# English/Canada translation of gnome-games. # Copyright (C) 2004 Adam Weinberger # This file is distributed under the same license as the gnome-games package. # Maintainer: Adam Weinberger . # # msgid "" msgstr "" "Project-Id-Version: gnome-games\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-06-23 21:59+1200\n" "PO-Revision-Date: 2004-02-20 17:49-0500\n" "Last-Translator: Adam Weinberger \n" "Language-Team: English/Canada \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: aisleriot/agnes.scm.h:1 aisleriot/canfield.scm.h:1 #: aisleriot/chessboard.scm.h:1 aisleriot/eagle_wing.scm.h:1 #: aisleriot/glenwood.scm.h:1 aisleriot/kansas.scm.h:1 msgid "Base Card: " msgstr "Base Card: " #: aisleriot/agnes.scm.h:2 aisleriot/canfield.scm.h:2 #: aisleriot/chessboard.scm.h:2 aisleriot/eagle_wing.scm.h:2 #: aisleriot/glenwood.scm.h:2 aisleriot/kansas.scm.h:2 #: aisleriot/lady_jane.scm.h:2 aisleriot/royal_east.scm.h:2 msgid "Base Card: Ace" msgstr "Base Card: Ace" #: aisleriot/agnes.scm.h:3 aisleriot/canfield.scm.h:3 #: aisleriot/chessboard.scm.h:3 aisleriot/eagle_wing.scm.h:3 #: aisleriot/glenwood.scm.h:3 aisleriot/kansas.scm.h:3 #: aisleriot/lady_jane.scm.h:3 aisleriot/royal_east.scm.h:3 msgid "Base Card: Jack" msgstr "Base Card: Jack" #: aisleriot/agnes.scm.h:4 aisleriot/canfield.scm.h:4 #: aisleriot/chessboard.scm.h:4 aisleriot/eagle_wing.scm.h:4 #: aisleriot/glenwood.scm.h:4 aisleriot/kansas.scm.h:4 #: aisleriot/lady_jane.scm.h:4 aisleriot/royal_east.scm.h:4 msgid "Base Card: King" msgstr "Base Card: King" #: aisleriot/agnes.scm.h:5 aisleriot/canfield.scm.h:5 #: aisleriot/chessboard.scm.h:5 aisleriot/eagle_wing.scm.h:5 #: aisleriot/glenwood.scm.h:5 aisleriot/kansas.scm.h:5 #: aisleriot/lady_jane.scm.h:5 aisleriot/royal_east.scm.h:5 msgid "Base Card: Queen" msgstr "Base Card: Queen" #: aisleriot/agnes.scm.h:6 aisleriot/easthaven.scm.h:1 #: aisleriot/labyrinth.scm.h:1 aisleriot/monte_carlo.scm.h:1 #: aisleriot/spiderette.scm.h:1 aisleriot/valentine.scm.h:1 #: aisleriot/will_o_the_wisp.scm.h:1 msgid "Deal more cards" msgstr "Deal more cards" #: aisleriot/agnes.scm.h:7 aisleriot/auld_lang_syne.scm.h:2 #: aisleriot/block_ten.scm.h:1 aisleriot/bristol.scm.h:2 #: aisleriot/camelot.scm.h:2 aisleriot/canfield.scm.h:10 #: aisleriot/cover.scm.h:1 aisleriot/doublets.scm.h:2 #: aisleriot/eagle_wing.scm.h:11 aisleriot/easthaven.scm.h:3 #: aisleriot/elevator.scm.h:2 aisleriot/escalator.scm.h:2 #: aisleriot/first_law.scm.h:17 aisleriot/fortunes.scm.h:4 #: aisleriot/glenwood.scm.h:11 aisleriot/golf.scm.h:2 aisleriot/gypsy.scm.h:3 #: aisleriot/helsinki.scm.h:1 aisleriot/hopscotch.scm.h:3 #: aisleriot/jamestown.scm.h:1 aisleriot/jumbo.scm.h:4 #: aisleriot/kansas.scm.h:8 aisleriot/klondike.scm.h:4 #: aisleriot/labyrinth.scm.h:2 aisleriot/lady_jane.scm.h:7 #: aisleriot/monte_carlo.scm.h:2 aisleriot/neighbor.scm.h:1 #: aisleriot/osmosis.scm.h:3 aisleriot/peek.scm.h:3 aisleriot/quatorze.scm.h:1 #: aisleriot/royal_east.scm.h:7 aisleriot/scuffle.scm.h:4 #: aisleriot/sir_tommy.scm.h:3 aisleriot/spider.scm.h:4 #: aisleriot/spiderette.scm.h:3 aisleriot/straight_up.scm.h:5 #: aisleriot/thieves.scm.h:2 aisleriot/thirteen.scm.h:2 #: aisleriot/thumb_and_pouch.scm.h:4 aisleriot/treize.scm.h:2 #: aisleriot/union_square.scm.h:2 aisleriot/westhaven.scm.h:2 #: aisleriot/whitehead.scm.h:3 aisleriot/will_o_the_wisp.scm.h:3 #: aisleriot/yield.scm.h:2 aisleriot/zebra.scm.h:4 msgid "Stock left:" msgstr "Stock left:" #: aisleriot/agnes.scm.h:8 aisleriot/lady_jane.scm.h:8 msgid "Stock left: 0" msgstr "Stock left: 0" #: aisleriot/agnes.scm.h:9 aisleriot/bakers_dozen.scm.h:1 #: aisleriot/beleaguered_castle.scm.h:1 aisleriot/canfield.scm.h:11 #: aisleriot/jumbo.scm.h:5 aisleriot/king_albert.scm.h:1 #: aisleriot/lady_jane.scm.h:9 aisleriot/streets_and_alleys.scm.h:1 msgid "Try rearranging the cards" msgstr "Try rearranging the cards" #: aisleriot/agnes.scm.h:10 msgid "an empty foundation pile" msgstr "an empty foundation pile" #: aisleriot/aisleriot.schemas.in.h:1 msgid "" "A list of strings that come in the form of a quintuple: name, wins, total " "games played, best time (in seconds) and worst time (also in seconds). " "Unplayed games do not need to be represented." msgstr "" "A list of strings that come in the form of a quintuple: name, wins, total " "games played, best time (in seconds) and worst time (also in seconds). " "Unplayed games do not need to be represented." #: aisleriot/aisleriot.schemas.in.h:2 blackjack/data/blackjack.schemas.in.h:1 msgid "" "A string containing a list of files to use to describe the cards. The format " "is obscure and defined by the gdk-card-image library" msgstr "" "A string containing a list of files to use to describe the cards. The format " "is obscure and defined by the gdk-card-image library" #: aisleriot/aisleriot.schemas.in.h:3 msgid "Statistics of games played" msgstr "Statistics of games played" #: aisleriot/aisleriot.schemas.in.h:4 msgid "The game file to use" msgstr "The game file to use" #: aisleriot/aisleriot.schemas.in.h:5 msgid "The name of the scheme file containing the solitaire game to play." msgstr "The name of the scheme file containing the solitaire game to play." #: aisleriot/aisleriot.schemas.in.h:6 blackjack/data/blackjack.schemas.in.h:10 msgid "What card style to use" msgstr "What card style to use" #: aisleriot/aisleriot.schemas.in.h:7 blackjack/data/blackjack.schemas.in.h:11 msgid "Whether or not to show the toolbar" msgstr "Whether or not to show the toolbar" #: aisleriot/aisleriot.schemas.in.h:8 blackjack/data/blackjack.schemas.in.h:12 msgid "Whether or not to show the toolbar." msgstr "Whether or not to show the toolbar." #: aisleriot/auld_lang_syne.scm.h:1 aisleriot/bristol.scm.h:1 #: aisleriot/first_law.scm.h:1 aisleriot/fortunes.scm.h:2 #: aisleriot/lady_jane.scm.h:6 aisleriot/scuffle.scm.h:1 #: aisleriot/spider.scm.h:1 aisleriot/thumb_and_pouch.scm.h:1 #: aisleriot/zebra.scm.h:1 msgid "Deal another round" msgstr "Deal another round" #: aisleriot/bakers_dozen.scm.h:2 aisleriot/jumbo.scm.h:6 #: aisleriot/king_albert.scm.h:2 msgid "an empty foundation" msgstr "an empty foundation" #: aisleriot/bakers_game.scm.h:1 aisleriot/eight_off.scm.h:1 #: aisleriot/seahaven.scm.h:1 msgid "Move something on to an empty reserve" msgstr "Move something on to an empty reserve" #: aisleriot/bakers_game.scm.h:2 aisleriot/chessboard.scm.h:8 #: aisleriot/easthaven.scm.h:4 aisleriot/eight_off.scm.h:2 #: aisleriot/fortress.scm.h:2 aisleriot/gypsy.scm.h:4 aisleriot/kansas.scm.h:9 #: aisleriot/seahaven.scm.h:2 aisleriot/streets_and_alleys.scm.h:2 #: aisleriot/westhaven.scm.h:3 aisleriot/whitehead.scm.h:4 #: aisleriot/yukon.scm.h:1 msgid "an empty Foundation" msgstr "an empty Foundation" #: aisleriot/bakers_game.scm.h:3 aisleriot/eight_off.scm.h:3 #: aisleriot/seahaven.scm.h:3 msgid "an empty Tableau" msgstr "an empty Tableau" #: aisleriot/bristol.scm.h:3 aisleriot/lady_jane.scm.h:10 #: aisleriot/royal_east.scm.h:8 aisleriot/thumb_and_pouch.scm.h:5 msgid "an empty Foundation pile" msgstr "an empty Foundation pile" #: aisleriot/camelot.scm.h:1 aisleriot/canfield.scm.h:6 #: aisleriot/glenwood.scm.h:6 aisleriot/klondike.scm.h:1 #: aisleriot/osmosis.scm.h:1 aisleriot/peek.scm.h:1 aisleriot/plait.scm.h:1 #: aisleriot/straight_up.scm.h:1 msgid "Deal a new card from the deck" msgstr "Deal a new card from the deck" #: aisleriot/camelot.scm.h:3 msgid "an empty bottom slot" msgstr "an empty bottom slot" #: aisleriot/camelot.scm.h:4 msgid "an empty corner slot" msgstr "an empty corner slot" #: aisleriot/camelot.scm.h:5 msgid "an empty left slot" msgstr "an empty left slot" #: aisleriot/camelot.scm.h:6 msgid "an empty right slot" msgstr "an empty right slot" #: aisleriot/camelot.scm.h:7 aisleriot/diamond_mine.scm.h:1 #: aisleriot/klondike.scm.h:7 aisleriot/odessa.scm.h:1 #: aisleriot/osmosis.scm.h:4 aisleriot/peek.scm.h:4 aisleriot/pileon.scm.h:1 #: aisleriot/scorpion.scm.h:2 aisleriot/ten_across.scm.h:4 #: aisleriot/union_square.scm.h:3 aisleriot/yukon.scm.h:2 msgid "an empty slot" msgstr "an empty slot" #: aisleriot/camelot.scm.h:8 msgid "an empty top slot" msgstr "an empty top slot" #: aisleriot/camelot.scm.h:9 aisleriot/helsinki.scm.h:2 #: aisleriot/neighbor.scm.h:2 aisleriot/thirteen.scm.h:3 #: aisleriot/treize.scm.h:3 aisleriot/yield.scm.h:3 msgid "itself" msgstr "itself" #: aisleriot/canfield.scm.h:7 aisleriot/eagle_wing.scm.h:7 #: aisleriot/glenwood.scm.h:8 aisleriot/plait.scm.h:2 #: aisleriot/straight_up.scm.h:2 aisleriot/thumb_and_pouch.scm.h:2 #: aisleriot/zebra.scm.h:2 msgid "Move waste back to stock" msgstr "Move waste back to stock" #: aisleriot/canfield.scm.h:8 aisleriot/doublets.scm.h:1 #: aisleriot/eagle_wing.scm.h:9 aisleriot/glenwood.scm.h:9 #: aisleriot/jumbo.scm.h:3 aisleriot/klondike.scm.h:3 #: aisleriot/osmosis.scm.h:2 aisleriot/peek.scm.h:2 aisleriot/scuffle.scm.h:2 #: aisleriot/straight_up.scm.h:3 aisleriot/thumb_and_pouch.scm.h:3 #: aisleriot/zebra.scm.h:3 msgid "Redeals left:" msgstr "Redeals left:" #: aisleriot/canfield.scm.h:9 aisleriot/eagle_wing.scm.h:10 #: aisleriot/kansas.scm.h:7 aisleriot/straight_up.scm.h:4 msgid "Reserve left:" msgstr "Reserve left:" #: aisleriot/canfield.scm.h:12 aisleriot/glenwood.scm.h:12 msgid "empty slot on foundation" msgstr "empty slot on foundation" #: aisleriot/canfield.scm.h:13 msgid "empty space on tableau" msgstr "empty space on tableau" #: aisleriot/card.c:124 msgid "" "AisleRiot could not load its deck images.\n" "\n" "AisleRiot will now exit." msgstr "" "AisleRiot could not load its deck images.\n" "\n" "AisleRiot will now exit." #: aisleriot/chessboard.scm.h:6 msgid "Move a card to the Foundation" msgstr "Move a card to the Foundation" #: aisleriot/chessboard.scm.h:7 aisleriot/fortress.scm.h:1 msgid "Move something into the empty Tableau slot" msgstr "Move something into the empty Tableau slot" #: aisleriot/clock.scm.h:1 msgid "Consistency is key" msgstr "Consistency is key" #: aisleriot/clock.scm.h:2 msgid "Fishing wire makes bad dental floss" msgstr "Fishing wire makes bad dental floss" #: aisleriot/clock.scm.h:3 msgid "Have you read the help file?" msgstr "Have you read the help file?" #: aisleriot/clock.scm.h:4 msgid "I could sure use a backrub right about now..." msgstr "I could sure use a backrub right about now..." #: aisleriot/clock.scm.h:5 msgid "If you're ever lost and alone in the woods, hug a tree" msgstr "If you're ever lost and alone in the woods, hug a tree" #: aisleriot/clock.scm.h:6 msgid "" "Just because a crosswalk looks like a hopscotch board doesn't mean it is one" msgstr "" "Just because a crosswalk looks like a hopscotch board doesn't mean it is one" #: aisleriot/clock.scm.h:7 msgid "Look both ways before you cross the street" msgstr "Look both ways before you cross the street" #: aisleriot/clock.scm.h:8 msgid "Monitors won't give you Vitamin D -- but sunlight will..." msgstr "Monitors won't give you Vitamin D -- but sunlight will..." #: aisleriot/clock.scm.h:9 msgid "Never blow in a dog's ear" msgstr "Never blow in a dog's ear" #: aisleriot/clock.scm.h:10 msgid "Odessa is a better game. Really." msgstr "Odessa is a better game. Really." #: aisleriot/clock.scm.h:11 msgid "Tourniquets are not recommended unless in the direst emergency" msgstr "Tourniquets are not recommended unless in the direst emergency" #: aisleriot/clock.scm.h:12 msgid "When without a stapler, a staple and a ruler will work" msgstr "When without a stapler, a staple and a ruler will work" #: aisleriot/dialog.c:45 msgid "Congratulations." msgstr "Congratulations." #: aisleriot/dialog.c:46 msgid "You won!!!" msgstr "You won!!!" #: aisleriot/dialog.c:48 msgid "Game over." msgstr "Game over." #: aisleriot/dialog.c:60 msgid "New Game" msgstr "New Game" #: aisleriot/dialog.c:145 mahjongg/mahjongg.c:1862 msgid "Select Game" msgstr "Select Game" #: aisleriot/dialog.c:154 msgid "Seed" msgstr "Seed" #: aisleriot/dialog.c:172 msgid "Rules" msgstr "Rules" #: aisleriot/dialog.c:260 msgid "" "The game is over.\n" "No hints are available" msgstr "" "The game is over.\n" "No hints are available" #: aisleriot/dialog.c:266 msgid "This game does not have hint support yet." msgstr "This game does not have hint support yet." #: aisleriot/dialog.c:278 aisleriot/dialog.c:286 #, c-format msgid "Move %s onto %s." msgstr "Move %s onto %s." #: aisleriot/dialog.c:294 #, c-format msgid "Move %s %s." msgstr "Move %s %s." #: aisleriot/dialog.c:297 msgid "" "This game uses a deprecated hint method (case 3).\n" "Please file a bug at http://bugzilla.gnome.org including this message and\n" "the name of the game you where playing (look in the title bar if you \n" "aren't sure)." msgstr "" "This game uses a deprecated hint method (case 3).\n" "Please file a bug at http://bugzilla.gnome.org including this message and\n" "the name of the game you where playing (look in the title bar if you \n" "aren't sure)." #: aisleriot/dialog.c:302 #, c-format msgid "You are searching for a %s." msgstr "You are searching for a %s." #: aisleriot/dialog.c:307 msgid "This game is unable to provide a hint." msgstr "This game is unable to provide a hint." #: aisleriot/dialog.c:359 msgid "AisleRiot Cards" msgstr "AisleRiot Cards" #: aisleriot/dialog.c:364 msgid "Card Style" msgstr "Card Style" #: aisleriot/diamond_mine.scm.h:2 msgid "the foundation pile" msgstr "the foundation pile" #: aisleriot/eagle_wing.scm.h:6 aisleriot/elevator.scm.h:1 #: aisleriot/escalator.scm.h:1 aisleriot/royal_east.scm.h:6 #: aisleriot/thirteen.scm.h:1 aisleriot/treize.scm.h:1 #: aisleriot/union_square.scm.h:1 aisleriot/westhaven.scm.h:1 #: aisleriot/yield.scm.h:1 msgid "Deal a card" msgstr "Deal a card" #: aisleriot/eagle_wing.scm.h:8 msgid "Move ~a to an empty foundation" msgstr "Move ~a to an empty foundation" #: aisleriot/eagle_wing.scm.h:12 msgid "an empty slot on tableau" msgstr "an empty slot on tableau" #: aisleriot/easthaven.scm.h:2 msgid "Move a King on to the empty Tableau slot" msgstr "Move a King on to the empty Tableau slot" #: aisleriot/first_law.scm.h:2 msgid "I'm not sure" msgstr "I'm not sure" #: aisleriot/first_law.scm.h:3 msgid "Remove the aces" msgstr "Remove the aces" #: aisleriot/first_law.scm.h:4 msgid "Remove the eights" msgstr "Remove the eights" #: aisleriot/first_law.scm.h:5 msgid "Remove the fives" msgstr "Remove the fives" #: aisleriot/first_law.scm.h:6 msgid "Remove the fours" msgstr "Remove the fours" #: aisleriot/first_law.scm.h:7 msgid "Remove the jacks" msgstr "Remove the jacks" #: aisleriot/first_law.scm.h:8 msgid "Remove the kings" msgstr "Remove the kings" #: aisleriot/first_law.scm.h:9 msgid "Remove the nines" msgstr "Remove the nines" #: aisleriot/first_law.scm.h:10 msgid "Remove the queens" msgstr "Remove the queens" #: aisleriot/first_law.scm.h:11 msgid "Remove the sevens" msgstr "Remove the sevens" #: aisleriot/first_law.scm.h:12 msgid "Remove the sixes" msgstr "Remove the sixes" #: aisleriot/first_law.scm.h:13 msgid "Remove the tens" msgstr "Remove the tens" #: aisleriot/first_law.scm.h:14 msgid "Remove the threes" msgstr "Remove the threes" #: aisleriot/first_law.scm.h:15 msgid "Remove the twos" msgstr "Remove the twos" #: aisleriot/first_law.scm.h:16 msgid "Return cards to Stock" msgstr "Return cards to Stock" #: aisleriot/fortunes.scm.h:1 msgid "Consider moving something into an empty slot" msgstr "Consider moving something into an empty slot" #: aisleriot/fortunes.scm.h:3 msgid "Move ~a off the board" msgstr "Move ~a off the board" #: aisleriot/freecell.desktop.in.h:1 msgid "FreeCell Solitaire" msgstr "FreeCell Solitaire" #: aisleriot/freecell.desktop.in.h:2 msgid "Play the popular FreeCell card game" msgstr "Play the popular FreeCell card game" #: aisleriot/glenwood.scm.h:7 msgid "Move a card from the reserve on to the empty tableau slot" msgstr "Move a card from the reserve on to the empty tableau slot" #: aisleriot/glenwood.scm.h:10 msgid "Select a card from the reserve for first foundation pile" msgstr "Select a card from the reserve for first foundation pile" #: aisleriot/glenwood.scm.h:13 msgid "on to the empty tableau slot" msgstr "on to the empty tableau slot" #: aisleriot/golf.scm.h:1 aisleriot/hopscotch.scm.h:1 aisleriot/jumbo.scm.h:1 #: aisleriot/kansas.scm.h:6 aisleriot/sir_tommy.scm.h:1 #: aisleriot/whitehead.scm.h:1 msgid "Deal another card" msgstr "Deal another card" #: aisleriot/golf.scm.h:3 msgid "bdc\n" msgstr "bdc\n" #: aisleriot/gypsy.scm.h:1 msgid "Deal another hand" msgstr "Deal another hand" #: aisleriot/gypsy.scm.h:2 msgid "Move a card or build of cards on to the empty slot" msgstr "Move a card or build of cards on to the empty slot" #: aisleriot/hopscotch.scm.h:2 msgid "Move card from Waste" msgstr "Move card from Waste" #: aisleriot/jumbo.scm.h:2 msgid "Move waste to stock" msgstr "Move waste to stock" #: aisleriot/jumbo.scm.h:7 aisleriot/king_albert.scm.h:3 msgid "an empty tableau slot" msgstr "an empty tableau slot" #: aisleriot/kansas.scm.h:10 aisleriot/lady_jane.scm.h:11 #: aisleriot/straight_up.scm.h:6 msgid "an empty Tableau slot" msgstr "an empty Tableau slot" #: aisleriot/klondike.scm.h:2 msgid "No hint available right now" msgstr "No hint available right now" #: aisleriot/klondike.scm.h:5 msgid "Three card deals" msgstr "Three card deals" #: aisleriot/klondike.scm.h:6 msgid "Try moving cards down from the foundation" msgstr "Try moving cards down from the foundation" #: aisleriot/lady_jane.scm.h:1 aisleriot/royal_east.scm.h:1 msgid "Base Card:" msgstr "Base Card:" #: aisleriot/maze.scm.h:1 msgid "" "Aim to place the suits in the order which fits the current layout most " "naturally." msgstr "" "Aim to place the suits in the order which fits the current layout most " "naturally." #: aisleriot/menu.c:76 gnome-stones/main.c:1083 gnomine/gnomine.c:388 #: mahjongg/mahjongg.c:1618 msgid "Main game:" msgstr "Main game:" #: aisleriot/menu.c:81 msgid "Card games:" msgstr "Card games:" #. Translator credits #: aisleriot/menu.c:96 blackjack/src/menu.cpp:84 gataxx/gataxx.c:398 #: glines/glines.c:878 gnect/src/main.c:812 gnibbles/main.c:181 #: gnobots2/menu.c:194 gnome-stones/main.c:1094 gnometris/tetris.cpp:1124 #: gnomine/gnomine.c:401 gnotravex/gnotravex.c:1486 gnotski/gnotski.c:1136 #: gtali/gyahtzee.c:390 iagno/gnothello.c:369 mahjongg/mahjongg.c:1640 #: same-gnome/same-gnome.c:707 msgid "translator-credits" msgstr "translator-credits" #: aisleriot/menu.c:117 msgid "AisleRiot" msgstr "AisleRiot" #: aisleriot/menu.c:120 msgid "" "AisleRiot provides a rule-based solitaire card engine that allows many " "different games to be played." msgstr "" "AisleRiot provides a rule-based solitaire card engine that allows many " "different games to be played." #: aisleriot/menu.c:181 msgid "Game _options..." msgstr "Game _options..." #: aisleriot/menu.c:182 msgid "Modify the options for this game" msgstr "Modify the options for this game" #: aisleriot/menu.c:188 blackjack/src/menu.cpp:150 gnect/src/main.c:1164 #: mahjongg/mahjongg.c:815 msgid "_Toolbar" msgstr "_Toolbar" #: aisleriot/menu.c:188 blackjack/src/menu.cpp:151 mahjongg/mahjongg.c:816 msgid "Show or hide the toolbar" msgstr "Show or hide the toolbar" #: aisleriot/menu.c:191 msgid "_Cards..." msgstr "_Cards..." #: aisleriot/menu.c:191 msgid "Change the appearance of the cards" msgstr "Change the appearance of the cards" #: aisleriot/menu.c:211 msgid "_Select..." msgstr "_Select..." #: aisleriot/menu.c:211 aisleriot/menu.c:258 msgid "Select a different game" msgstr "Select a different game" #: aisleriot/menu.c:213 msgid "S_tatistics..." msgstr "S_tatistics..." #: aisleriot/menu.c:213 msgid "Get statistics on the current game" msgstr "Get statistics on the current game" #: aisleriot/menu.c:252 blackjack/src/menu.cpp:198 gnect/src/main.c:1188 #: mahjongg/mahjongg.c:838 msgid "New" msgstr "New" #: aisleriot/menu.c:252 gnect/src/main.c:1189 msgid "Start a new game" msgstr "Start a new game" #: aisleriot/menu.c:255 blackjack/src/menu.cpp:201 mahjongg/mahjongg.c:842 msgid "Restart" msgstr "Restart" #: aisleriot/menu.c:255 msgid "Restart the game" msgstr "Restart the game" #: aisleriot/menu.c:258 msgid "Select" msgstr "Select" #: aisleriot/menu.c:263 gnect/src/main.c:1191 mahjongg/mahjongg.c:854 msgid "Undo" msgstr "Undo" #: aisleriot/menu.c:263 gnect/src/main.c:1191 msgid "Undo the last move" msgstr "Undo the last move" #: aisleriot/menu.c:266 mahjongg/mahjongg.c:858 msgid "Redo" msgstr "Redo" #: aisleriot/menu.c:266 msgid "Redo the undone move" msgstr "Redo the undone move" #: aisleriot/menu.c:269 blackjack/src/menu.cpp:205 gnect/src/main.c:1192 #: mahjongg/mahjongg.c:860 msgid "Hint" msgstr "Hint" #: aisleriot/menu.c:269 gnect/src/main.c:1192 msgid "Get a hint for your next move" msgstr "Get a hint for your next move" #: aisleriot/pileon.scm.h:2 msgid "something" msgstr "something" #: aisleriot/plait.scm.h:3 msgid "Move ~a to an empty field" msgstr "Move ~a to an empty field" #: aisleriot/plait.scm.h:4 msgid "Try a new game" msgstr "Try a new game" #: aisleriot/poker.scm.h:1 msgid "Place cards on to the Tableau to form poker hands" msgstr "Place cards on to the Tableau to form poker hands" #: aisleriot/royal_east.scm.h:9 aisleriot/thumb_and_pouch.scm.h:6 #: aisleriot/westhaven.scm.h:4 msgid "an empty Tableau pile" msgstr "an empty Tableau pile" #: aisleriot/scorpion.scm.h:1 msgid "Deal the cards" msgstr "Deal the cards" #: aisleriot/scuffle.scm.h:3 msgid "Reshuffle cards" msgstr "Reshuffle cards" #: aisleriot/sir_tommy.scm.h:2 msgid "Move waste on to a reserve slot" msgstr "Move waste on to a reserve slot" #: aisleriot/sir_tommy.scm.h:4 msgid "empty foundation" msgstr "empty foundation" #: aisleriot/sol.c:137 #, c-format msgid "AisleRiot: %s (%d)" msgstr "AisleRiot: %s (%d)" #: aisleriot/sol.c:164 #, c-format msgid "" "Aisleriot can't load the file: \n" "%s\n" "\n" "Please check your Aisleriot installation" msgstr "" "Aisleriot can't load the file: \n" "%s\n" "\n" "Please check your Aisleriot installation" #: aisleriot/sol.c:229 aisleriot/sol.c:249 msgid "Help" msgstr "Help" #: aisleriot/sol.c:249 aisleriot/sol.c:387 msgid "Aisleriot" msgstr "Aisleriot" #: aisleriot/sol.c:434 glines/glines.c:1493 gnobots2/statusbar.c:65 #: gnome-stones/status.c:71 gnometris/scoreframe.cpp:57 gnomine/gnomine.c:394 #: same-gnome/same-gnome.c:957 msgid "Score:" msgstr "Score:" #: aisleriot/sol.c:438 gnomine/gnomine.c:949 gnotravex/gnotravex.c:1019 #: mahjongg/mahjongg.c:2164 msgid "Time:" msgstr "Time:" #: aisleriot/sol.c:495 blackjack/src/blackjack.cpp:580 msgid "Variation on game rules" msgstr "Variation on game rules" #: aisleriot/sol.c:496 blackjack/src/blackjack.cpp:581 gnobots2/gnobots.c:60 #: gnobots2/gnobots.c:62 same-gnome/same-gnome.c:887 msgid "NAME" msgstr "NAME" #: aisleriot/sol.desktop.in.h:1 msgid "AisleRiot Solitaire" msgstr "AisleRiot Solitaire" #: aisleriot/sol.desktop.in.h:2 msgid "Play many different solitaire games" msgstr "Play many different solitaire games" #: aisleriot/sol.scm.h:1 msgid "Unknown color" msgstr "Unknown colour" #: aisleriot/sol.scm.h:2 msgid "Unknown suit" msgstr "Unknown suit" #: aisleriot/sol.scm.h:3 msgid "Unknown value" msgstr "Unknown value" #: aisleriot/sol.scm.h:4 msgid "ace" msgstr "ace" #: aisleriot/sol.scm.h:5 msgid "black joker" msgstr "black joker" #: aisleriot/sol.scm.h:6 msgid "clubs" msgstr "clubs" #: aisleriot/sol.scm.h:7 msgid "diamonds" msgstr "diamonds" #: aisleriot/sol.scm.h:8 msgid "eight" msgstr "eight" #: aisleriot/sol.scm.h:9 msgid "five" msgstr "five" #: aisleriot/sol.scm.h:10 msgid "four" msgstr "four" #: aisleriot/sol.scm.h:11 msgid "hearts" msgstr "hearts" #: aisleriot/sol.scm.h:12 msgid "jack" msgstr "jack" #: aisleriot/sol.scm.h:13 msgid "king" msgstr "king" #: aisleriot/sol.scm.h:14 msgid "nine" msgstr "nine" #: aisleriot/sol.scm.h:15 msgid "queen" msgstr "queen" #: aisleriot/sol.scm.h:16 msgid "red joker" msgstr "red joker" #: aisleriot/sol.scm.h:17 msgid "seven" msgstr "seven" #: aisleriot/sol.scm.h:18 msgid "six" msgstr "six" #: aisleriot/sol.scm.h:19 msgid "spades" msgstr "spades" #: aisleriot/sol.scm.h:20 msgid "ten" msgstr "ten" #: aisleriot/sol.scm.h:21 msgid "the ace of clubs" msgstr "the ace of clubs" #: aisleriot/sol.scm.h:22 msgid "the ace of diamonds" msgstr "the ace of diamonds" #: aisleriot/sol.scm.h:23 msgid "the ace of hearts" msgstr "the ace of hearts" #: aisleriot/sol.scm.h:24 msgid "the ace of spades" msgstr "the ace of spades" #: aisleriot/sol.scm.h:25 msgid "the eight of clubs" msgstr "the eight of clubs" #: aisleriot/sol.scm.h:26 msgid "the eight of diamonds" msgstr "the eight of diamonds" #: aisleriot/sol.scm.h:27 msgid "the eight of hearts" msgstr "the eight of hearts" #: aisleriot/sol.scm.h:28 msgid "the eight of spades" msgstr "the eight of spades" #: aisleriot/sol.scm.h:29 msgid "the five of clubs" msgstr "the five of clubs" #: aisleriot/sol.scm.h:30 msgid "the five of diamonds" msgstr "the five of diamonds" #: aisleriot/sol.scm.h:31 msgid "the five of hearts" msgstr "the five of hearts" #: aisleriot/sol.scm.h:32 msgid "the five of spades" msgstr "the five of spades" #: aisleriot/sol.scm.h:33 msgid "the four of clubs" msgstr "the four of clubs" #: aisleriot/sol.scm.h:34 msgid "the four of diamonds" msgstr "the four of diamonds" #: aisleriot/sol.scm.h:35 msgid "the four of hearts" msgstr "the four of hearts" #: aisleriot/sol.scm.h:36 msgid "the four of spades" msgstr "the four of spades" #: aisleriot/sol.scm.h:37 msgid "the jack of clubs" msgstr "the jack of clubs" #: aisleriot/sol.scm.h:38 msgid "the jack of diamonds" msgstr "the jack of diamonds" #: aisleriot/sol.scm.h:39 msgid "the jack of hearts" msgstr "the jack of hearts" #: aisleriot/sol.scm.h:40 msgid "the jack of spades" msgstr "the jack of spades" #: aisleriot/sol.scm.h:41 msgid "the king of clubs" msgstr "the king of clubs" #: aisleriot/sol.scm.h:42 msgid "the king of diamonds" msgstr "the king of diamonds" #: aisleriot/sol.scm.h:43 msgid "the king of hearts" msgstr "the king of hearts" #: aisleriot/sol.scm.h:44 msgid "the king of spades" msgstr "the king of spades" #: aisleriot/sol.scm.h:45 msgid "the nine of clubs" msgstr "the nine of clubs" #: aisleriot/sol.scm.h:46 msgid "the nine of diamonds" msgstr "the nine of diamonds" #: aisleriot/sol.scm.h:47 msgid "the nine of hearts" msgstr "the nine of hearts" #: aisleriot/sol.scm.h:48 msgid "the nine of spades" msgstr "the nine of spades" #: aisleriot/sol.scm.h:49 msgid "the queen of clubs" msgstr "the queen of clubs" #: aisleriot/sol.scm.h:50 msgid "the queen of diamonds" msgstr "the queen of diamonds" #: aisleriot/sol.scm.h:51 msgid "the queen of hearts" msgstr "the queen of hearts" #: aisleriot/sol.scm.h:52 msgid "the queen of spades" msgstr "the queen of spades" #: aisleriot/sol.scm.h:53 msgid "the seven of clubs" msgstr "the seven of clubs" #: aisleriot/sol.scm.h:54 msgid "the seven of diamonds" msgstr "the seven of diamonds" #: aisleriot/sol.scm.h:55 msgid "the seven of hearts" msgstr "the seven of hearts" #: aisleriot/sol.scm.h:56 msgid "the seven of spades" msgstr "the seven of spades" #: aisleriot/sol.scm.h:57 msgid "the six of clubs" msgstr "the six of clubs" #: aisleriot/sol.scm.h:58 msgid "the six of diamonds" msgstr "the six of diamonds" #: aisleriot/sol.scm.h:59 msgid "the six of hearts" msgstr "the six of hearts" #: aisleriot/sol.scm.h:60 msgid "the six of spades" msgstr "the six of spades" #: aisleriot/sol.scm.h:61 msgid "the ten of clubs" msgstr "the ten of clubs" #: aisleriot/sol.scm.h:62 msgid "the ten of diamonds" msgstr "the ten of diamonds" #: aisleriot/sol.scm.h:63 msgid "the ten of hearts" msgstr "the ten of hearts" #: aisleriot/sol.scm.h:64 msgid "the ten of spades" msgstr "the ten of spades" #: aisleriot/sol.scm.h:65 msgid "the three of clubs" msgstr "the three of clubs" #: aisleriot/sol.scm.h:66 msgid "the three of diamonds" msgstr "the three of diamonds" #: aisleriot/sol.scm.h:67 msgid "the three of hearts" msgstr "the three of hearts" #: aisleriot/sol.scm.h:68 msgid "the three of spades" msgstr "the three of spades" #: aisleriot/sol.scm.h:69 msgid "the two of clubs" msgstr "the two of clubs" #: aisleriot/sol.scm.h:70 msgid "the two of diamonds" msgstr "the two of diamonds" #: aisleriot/sol.scm.h:71 msgid "the two of hearts" msgstr "the two of hearts" #: aisleriot/sol.scm.h:72 msgid "the two of spades" msgstr "the two of spades" #: aisleriot/sol.scm.h:73 msgid "the unknown card" msgstr "the unknown card" #: aisleriot/sol.scm.h:74 msgid "three" msgstr "three" #: aisleriot/sol.scm.h:75 msgid "two" msgstr "two" #: aisleriot/spider.scm.h:2 msgid "Place something on empty slot" msgstr "Place something on empty slot" #: aisleriot/spider.scm.h:3 msgid "Please fill in empty pile first." msgstr "Please fill in empty pile first." #: aisleriot/spider.scm.h:5 msgid "Try moving card piles around" msgstr "Try moving card piles around" #: aisleriot/spiderette.scm.h:2 aisleriot/will_o_the_wisp.scm.h:2 msgid "Place something on to the empty Tableau slot" msgstr "Place something on to the empty Tableau slot" #. For translators: N/A means "Not Applicable", use whatever #. * abbreviation you have for a value that has no meaning. #: aisleriot/statistics.c:95 aisleriot/statistics.c:104 #: aisleriot/statistics.c:113 msgid "N/A" msgstr "N/A" #. Translators: this represents minutes:seconds. #: aisleriot/statistics.c:99 aisleriot/statistics.c:108 #, c-format msgid "%d:%02d" msgstr "%d:%02d" #: aisleriot/statistics.glade.h:1 msgid "Time" msgstr "Time" #: aisleriot/statistics.glade.h:2 msgid "Wins" msgstr "Wins" #: aisleriot/statistics.glade.h:3 msgid "Best:" msgstr "Best:" #: aisleriot/statistics.glade.h:4 msgid "Percentage:" msgstr "Percentage:" #: aisleriot/statistics.glade.h:5 msgid "Statistics" msgstr "Statistics" #: aisleriot/statistics.glade.h:6 msgid "Total:" msgstr "Total:" #: aisleriot/statistics.glade.h:7 msgid "Wins:" msgstr "Wins:" #: aisleriot/statistics.glade.h:8 msgid "Worst:" msgstr "Worst:" #: aisleriot/statistics.glade.h:9 msgid "_Reset" msgstr "_Reset" #: aisleriot/ten_across.scm.h:1 msgid "Allow temporary spots use" msgstr "Allow temporary spots use" #: aisleriot/ten_across.scm.h:2 msgid "Move a card to an empty temporary slot" msgstr "Move a card to an empty temporary slot" #: aisleriot/ten_across.scm.h:3 msgid "No hint available" msgstr "No hint available" #: aisleriot/ten_across.scm.h:5 msgid "and all cards below it" msgstr "and all cards below it" #: aisleriot/ten_across.scm.h:6 msgid "empty slot(s)" msgstr "empty slot(s)" #: aisleriot/thieves.scm.h:1 msgid "Deal a card from the deck" msgstr "Deal a card from the deck" #. #. * Translatable strings file generated by get_titles.pl. #. * Add this file to your project's POTFILES.in. #. * DO NOT compile it as part of your application. #. #: aisleriot/translatable_game_names.h:7 msgid "Agnes" msgstr "Agnes" #: aisleriot/translatable_game_names.h:8 msgid "Auld lang syne" msgstr "Auld lang syne" #: aisleriot/translatable_game_names.h:9 msgid "Bakers dozen" msgstr "Bakers dozen" #: aisleriot/translatable_game_names.h:10 msgid "Bakers game" msgstr "Bakers game" #: aisleriot/translatable_game_names.h:11 msgid "Beleaguered castle" msgstr "Beleaguered castle" #: aisleriot/translatable_game_names.h:12 msgid "Block ten" msgstr "Block ten" #: aisleriot/translatable_game_names.h:13 msgid "Bristol" msgstr "Bristol" #: aisleriot/translatable_game_names.h:14 msgid "Camelot" msgstr "Camelot" #: aisleriot/translatable_game_names.h:15 msgid "Canfield" msgstr "Canfield" #: aisleriot/translatable_game_names.h:16 msgid "Chessboard" msgstr "Chessboard" #: aisleriot/translatable_game_names.h:17 msgid "Clock" msgstr "Clock" #: aisleriot/translatable_game_names.h:18 msgid "Cover" msgstr "Cover" #: aisleriot/translatable_game_names.h:19 msgid "Diamond mine" msgstr "Diamond mine" #: aisleriot/translatable_game_names.h:20 msgid "Doublets" msgstr "Doublets" #: aisleriot/translatable_game_names.h:21 msgid "Eagle wing" msgstr "Eagle wing" #: aisleriot/translatable_game_names.h:22 msgid "Easthaven" msgstr "Easthaven" #: aisleriot/translatable_game_names.h:23 msgid "Eight off" msgstr "Eight off" #: aisleriot/translatable_game_names.h:24 msgid "Elevator" msgstr "Elevator" #: aisleriot/translatable_game_names.h:25 msgid "Escalator" msgstr "Escalator" #: aisleriot/translatable_game_names.h:26 msgid "First law" msgstr "First law" #: aisleriot/translatable_game_names.h:27 msgid "Fortress" msgstr "Fortress" #: aisleriot/translatable_game_names.h:28 msgid "Fortunes" msgstr "Fortunes" #: aisleriot/translatable_game_names.h:29 msgid "Fourteen" msgstr "Fourteen" #: aisleriot/translatable_game_names.h:30 msgid "Freecell" msgstr "Freecell" #: aisleriot/translatable_game_names.h:31 msgid "Gay gordons" msgstr "Gay gordons" #: aisleriot/translatable_game_names.h:32 msgid "Glenwood" msgstr "Glenwood" #: aisleriot/translatable_game_names.h:33 msgid "Golf" msgstr "Golf" #: aisleriot/translatable_game_names.h:34 msgid "Gypsy" msgstr "Gypsy" #: aisleriot/translatable_game_names.h:35 msgid "Helsinki" msgstr "Helsinki" #: aisleriot/translatable_game_names.h:36 msgid "Hopscotch" msgstr "Hopscotch" #: aisleriot/translatable_game_names.h:37 msgid "Isabel" msgstr "Isabel" #: aisleriot/translatable_game_names.h:38 msgid "Jamestown" msgstr "Jamestown" #: aisleriot/translatable_game_names.h:39 msgid "Jumbo" msgstr "Jumbo" #: aisleriot/translatable_game_names.h:40 msgid "Kansas" msgstr "Kansas" #: aisleriot/translatable_game_names.h:41 msgid "King albert" msgstr "King albert" #: aisleriot/translatable_game_names.h:42 msgid "Klondike" msgstr "Klondike" #: aisleriot/translatable_game_names.h:43 msgid "Labyrinth" msgstr "Labyrinth" #: aisleriot/translatable_game_names.h:44 msgid "Lady jane" msgstr "Lady jane" #: aisleriot/translatable_game_names.h:45 msgid "Maze" msgstr "Maze" #: aisleriot/translatable_game_names.h:46 msgid "Monte carlo" msgstr "Monte carlo" #: aisleriot/translatable_game_names.h:47 msgid "Neighbor" msgstr "Neighbor" #: aisleriot/translatable_game_names.h:48 msgid "Odessa" msgstr "Odessa" #: aisleriot/translatable_game_names.h:49 msgid "Osmosis" msgstr "Osmosis" #: aisleriot/translatable_game_names.h:50 msgid "Peek" msgstr "Peek" #: aisleriot/translatable_game_names.h:51 msgid "Pileon" msgstr "Pileon" #: aisleriot/translatable_game_names.h:52 msgid "Plait" msgstr "Plait" #: aisleriot/translatable_game_names.h:53 msgid "Poker" msgstr "Poker" #: aisleriot/translatable_game_names.h:54 msgid "Quatorze" msgstr "Quatorze" #: aisleriot/translatable_game_names.h:55 msgid "Royal east" msgstr "Royal east" #: aisleriot/translatable_game_names.h:56 msgid "Scorpion" msgstr "Scorpion" #: aisleriot/translatable_game_names.h:57 msgid "Scuffle" msgstr "Scuffle" #: aisleriot/translatable_game_names.h:58 msgid "Seahaven" msgstr "Seahaven" #: aisleriot/translatable_game_names.h:59 msgid "Sir tommy" msgstr "Sir tommy" #: aisleriot/translatable_game_names.h:60 msgid "Sol" msgstr "Sol" #: aisleriot/translatable_game_names.h:61 msgid "Spiderette" msgstr "Spiderette" #: aisleriot/translatable_game_names.h:62 msgid "Spider" msgstr "Spider" #: aisleriot/translatable_game_names.h:63 msgid "Straight up" msgstr "Straight up" #: aisleriot/translatable_game_names.h:64 msgid "Streets and alleys" msgstr "Streets and alleys" #: aisleriot/translatable_game_names.h:65 msgid "Template" msgstr "Template" #: aisleriot/translatable_game_names.h:66 msgid "Ten across" msgstr "Ten across" #: aisleriot/translatable_game_names.h:67 msgid "Thieves" msgstr "Thieves" #: aisleriot/translatable_game_names.h:68 msgid "Thirteen" msgstr "Thirteen" #: aisleriot/translatable_game_names.h:69 msgid "Thumb and pouch" msgstr "Thumb and pouch" #: aisleriot/translatable_game_names.h:70 msgid "Treize" msgstr "Treize" #: aisleriot/translatable_game_names.h:71 msgid "Union square" msgstr "Union square" #: aisleriot/translatable_game_names.h:72 msgid "Valentine" msgstr "Valentine" #: aisleriot/translatable_game_names.h:73 msgid "Westhaven" msgstr "Westhaven" #: aisleriot/translatable_game_names.h:74 msgid "Whitehead" msgstr "Whitehead" #: aisleriot/translatable_game_names.h:75 msgid "Will o the wisp" msgstr "Will o the wisp" #: aisleriot/translatable_game_names.h:76 msgid "Yield" msgstr "Yield" #: aisleriot/translatable_game_names.h:77 msgid "Yukon" msgstr "Yukon" #: aisleriot/translatable_game_names.h:78 msgid "Zebra" msgstr "Zebra" #: aisleriot/union_square.scm.h:4 msgid "appropriate Foundation pile" msgstr "appropriate Foundation pile" #: aisleriot/whitehead.scm.h:2 msgid "Move a build of cards on to the empty Tableau slot" msgstr "Move a build of cards on to the empty Tableau slot" #: aisleriot/zebra.scm.h:5 msgid "the appropriate Foundation pile" msgstr "the appropriate Foundation pile" #: blackjack/data/blackjack.desktop.in.h:1 blackjack/src/blackjack.cpp:228 #: blackjack/src/menu.cpp:106 blackjack/src/splash.cpp:96 msgid "Blackjack" msgstr "Blackjack" #: blackjack/data/blackjack.desktop.in.h:2 msgid "Play the casino card game Blackjack" msgstr "Play the casino card game Blackjack" #: blackjack/data/blackjack.schemas.in.h:2 msgid "Display probabilities" msgstr "Display probabilities" #: blackjack/data/blackjack.schemas.in.h:3 msgid "" "Display the probabilities of each dealer hand outcome and the expected value " "of your hand." msgstr "" "Display the probabilities of each dealer hand outcome and the expected value " "of your hand." #: blackjack/data/blackjack.schemas.in.h:4 msgid "The amount of money in your bank" msgstr "The amount of money in your bank" #: blackjack/data/blackjack.schemas.in.h:5 msgid "The amount of money in your bank." msgstr "The amount of money in your bank." #: blackjack/data/blackjack.schemas.in.h:6 msgid "" "The name of the rules file containing the variation of the rules to play." msgstr "" "The name of the rules file containing the variation of the rules to play." #: blackjack/data/blackjack.schemas.in.h:7 msgid "The variation of the rules file to use" msgstr "The variation of the rules file to use" #: blackjack/data/blackjack.schemas.in.h:8 msgid "Use a quick deal" msgstr "Use a quick deal" #: blackjack/data/blackjack.schemas.in.h:9 msgid "Use a quick deal with no delay between each card." msgstr "Use a quick deal with no delay between each card." #: blackjack/src/blackjack.cpp:98 #, c-format msgid "Blackjack: %s (%d)" msgstr "Blackjack: %s (%d)" #: blackjack/src/blackjack.cpp:306 msgid "Place your wager or deal a hand" msgstr "Place your wager or deal a hand" #: blackjack/src/blackjack.cpp:309 msgid "Cards left:" msgstr "Cards left:" #: blackjack/src/blackjack.cpp:317 msgid "Wager:" msgstr "Wager:" #: blackjack/src/blackjack.cpp:329 msgid "Balance:" msgstr "Balance:" #: blackjack/src/card.cpp:156 msgid "Could not load the card deck images." msgstr "Could not load the card deck images." #: blackjack/src/card.cpp:157 msgid "Blackjack will now exit." msgstr "Blackjack will now exit." #: blackjack/src/dialog.cpp:50 msgid "Would you like insurance?" msgstr "Would you like insurance?" #: blackjack/src/dialog.cpp:92 msgid "Set your wager and click in the white outline to deal a new hand." msgstr "Set your wager and click in the white outline to deal a new hand." #: blackjack/src/dialog.cpp:95 msgid "Set your wager or click on the cards to deal a new hand." msgstr "Set your wager or click on the cards to deal a new hand." #: blackjack/src/dialog.cpp:216 msgid "Blackjack Preferences" msgstr "Blackjack Preferences" #: blackjack/src/dialog.cpp:231 gnect/src/prefs.c:452 #: gnibbles/preferences.c:327 gnome-stones/preferences.c:740 msgid "_Game" msgstr "_Game" #: blackjack/src/dialog.cpp:238 msgid "Display hand probabilities" msgstr "Display hand probabilities" #: blackjack/src/dialog.cpp:249 msgid "Quick deals (no delay between each card)" msgstr "Quick deals (no delay between each card)" #: blackjack/src/dialog.cpp:261 msgid "_Rules" msgstr "_Rules" #: blackjack/src/dialog.cpp:285 msgid "Name" msgstr "Name" #: blackjack/src/dialog.cpp:290 msgid "Decks" msgstr "Decks" #: blackjack/src/dialog.cpp:295 msgid "Hit Soft 17" msgstr "Hit Soft 17" #: blackjack/src/dialog.cpp:300 msgid "Double Any Total" msgstr "Double Any Total" #: blackjack/src/dialog.cpp:305 msgid "Double 9" msgstr "Double 9" #: blackjack/src/dialog.cpp:310 msgid "Double Soft" msgstr "Double Soft" #: blackjack/src/dialog.cpp:315 msgid "Double After Hit" msgstr "Double After Hit" #: blackjack/src/dialog.cpp:320 msgid "Double After Split" msgstr "Double After Split" #: blackjack/src/dialog.cpp:325 msgid "Resplit" msgstr "Resplit" #: blackjack/src/dialog.cpp:330 msgid "Resplit Aces" msgstr "Resplit Aces" #: blackjack/src/dialog.cpp:335 blackjack/src/player.cpp:328 msgid "Surrender" msgstr "Surrender" #: blackjack/src/dialog.cpp:340 msgid "Dealer Speed" msgstr "Dealer Speed" #: blackjack/src/dialog.cpp:403 msgid "Card _Deck" msgstr "Card _Deck" #: blackjack/src/events.cpp:490 msgid "Click to deal another card; drag card to split pair" msgstr "Click to deal another card; drag card to split pair" #: blackjack/src/events.cpp:492 msgid "Click to deal another card" msgstr "Click to deal another card" #: blackjack/src/events.cpp:494 msgid "Click to finish adding cards to your hand" msgstr "Click to finish adding cards to your hand" #: blackjack/src/events.cpp:497 msgid "Click to deal a new hand" msgstr "Click to deal a new hand" #: blackjack/src/events.cpp:513 msgid "Click to double your wager" msgstr "Click to double your wager" #: blackjack/src/events.cpp:519 #, c-format msgid "Double click to increase your wager by %.2f" msgstr "Double click to increase your wager by %.2f" #: blackjack/src/events.cpp:533 #, c-format msgid "Double click to decrease your wager by %.2f" msgstr "Double click to decrease your wager by %.2f" #: blackjack/src/game.cpp:390 msgid "Blackjack can't load the requested file" msgstr "Blackjack can't load the requested file" #: blackjack/src/game.cpp:392 msgid "Please check your Blackjack installation" msgstr "Please check your Blackjack installation" #: blackjack/src/hand.cpp:118 msgid "The best option is to stand" msgstr "The best option is to stand" #: blackjack/src/hand.cpp:120 msgid "The best option is to hit" msgstr "The best option is to hit" #: blackjack/src/hand.cpp:122 msgid "The best option is to double down" msgstr "The best option is to double down" #: blackjack/src/hand.cpp:124 msgid "The best option is to split" msgstr "The best option is to split" #: blackjack/src/hand.cpp:126 msgid "The best option is to surrender" msgstr "The best option is to surrender" #: blackjack/src/menu.cpp:110 msgid "Blackjack provides a casino-style blackjack card game." msgstr "Blackjack provides a casino-style blackjack card game." #: blackjack/src/menu.cpp:198 msgid "Deal a new game" msgstr "Deal a new game" #: blackjack/src/menu.cpp:201 msgid "Start this game over" msgstr "Start this game over" #: blackjack/src/menu.cpp:205 msgid "Suggest a move" msgstr "Suggest a move" #: blackjack/src/player.cpp:67 msgid "Computing basic strategy..." msgstr "Computing basic strategy..." #: blackjack/src/player.cpp:190 blackjack/src/player.cpp:468 msgid "Bust" msgstr "Bust" #: blackjack/src/player.cpp:194 msgid "Blackjack!" msgstr "Blackjack!" #: blackjack/src/player.cpp:199 msgid "Soft" msgstr "Soft" #: blackjack/src/player.cpp:207 msgid "Win" msgstr "Win" #: blackjack/src/player.cpp:208 msgid "Push" msgstr "Push" #: blackjack/src/player.cpp:209 msgid "Lose" msgstr "Lose" #: blackjack/src/player.cpp:269 msgid "Player expected values" msgstr "Player expected values" #: blackjack/src/player.cpp:275 msgid "Stand" msgstr "Stand" #: blackjack/src/player.cpp:285 msgid "Hit" msgstr "Hit" #: blackjack/src/player.cpp:298 msgid "Double" msgstr "Double" #: blackjack/src/player.cpp:314 msgid "Split" msgstr "Split" #: blackjack/src/player.cpp:467 msgid "Dealer hand probabilities" msgstr "Dealer hand probabilities" #: gataxx/ataxx.c:150 gataxx/gataxx.c:306 gataxx/gataxx.c:736 #: iagno/gnothello.c:288 iagno/gnothello.c:699 iagno/othello.c:220 msgid "Dark's move" msgstr "Dark's move" #: gataxx/ataxx.c:158 gataxx/gataxx.c:304 iagno/gnothello.c:286 #: iagno/othello.c:228 msgid "Light's move" msgstr "Light's move" #: gataxx/ataxx.c:610 iagno/othello.c:632 msgid "Light player wins!" msgstr "Light player wins!" #: gataxx/ataxx.c:612 iagno/othello.c:634 msgid "Dark player wins!" msgstr "Dark player wins!" #: gataxx/ataxx.c:614 iagno/othello.c:636 msgid "The game was a draw." msgstr "The game was a draw." #: gataxx/ataxx.c:623 iagno/othello.c:647 msgid "Light must pass, Dark's move" msgstr "Light must pass, Dark's move" #: gataxx/ataxx.c:635 iagno/othello.c:659 msgid "Dark must pass, Light's move" msgstr "Dark must pass, Light's move" #: gataxx/gataxx.c:418 gataxx/gataxx.soundlist.in.h:3 msgid "gataxx" msgstr "gataxx" #: gataxx/gataxx.c:420 msgid "" "gataxx is a GNOME port of the old game ataxx. It is derived from Ian Peters' " "iagno code." msgstr "" "gataxx is a GNOME port of the old game ataxx. It is derived from Ian Peters' " "iagno code." #: gataxx/gataxx.c:615 #, c-format msgid "Could not find '%s' pixmap file for gataxx\n" msgstr "Could not find '%s' pixmap file for gataxx\n" #: gataxx/gataxx.c:760 gataxx/gataxx.desktop.in.h:1 msgid "Ataxx" msgstr "Ataxx" #: gataxx/gataxx.c:791 iagno/gnothello.c:757 msgid "Dark:" msgstr "Dark:" #: gataxx/gataxx.c:797 iagno/gnothello.c:767 msgid "Light:" msgstr "Light:" #: gataxx/gataxx.c:813 msgid "Welcome to gataxx!" msgstr "Welcome to gataxx!" #: gataxx/gataxx.c:821 gataxx/gataxx.c:823 iagno/gnothello.c:798 #: iagno/gnothello.c:800 #, c-format msgid "%.2d" msgstr "%.2d" #: gataxx/gataxx.desktop.in.h:2 msgid "Compete to dominate the board in a Reversi-like game" msgstr "Compete to dominate the board in a Reversi-like game" #: gataxx/gataxx.schemas.in.h:1 gnect/data/gnect.schemas.in.h:2 msgid "Animate" msgstr "Animate" #: gataxx/gataxx.schemas.in.h:2 gataxx/properties.c:536 iagno/properties.c:723 msgid "Flip final results" msgstr "Flip final results" #: gataxx/gataxx.schemas.in.h:3 msgid "Level of black player" msgstr "Level of black player" #: gataxx/gataxx.schemas.in.h:4 msgid "Level of white player" msgstr "Level of white player" #: gataxx/gataxx.schemas.in.h:5 msgid "Quick moves" msgstr "Quick moves" #: gataxx/gataxx.schemas.in.h:6 msgid "Tileset" msgstr "Tileset" #: gataxx/gataxx.schemas.in.h:7 msgid "Tileset to use." msgstr "Tileset to use." #: gataxx/gataxx.schemas.in.h:8 msgid "Whether or not to flip final results." msgstr "Whether or not to flip final results." #: gataxx/gataxx.schemas.in.h:9 msgid "Whether or not to use quick moves." msgstr "Whether or not to use quick moves." #: gataxx/gataxx.schemas.in.h:10 msgid "" "Zero corresponds to no animations, one is partial animations, two is " "complete animations." msgstr "" "Zero corresponds to no animations, one is partial animations, two is " "complete animations." #: gataxx/gataxx.schemas.in.h:11 gnect/data/gnect.schemas.in.h:17 msgid "" "Zero is human; one through three correspond to the level of the computer " "player." msgstr "" "Zero is human; one through three correspond to the level of the computer " "player." #: gataxx/gataxx.soundlist.in.h:1 iagno/iagno.soundlist.in.h:1 msgid "Game over" msgstr "Game over" #: gataxx/gataxx.soundlist.in.h:2 iagno/iagno.soundlist.in.h:3 msgid "Piece flipping" msgstr "Piece flipping" #: gataxx/properties.c:358 msgid "Gataxx Preferences" msgstr "Gataxx Preferences" #. Players tab #: gataxx/properties.c:377 iagno/properties.c:545 msgid "_Players" msgstr "_Players" #: gataxx/properties.c:389 msgid "Quick Moves (cut computer delay in half)" msgstr "Quick Moves (cut computer delay in half)" #: gataxx/properties.c:397 gnect/src/theme.c:55 iagno/properties.c:568 msgid "Dark" msgstr "Dark" #: gataxx/properties.c:402 gataxx/properties.c:450 gnect/src/prefs.c:404 #: gtali/yahtzee.c:63 iagno/properties.c:574 iagno/properties.c:621 msgid "Human" msgstr "Human" #: gataxx/properties.c:412 gataxx/properties.c:458 gnect/src/prefs.c:406 #: iagno/properties.c:584 iagno/properties.c:631 msgid "Level one" msgstr "Level one" #: gataxx/properties.c:421 gataxx/properties.c:466 gnect/src/prefs.c:408 #: iagno/properties.c:594 iagno/properties.c:641 msgid "Level two" msgstr "Level two" #: gataxx/properties.c:430 gataxx/properties.c:474 gnect/src/prefs.c:410 #: iagno/properties.c:604 iagno/properties.c:652 msgid "Level three" msgstr "Level three" #: gataxx/properties.c:445 gnect/src/theme.c:55 iagno/properties.c:615 msgid "Light" msgstr "Light" #. Appearance tab #: gataxx/properties.c:490 gnibbles/preferences.c:476 iagno/properties.c:665 msgid "_Appearance" msgstr "_Appearance" #: gataxx/properties.c:500 iagno/properties.c:674 msgid "None" msgstr "None" #: gataxx/properties.c:510 iagno/properties.c:683 msgid "Partial" msgstr "Partial" #: gataxx/properties.c:519 iagno/properties.c:692 msgid "Complete" msgstr "Complete" #. Options #: gataxx/properties.c:531 gnibbles/preferences.c:387 #: gnibbles/preferences.c:644 gnobots2/properties.c:843 iagno/properties.c:704 msgid "Options" msgstr "Options" #: gataxx/properties.c:545 iagno/properties.c:733 msgid "Tile set:" msgstr "Tile set:" #: gdk-card-image/card-styles.xml.in.h:1 msgid "Default" msgstr "Default" #: gdk-card-image/card-styles.xml.in.h:2 msgid "Dondorf" msgstr "Dondorf" #: gdk-card-image/card-styles.xml.in.h:3 msgid "Dondorf Red" msgstr "Dondorf Red" #: gdk-card-image/card-styles.xml.in.h:4 gnibbles/preferences.c:668 msgid "Gray" msgstr "Gray" #: gdk-card-image/card-styles.xml.in.h:5 msgid "xpat" msgstr "xpat" #: gdk-card-image/gdk-card-image.c:113 msgid "Card back:" msgstr "Card back:" #: gdk-card-image/gdk-card-image.c:114 msgid "Honor pictures:" msgstr "Honour pictures:" #: gdk-card-image/gdk-card-image.c:115 msgid "Joker icon:" msgstr "Joker icon:" #: gdk-card-image/gdk-card-image.c:116 msgid "Rank font:" msgstr "Rank font:" #: gdk-card-image/gdk-card-image.c:117 msgid "Suit font (small):" msgstr "Suit font (small):" #: gdk-card-image/gdk-card-image.c:118 msgid "Suit font (medium):" msgstr "Suit font (medium):" #: gdk-card-image/gdk-card-image.c:119 msgid "Suit font (large):" msgstr "Suit font (large):" #: glines/glines.c:143 #, c-format msgid "" "Glines couldn't find image file:\n" "%s\n" "\n" "Please check your Glines installation" msgstr "" "Glines couldn't find image file:\n" "%s\n" "\n" "Please check your Glines installation" #: glines/glines.c:311 msgid "Match five balls of the same color in a row to score!" msgstr "Match five balls of the same colour in a row to score!" #: glines/glines.c:360 glines/glines.c:897 msgid "Glines" msgstr "Glines" #: glines/glines.c:389 msgid "Game Over!" msgstr "Game Over!" #. Can't move there! #: glines/glines.c:549 msgid "Can't move there!" msgstr "Can't move there!" #: glines/glines.c:900 msgid "GNOME port of the once-popular Color Lines game" msgstr "GNOME port of the once-popular Colour Lines game" #: glines/glines.c:1037 msgid "Glines Preferences" msgstr "Glines Preferences" #: glines/glines.c:1049 msgid "Themes" msgstr "Themes" #: glines/glines.c:1058 msgid "Ball image" msgstr "Ball image" #: glines/glines.c:1068 glines/glines.schemas.in.h:1 #: gnobots2/gnobots2.schemas.in.h:1 msgid "Background color" msgstr "Background colour" #: glines/glines.c:1082 msgid "General" msgstr "General" #: glines/glines.c:1090 msgid "Use fast moves" msgstr "Use fast moves" #: glines/glines.c:1436 glines/glines.desktop.in.h:1 msgid "Lines" msgstr "Lines" #: glines/glines.c:1449 msgid "Welcome to Glines!" msgstr "Welcome to Glines!" #: glines/glines.c:1463 msgid "Next Balls:" msgstr "Next Balls:" #: glines/glines.desktop.in.h:2 msgid "Remove colored balls from the board by forming lines" msgstr "Remove coloured balls from the board by forming lines" #: glines/glines.schemas.in.h:2 gnobots2/gnobots2.schemas.in.h:2 msgid "Background color. The hex specification of the background color." msgstr "Background colour. The hex specification of the background colour." #: glines/glines.schemas.in.h:3 msgid "Ball style" msgstr "Ball style" #: glines/glines.schemas.in.h:4 msgid "Ball style. The filename of the images to use for the balls." msgstr "Ball style. The filename of the images to use for the balls." #: glines/glines.schemas.in.h:5 msgid "Game field" msgstr "Game field" #: glines/glines.schemas.in.h:6 msgid "Game field from last saved session." msgstr "Game field from last saved session." #: glines/glines.schemas.in.h:7 msgid "Game preview" msgstr "Game preview" #: glines/glines.schemas.in.h:8 msgid "Game preview from last saved session." msgstr "Game preview from last saved session." #: glines/glines.schemas.in.h:9 msgid "Game score" msgstr "Game score" #: glines/glines.schemas.in.h:10 msgid "Game score from last saved session." msgstr "Game score from last saved session." #: glines/glines.schemas.in.h:11 msgid "The height of the main window." msgstr "The height of the main window." #: glines/glines.schemas.in.h:12 msgid "The width of the main window." msgstr "The width of the main window." #: glines/glines.schemas.in.h:13 msgid "Time between moves" msgstr "Time between moves" #: glines/glines.schemas.in.h:14 msgid "Time between moves in milliseconds." msgstr "Time between moves in milliseconds." #: glines/glines.schemas.in.h:15 msgid "Window height" msgstr "Window height" #: glines/glines.schemas.in.h:16 msgid "Window width" msgstr "Window width" #: gnect/data/gnect.desktop.in.h:1 msgid "Compete to make lines of the same color" msgstr "Compete to make lines of the same colour" #: gnect/data/gnect.desktop.in.h:2 gnect/src/main.c:1204 msgid "Four-in-a-row" msgstr "Four-in-a-row" #: gnect/data/gnect.schemas.in.h:1 msgid "A number specifying the preferred theme." msgstr "A number specifying the preferred theme." #: gnect/data/gnect.schemas.in.h:3 msgid "Drop marble" msgstr "Drop marble" #: gnect/data/gnect.schemas.in.h:4 msgid "Key press to drop a marble." msgstr "Key press to drop a marble." #: gnect/data/gnect.schemas.in.h:5 msgid "Key press to move left." msgstr "Key press to move left." #: gnect/data/gnect.schemas.in.h:6 msgid "Key press to move right." msgstr "Key press to move right." #: gnect/data/gnect.schemas.in.h:7 msgid "Level of Player One" msgstr "Level of Player One" #: gnect/data/gnect.schemas.in.h:8 msgid "Level of Player Two" msgstr "Level of Player Two" #: gnect/data/gnect.schemas.in.h:9 msgid "Move left" msgstr "Move left" #: gnect/data/gnect.schemas.in.h:10 msgid "Move right" msgstr "Move right" #: gnect/data/gnect.schemas.in.h:11 msgid "Show tool bar" msgstr "Show tool bar" #: gnect/data/gnect.schemas.in.h:12 gnome-stones/preferences.c:850 msgid "Sound" msgstr "Sound" #: gnect/data/gnect.schemas.in.h:13 msgid "Theme ID" msgstr "Theme ID" #: gnect/data/gnect.schemas.in.h:14 msgid "Whether or not to play event sounds." msgstr "Whether or not to play event sounds." #: gnect/data/gnect.schemas.in.h:15 msgid "Whether or not to show the tool bar." msgstr "Whether or not to show the tool bar." #: gnect/data/gnect.schemas.in.h:16 msgid "Whether or not to use animation." msgstr "Whether or not to use animation." #: gnect/data/gnect.soundlist.in.h:1 msgid "A counter drops" msgstr "A counter drops" #: gnect/data/gnect.soundlist.in.h:2 msgid "Drawn game!" msgstr "Drawn game!" #: gnect/data/gnect.soundlist.in.h:3 msgid "Gnect" msgstr "Gnect" #: gnect/data/gnect.soundlist.in.h:4 gnect/src/main.c:542 msgid "I win!" msgstr "I win!" #: gnect/data/gnect.soundlist.in.h:5 msgid "Player wins!" msgstr "Player wins!" #: gnect/data/gnect.soundlist.in.h:6 msgid "Sorry, full column" msgstr "Sorry, full column" #: gnect/data/gnect.soundlist.in.h:7 gnect/src/main.c:538 msgid "You win!" msgstr "You win!" #: gnect/src/gfx.c:192 #, c-format msgid "" "Unable to load image:\n" "%s" msgstr "" "Unable to load image:\n" "%s" #: gnect/src/main.c:530 msgid "It's a draw!" msgstr "It's a draw!" #: gnect/src/main.c:539 msgid "Your move..." msgstr "Your move..." #: gnect/src/main.c:543 gnect/src/main.c:636 msgid "Thinking..." msgstr "Thinking..." #: gnect/src/main.c:551 #, c-format msgid "%s wins!" msgstr "%s wins!" #: gnect/src/main.c:552 #, c-format msgid "%s..." msgstr "%s..." #: gnect/src/main.c:653 #, c-format msgid "Hint: Column %d" msgstr "Hint: Column %d" #: gnect/src/main.c:681 gnect/src/main.c:686 msgid "You" msgstr "You" #: gnect/src/main.c:682 gnect/src/main.c:685 msgid "Me" msgstr "Me" #: gnect/src/main.c:732 msgid "Scores" msgstr "Scores" #: gnect/src/main.c:779 msgid "Drawn" msgstr "Drawn" #: gnect/src/main.c:825 msgid "" "\"Four in a row\" for GNOME, with a computer player driven by Giuliano " "Bertoletti's Velena Engine." msgstr "" "\"Four in a row\" for GNOME, with a computer player driven by Giuliano " "Bertoletti's Velena Engine." #: gnect/src/main.c:1102 gnect/src/main.c:1136 msgid "Select \"New game\" from the \"Game\" menu to begin." msgstr "Select \"New game\" from the \"Game\" menu to begin." #: gnect/src/main.c:1165 msgid "Show or hide the tool bar" msgstr "Show or hide the tool bar" #: gnect/src/main.c:1167 msgid "Enable _sound" msgstr "Enable _sound" #: gnect/src/main.c:1168 msgid "Enable or disable sound" msgstr "Enable or disable sound" #: gnect/src/main.c:1188 mahjongg/mahjongg.c:838 msgid "New game" msgstr "New game" #: gnect/src/main.c:1263 msgid "Welcome to Gnect!" msgstr "Welcome to Gnect!" #: gnect/src/prefs.c:160 #, c-format msgid "" "Player One:\n" "%s" msgstr "" "Player One:\n" "%s" #: gnect/src/prefs.c:164 #, c-format msgid "" "Player Two:\n" "%s" msgstr "" "Player Two:\n" "%s" #: gnect/src/prefs.c:435 msgid "Four-in-a-row Preferences" msgstr "Four-in-a-row Preferences" #: gnect/src/prefs.c:484 gnobots2/properties.c:932 msgid "Appearance" msgstr "Appearance" #: gnect/src/prefs.c:493 msgid "_Theme:" msgstr "_Theme:" #: gnect/src/prefs.c:507 msgid "Enable _animation" msgstr "Enable _animation" #: gnect/src/prefs.c:514 msgid "Controls" msgstr "Controls" #: gnect/src/prefs.c:517 msgid "Keyboard control" msgstr "Keyboard control" #: gnect/src/prefs.c:526 msgid "Move _Left" msgstr "Move _Left" #: gnect/src/prefs.c:531 msgid "Move _Right" msgstr "Move _Right" #: gnect/src/prefs.c:536 msgid "_Drop" msgstr "_Drop" #: gnect/src/theme.c:42 msgid "Classic" msgstr "Classic" #: gnect/src/theme.c:47 gnect/src/theme.c:63 gnect/src/theme.c:71 #: gnect/src/theme.c:79 gnibbles/preferences.c:662 msgid "Red" msgstr "Red" #: gnect/src/theme.c:47 gnect/src/theme.c:79 gnibbles/preferences.c:665 msgid "Yellow" msgstr "Yellow" #: gnect/src/theme.c:50 msgid "High Contrast" msgstr "High Contrast" #: gnect/src/theme.c:58 msgid "Marbles" msgstr "Marbles" #: gnect/src/theme.c:63 gnect/src/theme.c:71 gnect/src/theme.c:87 #: gnibbles/preferences.c:664 msgid "Blue" msgstr "Blue" #: gnect/src/theme.c:66 msgid "More Marbles" msgstr "More Marbles" #: gnect/src/theme.c:74 msgid "Nightfall" msgstr "Nightfall" #: gnect/src/theme.c:82 msgid "Blocks" msgstr "Blocks" #: gnect/src/theme.c:87 msgid "Orange" msgstr "Orange" #: gnibbles/gnibbles.c:122 #, c-format msgid "" "Gnibbles couldn't find pixmap file:\n" "%s\n" "\n" "Please check your Gnibbles installation" msgstr "" "Gnibbles couldn't find pixmap file:\n" "%s\n" "\n" "Please check your Gnibbles installation" #: gnibbles/gnibbles.c:146 #, c-format msgid "" "Gnibbles Couldn't find pixmap file:\n" "%s\n" "\n" "Please check your Gnibbles instalation" msgstr "" "Gnibbles Couldn't find pixmap file:\n" "%s\n" "\n" "Please check your Gnibbles instalation" #: gnibbles/gnibbles.c:182 #, c-format msgid "" "Gnibbles couldn't load level file:\n" "%s\n" "\n" "Please check your Gnibbles installation" msgstr "" "Gnibbles couldn't load level file:\n" "%s\n" "\n" "Please check your Gnibbles installation" #: gnibbles/gnibbles.desktop.in.h:1 msgid "Guide a worm around a maze" msgstr "Guide a worm around a maze" #: gnibbles/gnibbles.desktop.in.h:2 msgid "Nibbles" msgstr "Nibbles" #: gnibbles/gnibbles.schemas.in.h:1 msgid "Color to use for worm" msgstr "Colour to use for worm" #: gnibbles/gnibbles.schemas.in.h:2 msgid "Color to use for worm." msgstr "Colour to use for worm." #: gnibbles/gnibbles.schemas.in.h:3 gnibbles/preferences.c:405 msgid "Enable fake bonuses" msgstr "Enable fake bonuses" #: gnibbles/gnibbles.schemas.in.h:4 msgid "Enable fake bonuses." msgstr "Enable fake bonuses." #: gnibbles/gnibbles.schemas.in.h:5 gnibbles/preferences.c:416 #: gnobots2/properties.c:871 msgid "Enable sounds" msgstr "Enable sounds" #: gnibbles/gnibbles.schemas.in.h:6 msgid "Enable sounds." msgstr "Enable sounds." #: gnibbles/gnibbles.schemas.in.h:7 msgid "Game level to start on" msgstr "Game level to start on" #: gnibbles/gnibbles.schemas.in.h:8 msgid "Game level to start on." msgstr "Game level to start on." #: gnibbles/gnibbles.schemas.in.h:9 msgid "Game speed" msgstr "Game speed" #: gnibbles/gnibbles.schemas.in.h:10 msgid "Game speed (1=fast, 4=slow)." msgstr "Game speed (1=fast, 4=slow)." #: gnibbles/gnibbles.schemas.in.h:11 msgid "Key to use for motion down" msgstr "Key to use for motion down" #: gnibbles/gnibbles.schemas.in.h:12 msgid "Key to use for motion down." msgstr "Key to use for motion down." #: gnibbles/gnibbles.schemas.in.h:13 msgid "Key to use for motion left" msgstr "Key to use for motion left" #: gnibbles/gnibbles.schemas.in.h:14 msgid "Key to use for motion left." msgstr "Key to use for motion left." #: gnibbles/gnibbles.schemas.in.h:15 msgid "Key to use for motion right" msgstr "Key to use for motion right" #: gnibbles/gnibbles.schemas.in.h:16 msgid "Key to use for motion right." msgstr "Key to use for motion right." #: gnibbles/gnibbles.schemas.in.h:17 msgid "Key to use for motion up" msgstr "Key to use for motion up" #: gnibbles/gnibbles.schemas.in.h:18 msgid "Key to use for motion up." msgstr "Key to use for motion up." #: gnibbles/gnibbles.schemas.in.h:19 msgid "Number of players" msgstr "Number of players" #: gnibbles/gnibbles.schemas.in.h:20 msgid "Number of players." msgstr "Number of players." #: gnibbles/gnibbles.schemas.in.h:21 gnibbles/preferences.c:394 msgid "Play levels in random order" msgstr "Play levels in random order" #: gnibbles/gnibbles.schemas.in.h:22 msgid "Play levels in random order." msgstr "Play levels in random order." #: gnibbles/gnibbles.schemas.in.h:23 msgid "Size of game tiles" msgstr "Size of game tiles" #: gnibbles/gnibbles.schemas.in.h:24 msgid "Size of game tiles." msgstr "Size of game tiles." #: gnibbles/gnibbles.schemas.in.h:25 gnibbles/preferences.c:651 msgid "Use relative movement" msgstr "Use relative movement" #: gnibbles/gnibbles.schemas.in.h:26 msgid "Use relative movement (ie. left or right only)." msgstr "Use relative movement (ie. left or right only)." #: gnibbles/gnibbles.soundlist.in.h:1 msgid "Bonus" msgstr "Bonus" #: gnibbles/gnibbles.soundlist.in.h:2 msgid "Bonus Appears" msgstr "Bonus Appears" #: gnibbles/gnibbles.soundlist.in.h:3 msgid "Eat Bonus" msgstr "Eat Bonus" #: gnibbles/gnibbles.soundlist.in.h:4 msgid "Extra Life" msgstr "Extra Life" #: gnibbles/gnibbles.soundlist.in.h:5 gnometris/tetris.cpp:231 msgid "Game Over" msgstr "Game Over" #: gnibbles/gnibbles.soundlist.in.h:6 gnibbles/main.c:201 msgid "Gnibbles" msgstr "Gnibbles" #: gnibbles/gnibbles.soundlist.in.h:7 msgid "Worm Death" msgstr "Worm Death" #: gnibbles/gnibbles.soundlist.in.h:8 msgid "Worm Reverse" msgstr "Worm Reverse" #: gnibbles/gnibbles.soundlist.in.h:9 msgid "Worm Teleport" msgstr "Worm Teleport" #: gnibbles/main.c:204 msgid "A worm game for GNOME." msgstr "A worm game for GNOME." #: gnibbles/preferences.c:318 msgid "Gnibbles Preferences" msgstr "Gnibbles Preferences" #: gnibbles/preferences.c:335 msgid "Speed" msgstr "Speed" #: gnibbles/preferences.c:345 msgid "Nibbles newbie" msgstr "Nibbles newbie" #: gnibbles/preferences.c:355 msgid "My second day" msgstr "My second day" #: gnibbles/preferences.c:365 msgid "Not too shabby" msgstr "Not too shabby" #: gnibbles/preferences.c:376 msgid "Finger-twitching good" msgstr "Finger-twitching good" #: gnibbles/preferences.c:429 msgid "Starting level:" msgstr "Starting level:" #: gnibbles/preferences.c:456 gtali/setup.c:266 msgid "Number of players:" msgstr "Number of players:" #: gnibbles/preferences.c:481 msgid "Board size" msgstr "Board size" #: gnibbles/preferences.c:486 msgid "Tiny (184 x 132)" msgstr "Tiny (184 x 132)" #: gnibbles/preferences.c:496 msgid "Small (368 x 264)" msgstr "Small (368 x 264)" #: gnibbles/preferences.c:505 msgid "Medium (460 x 330)" msgstr "Medium (460 x 330)" #: gnibbles/preferences.c:514 msgid "Large (736 x 528)" msgstr "Large (736 x 528)" #: gnibbles/preferences.c:523 msgid "Extra large (920 x 660)" msgstr "Extra large (920 x 660)" #: gnibbles/preferences.c:532 msgid "Huge (1840 x 1320)" msgstr "Huge (1840 x 1320)" #: gnibbles/preferences.c:548 msgid "Worm" msgstr "Worm" #: gnibbles/preferences.c:557 msgid "Keyboard controls" msgstr "Keyboard controls" #: gnibbles/preferences.c:568 msgid "Up" msgstr "Up" #: gnibbles/preferences.c:588 msgid "Down" msgstr "Down" #: gnibbles/preferences.c:608 msgid "Left" msgstr "Left" #: gnibbles/preferences.c:627 msgid "Right" msgstr "Right" #: gnibbles/preferences.c:657 msgid "Worm color:" msgstr "Worm colour:" #: gnibbles/preferences.c:663 msgid "Green" msgstr "Green" #: gnibbles/preferences.c:666 msgid "Cyan" msgstr "Cyan" #: gnibbles/preferences.c:667 msgid "Purple" msgstr "Purple" #: gnibbles/scoreboard.c:45 #, c-format msgid "Worm %d:" msgstr "Worm %d:" #: gnobots2/game.c:141 #, c-format msgid "'%s' with super-safe moves" msgstr "'%s' with super-safe moves" #: gnobots2/game.c:144 #, c-format msgid "'%s' with safe moves" msgstr "'%s' with safe moves" #: gnobots2/game.c:320 gnobots2/game.c:335 msgid "" "Congratulations, You Have Defeated the Robots!! \n" "But Can You do it Again?" msgstr "" "Congratulations, You Have Defeated the Robots!! \n" "But Can You do it Again?" #: gnobots2/game.c:1149 msgid "There are no teleport locations left!!" msgstr "There are no teleport locations left!!" #: gnobots2/game.c:1218 msgid "There are no safe locations to teleport to!!" msgstr "There are no safe locations to teleport to!!" #: gnobots2/gnobots.c:60 same-gnome/same-gnome.c:887 msgid "Set game scenario" msgstr "Set game scenario" #: gnobots2/gnobots.c:62 msgid "Set game configuration" msgstr "Set game configuration" #: gnobots2/gnobots.c:63 gnomine/gnomine.c:777 gnomine/gnomine.c:781 msgid "X" msgstr "X" #: gnobots2/gnobots.c:64 gnomine/gnomine.c:778 gnomine/gnomine.c:782 msgid "Y" msgstr "Y" #: gnobots2/gnobots.c:199 gnobots2/menu.c:213 msgid "GNOME Robots" msgstr "GNOME Robots" #: gnobots2/gnobots.c:230 msgid "No game data could be found." msgstr "No game data could be found." #: gnobots2/gnobots.c:231 msgid "" "The program GNOME Robots was unable to find any valid game configuration " "files. Please check that the program is installed correctly." msgstr "" "The program GNOME Robots was unable to find any valid game configuration " "files. Please check that the program is installed correctly." #. ******************************************************************** #: gnobots2/gnobots2.desktop.in.h:1 msgid "Avoid the robots and make them crash into each other" msgstr "Avoid the robots and make them crash into each other" #: gnobots2/gnobots2.desktop.in.h:2 msgid "Robots" msgstr "Robots" #: gnobots2/gnobots2.schemas.in.h:3 msgid "Enable game sounds" msgstr "Enable game sounds" #: gnobots2/gnobots2.schemas.in.h:4 msgid "Enable game sounds. Play sounds for various events throughout the game." msgstr "" "Enable game sounds. Play sounds for various events throughout the game." #: gnobots2/gnobots2.schemas.in.h:5 gnobots2/properties.c:880 msgid "Enable splats" msgstr "Enable splats" #: gnobots2/gnobots2.schemas.in.h:6 msgid "Enable splats. Play a sound and show a \"Splat!\" on the screen." msgstr "Enable splats. Play a sound and show a \"Splat!\" on the screen." #: gnobots2/gnobots2.schemas.in.h:7 msgid "Game type" msgstr "Game type" #: gnobots2/gnobots2.schemas.in.h:8 msgid "Game type. The name of the game variation to use." msgstr "Game type. The name of the game variation to use." #: gnobots2/gnobots2.schemas.in.h:9 msgid "Key to hold" msgstr "Key to hold" #: gnobots2/gnobots2.schemas.in.h:10 msgid "Key to move E" msgstr "Key to move E" #: gnobots2/gnobots2.schemas.in.h:11 msgid "Key to move N" msgstr "Key to move N" #: gnobots2/gnobots2.schemas.in.h:12 msgid "Key to move NE" msgstr "Key to move NE" #: gnobots2/gnobots2.schemas.in.h:13 msgid "Key to move NW" msgstr "Key to move NW" #: gnobots2/gnobots2.schemas.in.h:14 msgid "Key to move S" msgstr "Key to move S" #: gnobots2/gnobots2.schemas.in.h:15 msgid "Key to move SE" msgstr "Key to move SE" #: gnobots2/gnobots2.schemas.in.h:16 msgid "Key to move SW" msgstr "Key to move SW" #: gnobots2/gnobots2.schemas.in.h:17 msgid "Key to move W" msgstr "Key to move W" #: gnobots2/gnobots2.schemas.in.h:18 msgid "Key to teleport" msgstr "Key to teleport" #: gnobots2/gnobots2.schemas.in.h:19 msgid "Key to teleport randomly" msgstr "Key to teleport randomly" #: gnobots2/gnobots2.schemas.in.h:20 msgid "Key to wait" msgstr "Key to wait" #: gnobots2/gnobots2.schemas.in.h:21 msgid "Robot image theme" msgstr "Robot image theme" #: gnobots2/gnobots2.schemas.in.h:22 msgid "Robot image theme. The theme of the images to use for the robots." msgstr "Robot image theme. The theme of the images to use for the robots." #: gnobots2/gnobots2.schemas.in.h:23 msgid "" "The name of the key used to hold still. The name is a standard X key name." msgstr "" "The name of the key used to hold still. The name is a standard X key name." #: gnobots2/gnobots2.schemas.in.h:24 msgid "" "The name of the key used to move east. The name is a standard X key name." msgstr "" "The name of the key used to move east. The name is a standard X key name." #: gnobots2/gnobots2.schemas.in.h:25 msgid "" "The name of the key used to move north-east. The name is a standard X key " "name." msgstr "" "The name of the key used to move north-east. The name is a standard X key " "name." #: gnobots2/gnobots2.schemas.in.h:26 msgid "" "The name of the key used to move north-west. The name is a standard X key " "name." msgstr "" "The name of the key used to move north-west. The name is a standard X key " "name." #: gnobots2/gnobots2.schemas.in.h:27 msgid "" "The name of the key used to move north. The name is a standard X key name." msgstr "" "The name of the key used to move north. The name is a standard X key name." #: gnobots2/gnobots2.schemas.in.h:28 msgid "" "The name of the key used to move south-east. The name is a standard X key " "name." msgstr "" "The name of the key used to move south-east. The name is a standard X key " "name." #: gnobots2/gnobots2.schemas.in.h:29 msgid "" "The name of the key used to move south-west. The name is a standard X key " "name." msgstr "" "The name of the key used to move south-west. The name is a standard X key " "name." #: gnobots2/gnobots2.schemas.in.h:30 msgid "" "The name of the key used to move south. The name is a standard X key name." msgstr "" "The name of the key used to move south. The name is a standard X key name." #: gnobots2/gnobots2.schemas.in.h:31 msgid "" "The name of the key used to move west. The name is a standard X key name." msgstr "" "The name of the key used to move west. The name is a standard X key name." #: gnobots2/gnobots2.schemas.in.h:32 msgid "" "The name of the key used to teleport randomly. The name is a standard X key " "name." msgstr "" "The name of the key used to teleport randomly. The name is a standard X key " "name." #: gnobots2/gnobots2.schemas.in.h:33 msgid "" "The name of the key used to teleport safely (if possible). The name is a " "standard X key name." msgstr "" "The name of the key used to teleport safely (if possible). The name is a " "standard X key name." #: gnobots2/gnobots2.schemas.in.h:34 msgid "The name of the key used to wait. The name is a standard X key name." msgstr "The name of the key used to wait. The name is a standard X key name." #: gnobots2/gnobots2.schemas.in.h:35 gnobots2/properties.c:853 msgid "Use safe moves" msgstr "Use safe moves" #: gnobots2/gnobots2.schemas.in.h:36 msgid "" "Use safe moves. The safe moves option will help you to avoid being killed " "due to a mistake. If you try to make a move that would lead to your death " "when there is a safe move available you will not be allowed to proceed." msgstr "" "Use safe moves. The safe moves option will help you to avoid being killed " "due to a mistake. If you try to make a move that would lead to your death " "when there is a safe move available you will not be allowed to proceed." #: gnobots2/gnobots2.schemas.in.h:37 gnobots2/properties.c:862 msgid "Use super safe moves" msgstr "Use super safe moves" #: gnobots2/gnobots2.schemas.in.h:38 msgid "" "Use super safe moves. The player is alerted when there is no safe move and " "the only option is to teleport out." msgstr "" "Use super safe moves. The player is alerted when there is no safe move and " "the only option is to teleport out." #: gnobots2/gnobots2.soundlist.in.h:1 msgid "Bad Move" msgstr "Bad Move" #: gnobots2/gnobots2.soundlist.in.h:2 msgid "GNOME Robots II" msgstr "GNOME Robots II" #: gnobots2/gnobots2.soundlist.in.h:3 msgid "Level Complete" msgstr "Level Complete" #: gnobots2/gnobots2.soundlist.in.h:4 msgid "Player Dead" msgstr "Player Dead" #: gnobots2/gnobots2.soundlist.in.h:5 msgid "Player Teleport" msgstr "Player Teleport" #: gnobots2/gnobots2.soundlist.in.h:6 msgid "Robot has been Splatted!" msgstr "Robot has been Splatted!" #: gnobots2/gnobots2.soundlist.in.h:7 msgid "Victory!!" msgstr "Victory!!" #: gnobots2/graphics.c:104 #, c-format msgid "Could not find '%s' image file for GNOME Robots\n" msgstr "Could not find '%s' image file for GNOME Robots\n" #: gnobots2/menu.c:215 msgid "GNOME Robots Game" msgstr "GNOME Robots Game" #: gnobots2/properties.c:227 msgid "Initial Number of Type 1 Robots" msgstr "Initial Number of Type 1 Robots" #: gnobots2/properties.c:229 msgid "Initial Number of Robots" msgstr "Initial Number of Robots" #: gnobots2/properties.c:243 msgid "Initial Number of Type 2 Robots" msgstr "Initial Number of Type 2 Robots" #: gnobots2/properties.c:256 msgid "Increasing Number of Type 1 Robots per Level" msgstr "Increasing Number of Type 1 Robots per Level" #: gnobots2/properties.c:258 msgid "Increasing Number of Robots per Level" msgstr "Increasing Number of Robots per Level" #: gnobots2/properties.c:271 msgid "Increasing Number of Type 2 Robots per Level" msgstr "Increasing Number of Type 2 Robots per Level" #: gnobots2/properties.c:284 msgid "Maximum Number of Type 1 Robots" msgstr "Maximum Number of Type 1 Robots" #: gnobots2/properties.c:286 msgid "Maximum Number of Robots" msgstr "Maximum Number of Robots" #: gnobots2/properties.c:289 gnobots2/properties.c:305 msgid "Fill Screen" msgstr "Fill Screen" #: gnobots2/properties.c:303 msgid "Maximum Number of Type 2 Robots" msgstr "Maximum Number of Type 2 Robots" #: gnobots2/properties.c:320 msgid "Type 1 Robot Score" msgstr "Type 1 Robot Score" #: gnobots2/properties.c:322 msgid "Robot Score" msgstr "Robot Score" #: gnobots2/properties.c:335 msgid "Type 2 Robot Score" msgstr "Type 2 Robot Score" #: gnobots2/properties.c:348 msgid "Type 1 Robot Score When Waiting" msgstr "Type 1 Robot Score When Waiting" #: gnobots2/properties.c:350 msgid "Robot Score When Waiting" msgstr "Robot Score When Waiting" #: gnobots2/properties.c:363 msgid "Type 2 Robot Score When Waiting" msgstr "Type 2 Robot Score When Waiting" #: gnobots2/properties.c:376 msgid "Type 1 Robot Score When Splatted" msgstr "Type 1 Robot Score When Splatted" #: gnobots2/properties.c:378 msgid "Robot Score When Splatted" msgstr "Robot Score When Splatted" #: gnobots2/properties.c:391 msgid "Type 2 Robot Score When Splatted" msgstr "Type 2 Robot Score When Splatted" #: gnobots2/properties.c:403 msgid "Initial Number of Safe Teleports" msgstr "Initial Number of Safe Teleports" #: gnobots2/properties.c:414 msgid "Number of Free Safe Teleports per Level" msgstr "Number of Free Safe Teleports per Level" #: gnobots2/properties.c:425 msgid "Kills Required While Waiting to Get A Safe Teleport" msgstr "Kills Required While Waiting to Get A Safe Teleport" #: gnobots2/properties.c:436 msgid "Score Required To Get A Safe Teleport" msgstr "Score Required To Get A Safe Teleport" #: gnobots2/properties.c:447 msgid "Maximum Number of Safe Teleports" msgstr "Maximum Number of Safe Teleports" #: gnobots2/properties.c:458 msgid "Moveable Junkheaps" msgstr "Moveable Junkheaps" #: gnobots2/properties.c:460 msgid "Yes" msgstr "Yes" #: gnobots2/properties.c:462 msgid "No" msgstr "No" #: gnobots2/properties.c:654 msgid "classic robots" msgstr "classic robots" #: gnobots2/properties.c:655 msgid "robots2" msgstr "robots2" #: gnobots2/properties.c:656 msgid "robots2 easy" msgstr "robots2 easy" #: gnobots2/properties.c:657 msgid "robots with safe teleport" msgstr "robots with safe teleport" #: gnobots2/properties.c:658 msgid "nightmare" msgstr "nightmare" #: gnobots2/properties.c:687 msgid "robots" msgstr "robots" #: gnobots2/properties.c:688 msgid "cows" msgstr "cows" #: gnobots2/properties.c:689 msgid "eggs" msgstr "eggs" #: gnobots2/properties.c:690 msgid "gnomes" msgstr "gnomes" #: gnobots2/properties.c:691 msgid "mice" msgstr "mice" #: gnobots2/properties.c:692 msgid "windows" msgstr "windows" #: gnobots2/properties.c:763 msgid "GNOME Robots Preferences" msgstr "GNOME Robots Preferences" #: gnobots2/properties.c:780 msgid "Game Type" msgstr "Game Type" #: gnobots2/properties.c:805 msgid "Property" msgstr "Property" #: gnobots2/properties.c:812 msgid "Value" msgstr "Value" #: gnobots2/properties.c:859 msgid "Prevent some dangerous moves" msgstr "Prevent some dangerous moves" #: gnobots2/properties.c:860 msgid "Prevent accidental moves that result in getting killed." msgstr "Prevent accidental moves that result in getting killed." #: gnobots2/properties.c:868 msgid "Prevent all dangerous moves" msgstr "Prevent all dangerous moves" #: gnobots2/properties.c:869 msgid "Prevents all moves that result in getting killed." msgstr "Prevents all moves that result in getting killed." #: gnobots2/properties.c:877 msgid "Play sounds for major events" msgstr "Play sounds for major events" #: gnobots2/properties.c:878 msgid "Play sounds for events like winning a level and dying." msgstr "Play sounds for events like winning a level and dying." #: gnobots2/properties.c:886 msgid "Play a sound when two robots collide" msgstr "Play a sound when two robots collide" #: gnobots2/properties.c:887 msgid "Play the most common, and potentially the most annoying, sound." msgstr "Play the most common, and potentially the most annoying, sound." #: gnobots2/properties.c:890 msgid "You Cannot Change the Game Type When Playing" msgstr "You Cannot Change the Game Type When Playing" #: gnobots2/properties.c:894 msgid "Game" msgstr "Game" #: gnobots2/properties.c:902 msgid "Graphics Theme" msgstr "Graphics Theme" #: gnobots2/properties.c:911 msgid "Image theme:" msgstr "Image theme:" #: gnobots2/properties.c:921 msgid "Background color:" msgstr "Background colour:" #: gnobots2/properties.c:939 msgid "Keyboard Controls" msgstr "Keyboard Controls" #: gnobots2/properties.c:973 msgid "Teleport" msgstr "Teleport" #: gnobots2/properties.c:987 msgid "Random Teleport" msgstr "Random Teleport" #: gnobots2/properties.c:1001 msgid "Wait" msgstr "Wait" #: gnobots2/properties.c:1020 msgid "Use the Keypad" msgstr "Use the Keypad" #: gnobots2/properties.c:1025 msgid "Use Left Hand Keys" msgstr "Use Left Hand Keys" #: gnobots2/properties.c:1030 msgid "Use Original Robots Keys" msgstr "Use Original Robots Keys" #: gnobots2/properties.c:1035 msgid "Keyboard" msgstr "Keyboard" #: gnobots2/statusbar.c:75 msgid "Safe Teleports:" msgstr "Safe Teleports:" #: gnobots2/statusbar.c:85 gnometris/scoreframe.cpp:78 msgid "Level:" msgstr "Level:" #: gnobots2/statusbar.c:95 msgid "Remaining:" msgstr "Remaining:" #. ******************************************************************** #: gnome-stones/atari.caves.in.h:1 gnome-stones/default.caves.in.h:1 msgid "Collect all diamonds and find exit" msgstr "Collect all diamonds and find exit" #: gnome-stones/atari.caves.in.h:2 msgid "Congratulations!!! You have won!" msgstr "Congratulations!!! You have won!" #: gnome-stones/atari.caves.in.h:3 msgid "Original Atari caves" msgstr "Original Atari caves" #: gnome-stones/atari.caves.in.h:4 gnome-stones/default.caves.in.h:3 #: gnome-stones/tutorial.caves.in.h:2 msgid "gnome-stones:empty" msgstr "gnome-stones:empty" #: gnome-stones/default.caves.in.h:2 msgid "Default caves" msgstr "Default caves" #: gnome-stones/gnome-stones.desktop.in.h:1 msgid "Collect diamonds while avoiding falling boulders" msgstr "Collect diamonds while avoiding falling boulders" #: gnome-stones/gnome-stones.desktop.in.h:2 msgid "Stones" msgstr "Stones" #: gnome-stones/gnome-stones.schemas.in.h:1 msgid "Cave number to start" msgstr "Cave number to start" #: gnome-stones/gnome-stones.schemas.in.h:2 msgid "Cave number to start." msgstr "Cave number to start." #: gnome-stones/gnome-stones.schemas.in.h:3 msgid "Device to use for joystick control." msgstr "Device to use for joystick control." #: gnome-stones/gnome-stones.schemas.in.h:4 msgid "Enable sound support" msgstr "Enable sound support" #: gnome-stones/gnome-stones.schemas.in.h:5 msgid "Enable sound support." msgstr "Enable sound support." #: gnome-stones/gnome-stones.schemas.in.h:6 msgid "Game name" msgstr "Game name" #: gnome-stones/gnome-stones.schemas.in.h:7 msgid "Joystick device" msgstr "Joystick device" #: gnome-stones/gnome-stones.schemas.in.h:8 msgid "Joystick switch level" msgstr "Joystick switch level" #: gnome-stones/gnome-stones.schemas.in.h:9 gnome-stones/preferences.c:889 msgid "Scroll method" msgstr "Scroll method" #: gnome-stones/gnome-stones.schemas.in.h:10 msgid "The full path and filename of game to load." msgstr "The full path and filename of game to load." #: gnome-stones/gnome-stones.schemas.in.h:11 msgid "" "The level an analog joystick must reach to be considered \"on\" when " "emulating a digital joystick. This takes a value between 0.0 and 1.0." msgstr "" "The level an analog joystick must reach to be considered \"on\" when " "emulating a digital joystick. This takes a value between 0.0 and 1.0." #: gnome-stones/gnome-stones.schemas.in.h:12 msgid "" "The scroll method, valid values are \"atari_scroll\", \"smooth_scroll\" and " "\"center_scroll\"." msgstr "" "The scroll method, valid values are \"atari_scroll\", \"smooth_scroll\" and " "\"center_scroll\"." #: gnome-stones/gnomekoban.caves.in.h:1 msgid "Gnomekoban" msgstr "Gnomekoban" #: gnome-stones/gnomekoban.caves.in.h:2 msgid "gnomekoban:empty,0" msgstr "gnomekoban:empty,0" #. This cave is to big to be played with gnome-stones. #: gnome-stones/io.c:338 msgid "The cave you are trying to load it to big for this game." msgstr "The cave you are trying to load it to big for this game." #: gnome-stones/io.c:355 #, c-format msgid "The cave is corrupted: %s is missing." msgstr "The cave is corrupted: %s is missing." #. An object was requested in this cave, that was not #. declared in the game file's Object section. #: gnome-stones/io.c:381 msgid "" "The cave you are trying to load includes an object, that wasn't declared." msgstr "" "The cave you are trying to load includes an object, that wasn't declared." #. ************************************************************************** #. Some constants. #. This message will be printed in the statusline, if no message was #. specified in a game file. #: gnome-stones/main.c:64 msgid "This is GNOME Stones" msgstr "This is GNOME Stones" #: gnome-stones/main.c:74 msgid "Game to play" msgstr "Game to play" #: gnome-stones/main.c:74 msgid "FILENAME" msgstr "FILENAME" #: gnome-stones/main.c:124 #, c-format msgid "" "An error occured while loading the image file \"%s\".\n" "Please make sure, that GNOME Stones is correctly installed!" msgstr "" "An error occured while loading the image file \"%s\".\n" "Please make sure, that GNOME Stones is correctly installed!" #. That's what a gnome application needs: #: gnome-stones/main.c:204 gnome-stones/main.c:990 gnome-stones/main.c:1112 #: gnome-stones/main.c:1337 msgid "GNOME Stones" msgstr "GNOME Stones" #: gnome-stones/main.c:286 gnome-stones/preferences.c:678 msgid "Game title" msgstr "Game title" #: gnome-stones/main.c:287 msgid "Start cave" msgstr "Start cave" #. If you change the place for this button, change the index in #. the definition of PAUSE_BUTTON below #: gnome-stones/main.c:430 gnome-stones/main.c:1040 mahjongg/mahjongg.c:848 msgid "Pause" msgstr "Pause" #: gnome-stones/main.c:682 msgid "Congratulations, you win!" msgstr "Congratulations, you win!" #: gnome-stones/main.c:870 gtali/gyahtzee.c:130 msgid "Game over!" msgstr "Game over!" #: gnome-stones/main.c:1086 msgid "Sokoban levels:" msgstr "Sokoban levels:" #: gnome-stones/main.c:1114 msgid "Mine through dirt and collect gems." msgstr "Mine through dirt and collect gems." #: gnome-stones/main.c:1137 msgid "_Restart level" msgstr "_Restart level" #: gnome-stones/main.c:1137 msgid "Restart the current level" msgstr "Restart the current level" #: gnome-stones/main.c:1242 msgid "Scanning private object directory..." msgstr "Scanning private object directory..." #: gnome-stones/main.c:1246 msgid "Scanning public object directory..." msgstr "Scanning public object directory..." #: gnome-stones/main.c:1251 msgid "Filling game widget..." msgstr "Filling game widget..." #: gnome-stones/main.c:1256 msgid "Scanning private game directory..." msgstr "Scanning private game directory..." #: gnome-stones/main.c:1260 msgid "Scanning public game directory..." msgstr "Scanning public game directory..." #: gnome-stones/main.c:1264 msgid "Restoring preferences..." msgstr "Restoring preferences..." #: gnome-stones/player.c:77 msgid "You gained an extra life!" msgstr "You gained an extra life!" #: gnome-stones/player.c:121 #, c-format msgid "Seconds left: %d" msgstr "Seconds left: %d" #: gnome-stones/preferences.c:461 msgid "Neither your chosen game nor the default game could be loaded." msgstr "Neither your chosen game nor the default game could be loaded." #: gnome-stones/preferences.c:462 msgid "Please make sure that GNOME Stones is correctly installed." msgstr "Please make sure that GNOME Stones is correctly installed." #: gnome-stones/preferences.c:463 msgid "You may be able to select a different game from the preferences dialog." msgstr "" "You may be able to select a different game from the preferences dialog." #: gnome-stones/preferences.c:628 msgid "GNOME Stones Preferences" msgstr "GNOME Stones Preferences" #: gnome-stones/preferences.c:685 msgid "Caves" msgstr "Caves" #: gnome-stones/preferences.c:762 msgid "Device" msgstr "Device" #: gnome-stones/preferences.c:771 msgid "Joystick device:" msgstr "Joystick device:" #. We definatly have a "disable" entry. #: gnome-stones/preferences.c:777 msgid "disabled" msgstr "disabled" #: gnome-stones/preferences.c:808 msgid "Digital joystick emulation" msgstr "Digital joystick emulation" #: gnome-stones/preferences.c:817 msgid "Switch level:" msgstr "Switch level:" #: gnome-stones/preferences.c:840 msgid "_Joystick" msgstr "_Joystick" #: gnome-stones/preferences.c:858 msgid "Enable sound" msgstr "Enable sound" #: gnome-stones/preferences.c:870 msgid "_Sound" msgstr "_Sound" #: gnome-stones/preferences.c:909 msgid "Atari like scrolling" msgstr "Atari like scrolling" #: gnome-stones/preferences.c:913 msgid "Smooth scrolling" msgstr "Smooth scrolling" #: gnome-stones/preferences.c:917 msgid "Always in the center" msgstr "Always in the centre" #: gnome-stones/preferences.c:929 msgid "_Misc." msgstr "_Misc." #: gnome-stones/status.c:81 msgid "Diamonds:" msgstr "Diamonds:" #: gnome-stones/status.c:95 msgid "Cave:" msgstr "Cave:" #: gnome-stones/status.c:105 msgid "Lives:" msgstr "Lives:" #. Local Variables: #. mode:c #. eval:(load-library "time-stamp") #. eval:(make-local-variable 'write-file-hooks) #. eval:(add-hook 'write-file-hooks 'time-stamp) #. eval:(setq time-stamp-format '(time-stamp-yyyy/mm/dd time-stamp-hh:mm:ss user-login-name)) #. End: #: gnome-stones/tutorial.caves.in.h:1 msgid "Tutorial caves" msgstr "Tutorial caves" #: gnometris/gnometris.desktop.in.h:1 msgid "Fit falling blocks together" msgstr "Fit falling blocks together" #: gnometris/gnometris.desktop.in.h:2 gnometris/tetris.cpp:96 msgid "Gnometris" msgstr "Gnometris" #: gnometris/gnometris.schemas.in.h:1 msgid "Image to use as background" msgstr "Image to use as background" #: gnometris/gnometris.schemas.in.h:2 msgid "Image to use as background." msgstr "Image to use as background." #: gnometris/gnometris.schemas.in.h:3 msgid "Image to use for drawing blocks" msgstr "Image to use for drawing blocks" #: gnometris/gnometris.schemas.in.h:4 msgid "Image to use for drawing blocks." msgstr "Image to use for drawing blocks." #: gnometris/gnometris.schemas.in.h:5 msgid "Level to start with" msgstr "Level to start with" #: gnometris/gnometris.schemas.in.h:6 msgid "Level to start with." msgstr "Level to start with." #: gnometris/gnometris.schemas.in.h:7 msgid "" "The density of blocks in rows filled at the start of the game. The value is " "between 0 (for no blocks) and 10 (for a completely filled row)." msgstr "" "The density of blocks in rows filled at the start of the game. The value is " "between 0 (for no blocks) and 10 (for a completely filled row)." #: gnometris/gnometris.schemas.in.h:8 msgid "The density of filled rows" msgstr "The density of filled rows" #: gnometris/gnometris.schemas.in.h:9 msgid "" "The number of rows that are filled with random blocks at the start of the " "game." msgstr "" "The number of rows that are filled with random blocks at the start of the " "game." #: gnometris/gnometris.schemas.in.h:10 msgid "The number of rows to fill" msgstr "The number of rows to fill" #: gnometris/gnometris.schemas.in.h:11 msgid "Whether to give blocks random colors" msgstr "Whether to give blocks random colours" #: gnometris/gnometris.schemas.in.h:12 msgid "Whether to give blocks random colors." msgstr "Whether to give blocks random colours." #: gnometris/gnometris.schemas.in.h:13 msgid "Whether to preview the next block" msgstr "Whether to preview the next block" #: gnometris/gnometris.schemas.in.h:14 msgid "Whether to preview the next block." msgstr "Whether to preview the next block." #: gnometris/gnometris.schemas.in.h:15 msgid "Whether to rotate counter clock wise" msgstr "Whether to rotate counter clock wise" #: gnometris/gnometris.schemas.in.h:16 msgid "Whether to rotate counter clock wise." msgstr "Whether to rotate counter clock wise." #: gnometris/main.cpp:38 msgid "Set starting level (1-10)" msgstr "Set starting level (1-10)" #: gnometris/main.cpp:38 msgid "LEVEL" msgstr "LEVEL" #: gnometris/scoreframe.cpp:67 msgid "Lines:" msgstr "Lines:" #: gnometris/tetris.cpp:203 msgid "Paused" msgstr "Paused" #: gnometris/tetris.cpp:318 #, c-format msgid "" "Could not find the theme: \n" "%s\n" "\n" "Please check your gnome-games installation" msgstr "" "Could not find the theme: \n" "%s\n" "\n" "Please check your gnome-games installation" #: gnometris/tetris.cpp:333 #, c-format msgid "" "Can't load the image: \n" "%s\n" "\n" "Please check your gnome-games installation" msgstr "" "Can't load the image: \n" "%s\n" "\n" "Please check your gnome-games installation" #: gnometris/tetris.cpp:634 gnometris/tetris.cpp:635 msgid "" msgstr "" #: gnometris/tetris.cpp:660 msgid "Gnometris preferences" msgstr "Gnometris preferences" #: gnometris/tetris.cpp:672 msgid "Setup" msgstr "Setup" #. pre-filled rows #: gnometris/tetris.cpp:679 msgid "Number of pre-filled rows:" msgstr "Number of pre-filled rows:" #. pre-filled rows density #: gnometris/tetris.cpp:694 msgid "Density of blocks in a pre-filled row:" msgstr "Density of blocks in a pre-filled row:" #. starting level #: gnometris/tetris.cpp:709 msgid "Starting Level:" msgstr "Starting Level:" #: gnometris/tetris.cpp:726 msgid "Operation" msgstr "Operation" #: gnometris/tetris.cpp:732 msgid "Preview next block" msgstr "Preview next block" #: gnometris/tetris.cpp:741 msgid "Use random block colors" msgstr "Use random block colours" #: gnometris/tetris.cpp:752 msgid "Rotate blocks counterclockwise" msgstr "Rotate blocks counterclockwise" #: gnometris/tetris.cpp:765 same-gnome/same-gnome.c:630 #: same-gnome/same-gnome.c:683 msgid "Theme" msgstr "Theme" #. Block pixmap #: gnometris/tetris.cpp:772 msgid "Block image:" msgstr "Block image:" #. background pixmap #: gnometris/tetris.cpp:783 msgid "Background image:" msgstr "Background image:" #: gnometris/tetris.cpp:1147 msgid "" "Written for my wife, Matylda\n" "Send comments and bug reports to: janusz.gorycki@intel.com" msgstr "" "Written for my wife, Matylda\n" "Send comments and bug reports to: janusz.gorycki@intel.com" #: gnomine/gnomine.c:87 gnomine/gnomine.c:578 msgid "Small" msgstr "Small" #: gnomine/gnomine.c:88 gnomine/gnomine.c:588 msgid "Medium" msgstr "Medium" #: gnomine/gnomine.c:89 gnomine/gnomine.c:598 msgid "Large" msgstr "Large" #: gnomine/gnomine.c:90 gnomine/gnomine.c:608 msgid "Custom" msgstr "Custom" #: gnomine/gnomine.c:182 gnomine/gnomine.c:425 gnomine/gnomine.c:852 msgid "GNOME Mines" msgstr "GNOME Mines" #: gnomine/gnomine.c:255 msgid "Click a square, any square" msgstr "Click a square, any square" #: gnomine/gnomine.c:257 msgid "Maybe they're all mines ..." msgstr "Maybe they're all mines ..." #: gnomine/gnomine.c:391 msgid "Faces:" msgstr "Faces:" #: gnomine/gnomine.c:428 msgid "A Minesweeper clone." msgstr "A Minesweeper clone." #: gnomine/gnomine.c:573 msgid "Field size" msgstr "Field size" #: gnomine/gnomine.c:621 msgid "Custom size" msgstr "Custom size" #: gnomine/gnomine.c:628 msgid "Number of mines:" msgstr "Number of mines:" #: gnomine/gnomine.c:640 msgid "Horizontal:" msgstr "Horizontal:" #: gnomine/gnomine.c:652 msgid "Vertical:" msgstr "Vertical:" #: gnomine/gnomine.c:669 msgid "Use \"I'm not sure\" flags." msgstr "Use \"I'm not sure\" flags." #: gnomine/gnomine.c:678 msgid "GNOME Mines Preferences" msgstr "GNOME Mines Preferences" #: gnomine/gnomine.c:777 msgid "Width of grid" msgstr "Width of grid" #: gnomine/gnomine.c:778 msgid "Height of grid" msgstr "Height of grid" #: gnomine/gnomine.c:779 msgid "Number of mines" msgstr "Number of mines" #: gnomine/gnomine.c:779 gtali/setup.c:85 gtali/setup.c:86 msgid "NUMBER" msgstr "NUMBER" #: gnomine/gnomine.c:780 msgid "Size of the board (1=small, 3=large)" msgstr "Size of the board (1=small, 3=large)" #: gnomine/gnomine.c:781 msgid "X location of window" msgstr "X location of window" #: gnomine/gnomine.c:782 msgid "Y location of window" msgstr "Y location of window" #: gnomine/gnomine.c:941 msgid "Flags:" msgstr "Flags:" #: gnomine/gnomine.desktop.in.h:1 msgid "Clear mines from a minefield" msgstr "Clear mines from a minefield" #: gnomine/gnomine.desktop.in.h:2 msgid "Mines" msgstr "Mines" #: gnomine/gnomine.schemas.in.h:1 msgid "Set to true to be able to mark squares as unknown." msgstr "Set to true to be able to mark squares as unknown." #: gnomine/gnomine.schemas.in.h:2 msgid "Use the unknown flag" msgstr "Use the unknown flag" #: gnotravex/gnotravex.c:166 msgid "Sol_ve" msgstr "Sol_ve" #: gnotravex/gnotravex.c:166 msgid "Solve the game" msgstr "Solve the game" #: gnotravex/gnotravex.c:182 msgid "_2×2" msgstr "_2×2" #: gnotravex/gnotravex.c:182 msgid "Play on a 2×2 board" msgstr "Play on a 2×2 board" #: gnotravex/gnotravex.c:185 msgid "_3×3" msgstr "_3×3" #: gnotravex/gnotravex.c:185 msgid "Play on a 3×3 board" msgstr "Play on a 3×3 board" #: gnotravex/gnotravex.c:188 msgid "_4×4" msgstr "_4×4" #: gnotravex/gnotravex.c:188 msgid "Play on a 4×4 board" msgstr "Play on a 4×4 board" #: gnotravex/gnotravex.c:191 msgid "_5×5" msgstr "_5×5" #: gnotravex/gnotravex.c:191 msgid "Play on a 5×5 board" msgstr "Play on a 5×5 board" #: gnotravex/gnotravex.c:194 msgid "_6×6" msgstr "_6×6" #: gnotravex/gnotravex.c:194 msgid "Play on a 6×6 board" msgstr "Play on a 6×6 board" #: gnotravex/gnotravex.c:201 msgid "_Up" msgstr "_Up" #: gnotravex/gnotravex.c:201 msgid "Move the pieces up" msgstr "Move the pieces up" #: gnotravex/gnotravex.c:204 msgid "_Left" msgstr "_Left" #: gnotravex/gnotravex.c:204 msgid "Move the pieces left" msgstr "Move the pieces left" #: gnotravex/gnotravex.c:207 msgid "_Right" msgstr "_Right" #: gnotravex/gnotravex.c:207 msgid "Move the pieces right" msgstr "Move the pieces right" #: gnotravex/gnotravex.c:210 msgid "_Down" msgstr "_Down" #: gnotravex/gnotravex.c:210 msgid "Move the pieces down" msgstr "Move the pieces down" #: gnotravex/gnotravex.c:229 msgid "_Move" msgstr "_Move" #: gnotravex/gnotravex.c:239 msgid "Size of board (2-6)" msgstr "Size of board (2-6)" #: gnotravex/gnotravex.c:240 msgid "SIZE" msgstr "SIZE" #: gnotravex/gnotravex.c:739 msgid "Puzzle solved! Well done!" msgstr "Puzzle solved! Well done!" #: gnotravex/gnotravex.c:742 msgid "Puzzle solved!" msgstr "Puzzle solved!" #: gnotravex/gnotravex.c:1139 msgid "Game paused" msgstr "Game paused" #: gnotravex/gnotravex.c:1261 #, c-format msgid "Playing %d×%d board" msgstr "Playing %d×%d board" #: gnotravex/gnotravex.c:1508 msgid "A Tetravex clone." msgstr "A Tetravex clone." #: gnotravex/gnotravex.desktop.in.h:1 msgid "Play a puzzle game matching tiles together" msgstr "Play a puzzle game matching tiles together" #: gnotravex/gnotravex.desktop.in.h:2 msgid "Tetravex" msgstr "Tetravex" #: gnotravex/gnotravex.schemas.in.h:1 msgid "" "The height of the playing window in pixels. At minimum it should be 240." msgstr "" "The height of the playing window in pixels. At minimum it should be 240." #: gnotravex/gnotravex.schemas.in.h:2 mahjongg/mahjongg.schemas.in.h:1 msgid "The height of the window" msgstr "The height of the window" #: gnotravex/gnotravex.schemas.in.h:3 msgid "The size of the playing grid" msgstr "The size of the playing grid" #: gnotravex/gnotravex.schemas.in.h:4 msgid "" "The value of this key is used to decide the size of the playing grid. The " "valid values are 2 to 8, anything else gets set to 3." msgstr "" "The value of this key is used to decide the size of the playing grid. The " "valid values are 2 to 8, anything else gets set to 3." #: gnotravex/gnotravex.schemas.in.h:5 msgid "The width of the playing window in pixels. At minimum it should be 320." msgstr "" "The width of the playing window in pixels. At minimum it should be 320." #: gnotravex/gnotravex.schemas.in.h:6 mahjongg/mahjongg.schemas.in.h:4 msgid "The width of the window" msgstr "The width of the window" #: gnotski/gnotski.c:98 gnotski/gnotski.c:219 gnotski/gnotski.c:331 msgid "1" msgstr "1" #: gnotski/gnotski.c:113 gnotski/gnotski.c:233 gnotski/gnotski.c:354 msgid "2" msgstr "2" #. Tiles mismatch #. { GNOME_APP_UI_ITEM, N_("X"), NULL, level_cb, #. "14#20#12#" "a bbbbbb cccccc" "a bbbbbb cccccc" "a -##-####### " " -AAAAABBCC# " " d- DEFGHI# " " # DEFGJI# " " e # KEFGLI# " " e # KEFG*I# " " # MM****# " "fff ########### " "fff ggghhhiiiii .j" "kkkkkggg iiiii....", #. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL }, #. #: gnotski/gnotski.c:128 gnotski/gnotski.c:247 gnotski/gnotski.c:386 msgid "3" msgstr "3" #: gnotski/gnotski.c:143 gnotski/gnotski.c:262 gnotski/gnotski.c:401 msgid "4" msgstr "4" #: gnotski/gnotski.c:158 gnotski/gnotski.c:273 gnotski/gnotski.c:416 msgid "5" msgstr "5" #: gnotski/gnotski.c:173 gnotski/gnotski.c:286 gnotski/gnotski.c:430 msgid "6" msgstr "6" #. Tiles mismatch #. { GNOME_APP_UI_ITEM, N_("7"), NULL, level_cb, #. "14#13#11#" " ... " " . " " ######## " " #abcdde- " " #ffcddg- " " #hhijkl# " " #***jml# " " #n*op q# " " #nrr s # " " ######## " " ", #. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL }, #: gnotski/gnotski.c:188 gnotski/gnotski.c:314 msgid "7" msgstr "7" #: gnotski/gnotski.c:450 msgid "_Novice" msgstr "_Novice" #: gnotski/gnotski.c:453 msgid "_Medium" msgstr "_Medium" #: gnotski/gnotski.c:456 msgid "_Advanced" msgstr "_Advanced" #: gnotski/gnotski.c:608 msgid "Level completed. Well done." msgstr "Level completed. Well done." #: gnotski/gnotski.c:771 msgid "Moves:" msgstr "Moves:" #: gnotski/gnotski.c:806 #, c-format msgid "Could not find '%s' pixmap file\n" msgstr "Could not find '%s' pixmap file\n" #: gnotski/gnotski.c:1020 msgid "Welcome to GNOME Klotski" msgstr "Welcome to GNOME Klotski" #: gnotski/gnotski.c:1044 #, c-format msgid "Playing level %s" msgstr "Playing level %s" #: gnotski/gnotski.c:1158 msgid "A Klotski clone" msgstr "A Klotski clone" #: gnotski/gnotski.desktop.in.h:1 msgid "Klotski" msgstr "Klotski" #: gnotski/gnotski.desktop.in.h:2 msgid "Solve puzzles by sliding blocks" msgstr "Solve puzzles by sliding blocks" #: gtali/clist.c:139 msgid "Already used! Where do you want to put that?" msgstr "Already used! Where do you want to put that?" #. Arrgh - lets all use the same tabs under emacs: #. Local Variables: #. tab-width: 8 #. c-basic-offset: 8 #. indent-tabs-mode: nil #. #: gtali/gtali.desktop.in.h:1 msgid "Play a poker-style dice game" msgstr "Play a poker-style dice game" #: gtali/gtali.desktop.in.h:2 msgid "Tali" msgstr "Tali" #: gtali/gtali.schemas.in.h:1 msgid "" "Choose whether or not to insert a delay between the computer's dice rolls so " "the player can follow what it is doing." msgstr "" "Choose whether or not to insert a delay between the computer's dice rolls so " "the player can follow what it is doing." #. --- Button --- #: gtali/gtali.schemas.in.h:2 gtali/setup.c:288 msgid "Delay between rolls" msgstr "Delay between rolls" #: gtali/gtali.schemas.in.h:3 msgid "Display the computer's thoughts" msgstr "Display the computer's thoughts" #: gtali/gtali.schemas.in.h:4 msgid "" "If set to true, a dump of the AI's working will be done to standard output." msgstr "" "If set to true, a dump of the AI's working will be done to standard output." #: gtali/gtali.schemas.in.h:5 msgid "[Human,Wilber,Bill,Monica,Kenneth,Janet]" msgstr "[Human,Wilber,Bill,Monica,Kenneth,Janet]" #: gtali/gyahtzee.c:68 msgid "GNOME Tali" msgstr "GNOME Tali" #: gtali/gyahtzee.c:125 #, c-format msgid "%s wins the game with %d point" msgid_plural "%s wins the game with %d points" msgstr[0] "%s wins the game with %d point" msgstr[1] "%s wins the game with %d points" #: gtali/gyahtzee.c:158 #, c-format msgid "Computer playing for %s" msgstr "Computer playing for %s" #: gtali/gyahtzee.c:161 #, c-format msgid "%s! -- You're up." msgstr "%s! -- You're up." #: gtali/gyahtzee.c:316 gtali/gyahtzee.c:339 gtali/yahtzee.c:184 msgid "You're only allowed three rolls! Select a score box." msgstr "You're only allowed three rolls! Select a score box." #: gtali/gyahtzee.c:380 msgid "GNOME version (1998):" msgstr "GNOME version (1998):" #: gtali/gyahtzee.c:382 msgid "Curses version (1992):" msgstr "Curses version (1992):" #: gtali/gyahtzee.c:412 msgid "A sort of poker with dice and less money." msgstr "A sort of poker with dice and less money." #: gtali/gyahtzee.c:456 msgid "Cheater! Any high scores will not be recorded." msgstr "Cheater! Any high scores will not be recorded." #: gtali/gyahtzee.c:578 msgid "Select dice to re-roll, press Roll!, or select score slot." msgstr "Select dice to re-roll, press Roll!, or select score slot." #: gtali/gyahtzee.c:618 msgid "Roll!" msgstr "Roll!" #: gtali/setup.c:76 msgid "Calculate random die throws (debug)" msgstr "Calculate random die throws (debug)" #: gtali/setup.c:82 msgid "Delay computer moves" msgstr "Delay computer moves" #: gtali/setup.c:83 msgid "Show high scores and exit" msgstr "Show high scores and exit" #: gtali/setup.c:84 msgid "Display computer thoughts" msgstr "Display computer thoughts" #: gtali/setup.c:85 msgid "Number of computer opponents" msgstr "Number of computer opponents" #: gtali/setup.c:86 msgid "Number of human opponents" msgstr "Number of human opponents" #: gtali/setup.c:98 msgid "Current game will complete with original number of players." msgstr "Current game will complete with original number of players." #: gtali/setup.c:231 msgid "GTali Preferences" msgstr "GTali Preferences" #: gtali/setup.c:255 msgid "Human Players" msgstr "Human Players" #: gtali/setup.c:280 msgid "Computer Opponents" msgstr "Computer Opponents" #: gtali/setup.c:298 msgid "Number of opponents:" msgstr "Number of opponents:" #. --- PLAYER NAMES FRAME ---- #: gtali/setup.c:313 msgid "Player Names" msgstr "Player Names" #: gtali/yahtzee.c:71 msgid "1s [total of 1s]" msgstr "1s [total of 1s]" #: gtali/yahtzee.c:72 msgid "2s [total of 2s]" msgstr "2s [total of 2s]" #: gtali/yahtzee.c:73 msgid "3s [total of 3s]" msgstr "3s [total of 3s]" #: gtali/yahtzee.c:74 msgid "4s [total of 4s]" msgstr "4s [total of 4s]" #: gtali/yahtzee.c:75 msgid "5s [total of 5s]" msgstr "5s [total of 5s]" #: gtali/yahtzee.c:76 msgid "6s [total of 6s]" msgstr "6s [total of 6s]" #. End of upper panel #: gtali/yahtzee.c:78 msgid "3 of a Kind [total]" msgstr "3 of a Kind [total]" #: gtali/yahtzee.c:79 msgid "4 of a Kind [total]" msgstr "4 of a Kind [total]" #: gtali/yahtzee.c:80 msgid "Full House [25]" msgstr "Full House [25]" #: gtali/yahtzee.c:81 msgid "Small Straight [30]" msgstr "Small Straight [30]" #: gtali/yahtzee.c:82 msgid "Large Straight [40]" msgstr "Large Straight [40]" #: gtali/yahtzee.c:83 msgid "Yahtzee [50]" msgstr "Yahtzee [50]" #: gtali/yahtzee.c:84 msgid "Chance [total]" msgstr "Chance [total]" #. End of lower panel #: gtali/yahtzee.c:86 msgid "Lower Total" msgstr "Lower Total" #: gtali/yahtzee.c:87 msgid "Grand Total" msgstr "Grand Total" #. Need to squish between upper and lower pannel #: gtali/yahtzee.c:89 msgid "Upper total" msgstr "Upper total" #: gtali/yahtzee.c:90 msgid "Bonus if >62" msgstr "Bonus if >62" #: gtali/yahtzee.c:504 msgid "How many times do you wish to roll?" msgstr "How many times do you wish to roll?" #: gtali/yahtzee.c:509 msgid "Generating ..." msgstr "Generating ..." #: gtali/yahtzee.c:544 msgid "Results" msgstr "Results" #: gtali/yahtzee.c:544 msgid "Num Rolls" msgstr "Num Rolls" #: gtali/yahtzee.c:544 msgid "Total" msgstr "Total" #: iagno/gnothello.c:112 msgid "Iagno server to use" msgstr "Iagno server to use" #: iagno/gnothello.c:119 msgid "New net_work game" msgstr "New net_work game" #: iagno/gnothello.c:390 iagno/gnothello.c:722 iagno/iagno.desktop.in.h:1 #: iagno/iagno.soundlist.in.h:2 msgid "Iagno" msgstr "Iagno" #: iagno/gnothello.c:392 msgid "GNOME version of the popular Othello disk flipping game." msgstr "GNOME version of the popular Othello disk flipping game." #: iagno/gnothello.c:537 #, c-format msgid "Could not find '%s' pixmap file for Iagno\n" msgstr "Could not find '%s' pixmap file for Iagno\n" #: iagno/gnothello.c:790 msgid "Welcome to Iagno!" msgstr "Welcome to Iagno!" #: iagno/iagno.desktop.in.h:2 msgid "Play a game of Reversi" msgstr "Play a game of Reversi" #: iagno/network.c:74 msgid "Network initialization complete." msgstr "Network initialization complete." #: iagno/network.c:84 msgid "Network shutdown in progress." msgstr "Network shutdown in progress." #. Shut down the connection, either it was broken or someone is messing with us #: iagno/network.c:196 msgid "The remote player disconnected" msgstr "The remote player disconnected" #: iagno/network.c:214 msgid "Error occurred during connect attempt." msgstr "Error occurred during connect attempt." #: iagno/network.c:216 iagno/network.c:365 msgid "Connection succeeded, waiting for opponent" msgstr "Connection succeeded, waiting for opponent" #: iagno/network.c:226 msgid "Error occurred during write." msgstr "Error occurred during write." #: iagno/network.c:252 msgid "Invalid move attempted" msgstr "Invalid move attempted" #: iagno/network.c:258 msgid "Invalid game data (set_peer)" msgstr "Invalid game data (set_peer)" #: iagno/network.c:266 msgid "Peer introduction complete" msgstr "Peer introduction complete" #: iagno/network.c:275 msgid "Invalid game data (move)" msgstr "Invalid game data (move)" #: iagno/network.c:283 msgid "New game started" msgstr "New game started" #: iagno/network.c:344 msgid "Cleaning up connection" msgstr "Cleaning up connection" #: iagno/network.c:356 msgid "Connection in progress..." msgstr "Connection in progress..." #: iagno/network.c:360 msgid "Connection failed" msgstr "Connection failed" #: iagno/network.c:378 msgid "No game server defined" msgstr "No game server defined" #: iagno/properties.c:538 msgid "Iagno Preferences" msgstr "Iagno Preferences" #: iagno/properties.c:559 msgid "Use quick moves" msgstr "Use quick moves" #: iagno/properties.c:670 msgid "Animation" msgstr "Animation" #: iagno/properties.c:707 msgid "Stagger flips" msgstr "Stagger flips" #: iagno/properties.c:715 msgid "Show grid" msgstr "Show grid" #: libgames-support/games-gconf.c:66 #, c-format msgid "There was an error accessing GConf: %s" msgstr "There was an error accessing GConf: %s" #: libgames-support/games-gconf.c:79 msgid "The default configuration values could not be retrieved correctly." msgstr "The default configuration values could not be retrieved correctly." #: libgames-support/games-gconf.c:80 msgid "" "Please check your GConf configuration, specifically that the schemas have " "been installed correctly." msgstr "" "Please check your GConf configuration, specifically that the schemas have " "been installed correctly." #: mahjongg/mahjongg.c:714 msgid "Easy" msgstr "Easy" #: mahjongg/mahjongg.c:715 msgid "Difficult" msgstr "Difficult" #: mahjongg/mahjongg.c:716 msgid "Confounding Cross" msgstr "Confounding Cross" #: mahjongg/mahjongg.c:717 msgid "Pyramid's Walls" msgstr "Pyramid's Walls" #: mahjongg/mahjongg.c:718 msgid "Tic-Tac-Toe" msgstr "Tic-Tac-Toe" #: mahjongg/mahjongg.c:719 msgid "Cloud" msgstr "Cloud" #: mahjongg/mahjongg.c:720 msgid "Red Dragon" msgstr "Red Dragon" #: mahjongg/mahjongg.c:721 msgid "Four Bridges" msgstr "Four Bridges" #: mahjongg/mahjongg.c:784 msgid "New game with _seed..." msgstr "New game with _seed..." #: mahjongg/mahjongg.c:785 msgid "Start a new game giving a seed number..." msgstr "Start a new game giving a seed number..." #: mahjongg/mahjongg.c:800 msgid "Shu_ffle tiles" msgstr "Shu_ffle tiles" #: mahjongg/mahjongg.c:800 mahjongg/mahjongg.c:864 msgid "Shuffle tiles" msgstr "Shuffle tiles" #: mahjongg/mahjongg.c:842 msgid "Restart game" msgstr "Restart game" #: mahjongg/mahjongg.c:848 msgid "Pause game" msgstr "Pause game" #: mahjongg/mahjongg.c:854 msgid "Undo previous move" msgstr "Undo previous move" #: mahjongg/mahjongg.c:860 msgid "Get a hint" msgstr "Get a hint" #: mahjongg/mahjongg.c:864 mahjongg/mahjongg.c:1366 msgid "Shuffle" msgstr "Shuffle" #: mahjongg/mahjongg.c:1075 msgid "" "This new mapset will take effect when you start a new game, or when Mahjongg " "is restarted." msgstr "" "This new mapset will take effect when you start a new game, or when Mahjongg " "is restarted." #: mahjongg/mahjongg.c:1327 mahjongg/mahjongg.c:1332 msgid "These tiles don't match." msgstr "These tiles don't match." #: mahjongg/mahjongg.c:1364 msgid "There are no more moves." msgstr "There are no more moves." #: mahjongg/mahjongg.c:1430 msgid "Preferences" msgstr "Preferences" #: mahjongg/mahjongg.c:1449 msgid "Tiles" msgstr "Tiles" #: mahjongg/mahjongg.c:1457 msgid "Tile Set" msgstr "Tile Set" #: mahjongg/mahjongg.c:1470 msgid "Maps" msgstr "Maps" #: mahjongg/mahjongg.c:1478 msgid "Select Map" msgstr "Select Map" #: mahjongg/mahjongg.c:1491 msgid "Colors" msgstr "Colours" #: mahjongg/mahjongg.c:1499 msgid "Background Color" msgstr "Background Colour" #: mahjongg/mahjongg.c:1513 msgid "Warnings" msgstr "Warnings" #: mahjongg/mahjongg.c:1519 msgid "Warn when tiles don't match" msgstr "Warn when tiles don't match" #: mahjongg/mahjongg.c:1628 msgid "Tiles:" msgstr "Tiles:" #: mahjongg/mahjongg.c:1660 msgid "GNOME Mahjongg" msgstr "GNOME Mahjongg" #: mahjongg/mahjongg.c:1663 msgid "GNOME version of the Eastern tile game, Mahjongg." msgstr "GNOME version of the Eastern tile game, Mahjongg." #: mahjongg/mahjongg.c:1687 msgid "... Game paused ..." msgstr "... Game paused ..." #: mahjongg/mahjongg.c:1878 msgid "Game Number:" msgstr "Game Number:" #: mahjongg/mahjongg.c:1956 mahjongg/mahjongg.desktop.in.h:2 msgid "Mahjongg" msgstr "Mahjongg" #: mahjongg/mahjongg.c:2077 msgid "Sorry, I was unable to find a playable configuration." msgstr "Sorry, I was unable to find a playable configuration." #: mahjongg/mahjongg.c:2146 msgid "Tiles Left:" msgstr "Tiles Left:" #: mahjongg/mahjongg.c:2155 msgid "Moves Left:" msgstr "Moves Left:" #: mahjongg/mahjongg.c:2220 msgid "Welcome to GNOME Mahjongg!" msgstr "Welcome to GNOME Mahjongg!" #: mahjongg/mahjongg.desktop.in.h:1 msgid "Disassemble a pile of tiles by removing matching pairs" msgstr "Disassemble a pile of tiles by removing matching pairs" #: mahjongg/mahjongg.schemas.in.h:2 msgid "" "The requested height of the main window in pixels. Note that the widgets the " "window contains are at least 200 pixels high." msgstr "" "The requested height of the main window in pixels. Note that the widgets the " "window contains are at least 200 pixels high." #: mahjongg/mahjongg.schemas.in.h:3 msgid "" "The requested width of the main window in pixels. Note that the widgets the " "window contains are at least 320 pixels wide." msgstr "" "The requested width of the main window in pixels. Note that the widgets the " "window contains are at least 320 pixels wide." #: same-gnome/same-gnome.c:205 #, c-format msgid "%d stone selected" msgid_plural "%d stones selected" msgstr[0] "%d stone selected" msgstr[1] "%d stones selected" #: same-gnome/same-gnome.c:210 msgid "No stones selected" msgstr "No stones selected" #: same-gnome/same-gnome.c:288 msgid "The Same GNOME" msgstr "The Same GNOME" #: same-gnome/same-gnome.c:441 #, c-format msgid "" "Could not find the theme:\n" "%s\n" "\n" "Please check your Same GNOME installation." msgstr "" "Could not find the theme:\n" "%s\n" "\n" "Please check your Same GNOME installation." #: same-gnome/same-gnome.c:471 #, c-format msgid "" "Same GNOME can't load the image file:\n" "%s\n" "\n" "Please check your Same GNOME installation" msgstr "" "Same GNOME can't load the image file:\n" "%s\n" "\n" "Please check your Same GNOME installation" #: same-gnome/same-gnome.c:614 msgid "Same GNOME Preferences" msgstr "Same GNOME Preferences" #: same-gnome/same-gnome.c:727 same-gnome/same-gnome.c:926 #: same-gnome/same-gnome.desktop.in.h:2 msgid "Same GNOME" msgstr "Same GNOME" #: same-gnome/same-gnome.c:730 msgid "Original idea from KDE's same game program." msgstr "Original idea from KDE's same game program." #: same-gnome/same-gnome.c:936 msgid "Welcome to Same GNOME!" msgstr "Welcome to Same GNOME!" #: same-gnome/same-gnome.desktop.in.h:1 msgid "Remove groups of balls to try and clear the screen" msgstr "Remove groups of balls to try and clear the screen" #~ msgid "Do not translate this" #~ msgstr "Do not translate this"