration einstellen" #: gnobots2/gnobots.c:63 gnomine/gnomine.c:777 gnomine/gnomine.c:781 msgid "X" msgstr "X" #: gnobots2/gnobots.c:64 gnomine/gnomine.c:778 gnomine/gnomine.c:782 msgid "Y" msgstr "Y" #: gnobots2/gnobots.c:199 gnobots2/menu.c:213 msgid "GNOME Robots" msgstr "GNOME Robots" #: gnobots2/gnobots.c:230 msgid "No game data could be found." msgstr "Es konnten keine Spieldaten gefunden werden." #: gnobots2/gnobots.c:231 msgid "" "The program GNOME Robots was unable to find any valid game configuration " "files. Please check that the program is installed correctly." msgstr "" "Das Programm GNOME Robots konnte keine gültigen Konfigurationsdateien " "finden. Bitte stellen Sie sicher, dass das Programm korrekt installiert " "wurde." #. ******************************************************************** #: gnobots2/gnobots2.desktop.in.h:1 msgid "Avoid the robots and make them crash into each other" msgstr "Meiden Sie die Roboter und lassen Sie sie ineinanderkrachen" #: gnobots2/gnobots2.desktop.in.h:2 msgid "Robots" msgstr "Robots" #: gnobots2/gnobots2.schemas.in.h:3 msgid "Enable game sounds" msgstr "Klänge im Spiel aktivieren" #: gnobots2/gnobots2.schemas.in.h:4 msgid "Enable game sounds. Play sounds for various events throughout the game." msgstr "" "Klänge im Spiel aktivieren. Klänge für verschiedenste Ereignisse im gesamten " "Spiel wiedergeben." #: gnobots2/gnobots2.schemas.in.h:5 gnobots2/properties.c:880 msgid "Enable splats" msgstr "Splats aktivieren" #: gnobots2/gnobots2.schemas.in.h:6 msgid "Enable splats. Play a sound and show a \"Splat!\" on the screen." msgstr "" "Splats aktivieren. Einen Klang ausgeben und »Splat!« auf dem Bildschirm " "anzeigen." #: gnobots2/gnobots2.schemas.in.h:7 msgid "Game type" msgstr "Spieltyp" #: gnobots2/gnobots2.schemas.in.h:8 msgid "Game type. The name of the game variation to use." msgstr "Spieltyp. Der Name der zu verwendenden Spielvariation." #: gnobots2/gnobots2.schemas.in.h:9 msgid "Key to hold" msgstr "Taste zum Verharren" #: gnobots2/gnobots2.schemas.in.h:10 msgid "Key to move E" msgstr "Taste zum Bewegen nach O" #: gnobots2/gnobots2.schemas.in.h:11 msgid "Key to move N" msgstr "Taste zum Bewegen nach N" #: gnobots2/gnobots2.schemas.in.h:12 msgid "Key to move NE" msgstr "Taste zum Bewegen nach NO" #: gnobots2/gnobots2.schemas.in.h:13 msgid "Key to move NW" msgstr "Taste zum Bewegen nach NW" #: gnobots2/gnobots2.schemas.in.h:14 msgid "Key to move S" msgstr "Taste·zum·Bewegen·nach·S" #: gnobots2/gnobots2.schemas.in.h:15 msgid "Key to move SE" msgstr "Taste·zum·Bewegen·nach·SO" #: gnobots2/gnobots2.schemas.in.h:16 msgid "Key to move SW" msgstr "Taste·zum·Bewegen·nach·SW" #: gnobots2/gnobots2.schemas.in.h:17 msgid "Key to move W" msgstr "Taste·zum·Bewegen·nach·W" #: gnobots2/gnobots2.schemas.in.h:18 msgid "Key to teleport" msgstr "Taste zum Teleportieren" #: gnobots2/gnobots2.schemas.in.h:19 msgid "Key to teleport randomly" msgstr "Taste zum Zufallsteleport" #: gnobots2/gnobots2.schemas.in.h:20 msgid "Key to wait" msgstr "Taste zum Warten" #: gnobots2/gnobots2.schemas.in.h:21 msgid "Robot image theme" msgstr "Bildthema für Roboter" #: gnobots2/gnobots2.schemas.in.h:22 msgid "Robot image theme. The theme of the images to use for the robots." msgstr "Bildthema für Roboter. Das für die Roboter zu verwendende Bildthema." #: gnobots2/gnobots2.schemas.in.h:23 msgid "" "The name of the key used to hold still. The name is a standard X key name." msgstr "" "Der·Name·der·zum·Verharren·verwendeten·Taste·im·Standard-X-Tastennamenformat." #: gnobots2/gnobots2.schemas.in.h:24 msgid "" "The name of the key used to move east. The name is a standard X key name." msgstr "" "Der Name der zum Bewegen nach Osten verwendeten Taste im Standard-X-" "Tastennamenformat." #: gnobots2/gnobots2.schemas.in.h:25 msgid "" "The name of the key used to move north-east. The name is a standard X key " "name." msgstr "" "Der Name der zum Bewegen nach Nordosten verwendeten Taste im Standard-X-" "Tastennamenformat." #: gnobots2/gnobots2.schemas.in.h:26 msgid "" "The name of the key used to move north-west. The name is a standard X key " "name." msgstr "" "Der Name der zum Bewegen nach Nordosten verwendeten Taste im Standard-X-" "Tastennamenformat." #: gnobots2/gnobots2.schemas.in.h:27 msgid "" "The name of the key used to move north. The name is a standard X key name." msgstr "" "Der Name der zum Bewegen nach Norden verwendeten Taste im Standard-X-" "Tastennamenformat." #: gnobots2/gnobots2.schemas.in.h:28 msgid "" "The name of the key used to move south-east. The name is a standard X key " "name." msgstr "" "Der Name der zum Bewegen nach Südosten verwendeten Taste im Standard-X-" "Tastennamenformat." #: gnobots2/gnobots2.schemas.in.h:29 msgid "" "The name of the key used to move south-west. The name is a standard X key " "name." msgstr "" "Der Name der zum Bewegen nach Südwesten verwendeten Taste im Standard-X-" "Tastennamenformat." #: gnobots2/gnobots2.schemas.in.h:30 msgid "" "The name of the key used to move south. The name is a standard X key name." msgstr "" "Der Name der zum Bewegen nach Süden verwendeten Taste im Standard-X-" "Tastennamenformat." #: gnobots2/gnobots2.schemas.in.h:31 msgid "" "The name of the key used to move west. The name is a standard X key name." msgstr "" "Der Name der zum Bewegen nach Westen verwendeten Taste im Standard-X-" "Tastennamenformat." #: gnobots2/gnobots2.schemas.in.h:32 msgid "" "The name of the key used to teleport randomly. The name is a standard X key " "name." msgstr "" "Der Name der zum Zufallsteleport verwendeten Taste im Standard-X-" "Tastennamenformat." #: gnobots2/gnobots2.schemas.in.h:33 msgid "" "The name of the key used to teleport safely (if possible). The name is a " "standard X key name." msgstr "" "Der Name der zum sicheren Teleport (falls möglich) verwendeten Taste im " "Standard-X-Tastennamenformat." #: gnobots2/gnobots2.schemas.in.h:34 msgid "The name of the key used to wait. The name is a standard X key name." msgstr "" "Der Name der zum Warten verwendeten Taste im Standard-X-Tastennamenformat." #: gnobots2/gnobots2.schemas.in.h:35 gnobots2/properties.c:853 msgid "Use safe moves" msgstr "Sichere Züge verwenden" #: gnobots2/gnobots2.schemas.in.h:36 msgid "" "Use safe moves. The safe moves option will help you to avoid being killed " "due to a mistake. If you try to make a move that would lead to your death " "when there is a safe move available you will not be allowed to proceed." msgstr "" "Sichere Züge verwenden. Sichere Züge helfen Ihnen dabei, zu vermeiden, " "aufgrund eines Fehler getötet zu werden. Sobald Sie versuchen, einen Zug " "auszuführen, der Sie in den Tod führen würde, wenn es einen sicheren Zug " "gibt, dürfen Sie nicht fortfahren." #: gnobots2/gnobots2.schemas.in.h:37 gnobots2/properties.c:862 msgid "Use super safe moves" msgstr "Extrem sichere Züge verwenden" #: gnobots2/gnobots2.schemas.in.h:38 msgid "" "Use super safe moves. The player is alerted when there is no safe move and " "the only option is to teleport out." msgstr "" "Extrem sichere Züge verwenden. Der Spieler wird gewarnt, falls es keine " "sicheren Züge gibt und die einzige Möglichkeit ist, sich zu " "hinauszuteleportieren." #: gnobots2/gnobots2.soundlist.in.h:1 msgid "Bad Move" msgstr "Fehlerhafter Zug" #: gnobots2/gnobots2.soundlist.in.h:2 msgid "GNOME Robots II" msgstr "GNOME Robots II" #: gnobots2/gnobots2.soundlist.in.h:3 msgid "Level Complete" msgstr "Level geschafft" #: gnobots2/gnobots2.soundlist.in.h:4 msgid "Player Dead" msgstr "Spieler tot" #: gnobots2/gnobots2.soundlist.in.h:5 msgid "Player Teleport" msgstr "Spielerteleport" #: gnobots2/gnobots2.soundlist.in.h:6 msgid "Robot has been Splatted!" msgstr "Roboter wurde zerquetscht!" #: gnobots2/gnobots2.soundlist.in.h:7 msgid "Victory!!" msgstr "Gewonnen!!" #: gnobots2/graphics.c:104 #, c-format msgid "Could not find '%s' image file for GNOME Robots\n" msgstr "Bilddatei »%s« konnte nicht für GNOME Robots werden\n" #: gnobots2/menu.c:215 msgid "GNOME Robots Game" msgstr "GNOME Robots-Spiel" #: gnobots2/properties.c:227 msgid "Initial Number of Type 1 Robots" msgstr "Anfängliche Anzahl Typ-1-Roboter" #: gnobots2/properties.c:229 msgid "Initial Number of Robots" msgstr "Anfängliche Anzahl Roboter" #: gnobots2/properties.c:243 msgid "Initial Number of Type 2 Robots" msgstr "Anfängliche Anzahl Typ-2-Roboter" #: gnobots2/properties.c:256 msgid "Increasing Number of Type 1 Robots per Level" msgstr "Steigende Anzahl Typ-1-Roboter pro Level" #: gnobots2/properties.c:258 msgid "Increasing Number of Robots per Level" msgstr "Steigende Anzahl Roboter pro Level" #: gnobots2/properties.c:271 msgid "Increasing Number of Type 2 Robots per Level" msgstr "Steigende Anzahl Typ-2-Roboter pro Level" #: gnobots2/properties.c:284 msgid "Maximum Number of Type 1 Robots" msgstr "Maximale Anzahl Typ-1-Roboter" #: gnobots2/properties.c:286 msgid "Maximum Number of Robots" msgstr "Maximale Anzahl Roboter" #: gnobots2/properties.c:289 gnobots2/properties.c:305 msgid "Fill Screen" msgstr "Bildschirm füllen" #: gnobots2/properties.c:303 msgid "Maximum Number of Type 2 Robots" msgstr "Maximale Anzahl Typ-2-Roboter" #: gnobots2/properties.c:320 msgid "Type 1 Robot Score" msgstr "Typ-1-Roboterpunktzahl" #: gnobots2/properties.c:322 msgid "Robot Score" msgstr "Roboterpunktzahl" #: gnobots2/properties.c:335 msgid "Type 2 Robot Score" msgstr "Typ-2-Roboterpunktzahl" #: gnobots2/properties.c:348 msgid "Type 1 Robot Score When Waiting" msgstr "Typ-1-Roboterpunktzahl wenn wartend" #: gnobots2/properties.c:350 msgid "Robot Score When Waiting" msgstr "Roboterpunktzahl wenn wartend" #: gnobots2/properties.c:363 msgid "Type 2 Robot Score When Waiting" msgstr "Typ-2-Roboterpunktzahl wenn wartend" #: gnobots2/properties.c:376 msgid "Type 1 Robot Score When Splatted" msgstr "Typ-1-Roboterpunktzahl when zerquetscht" #: gnobots2/properties.c:378 msgid "Robot Score When Splatted" msgstr "Roboterpunktzahl wenn zerquetscht" #: gnobots2/properties.c:391 msgid "Type 2 Robot Score When Splatted" msgstr "Typ-2-Roboterpunktzahl  wenn zerquetscht" #: gnobots2/properties.c:403 msgid "Initial Number of Safe Teleports" msgstr "Anfängliche Anzahl sichere Teleports" #: gnobots2/properties.c:414 msgid "Number of Free Safe Teleports per Level" msgstr "Anzahl sicherer Gratisteleports pro Level" #: gnobots2/properties.c:425 msgid "Kills Required While Waiting to Get A Safe Teleport" msgstr "Benötigte Anzahl Zerstörungen beim Warten für sicheren Teleport" #: gnobots2/properties.c:436 msgid "Score Required To Get A Safe Teleport" msgstr "Benötigte Punktzahl für sicheren Teleport" #: gnobots2/properties.c:447 msgid "Maximum Number of Safe Teleports" msgstr "Maximale Anzahl sichere Teleports" #: gnobots2/properties.c:458 msgid "Moveable Junkheaps" msgstr "Bewegliche Schrotthaufen" #: gnobots2/properties.c:460 msgid "Yes" msgstr "Ja" #: gnobots2/properties.c:462 msgid "No" msgstr "Nein" #: gnobots2/properties.c:654 msgid "classic robots" msgstr "klassisches robots" #: gnobots2/properties.c:655 msgid "robots2" msgstr "robots2" #: gnobots2/properties.c:656 msgid "robots2 easy" msgstr "robots2, einfach" #: gnobots2/properties.c:657 msgid "robots with safe teleport" msgstr "robots mit sicherem Teleporter" #: gnobots2/properties.c:658 msgid "nightmare" msgstr "Alptraum" #: gnobots2/properties.c:687 msgid "robots" msgstr "robots" #: gnobots2/properties.c:688 msgid "cows" msgstr "Kühe" #: gnobots2/properties.c:689 msgid "eggs" msgstr "Eier" #: gnobots2/properties.c:690 msgid "gnomes" msgstr "Zwerge" #: gnobots2/properties.c:691 msgid "mice" msgstr "Mäuse" #: gnobots2/properties.c:692 msgid "windows" msgstr "Windows" #: gnobots2/properties.c:763 msgid "GNOME Robots Preferences" msgstr "GNOME-Robots Einstellungen" #: gnobots2/properties.c:780 msgid "Game Type" msgstr "Spieltyp" #: gnobots2/properties.c:805 msgid "Property" msgstr "Eigenschaft" #: gnobots2/properties.c:812 msgid "Value" msgstr "Wert" #: gnobots2/properties.c:859 msgid "Prevent some dangerous moves" msgstr "Einige gefährliche Züge verhindern" #: gnobots2/properties.c:860 msgid "Prevent accidental moves that result in getting killed." msgstr "Zufällige Züge verhindern, die zum Tod führen." #: gnobots2/properties.c:868 msgid "Prevent all dangerous moves" msgstr "Alle gefährlichen Züge verhindern" #: gnobots2/properties.c:869 msgid "Prevents all moves that result in getting killed." msgstr "Alle Züge verhindern, die zum Tod führen." #: gnobots2/properties.c:877 msgid "Play sounds for major events" msgstr "Bei wichtigen Ereignissen Klänge ausgeben" #: gnobots2/properties.c:878 msgid "Play sounds for events like winning a level and dying." msgstr "" "Bei Ereignissen wie dem Schaffen eines Levels oder dem Sterben Klänge " "ausgeben." #: gnobots2/properties.c:886 msgid "Play a sound when two robots collide" msgstr "Einen Klang ausgeben, wenn zwei Roboter kollidieren" #: gnobots2/properties.c:887 msgid "Play the most common, and potentially the most annoying, sound." msgstr "" "Den am häufigsten wiedergegebenen und potentiell nervigsten Klang ausgeben." #: gnobots2/properties.c:890 msgid "You Cannot Change the Game Type When Playing" msgstr "Sie können den Spieltyp nicht während des Spieles ändern" #: gnobots2/properties.c:894 msgid "Game" msgstr "Spiel" #: gnobots2/properties.c:902 msgid "Graphics Theme" msgstr "Grafikthema" #: gnobots2/properties.c:911 msgid "Image theme:" msgstr "Bildthema:" #: gnobots2/properties.c:921 msgid "Background color:" msgstr "Hintergrundfarbe:" #: gnobots2/properties.c:939 msgid "Keyboard Controls" msgstr "Tastatursteuerung" #: gnobots2/properties.c:973 msgid "Teleport" msgstr "Teleport" #: gnobots2/properties.c:987 msgid "Random Teleport" msgstr "Zufallsteleport" #: gnobots2/properties.c:1001 msgid "Wait" msgstr "Warten" #: gnobots2/properties.c:1020 msgid "Use the Keypad" msgstr "Den Ziffernblock verwenden" #: gnobots2/properties.c:1025 msgid "Use Left Hand Keys" msgstr "Linkshändertasten verwenden" #: gnobots2/properties.c:1030 msgid "Use Original Robots Keys" msgstr "Standard-Robots-Tasten verwenden" #: gnobots2/properties.c:1035 msgid "Keyboard" msgstr "Tastatur" #: gnobots2/statusbar.c:75 msgid "Safe Teleports:" msgstr "Sichere Teleports:" #: gnobots2/statusbar.c:85 gnometris/scoreframe.cpp:78 msgid "Level:" msgstr "Level:" #: gnobots2/statusbar.c:95 msgid "Remaining:" msgstr "Verbleibend:" #. ******************************************************************** #: gnome-stones/atari.caves.in.h:1 gnome-stones/default.caves.in.h:1 msgid "Collect all diamonds and find exit" msgstr "Sammeln Sie alle Diamanten und finden Sie den Ausgang" #: gnome-stones/atari.caves.in.h:2 msgid "Congratulations!!! You have won!" msgstr "Glückwunsch, Sie haben gewonnen!" #: gnome-stones/atari.caves.in.h:3 msgid "Original Atari caves" msgstr "Original-ATARI-Höhlen" #: gnome-stones/atari.caves.in.h:4 gnome-stones/default.caves.in.h:3 #: gnome-stones/tutorial.caves.in.h:2 msgid "gnome-stones:empty" msgstr "GNOME-Stones: Leer" #: gnome-stones/default.caves.in.h:2 msgid "Default caves" msgstr "Vorgabehöhlen" #: gnome-stones/gnome-stones.desktop.in.h:1 msgid "Collect diamonds while avoiding falling boulders" msgstr "" "Sammeln Sie Diamanten und weichen Sie dabei herabfallenden Felsbrocken aus" #: gnome-stones/gnome-stones.desktop.in.h:2 msgid "Stones" msgstr "Stones" #: gnome-stones/gnome-stones.schemas.in.h:1 msgid "Cave number to start" msgstr "Höhlenanzahl zu Beginn" #: gnome-stones/gnome-stones.schemas.in.h:2 msgid "Cave number to start." msgstr "Höhlenanzahl zu Beginn." #: gnome-stones/gnome-stones.schemas.in.h:3 msgid "Device to use for joystick control." msgstr "Für die Joystick-Steuerung zu verwendendes Gerät." #: gnome-stones/gnome-stones.schemas.in.h:4 msgid "Enable sound support" msgstr "Klangunterstützung aktivieren" #: gnome-stones/gnome-stones.schemas.in.h:5 msgid "Enable sound support." msgstr "Klangunterstützung aktivieren." #: gnome-stones/gnome-stones.schemas.in.h:6 msgid "Game name" msgstr "Spielname" #: gnome-stones/gnome-stones.schemas.in.h:7 msgid "Joystick device" msgstr "Joystick-Gerät" #: gnome-stones/gnome-stones.schemas.in.h:8 msgid "Joystick switch level" msgstr "Joystick-Umschaltschwellwert" #: gnome-stones/gnome-stones.schemas.in.h:9 gnome-stones/preferences.c:889 msgid "Scroll method" msgstr "Rollmethode" #: gnome-stones/gnome-stones.schemas.in.h:10 msgid "The full path and filename of game to load." msgstr "Der volle Pfad und Dateiname des zu ladenden Spieles." #: gnome-stones/gnome-stones.schemas.in.h:11 msgid "" "The level an analog joystick must reach to be considered \"on\" when " "emulating a digital joystick. This takes a value between 0.0 and 1.0." msgstr "" "Der Ausschlagsschwellwert, den ein analoger Joystick erreichen muss, um bei " "der Emulation eines digitalen Joysticks als »an« registriert zu werden. " "Zulässige Werte: 0.0-1.0." #: gnome-stones/gnome-stones.schemas.in.h:12 msgid "" "The scroll method, valid values are \"atari_scroll\", \"smooth_scroll\" and " "\"center_scroll\"." msgstr "" "Die Rollmethode. Zulässige Werte: »atari_scoll«, »smooth_scroll« sowie " "»center_scroll«." #: gnome-stones/gnomekoban.caves.in.h:1 msgid "Gnomekoban" msgstr "GNOMEkoban" #: gnome-stones/gnomekoban.caves.in.h:2 msgid "gnomekoban:empty,0" msgstr "gnomekoban:leer,0" #. This cave is to big to be played with gnome-stones. #: gnome-stones/io.c:338 msgid "The cave you are trying to load it to big for this game." msgstr "Die Höhle, die Sie zu laden versuchen, ist zu groß für dieses Spiel." #: gnome-stones/io.c:355 #, c-format msgid "The cave is corrupted: %s is missing." msgstr "Die Höhle ist fehlerhaft: %s fehlt." #. An object was requested in this cave, that was not #. declared in the game file's Object section. #: gnome-stones/io.c:381 msgid "" "The cave you are trying to load includes an object, that wasn't declared." msgstr "" "Die Höhle, die Sie zu laden versuchen, enthält ein undeklariertes\n" "Objekt." #. ************************************************************************** #. Some constants. #. This message will be printed in the statusline, if no message was #. specified in a game file. #: gnome-stones/main.c:64 msgid "This is GNOME Stones" msgstr "Dies ist GNOME-Stones" #: gnome-stones/main.c:74 msgid "Game to play" msgstr "Zu spielendes Spiel" #: gnome-stones/main.c:74 msgid "FILENAME" msgstr "DATEINAME" #: gnome-stones/main.c:124 #, c-format msgid "" "An error occured while loading the image file \"%s\".\n" "Please make sure, that GNOME Stones is correctly installed!" msgstr "" "Beim Laden der Bilddatei »%s« ist ein Fehler aufgetreten.\n" "Stellen Sie sicher, dass GNOME-Stones korrekt installiert ist!" #. That's what a gnome application needs: #: gnome-stones/main.c:204 gnome-stones/main.c:990 gnome-stones/main.c:1112 #: gnome-stones/main.c:1337 msgid "GNOME Stones" msgstr "GNOME-Stones" #: gnome-stones/main.c:286 gnome-stones/preferences.c:678 msgid "Game title" msgstr "Spieltitel" #: gnome-stones/main.c:287 msgid "Start cave" msgstr "Starthöhle" #. If you change the place for this button, change the index in #. the definition of PAUSE_BUTTON below #: gnome-stones/main.c:430 gnome-stones/main.c:1040 mahjongg/mahjongg.c:848 msgid "Pause" msgstr "Pause" #: gnome-stones/main.c:682 msgid "Congratulations, you win!" msgstr "Glückwunsch, Sie haben gewonnen!" #: gnome-stones/main.c:870 gtali/gyahtzee.c:130 msgid "Game over!" msgstr "Spiel vorbei!" #: gnome-stones/main.c:1086 msgid "Sokoban levels:" msgstr "Sokobanlevel:" #: gnome-stones/main.c:1114 msgid "Mine through dirt and collect gems." msgstr "In Dreck wühlen und Edelsteine einsacken." #: gnome-stones/main.c:1137 msgid "_Restart level" msgstr "_Level neu starten" #: gnome-stones/main.c:1137 msgid "Restart the current level" msgstr "Den momentan gespielten Level beginnen" #: gnome-stones/main.c:1242 msgid "Scanning private object directory..." msgstr "Privates Objektverzeichnis wird durchsucht..." #: gnome-stones/main.c:1246 msgid "Scanning public object directory..." msgstr "Öffentliches Objektverzeichnis wird duchrsucht..." #: gnome-stones/main.c:1251 msgid "Filling game widget..." msgstr "Spiel-Widget wird ausgefüllt..." #: gnome-stones/main.c:1256 msgid "Scanning private game directory..." msgstr "Privates Spielverzeichnis wird duchrsucht..." #: gnome-stones/main.c:1260 msgid "Scanning public game directory..." msgstr "Öffentliches Spielverzeichnis wird durchsucht..." #: gnome-stones/main.c:1264 msgid "Restoring preferences..." msgstr "Einstellungen werden wiederhergestellt..." #: gnome-stones/player.c:77 msgid "You gained an extra life!" msgstr "Sie haben ein Extraleben erhalten!" #: gnome-stones/player.c:121 #, c-format msgid "Seconds left: %d" msgstr "Verbleibende Sekunden: %d" #: gnome-stones/preferences.c:461 msgid "Neither your chosen game nor the default game could be loaded." msgstr "" "Weder das von Ihnen gewählte noch das Vorgabespiel konnte geladen werden." #: gnome-stones/preferences.c:462 msgid "Please make sure that GNOME Stones is correctly installed." msgstr "Stellen Sie sicher, dass GNOME-Stones korrekt installiert ist." #: gnome-stones/preferences.c:463 msgid "You may be able to select a different game from the preferences dialog." msgstr "" "Möglicherweise können Sie ein anderes Spiel aus dem Einstellungsdialog " "wählen." #: gnome-stones/preferences.c:628 msgid "GNOME Stones Preferences" msgstr "GNOME-Stones Einstellungen" #: gnome-stones/preferences.c:685 msgid "Caves" msgstr "Höhlen" #: gnome-stones/preferences.c:762 msgid "Device" msgstr "Gerät" #: gnome-stones/preferences.c:771 msgid "Joystick device:" msgstr "Joystick-Gerät:" #. We definatly have a "disable" entry. #: gnome-stones/preferences.c:777 msgid "disabled" msgstr "abgeschaltet" #: gnome-stones/preferences.c:808 msgid "Digital joystick emulation" msgstr "Digitale Joystick-Emulation" #: gnome-stones/preferences.c:817 msgid "Switch level:" msgstr "Level wechseln:" #: gnome-stones/preferences.c:840 msgid "_Joystick" msgstr "_Joystick" #: gnome-stones/preferences.c:858 msgid "Enable sound" msgstr "Klang aktivieren" #: gnome-stones/preferences.c:870 msgid "_Sound" msgstr "_Ton" #: gnome-stones/preferences.c:909 msgid "Atari like scrolling" msgstr "Atari-ähnliches Rollen" #: gnome-stones/preferences.c:913 msgid "Smooth scrolling" msgstr "Weiches Rollen" #: gnome-stones/preferences.c:917 msgid "Always in the center" msgstr "Immer in der Mitte" #: gnome-stones/preferences.c:929 msgid "_Misc." msgstr "_Versch." #: gnome-stones/status.c:81 msgid "Diamonds:" msgstr "Diamanten:" #: gnome-stones/status.c:95 msgid "Cave:" msgstr "Höhle:" #: gnome-stones/status.c:105 msgid "Lives:" msgstr "Leben:" #. Local Variables: #. mode:c #. eval:(load-library "time-stamp") #. eval:(make-local-variable 'write-file-hooks) #. eval:(add-hook 'write-file-hooks 'time-stamp) #. eval:(setq time-stamp-format '(time-stamp-yyyy/mm/dd time-stamp-hh:mm:ss user-login-name)) #. End: #: gnome-stones/tutorial.caves.in.h:1 msgid "Tutorial caves" msgstr "Einführungshöhlen" #: gnometris/gnometris.desktop.in.h:1 msgid "Fit falling blocks together" msgstr "Fallende Blöcke zusammenfügen" #: gnometris/gnometris.desktop.in.h:2 gnometris/tetris.cpp:96 msgid "Gnometris" msgstr "GNOMEtris" #: gnometris/gnometris.schemas.in.h:1 msgid "Image to use as background" msgstr "Als Hintergrund zu verwendendes Bild" #: gnometris/gnometris.schemas.in.h:2 msgid "Image to use as background." msgstr "Als Hintergrund zu verwendendes Bild." #: gnometris/gnometris.schemas.in.h:3 msgid "Image to use for drawing blocks" msgstr "Zum Zeichnen der Blöcke zu verwendendes Bild" #: gnometris/gnometris.schemas.in.h:4 msgid "Image to use for drawing blocks." msgstr "Zum Zeichnen der Blöcke zu verwendendes Bild." #: gnometris/gnometris.schemas.in.h:5 msgid "Level to start with" msgstr "Anfängliches Level" #: gnometris/gnometris.schemas.in.h:6 msgid "Level to start with." msgstr "Anfängliches Level" #: gnometris/gnometris.schemas.in.h:7 msgid "" "The density of blocks in rows filled at the start of the game. The value is " "between 0 (for no blocks) and 10 (for a completely filled row)." msgstr "" "Die Anzahl der zu Spielbeginn in Zeilen gefüllte Blöcke. Zulässige Werte: 0 " "(keine Blöcke) - 10 (Zeile komplett füllen)." #: gnometris/gnometris.schemas.in.h:8 msgid "The density of filled rows" msgstr "Die Dichte der gefüllten Zeilen" #: gnometris/gnometris.schemas.in.h:9 msgid "" "The number of rows that are filled with random blocks at the start of the " "game." msgstr "Die Anzahl der zu Spielbeginn mit Zufallsblöcken zu füllenden Zeilen" #: gnometris/gnometris.schemas.in.h:10 msgid "The number of rows to fill" msgstr "Die Anzahl der zu füllenden Zeilen" #: gnometris/gnometris.schemas.in.h:11 msgid "Whether to give blocks random colors" msgstr "Sollen den Blöcken zufällige Farben verliehen werden?" #: gnometris/gnometris.schemas.in.h:12 msgid "Whether to give blocks random colors." msgstr "Sollen den Blöcken zufällige Farben verliehen werden?" #: gnometris/gnometris.schemas.in.h:13 msgid "Whether to preview the next block" msgstr "Soll eine Vorschau auf nächsten Block angezeigt werden?" #: gnometris/gnometris.schemas.in.h:14 msgid "Whether to preview the next block." msgstr "Soll eine Vorschau auf nächsten Block angezeigt werden?" #: gnometris/gnometris.schemas.in.h:15 msgid "Whether to rotate counter clock wise" msgstr "Sollen Blöcke entgegen dem Uhrzeigersinn gedreht werden?" #: gnometris/gnometris.schemas.in.h:16 msgid "Whether to rotate counter clock wise." msgstr "Sollen Blöcke entgegen dem Uhrzeigersinn gedreht werden?" #: gnometris/main.cpp:38 msgid "Set starting level (1-10)" msgstr "Anfangslevel einstellen (1-10)" #: gnometris/main.cpp:38 msgid "LEVEL" msgstr "STUFE" #: gnometris/scoreframe.cpp:67 msgid "Lines:" msgstr "Zeilen:" #: gnometris/tetris.cpp:203 msgid "Paused" msgstr "Pausiert" #: gnometris/tetris.cpp:318 #, c-format msgid "" "Could not find the theme: \n" "%s\n" "\n" "Please check your gnome-games installation" msgstr "" "Das Thema »%s« konnte nicht gefunden werden\n" "\n" "Bitte überprüfen Sie Ihre gnome-games-Installation" #: gnometris/tetris.cpp:333 #, c-format msgid "" "Can't load the image: \n" "%s\n" "\n" "Please check your gnome-games installation" msgstr "" "Das Bild »%s« konnte nicht geladen werden\n" "\n" "Bitte überprüfen Sie Ihre gnome-games-Installation" #: gnometris/tetris.cpp:634 gnometris/tetris.cpp:635 msgid "" msgstr "" #: gnometris/tetris.cpp:660 msgid "Gnometris preferences" msgstr "Gnometris Einstellungen" # setup => Einrichtung, das wäre hier falsch #: gnometris/tetris.cpp:672 msgid "Setup" msgstr "Allgemein" #. pre-filled rows #: gnometris/tetris.cpp:679 msgid "Number of pre-filled rows:" msgstr "Zu Beginn gefüllte Zeilen:" #. pre-filled rows density #: gnometris/tetris.cpp:694 msgid "Density of blocks in a pre-filled row:" msgstr "Blockdichte vorgefüllten Zeilen:" #. starting level #: gnometris/tetris.cpp:709 msgid "Starting Level:" msgstr "Anfangslevel:" #: gnometris/tetris.cpp:726 msgid "Operation" msgstr "Betrieb" #: gnometris/tetris.cpp:732 msgid "Preview next block" msgstr "Vorschau auf nächsten Block anzeigen" #: gnometris/tetris.cpp:741 msgid "Use random block colors" msgstr "Zufällige Blockfarben verwenden" #: gnometris/tetris.cpp:752 msgid "Rotate blocks counterclockwise" msgstr "Blöcke entgegen dem Uhrzeigersinn drehen" #: gnometris/tetris.cpp:765 same-gnome/same-gnome.c:630 #: same-gnome/same-gnome.c:683 msgid "Theme" msgstr "Thema" #. Block pixmap #: gnometris/tetris.cpp:772 msgid "Block image:" msgstr "Blockbild:" #. background pixmap #: gnometris/tetris.cpp:783 msgid "Background image:" msgstr "Hintergrundbild:" #: gnometris/tetris.cpp:1147 msgid "" "Written for my wife, Matylda\n" "Send comments and bug reports to: janusz.gorycki@intel.com" msgstr "" "Geschrieben für meine Frau, Matylda\n" "Senden Sie Kommentare und Fehlerberichte an: janusz.gorycki@intel.com" #: gnomine/gnomine.c:87 gnomine/gnomine.c:578 msgid "Small" msgstr "Klein" #: gnomine/gnomine.c:88 gnomine/gnomine.c:588 msgid "Medium" msgstr "Mittel" #: gnomine/gnomine.c:89 gnomine/gnomine.c:598 msgid "Large" msgstr "Groß" #: gnomine/gnomine.c:90 gnomine/gnomine.c:608 msgid "Custom" msgstr "Benutzerdefiniert" #: gnomine/gnomine.c:182 gnomine/gnomine.c:425 gnomine/gnomine.c:852 msgid "GNOME Mines" msgstr "GNOME-Mines" #: gnomine/gnomine.c:255 msgid "Click a square, any square" msgstr "Klicken Sie ein Quadrat an, irgendeins" #: gnomine/gnomine.c:257 msgid "Maybe they're all mines ..." msgstr "Vielleicht sind sie alle Minen..." #: gnomine/gnomine.c:391 msgid "Faces:" msgstr "Gesichter:" #: gnomine/gnomine.c:428 msgid "A Minesweeper clone." msgstr "Ein Minesweeper-Klon." #: gnomine/gnomine.c:573 msgid "Field size" msgstr "Feldgröße" #: gnomine/gnomine.c:621 msgid "Custom size" msgstr "Benutzerdefinierte Größe" #: gnomine/gnomine.c:628 msgid "Number of mines:" msgstr "Anzahl der Minen:" #: gnomine/gnomine.c:640 msgid "Horizontal:" msgstr "Horizontal:" #: gnomine/gnomine.c:652 msgid "Vertical:" msgstr "Vertikal:" #: gnomine/gnomine.c:669 msgid "Use \"I'm not sure\" flags." msgstr "»Ich bin mir nicht sicher«-Fahnen verwenden." #: gnomine/gnomine.c:678 msgid "GNOME Mines Preferences" msgstr "GNOME-Mine Einstellungen" #: gnomine/gnomine.c:777 msgid "Width of grid" msgstr "Spielfeldbreite" #: gnomine/gnomine.c:778 msgid "Height of grid" msgstr "Spielfeldhöhe" #: gnomine/gnomine.c:779 msgid "Number of mines" msgstr "Anzahl der Minen" #: gnomine/gnomine.c:779 gtali/setup.c:85 gtali/setup.c:86 msgid "NUMBER" msgstr "ANZAHL" #: gnomine/gnomine.c:780 msgid "Size of the board (1=small, 3=large)" msgstr "Brettgröße (1: klein, 3: groß)" #: gnomine/gnomine.c:781 msgid "X location of window" msgstr "X-Ort des Fensters" #: gnomine/gnomine.c:782 msgid "Y location of window" msgstr "Y-Ort des Fensters" #: gnomine/gnomine.c:941 msgid "Flags:" msgstr "Fahnen:" #: gnomine/gnomine.desktop.in.h:1 msgid "Clear mines from a minefield" msgstr "Minen aus einem Minenfeld räumen" #: gnomine/gnomine.desktop.in.h:2 msgid "Mines" msgstr "Minen" #: gnomine/gnomine.schemas.in.h:1 msgid "Set to true to be able to mark squares as unknown." msgstr "" "Falls dieser Schlüssel wahr ist, ist es Ihnen gestattet, Quadrate als " "unbekannt zu markieren." #: gnomine/gnomine.schemas.in.h:2 msgid "Use the unknown flag" msgstr "Die Unbekannt-Fahne verwenden" #: gnotravex/gnotravex.c:166 msgid "Sol_ve" msgstr "Lö_sen" #: gnotravex/gnotravex.c:166 msgid "Solve the game" msgstr "Das Spiel lösen" #: gnotravex/gnotravex.c:182 msgid "_2×2" msgstr "_2x2" #: gnotravex/gnotravex.c:182 msgid "Play on a 2×2 board" msgstr "Auf einem 2x2er-Brett spielen" #: gnotravex/gnotravex.c:185 msgid "_3×3" msgstr "_3x3" #: gnotravex/gnotravex.c:185 msgid "Play on a 3×3 board" msgstr "Auf einem 3x3er-Brett spielen" #: gnotravex/gnotravex.c:188 msgid "_4×4" msgstr "_4x4" #: gnotravex/gnotravex.c:188 msgid "Play on a 4×4 board" msgstr "Auf einem 4x4er-Brett spielen" #: gnotravex/gnotravex.c:191 msgid "_5×5" msgstr "_5x5" #: gnotravex/gnotravex.c:191 msgid "Play on a 5×5 board" msgstr "Auf einem 5x5er-Brett spielen" #: gnotravex/gnotravex.c:194 msgid "_6×6" msgstr "_6x6" #: gnotravex/gnotravex.c:194 msgid "Play on a 6×6 board" msgstr "Auf einem 6x6er-Brett spielen" #: gnotravex/gnotravex.c:201 msgid "_Up" msgstr "_Rauf" #: gnotravex/gnotravex.c:201 msgid "Move the pieces up" msgstr "Die Zeile nach oben verschieben" #: gnotravex/gnotravex.c:204 msgid "_Left" msgstr "_Links" #: gnotravex/gnotravex.c:204 msgid "Move the pieces left" msgstr "Die Zeile nach links verschieben" #: gnotravex/gnotravex.c:207 msgid "_Right" msgstr "Nach _rechts" #: gnotravex/gnotravex.c:207 msgid "Move the pieces right" msgstr "Die Zeile nach rechts verschieben" #: gnotravex/gnotravex.c:210 msgid "_Down" msgstr "R_unter" #: gnotravex/gnotravex.c:210 msgid "Move the pieces down" msgstr "Die Zeile nach unten verschieben" #: gnotravex/gnotravex.c:229 msgid "_Move" msgstr "_Bewegen" #: gnotravex/gnotravex.c:239 msgid "Size of board (2-6)" msgstr "Brettgröße (2-6)" #: gnotravex/gnotravex.c:240 msgid "SIZE" msgstr "GRÖßE" #: gnotravex/gnotravex.c:739 msgid "Puzzle solved! Well done!" msgstr "Puzzle gelöst! Gut gemacht!" #: gnotravex/gnotravex.c:742 msgid "Puzzle solved!" msgstr "Puzzle gelöst! " #: gnotravex/gnotravex.c:1139 msgid "Game paused" msgstr "Spiel pausiert" #: gnotravex/gnotravex.c:1261 #, c-format msgid "Playing %d×%d board" msgstr "Spiele auf %dx%der-Brett" #: gnotravex/gnotravex.c:1508 msgid "A Tetravex clone." msgstr "Ein Tetravex-Klon." #: gnotravex/gnotravex.desktop.in.h:1 msgid "Play a puzzle game matching tiles together" msgstr "Ein Puzzlespiel spielen, bei dem Kacheln zusammengeführt werden müssen" #: gnotravex/gnotravex.desktop.in.h:2 msgid "Tetravex" msgstr "Tetravex" #: gnotravex/gnotravex.schemas.in.h:1 msgid "" "The height of the playing window in pixels. At minimum it should be 240." msgstr "Die Höhe des Spielfensters in Pixel. Sollte mindestens 240 sein." #: gnotravex/gnotravex.schemas.in.h:2 mahjongg/mahjongg.schemas.in.h:1 msgid "The height of the window" msgstr "Die Höhe des Fensters" #: gnotravex/gnotravex.schemas.in.h:3 msgid "The size of the playing grid" msgstr "Die Größe des Spielbretts" #: gnotravex/gnotravex.schemas.in.h:4 msgid "" "The value of this key is used to decide the size of the playing grid. The " "valid values are 2 to 8, anything else gets set to 3." msgstr "" "Der Wert dieses Schlüssel wird verwendet, um die Größe des Spielfelds " "festzulegen. Zulässige Werte: 2-8, Vorgabe: 3." #: gnotravex/gnotravex.schemas.in.h:5 msgid "The width of the playing window in pixels. At minimum it should be 320." msgstr "Die Breite des Spielfensters in Pixel. Sollte mindestens 320 sein." #: gnotravex/gnotravex.schemas.in.h:6 mahjongg/mahjongg.schemas.in.h:4 msgid "The width of the window" msgstr "Die Breite des Fensters" #: gnotski/gnotski.c:98 gnotski/gnotski.c:219 gnotski/gnotski.c:331 msgid "1" msgstr "1" #: gnotski/gnotski.c:113 gnotski/gnotski.c:233 gnotski/gnotski.c:354 msgid "2" msgstr "2" #. Tiles mismatch #. { GNOME_APP_UI_ITEM, N_("X"), NULL, level_cb, #. "14#20#12#" "a bbbbbb cccccc" "a bbbbbb cccccc" "a -##-####### " " -AAAAABBCC# " " d- DEFGHI# " " # DEFGJI# " " e # KEFGLI# " " e # KEFG*I# " " # MM****# " "fff ########### " "fff ggghhhiiiii .j" "kkkkkggg iiiii....", #. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL }, #. #: gnotski/gnotski.c:128 gnotski/gnotski.c:247 gnotski/gnotski.c:386 msgid "3" msgstr "3" #: gnotski/gnotski.c:143 gnotski/gnotski.c:262 gnotski/gnotski.c:401 msgid "4" msgstr "4" #: gnotski/gnotski.c:158 gnotski/gnotski.c:273 gnotski/gnotski.c:416 msgid "5" msgstr "5" #: gnotski/gnotski.c:173 gnotski/gnotski.c:286 gnotski/gnotski.c:430 msgid "6" msgstr "6" #. Tiles mismatch #. { GNOME_APP_UI_ITEM, N_("7"), NULL, level_cb, #. "14#13#11#" " ... " " . " " ######## " " #abcdde- " " #ffcddg- " " #hhijkl# " " #***jml# " " #n*op q# " " #nrr s # " " ######## " " ", #. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL }, #: gnotski/gnotski.c:188 gnotski/gnotski.c:314 msgid "7" msgstr "7" #: gnotski/gnotski.c:450 msgid "_Novice" msgstr "_Neuling" #: gnotski/gnotski.c:453 msgid "_Medium" msgstr "_Durchschnittlich" #: gnotski/gnotski.c:456 msgid "_Advanced" msgstr "_Fortgeschritten" #: gnotski/gnotski.c:608 msgid "Level completed. Well done." msgstr "Sie haben das Puzzle gelöst. Gut gemacht!" #: gnotski/gnotski.c:771 msgid "Moves:" msgstr "Züge:" #: gnotski/gnotski.c:806 #, c-format msgid "Could not find '%s' pixmap file\n" msgstr "Pixmap-Datei »%s« konnte nicht gefunden werden\n" #: gnotski/gnotski.c:1020 msgid "Welcome to GNOME Klotski" msgstr "Willkommen zu GNOME Klotski" #: gnotski/gnotski.c:1044 #, c-format msgid "Playing level %s" msgstr "Spiele Level %s" #: gnotski/gnotski.c:1158 msgid "A Klotski clone" msgstr "Ein Klotski-Klon" #: gnotski/gnotski.desktop.in.h:1 msgid "Klotski" msgstr "Klotski" #: gnotski/gnotski.desktop.in.h:2 msgid "Solve puzzles by sliding blocks" msgstr "Puzzle durch Verschieben von Blöcken lösen" #: gtali/clist.c:139 msgid "Already used! Where do you want to put that?" msgstr "Schon benutzt! Wo wollen Sie damit hin?" #. Arrgh - lets all use the same tabs under emacs: #. Local Variables: #. tab-width: 8 #. c-basic-offset: 8 #. indent-tabs-mode: nil #. #: gtali/gtali.desktop.in.h:1 msgid "Play a poker-style dice game" msgstr "Ein an Poker angelehntes Würfelspiel spielen" #: gtali/gtali.desktop.in.h:2 msgid "Tali" msgstr "Tali" #: gtali/gtali.schemas.in.h:1 msgid "" "Choose whether or not to insert a delay between the computer's dice rolls so " "the player can follow what it is doing." msgstr "" "Legt fest, ob zwischen den Würfen des Gegners eine Pause eingefügt werden " "kann, sodass der Spieler seinen Aktionen folgen kann." #. --- Button --- #: gtali/gtali.schemas.in.h:2 gtali/setup.c:288 msgid "Delay between rolls" msgstr "Verzögerung zwischen Würfen" #: gtali/gtali.schemas.in.h:3 msgid "Display the computer's thoughts" msgstr "Die Gedankten des Computers anzeigen" #: gtali/gtali.schemas.in.h:4 msgid "" "If set to true, a dump of the AI's working will be done to standard output." msgstr "" "Falls dieser Schlüssel wahr ist, wird ein Auszug aus der Arbeit der KI in " "der Standardausgabe ausgegeben." #: gtali/gtali.schemas.in.h:5 msgid "[Human,Wilber,Bill,Monica,Kenneth,Janet]" msgstr "[Menschlich,Fritz,Heinz,Monika,Kurt,Jeanette]" #: gtali/gyahtzee.c:68 msgid "GNOME Tali" msgstr "GNOME Tali" #: gtali/gyahtzee.c:125 #, c-format msgid "%s wins the game with %d point" msgid_plural "%s wins the game with %d points" msgstr[0] "%s gewinnt das Spiel mit %d Punkt" msgstr[1] "%s gewinnt das Spiel mit %d Punkten" #: gtali/gyahtzee.c:158 #, c-format msgid "Computer playing for %s" msgstr "Computer spielt für %s" #: gtali/gyahtzee.c:161 #, c-format msgid "%s! -- You're up." msgstr "%s! -- Sie sind dran." #: gtali/gyahtzee.c:316 gtali/gyahtzee.c:339 gtali/yahtzee.c:184 msgid "You're only allowed three rolls! Select a score box." msgstr "Sie dürfen nur dreimal Würfeln! Wählen Sie einen Abrechnungseintrag." #: gtali/gyahtzee.c:380 msgid "GNOME version (1998):" msgstr "GNOME-Version (1998):" #: gtali/gyahtzee.c:382 msgid "Curses version (1992):" msgstr "Curses-Version (1992):" #: gtali/gyahtzee.c:412 msgid "A sort of poker with dice and less money." msgstr "Eine Art von Poker mit Würfeln und weniger Geld." #: gtali/gyahtzee.c:456 msgid "Cheater! Any high scores will not be recorded." msgstr "Sie Schlingel, Sie...! Es werden keine Punktzahlen aufgezeichnet." #: gtali/gyahtzee.c:578 msgid "Select dice to re-roll, press Roll!, or select score slot." msgstr "" "Würfel zum Neuwerfen wählen, und Würfeln! drücken, oder Rechnungseintrag " "wählen." #: gtali/gyahtzee.c:618 msgid "Roll!" msgstr "Würfeln!" #: gtali/setup.c:76 msgid "Calculate random die throws (debug)" msgstr "Zufällige Würfe berechnen (Fehlerdiagnose)" #: gtali/setup.c:82 msgid "Delay computer moves" msgstr "Computerzüge verzögern" #: gtali/setup.c:83 msgid "Show high scores and exit" msgstr "Rangliste anzeigen und beenden" #: gtali/setup.c:84 msgid "Display computer thoughts" msgstr "Computergedanken anzeigen" #: gtali/setup.c:85 msgid "Number of computer opponents" msgstr "Anzahl der Computergegner" #: gtali/setup.c:86 msgid "Number of human opponents" msgstr "Anzahl menschlicher Gegner" #: gtali/setup.c:98 msgid "Current game will complete with original number of players." msgstr "Aktuelles Spiel wird mit ursprünglicher Spielerzahl zu Ende gebracht." #: gtali/setup.c:231 msgid "GTali Preferences" msgstr "GTali Einstellungen" #: gtali/setup.c:255 msgid "Human Players" msgstr "Menschliche Spieler" #: gtali/setup.c:280 msgid "Computer Opponents" msgstr "Computergegner" #: gtali/setup.c:298 msgid "Number of opponents:" msgstr "Anzahl der Gegner:" #. --- PLAYER NAMES FRAME ---- #: gtali/setup.c:313 msgid "Player Names" msgstr "Spielernamen" # CHECK 1en <=> 1er #: gtali/yahtzee.c:71 msgid "1s [total of 1s]" msgstr "1en [Summe der 1en]" #: gtali/yahtzee.c:72 msgid "2s [total of 2s]" msgstr "2en [Summe der 2en]" #: gtali/yahtzee.c:73 msgid "3s [total of 3s]" msgstr "3en [Summe der 3en]" #: gtali/yahtzee.c:74 msgid "4s [total of 4s]" msgstr "4en [Summe der 4en]" #: gtali/yahtzee.c:75 msgid "5s [total of 5s]" msgstr "5en [Summe der 5en]" #: gtali/yahtzee.c:76 msgid "6s [total of 6s]" msgstr "6en [Summe der 6en]" #. End of upper panel #: gtali/yahtzee.c:78 msgid "3 of a Kind [total]" msgstr "Dreierpasch [Summe]" #: gtali/yahtzee.c:79 msgid "4 of a Kind [total]" msgstr "Viererpasch [Summe]" #: gtali/yahtzee.c:80 msgid "Full House [25]" msgstr "Full House [25]" #: gtali/yahtzee.c:81 msgid "Small Straight [30]" msgstr "Kleine Straße [30]" #: gtali/yahtzee.c:82 msgid "Large Straight [40]" msgstr "Große Straße [40]" #: gtali/yahtzee.c:83 msgid "Yahtzee [50]" msgstr "Yahtzee [50]" #: gtali/yahtzee.c:84 msgid "Chance [total]" msgstr "Chance [Summe]" #. End of lower panel #: gtali/yahtzee.c:86 msgid "Lower Total" msgstr "Untere Summe" #: gtali/yahtzee.c:87 msgid "Grand Total" msgstr "Gesamtsumme" #. Need to squish between upper and lower pannel #: gtali/yahtzee.c:89 msgid "Upper total" msgstr "Obere Summe" #: gtali/yahtzee.c:90 msgid "Bonus if >62" msgstr "Bonus falls >62" #: gtali/yahtzee.c:504 msgid "How many times do you wish to roll?" msgstr "Wie oft möchten Sie würfeln?" #: gtali/yahtzee.c:509 msgid "Generating ..." msgstr "Generieren..." #: gtali/yahtzee.c:544 msgid "Results" msgstr "Ergebnisse" #: gtali/yahtzee.c:544 msgid "Num Rolls" msgstr "Anzahl Würfe" #: gtali/yahtzee.c:544 msgid "Total" msgstr "Insgesamt" #: iagno/gnothello.c:112 msgid "Iagno server to use" msgstr "Zu verwendender Iagno-Server" #: iagno/gnothello.c:119 msgid "New net_work game" msgstr "Neues Netz_werkspiel" #: iagno/gnothello.c:390 iagno/gnothello.c:722 iagno/iagno.desktop.in.h:1 #: iagno/iagno.soundlist.in.h:2 msgid "Iagno" msgstr "Iagno (Reversi)" #: iagno/gnothello.c:392 msgid "GNOME version of the popular Othello disk flipping game." msgstr "GNOME-Version des populären Spielstein-Drehspiels Othello." #: iagno/gnothello.c:537 #, c-format msgid "Could not find '%s' pixmap file for Iagno\n" msgstr "Pixmap-Datei »%s« für Iagno konnte nicht gefunden werden\n" #: iagno/gnothello.c:790 msgid "Welcome to Iagno!" msgstr "Willkommen zu Iagno!" #: iagno/iagno.desktop.in.h:2 msgid "Play a game of Reversi" msgstr "Eine Partie Reversi spielen" #: iagno/network.c:74 msgid "Network initialization complete." msgstr "Netzwerk-Initialisierung abgeschlossen." #: iagno/network.c:84 msgid "Network shutdown in progress." msgstr "Netzwerk wird heruntergefahren." #. Shut down the connection, either it was broken or someone is messing with us #: iagno/network.c:196 msgid "The remote player disconnected" msgstr "Der entfernte Spieler hat die Verbindung getrennt" #: iagno/network.c:214 msgid "Error occurred during connect attempt." msgstr "Beim Verbindungsaufbau ist ein Fehler aufgetreten." #: iagno/network.c:216 iagno/network.c:365 msgid "Connection succeeded, waiting for opponent" msgstr "Verbindung hergestellt, warte auf Gegner" #: iagno/network.c:226 msgid "Error occurred during write." msgstr "Beim Schreiben ist ein Fehler aufgetreten" #: iagno/network.c:252 msgid "Invalid move attempted" msgstr "Ungültiger Zug versucht" #: iagno/network.c:258 msgid "Invalid game data (set_peer)" msgstr "Ungültige Spieldaten (set_peer)" #: iagno/network.c:266 msgid "Peer introduction complete" msgstr "Kontaktaufnahme mit Gegenstelle erfolgreich" #: iagno/network.c:275 msgid "Invalid game data (move)" msgstr "Ungültige Spieldaten (Bewegung)" #: iagno/network.c:283 msgid "New game started" msgstr "Neues Spiel gestartet" #: iagno/network.c:344 msgid "Cleaning up connection" msgstr "Verbindung wird gesäubert" #: iagno/network.c:356 msgid "Connection in progress..." msgstr "Verbindung wird aufgebaut..." #: iagno/network.c:360 msgid "Connection failed" msgstr "Verbindung fehlgeschlagen" #: iagno/network.c:378 msgid "No game server defined" msgstr "Keine Spiel-Server festgelegt" #: iagno/properties.c:538 msgid "Iagno Preferences" msgstr "Iagno Einstellungen" #: iagno/properties.c:559 msgid "Use quick moves" msgstr "Schnelle Züge verwenden" #: iagno/properties.c:670 msgid "Animation" msgstr "Animation" #: iagno/properties.c:707 msgid "Stagger flips" msgstr "Umdreh-Animationen versetzen" #: iagno/properties.c:715 msgid "Show grid" msgstr "Gitter anzeigen" #: libgames-support/games-gconf.c:66 #, c-format msgid "There was an error accessing GConf: %s" msgstr "Beim Zugriff auf GConf ist ein Fehler aufgetreten: %s" #: libgames-support/games-gconf.c:79 msgid "The default configuration values could not be retrieved correctly." msgstr "" "Die Werte der Vorgabekonfiguration konnten nicht fehlerfrei abgerufen werden." #: libgames-support/games-gconf.c:80 msgid "" "Please check your GConf configuration, specifically that the schemas have " "been installed correctly." msgstr "" "Bitte überprüfen Sie Ihre GConf-Konfiguration, insbesondere, dass die " "Schemata korrekt installiert sind" #: mahjongg/mahjongg.c:714 msgid "Easy" msgstr "Leicht" #: mahjongg/mahjongg.c:715 msgid "Difficult" msgstr "Schwer" # CHECK #: mahjongg/mahjongg.c:716 msgid "Confounding Cross" msgstr "Kreuz" #: mahjongg/mahjongg.c:717 msgid "Pyramid's Walls" msgstr "Pyramidenwände" #: mahjongg/mahjongg.c:718 msgid "Tic-Tac-Toe" msgstr "Tic-Tac-Toe" #: mahjongg/mahjongg.c:719 msgid "Cloud" msgstr "Wolke" #: mahjongg/mahjongg.c:720 msgid "Red Dragon" msgstr "Roter Drache" #: mahjongg/mahjongg.c:721 msgid "Four Bridges" msgstr "Vier Brücken" #: mahjongg/mahjongg.c:784 msgid "New game with _seed..." msgstr "Neues Spiel mit Saat_wert..." #: mahjongg/mahjongg.c:785 msgid "Start a new game giving a seed number..." msgstr "Ein neues Spiel mit anzugebendem Saatwert starten..." #: mahjongg/mahjongg.c:800 msgid "Shu_ffle tiles" msgstr "_Kacheln mischen" #: mahjongg/mahjongg.c:800 mahjongg/mahjongg.c:864 msgid "Shuffle tiles" msgstr "Kacheln mischen" #: mahjongg/mahjongg.c:842 msgid "Restart game" msgstr "Spiel neu starten" #: mahjongg/mahjongg.c:848 msgid "Pause game" msgstr "Spiel pausieren" #: mahjongg/mahjongg.c:854 msgid "Undo previous move" msgstr "Letzten Zug zurücknehmen" #: mahjongg/mahjongg.c:860 msgid "Get a hint" msgstr "Einen Tipp bekommen" #: mahjongg/mahjongg.c:864 mahjongg/mahjongg.c:1366 msgid "Shuffle" msgstr "Mischen" #: mahjongg/mahjongg.c:1075 msgid "" "This new mapset will take effect when you start a new game, or when Mahjongg " "is restarted." msgstr "" "Dieser neue Kachelsatz wird wirksam sobald Sie ein neues Spiel starten oder " "Mahjong neu gestartet wird." #: mahjongg/mahjongg.c:1327 mahjongg/mahjongg.c:1332 msgid "These tiles don't match." msgstr "Diese Steine passen nicht zusammen." #: mahjongg/mahjongg.c:1364 msgid "There are no more moves." msgstr "Es gibt keine gültigen Züge mehr." #: mahjongg/mahjongg.c:1430 msgid "Preferences" msgstr "Einstellungen" #: mahjongg/mahjongg.c:1449 msgid "Tiles" msgstr "Kacheln" #: mahjongg/mahjongg.c:1457 msgid "Tile Set" msgstr "Kachelsatz" #: mahjongg/mahjongg.c:1470 msgid "Maps" msgstr "Karten" #: mahjongg/mahjongg.c:1478 msgid "Select Map" msgstr "Karte wählen" #: mahjongg/mahjongg.c:1491 msgid "Colors" msgstr "Farben" #: mahjongg/mahjongg.c:1499 msgid "Background Color" msgstr "Hintergrundfarbe" #: mahjongg/mahjongg.c:1513 msgid "Warnings" msgstr "Warnungen" #: mahjongg/mahjongg.c:1519 msgid "Warn when tiles don't match" msgstr "Warnen, wenn die Steine nicht zusammenpassen" #: mahjongg/mahjongg.c:1628 msgid "Tiles:" msgstr "Kachel:" #: mahjongg/mahjongg.c:1660 msgid "GNOME Mahjongg" msgstr "GNOME-Mahjongg" #: mahjongg/mahjongg.c:1663 msgid "GNOME version of the Eastern tile game, Mahjongg." msgstr "GNOME-Version des asiatischen Kachelspiels Mahjongg." #: mahjongg/mahjongg.c:1687 msgid "... Game paused ..." msgstr "... Spiel pausiert ..." #: mahjongg/mahjongg.c:1878 msgid "Game Number:" msgstr "Spielnummer:" #: mahjongg/mahjongg.c:1956 mahjongg/mahjongg.desktop.in.h:2 msgid "Mahjongg" msgstr "Mahjongg" #: mahjongg/mahjongg.c:2077 msgid "Sorry, I was unable to find a playable configuration." msgstr "Leider konnte keine spielbare Konfiguration gefunden werden." #: mahjongg/mahjongg.c:2146 msgid "Tiles Left:" msgstr "Verbleibende Steine:" #: mahjongg/mahjongg.c:2155 msgid "Moves Left:" msgstr "Verbleibende Züge:" #: mahjongg/mahjongg.c:2220 msgid "Welcome to GNOME Mahjongg!" msgstr "Willkommen zu GNOME-Mahjongg!" #: mahjongg/mahjongg.desktop.in.h:1 msgid "Disassemble a pile of tiles by removing matching pairs" msgstr "" "Einen Haufen Steine durch entfernen der zusammengehörenden Paare " "auseinandernehmen" #: mahjongg/mahjongg.schemas.in.h:2 msgid "" "The requested height of the main window in pixels. Note that the widgets the " "window contains are at least 200 pixels high." msgstr "" "Die angeforderte Höhe des Hauptfensters in Pixel. Hinweis: Die Widgets im " "Fenster sind mindestens 200 Pixel hoch." #: mahjongg/mahjongg.schemas.in.h:3 msgid "" "The requested width of the main window in pixels. Note that the widgets the " "window contains are at least 320 pixels wide." msgstr "" "Die angeforderte Breite des Hauptfensters in Pixel. Hinweis: Die Widgets im " "Fenster sind mindestens 320 Pixel breit." #: same-gnome/same-gnome.c:205 #, c-format msgid "%d stone selected" msgid_plural "%d stones selected" msgstr[0] "%d Stein gewählt" msgstr[1] "%d Steine gewählt" #: same-gnome/same-gnome.c:210 msgid "No stones selected" msgstr "Keine Steine gewählt" #: same-gnome/same-gnome.c:288 msgid "The Same GNOME" msgstr "Das Same GNOME" #: same-gnome/same-gnome.c:441 #, c-format msgid "" "Could not find the theme:\n" "%s\n" "\n" "Please check your Same GNOME installation." msgstr "" "Das Thema »%s« konnte nicht gefunden werden.\n" "\n" "Bitte überprüfen Sie Ihre Same-GNOME-Installation" #: same-gnome/same-gnome.c:471 #, c-format msgid "" "Same GNOME can't load the image file:\n" "%s\n" "\n" "Please check your Same GNOME installation" msgstr "" "Die Bilddatei »%s« konnte nicht von Same GNOME geladen werden.\n" "\n" "Bitte überprüfen Sie Ihre Same-GNOME-Installation" #: same-gnome/same-gnome.c:614 msgid "Same GNOME Preferences" msgstr "Same-GNOME Einstellungen" #: same-gnome/same-gnome.c:727 same-gnome/same-gnome.c:926 #: same-gnome/same-gnome.desktop.in.h:2 msgid "Same GNOME" msgstr "Same GNOME" #: same-gnome/same-gnome.c:730 msgid "Original idea from KDE's same game program." msgstr "Ursprüngliche Idee: KDEs same game" #: same-gnome/same-gnome.c:936 msgid "Welcome to Same GNOME!" msgstr "Willkommen zu Same GNOME!" #: same-gnome/same-gnome.desktop.in.h:1 msgid "Remove groups of balls to try and clear the screen" msgstr "Kugelgruppen entfernen, um zu versuchen, den Bildschirm zu leeren"