# ko.po -- Korean messages for GNOME games # GwanSun Back , 2001 # Changwoo Ryu , 1998, 2002, 2003, 2004. # msgid "" msgstr "" "Project-Id-Version: gnome-games 2.5.7\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-06-23 21:59+1200\n" "PO-Revision-Date: 2004-02-25 00:27+0900\n" "Last-Translator: Changwoo Ryu \n" "Language-Team: GNOME Korea \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" #: aisleriot/agnes.scm.h:1 aisleriot/canfield.scm.h:1 #: aisleriot/chessboard.scm.h:1 aisleriot/eagle_wing.scm.h:1 #: aisleriot/glenwood.scm.h:1 aisleriot/kansas.scm.h:1 msgid "Base Card: " msgstr "베이스 카드: " #: aisleriot/agnes.scm.h:2 aisleriot/canfield.scm.h:2 #: aisleriot/chessboard.scm.h:2 aisleriot/eagle_wing.scm.h:2 #: aisleriot/glenwood.scm.h:2 aisleriot/kansas.scm.h:2 #: aisleriot/lady_jane.scm.h:2 aisleriot/royal_east.scm.h:2 msgid "Base Card: Ace" msgstr "베이스 카드: 에이스" #: aisleriot/agnes.scm.h:3 aisleriot/canfield.scm.h:3 #: aisleriot/chessboard.scm.h:3 aisleriot/eagle_wing.scm.h:3 #: aisleriot/glenwood.scm.h:3 aisleriot/kansas.scm.h:3 #: aisleriot/lady_jane.scm.h:3 aisleriot/royal_east.scm.h:3 msgid "Base Card: Jack" msgstr "베이스 카드: 잭" #: aisleriot/agnes.scm.h:4 aisleriot/canfield.scm.h:4 #: aisleriot/chessboard.scm.h:4 aisleriot/eagle_wing.scm.h:4 #: aisleriot/glenwood.scm.h:4 aisleriot/kansas.scm.h:4 #: aisleriot/lady_jane.scm.h:4 aisleriot/royal_east.scm.h:4 msgid "Base Card: King" msgstr "베이스 카드: 킹" #: aisleriot/agnes.scm.h:5 aisleriot/canfield.scm.h:5 #: aisleriot/chessboard.scm.h:5 aisleriot/eagle_wing.scm.h:5 #: aisleriot/glenwood.scm.h:5 aisleriot/kansas.scm.h:5 #: aisleriot/lady_jane.scm.h:5 aisleriot/royal_east.scm.h:5 msgid "Base Card: Queen" msgstr "베이스 카드: 퀸" #: aisleriot/agnes.scm.h:6 aisleriot/easthaven.scm.h:1 #: aisleriot/labyrinth.scm.h:1 aisleriot/monte_carlo.scm.h:1 #: aisleriot/spiderette.scm.h:1 aisleriot/valentine.scm.h:1 #: aisleriot/will_o_the_wisp.scm.h:1 msgid "Deal more cards" msgstr "카드를 더 돌리십시오" #: aisleriot/agnes.scm.h:7 aisleriot/auld_lang_syne.scm.h:2 #: aisleriot/block_ten.scm.h:1 aisleriot/bristol.scm.h:2 #: aisleriot/camelot.scm.h:2 aisleriot/canfield.scm.h:10 #: aisleriot/cover.scm.h:1 aisleriot/doublets.scm.h:2 #: aisleriot/eagle_wing.scm.h:11 aisleriot/easthaven.scm.h:3 #: aisleriot/elevator.scm.h:2 aisleriot/escalator.scm.h:2 #: aisleriot/first_law.scm.h:17 aisleriot/fortunes.scm.h:4 #: aisleriot/glenwood.scm.h:11 aisleriot/golf.scm.h:2 aisleriot/gypsy.scm.h:3 #: aisleriot/helsinki.scm.h:1 aisleriot/hopscotch.scm.h:3 #: aisleriot/jamestown.scm.h:1 aisleriot/jumbo.scm.h:4 #: aisleriot/kansas.scm.h:8 aisleriot/klondike.scm.h:4 #: aisleriot/labyrinth.scm.h:2 aisleriot/lady_jane.scm.h:7 #: aisleriot/monte_carlo.scm.h:2 aisleriot/neighbor.scm.h:1 #: aisleriot/osmosis.scm.h:3 aisleriot/peek.scm.h:3 aisleriot/quatorze.scm.h:1 #: aisleriot/royal_east.scm.h:7 aisleriot/scuffle.scm.h:4 #: aisleriot/sir_tommy.scm.h:3 aisleriot/spider.scm.h:4 #: aisleriot/spiderette.scm.h:3 aisleriot/straight_up.scm.h:5 #: aisleriot/thieves.scm.h:2 aisleriot/thirteen.scm.h:2 #: aisleriot/thumb_and_pouch.scm.h:4 aisleriot/treize.scm.h:2 #: aisleriot/union_square.scm.h:2 aisleriot/westhaven.scm.h:2 #: aisleriot/whitehead.scm.h:3 aisleriot/will_o_the_wisp.scm.h:3 #: aisleriot/yield.scm.h:2 aisleriot/zebra.scm.h:4 msgid "Stock left:" msgstr "왼쪽 스톡:" #: aisleriot/agnes.scm.h:8 aisleriot/lady_jane.scm.h:8 msgid "Stock left: 0" msgstr "왼쪽 스톡: 0" #: aisleriot/agnes.scm.h:9 aisleriot/bakers_dozen.scm.h:1 #: aisleriot/beleaguered_castle.scm.h:1 aisleriot/canfield.scm.h:11 #: aisleriot/jumbo.scm.h:5 aisleriot/king_albert.scm.h:1 #: aisleriot/lady_jane.scm.h:9 aisleriot/streets_and_alleys.scm.h:1 msgid "Try rearranging the cards" msgstr "카드를 다시 정렬해 보십시오" #: aisleriot/agnes.scm.h:10 msgid "an empty foundation pile" msgstr "빈 파운데이션 더미" #: aisleriot/aisleriot.schemas.in.h:1 msgid "" "A list of strings that come in the form of a quintuple: name, wins, total " "games played, best time (in seconds) and worst time (also in seconds). " "Unplayed games do not need to be represented." msgstr "" "5개 데이타 튜플 형태의 스트링 목록: 이름, 이긴 회수, 전체 게임 수, 최고 게임 " "(초 단위) 그리고 최저 게임 (역시 초 단위). 플레이하지 않은 게임은 해당 없음." #: aisleriot/aisleriot.schemas.in.h:2 blackjack/data/blackjack.schemas.in.h:1 msgid "" "A string containing a list of files to use to describe the cards. The format " "is obscure and defined by the gdk-card-image library" msgstr "" "카드에 대한 설명이 들어 있는 파일들의 목록 스트링. 형식은 분명치 않고 gdk-" "card-image 라이브러리가 정의합니다" #: aisleriot/aisleriot.schemas.in.h:3 msgid "Statistics of games played" msgstr "플레이한 게임의 통계" #: aisleriot/aisleriot.schemas.in.h:4 msgid "The game file to use" msgstr "사용할 게임 파일" #: aisleriot/aisleriot.schemas.in.h:5 msgid "The name of the scheme file containing the solitaire game to play." msgstr "플레이할 솔리테어 게임이 들어 있는 Scheme 파일의 이름." #: aisleriot/aisleriot.schemas.in.h:6 blackjack/data/blackjack.schemas.in.h:10 msgid "What card style to use" msgstr "어떤 카드 스타일을 사용할 지" #: aisleriot/aisleriot.schemas.in.h:7 blackjack/data/blackjack.schemas.in.h:11 msgid "Whether or not to show the toolbar" msgstr "도구 모음을 보일 지 여부" #: aisleriot/aisleriot.schemas.in.h:8 blackjack/data/blackjack.schemas.in.h:12 msgid "Whether or not to show the toolbar." msgstr "도구 모음을 보일 지 여부." #: aisleriot/auld_lang_syne.scm.h:1 aisleriot/bristol.scm.h:1 #: aisleriot/first_law.scm.h:1 aisleriot/fortunes.scm.h:2 #: aisleriot/lady_jane.scm.h:6 aisleriot/scuffle.scm.h:1 #: aisleriot/spider.scm.h:1 aisleriot/thumb_and_pouch.scm.h:1 #: aisleriot/zebra.scm.h:1 msgid "Deal another round" msgstr "다른 라운드를 돌리십시오" #: aisleriot/bakers_dozen.scm.h:2 aisleriot/jumbo.scm.h:6 #: aisleriot/king_albert.scm.h:2 msgid "an empty foundation" msgstr "빈 파운데이션" #: aisleriot/bakers_game.scm.h:1 aisleriot/eight_off.scm.h:1 #: aisleriot/seahaven.scm.h:1 msgid "Move something on to an empty reserve" msgstr "빈 예비 슬롯에 무언가를 놓으십시오" #: aisleriot/bakers_game.scm.h:2 aisleriot/chessboard.scm.h:8 #: aisleriot/easthaven.scm.h:4 aisleriot/eight_off.scm.h:2 #: aisleriot/fortress.scm.h:2 aisleriot/gypsy.scm.h:4 aisleriot/kansas.scm.h:9 #: aisleriot/seahaven.scm.h:2 aisleriot/streets_and_alleys.scm.h:2 #: aisleriot/westhaven.scm.h:3 aisleriot/whitehead.scm.h:4 #: aisleriot/yukon.scm.h:1 msgid "an empty Foundation" msgstr "비어 있는 파운데이션" #: aisleriot/bakers_game.scm.h:3 aisleriot/eight_off.scm.h:3 #: aisleriot/seahaven.scm.h:3 msgid "an empty Tableau" msgstr "빈 타블로" #: aisleriot/bristol.scm.h:3 aisleriot/lady_jane.scm.h:10 #: aisleriot/royal_east.scm.h:8 aisleriot/thumb_and_pouch.scm.h:5 msgid "an empty Foundation pile" msgstr "비어 있는 파운데이션 더미" #: aisleriot/camelot.scm.h:1 aisleriot/canfield.scm.h:6 #: aisleriot/glenwood.scm.h:6 aisleriot/klondike.scm.h:1 #: aisleriot/osmosis.scm.h:1 aisleriot/peek.scm.h:1 aisleriot/plait.scm.h:1 #: aisleriot/straight_up.scm.h:1 msgid "Deal a new card from the deck" msgstr "카드 뭉치에서 새로운 카드를 돌리십시오" #: aisleriot/camelot.scm.h:3 msgid "an empty bottom slot" msgstr "비어 있는 하단 슬롯" #: aisleriot/camelot.scm.h:4 msgid "an empty corner slot" msgstr "비어 있는 코너 슬롯" #: aisleriot/camelot.scm.h:5 msgid "an empty left slot" msgstr "비어 있는 왼쪽 슬롯" #: aisleriot/camelot.scm.h:6 msgid "an empty right slot" msgstr "비어 있는 오른쪽 슬롯" #: aisleriot/camelot.scm.h:7 aisleriot/diamond_mine.scm.h:1 #: aisleriot/klondike.scm.h:7 aisleriot/odessa.scm.h:1 #: aisleriot/osmosis.scm.h:4 aisleriot/peek.scm.h:4 aisleriot/pileon.scm.h:1 #: aisleriot/scorpion.scm.h:2 aisleriot/ten_across.scm.h:4 #: aisleriot/union_square.scm.h:3 aisleriot/yukon.scm.h:2 msgid "an empty slot" msgstr "비어 있는 슬롯" #: aisleriot/camelot.scm.h:8 msgid "an empty top slot" msgstr "비어 있는 상단 슬롯" #: aisleriot/camelot.scm.h:9 aisleriot/helsinki.scm.h:2 #: aisleriot/neighbor.scm.h:2 aisleriot/thirteen.scm.h:3 #: aisleriot/treize.scm.h:3 aisleriot/yield.scm.h:3 msgid "itself" msgstr "자체" #: aisleriot/canfield.scm.h:7 aisleriot/eagle_wing.scm.h:7 #: aisleriot/glenwood.scm.h:8 aisleriot/plait.scm.h:2 #: aisleriot/straight_up.scm.h:2 aisleriot/thumb_and_pouch.scm.h:2 #: aisleriot/zebra.scm.h:2 msgid "Move waste back to stock" msgstr "쓰레기를 스톡으로 다시 옮기십시오" #: aisleriot/canfield.scm.h:8 aisleriot/doublets.scm.h:1 #: aisleriot/eagle_wing.scm.h:9 aisleriot/glenwood.scm.h:9 #: aisleriot/jumbo.scm.h:3 aisleriot/klondike.scm.h:3 #: aisleriot/osmosis.scm.h:2 aisleriot/peek.scm.h:2 aisleriot/scuffle.scm.h:2 #: aisleriot/straight_up.scm.h:3 aisleriot/thumb_and_pouch.scm.h:3 #: aisleriot/zebra.scm.h:3 msgid "Redeals left:" msgstr "왼쪽 다시 딜:" #: aisleriot/canfield.scm.h:9 aisleriot/eagle_wing.scm.h:10 #: aisleriot/kansas.scm.h:7 aisleriot/straight_up.scm.h:4 msgid "Reserve left:" msgstr "왼쪽 보류:" #: aisleriot/canfield.scm.h:12 aisleriot/glenwood.scm.h:12 msgid "empty slot on foundation" msgstr "파운데이션에서 비어 있는 슬롯" #: aisleriot/canfield.scm.h:13 msgid "empty space on tableau" msgstr "타블로에서 비어 있는 공간" #: aisleriot/card.c:124 msgid "" "AisleRiot could not load its deck images.\n" "\n" "AisleRiot will now exit." msgstr "" "아일라이어트에서 카드 그림을 읽어들일 수 없습니다.\n" "\n" "아일라이어트를 끝냅니다." #: aisleriot/chessboard.scm.h:6 msgid "Move a card to the Foundation" msgstr "파운데이션으로 카드를 옮기십시오" #: aisleriot/chessboard.scm.h:7 aisleriot/fortress.scm.h:1 msgid "Move something into the empty Tableau slot" msgstr "빈 타블로 슬롯에 어떤 것이든지 옮기십시오" #: aisleriot/clock.scm.h:1 msgid "Consistency is key" msgstr "일관성이 핵심입니다" #: aisleriot/clock.scm.h:2 msgid "Fishing wire makes bad dental floss" msgstr "낚시줄은 나쁜 이쑤시개 실을 만듭니다" #: aisleriot/clock.scm.h:3 msgid "Have you read the help file?" msgstr "도움말 파일을 읽어 보셨습니까?" #: aisleriot/clock.scm.h:4 msgid "I could sure use a backrub right about now..." msgstr "지금 바로 백럽을 사용해야 한다고 확신합니다..." #: aisleriot/clock.scm.h:5 msgid "If you're ever lost and alone in the woods, hug a tree" msgstr "계속 잃고 숲속에 홀로 남았다면 나무에 메달리십시오" #: aisleriot/clock.scm.h:6 msgid "" "Just because a crosswalk looks like a hopscotch board doesn't mean it is one" msgstr "" "단지 횡단보도가 돌차기 놀이판처럼 보인다고 해서 놀이판이 횡단보도라는 뜻은 아" "닙니다" #: aisleriot/clock.scm.h:7 msgid "Look both ways before you cross the street" msgstr "길을 건너기 전에 좌우를 살피십시오" #: aisleriot/clock.scm.h:8 msgid "Monitors won't give you Vitamin D -- but sunlight will..." msgstr "" "모니터가 당신에게 비타민 D를 주지는 않습니다 -- 그러나 햇볕은 그렇지요..." #: aisleriot/clock.scm.h:9 msgid "Never blow in a dog's ear" msgstr "절대로 개의 귀에 바람을 불지 마세요" #: aisleriot/clock.scm.h:10 msgid "Odessa is a better game. Really." msgstr "Odessa가 더 좋은 게임입니다. 정말로." #: aisleriot/clock.scm.h:11 msgid "Tourniquets are not recommended unless in the direst emergency" msgstr "긴급 상황일지라도 지혈대는 권하지 않습니다" #: aisleriot/clock.scm.h:12 msgid "When without a stapler, a staple and a ruler will work" msgstr "호치키스가 없을 때는 꺾쇠하고 자로 작업합니다" #: aisleriot/dialog.c:45 msgid "Congratulations." msgstr "축하합니다." #: aisleriot/dialog.c:46 msgid "You won!!!" msgstr "당신이 이겼습니다!!!" #: aisleriot/dialog.c:48 msgid "Game over." msgstr "게임 끝." #: aisleriot/dialog.c:60 msgid "New Game" msgstr "새 게임" #: aisleriot/dialog.c:145 mahjongg/mahjongg.c:1862 msgid "Select Game" msgstr "게임 선택" #: aisleriot/dialog.c:154 msgid "Seed" msgstr "섞기" #: aisleriot/dialog.c:172 msgid "Rules" msgstr "규칙" #: aisleriot/dialog.c:260 msgid "" "The game is over.\n" "No hints are available" msgstr "" "게임이 끝났습니다.\n" "힌트는 사용할 수 없습니다." #: aisleriot/dialog.c:266 msgid "This game does not have hint support yet." msgstr "이 게임은 아직 힌트가 지원되지 않습니다." #: aisleriot/dialog.c:278 aisleriot/dialog.c:286 #, c-format msgid "Move %s onto %s." msgstr "%2$s에 있는 %1$s을(를) 움직이십시오." #: aisleriot/dialog.c:294 #, c-format msgid "Move %s %s." msgstr "%s %s을(를) 움직이십시오." # bugzilla.gnome.org는 영어로 보고해야 하므로 영어 원문을 포함한다 #: aisleriot/dialog.c:297 msgid "" "This game uses a deprecated hint method (case 3).\n" "Please file a bug at http://bugzilla.gnome.org including this message and\n" "the name of the game you where playing (look in the title bar if you \n" "aren't sure)." msgstr "" "이 게임은 오래된 방식의 힌트 방식을 사용합니다 (case 3).\n" "http://bugzilla.gnome.org에 버그를 입력하십시오. 버그에는 다음 메세지와 \n" "플레이한 게임의 이름을 포함해 주십시오 (게임 이름은 창 제목에 있습니다).\n" "\n" "This game uses a deprecated hint method (case 3).\n" "Please file a bug at http://bugzilla.gnome.org including this message and\n" "the name of the game you where playing (look in the title bar if you \n" "aren't sure)." #: aisleriot/dialog.c:302 #, c-format msgid "You are searching for a %s." msgstr "%s을(를) 찾고 있습니다." #: aisleriot/dialog.c:307 msgid "This game is unable to provide a hint." msgstr "이 게임은 힌트를 제공할 수 없습니다." #: aisleriot/dialog.c:359 msgid "AisleRiot Cards" msgstr "아일라이어트 카드" #: aisleriot/dialog.c:364 msgid "Card Style" msgstr "카드 모양새" #: aisleriot/diamond_mine.scm.h:2 msgid "the foundation pile" msgstr "파운데이션 더미" #: aisleriot/eagle_wing.scm.h:6 aisleriot/elevator.scm.h:1 #: aisleriot/escalator.scm.h:1 aisleriot/royal_east.scm.h:6 #: aisleriot/thirteen.scm.h:1 aisleriot/treize.scm.h:1 #: aisleriot/union_square.scm.h:1 aisleriot/westhaven.scm.h:1 #: aisleriot/yield.scm.h:1 msgid "Deal a card" msgstr "카드를 돌리십시오" #: aisleriot/eagle_wing.scm.h:8 msgid "Move ~a to an empty foundation" msgstr "비어 있는 파운데이션으로 ~a를 옮기십시오" #: aisleriot/eagle_wing.scm.h:12 msgid "an empty slot on tableau" msgstr "타블로에서 비어 있는 슬롯" #: aisleriot/easthaven.scm.h:2 msgid "Move a King on to the empty Tableau slot" msgstr "빈 타블로 슬롯으로 킹을 옮기십시오" #: aisleriot/first_law.scm.h:2 msgid "I'm not sure" msgstr "모르겠습니다" #: aisleriot/first_law.scm.h:3 msgid "Remove the aces" msgstr "에이스를 지우십시오" #: aisleriot/first_law.scm.h:4 msgid "Remove the eights" msgstr "8을 지우십시오" #: aisleriot/first_law.scm.h:5 msgid "Remove the fives" msgstr "5를 지우십시오" #: aisleriot/first_law.scm.h:6 msgid "Remove the fours" msgstr "4를 지우십시오" #: aisleriot/first_law.scm.h:7 msgid "Remove the jacks" msgstr "잭을 지우십시오" #: aisleriot/first_law.scm.h:8 msgid "Remove the kings" msgstr "킹을 지우십시오" #: aisleriot/first_law.scm.h:9 msgid "Remove the nines" msgstr "9를 지우십시오" #: aisleriot/first_law.scm.h:10 msgid "Remove the queens" msgstr "퀸을 지우십시오" #: aisleriot/first_law.scm.h:11 msgid "Remove the sevens" msgstr "7을 지우십시오" #: aisleriot/first_law.scm.h:12 msgid "Remove the sixes" msgstr "6을 지우십시오" #: aisleriot/first_law.scm.h:13 msgid "Remove the tens" msgstr "10을 지우십시오" #: aisleriot/first_law.scm.h:14 msgid "Remove the threes" msgstr "3을 지우십시오" #: aisleriot/first_law.scm.h:15 msgid "Remove the twos" msgstr "2를 지우십시오" #: aisleriot/first_law.scm.h:16 msgid "Return cards to Stock" msgstr "스톡으로 카드를 돌려놓으십시오" #: aisleriot/fortunes.scm.h:1 msgid "Consider moving something into an empty slot" msgstr "무엇을 비어 있는 자리에 옮길지 생각해 보십시오" #: aisleriot/fortunes.scm.h:3 msgid "Move ~a off the board" msgstr "판에서 ~a를 치우십시오" #: aisleriot/freecell.desktop.in.h:1 msgid "FreeCell Solitaire" msgstr "프리셀 솔리테어" #: aisleriot/freecell.desktop.in.h:2 msgid "Play the popular FreeCell card game" msgstr "유명한 프리셀 카드 게임" #: aisleriot/glenwood.scm.h:7 msgid "Move a card from the reserve on to the empty tableau slot" msgstr "카드를 예비 슬롯에서 빈 타블로 슬롯으로 옮기십시오" #: aisleriot/glenwood.scm.h:10 msgid "Select a card from the reserve for first foundation pile" msgstr "카드를 예비 슬롯에서 첫번째 파운데이션 더미로 옮기십시오" #: aisleriot/glenwood.scm.h:13 msgid "on to the empty tableau slot" msgstr "빈 타블로 슬롯에" #: aisleriot/golf.scm.h:1 aisleriot/hopscotch.scm.h:1 aisleriot/jumbo.scm.h:1 #: aisleriot/kansas.scm.h:6 aisleriot/sir_tommy.scm.h:1 #: aisleriot/whitehead.scm.h:1 msgid "Deal another card" msgstr "다른 카드를 돌리십시오" #: aisleriot/golf.scm.h:3 msgid "bdc\n" msgstr "bdc\n" #: aisleriot/gypsy.scm.h:1 msgid "Deal another hand" msgstr "다른 카드를 돌리십시오" #: aisleriot/gypsy.scm.h:2 msgid "Move a card or build of cards on to the empty slot" msgstr "카드 혹은 카드 뭉치를 빈 슬롯으로 옮기십시오" #: aisleriot/hopscotch.scm.h:2 msgid "Move card from Waste" msgstr "쓰레기에서 카드를 옮기십시오" #: aisleriot/jumbo.scm.h:2 msgid "Move waste to stock" msgstr "쓰레기를 스톡으로 옮기십시오" #: aisleriot/jumbo.scm.h:7 aisleriot/king_albert.scm.h:3 msgid "an empty tableau slot" msgstr "빈 타블로 슬롯" #: aisleriot/kansas.scm.h:10 aisleriot/lady_jane.scm.h:11 #: aisleriot/straight_up.scm.h:6 msgid "an empty Tableau slot" msgstr "비어 있는 타블로 슬롯" #: aisleriot/klondike.scm.h:2 msgid "No hint available right now" msgstr "현재 사용할 수 있는 힌트가 없습니다" #: aisleriot/klondike.scm.h:5 msgid "Three card deals" msgstr "쓰리 카드 딜" #: aisleriot/klondike.scm.h:6 msgid "Try moving cards down from the foundation" msgstr "파운데이션에서 카드를 줄이십시오" #: aisleriot/lady_jane.scm.h:1 aisleriot/royal_east.scm.h:1 msgid "Base Card:" msgstr "베이스 카드:" #: aisleriot/maze.scm.h:1 msgid "" "Aim to place the suits in the order which fits the current layout most " "naturally." msgstr "현재 배치에 가장 자연스럽게 카드들을 놓는 것이 목적입니다." #: aisleriot/menu.c:76 gnome-stones/main.c:1083 gnomine/gnomine.c:388 #: mahjongg/mahjongg.c:1618 msgid "Main game:" msgstr "주 게임:" #: aisleriot/menu.c:81 msgid "Card games:" msgstr "카드 게임:" #. Translator credits #: aisleriot/menu.c:96 blackjack/src/menu.cpp:84 gataxx/gataxx.c:398 #: glines/glines.c:878 gnect/src/main.c:812 gnibbles/main.c:181 #: gnobots2/menu.c:194 gnome-stones/main.c:1094 gnometris/tetris.cpp:1124 #: gnomine/gnomine.c:401 gnotravex/gnotravex.c:1486 gnotski/gnotski.c:1136 #: gtali/gyahtzee.c:390 iagno/gnothello.c:369 mahjongg/mahjongg.c:1640 #: same-gnome/same-gnome.c:707 msgid "translator-credits" msgstr "류창우 " #: aisleriot/menu.c:117 msgid "AisleRiot" msgstr "아일라이어트" #: aisleriot/menu.c:120 msgid "" "AisleRiot provides a rule-based solitaire card engine that allows many " "different games to be played." msgstr "" "아일라이어트는 규칙을 기초로 한 솔리테어 카드게임 엔진을 제공하여 다양한 종류" "의 게임을 플레이할 수 있습니다." #: aisleriot/menu.c:181 msgid "Game _options..." msgstr "게임 옵션(_O)..." #: aisleriot/menu.c:182 msgid "Modify the options for this game" msgstr "이 게임의 옵션을 수정합니다" #: aisleriot/menu.c:188 blackjack/src/menu.cpp:150 gnect/src/main.c:1164 #: mahjongg/mahjongg.c:815 msgid "_Toolbar" msgstr "도구 모음(_T)" #: aisleriot/menu.c:188 blackjack/src/menu.cpp:151 mahjongg/mahjongg.c:816 msgid "Show or hide the toolbar" msgstr "도구 모음 보이기 혹은 감추기" #: aisleriot/menu.c:191 msgid "_Cards..." msgstr "카드(_C)..." #: aisleriot/menu.c:191 msgid "Change the appearance of the cards" msgstr "카드의 모양을 바꿉니다" #: aisleriot/menu.c:211 msgid "_Select..." msgstr "선택(_S)..." #: aisleriot/menu.c:211 aisleriot/menu.c:258 msgid "Select a different game" msgstr "다른 종류의 게임을 선택합니다" #: aisleriot/menu.c:213 msgid "S_tatistics..." msgstr "통계(_T)..." #: aisleriot/menu.c:213 msgid "Get statistics on the current game" msgstr "지금 게임의 통계를 봅니다" #: aisleriot/menu.c:252 blackjack/src/menu.cpp:198 gnect/src/main.c:1188 #: mahjongg/mahjongg.c:838 msgid "New" msgstr "새 게임" #: aisleriot/menu.c:252 gnect/src/main.c:1189 msgid "Start a new game" msgstr "새 게임을 시작합니다" #: aisleriot/menu.c:255 blackjack/src/menu.cpp:201 mahjongg/mahjongg.c:842 msgid "Restart" msgstr "다시 시작" #: aisleriot/menu.c:255 msgid "Restart the game" msgstr "게임 다시 시작" #: aisleriot/menu.c:258 msgid "Select" msgstr "선택" #: aisleriot/menu.c:263 gnect/src/main.c:1191 mahjongg/mahjongg.c:854 msgid "Undo" msgstr "되돌리기" #: aisleriot/menu.c:263 gnect/src/main.c:1191 msgid "Undo the last move" msgstr "마지막 움직임을 되돌립니다" #: aisleriot/menu.c:266 mahjongg/mahjongg.c:858 msgid "Redo" msgstr "다시하기" #: aisleriot/menu.c:266 msgid "Redo the undone move" msgstr "실행 취소한 움직임을 다시 합니다" #: aisleriot/menu.c:269 blackjack/src/menu.cpp:205 gnect/src/main.c:1192 #: mahjongg/mahjongg.c:860 msgid "Hint" msgstr "힌트" #: aisleriot/menu.c:269 gnect/src/main.c:1192 msgid "Get a hint for your next move" msgstr "다음 움직임에 대한 힌트를 얻습니다" #: aisleriot/pileon.scm.h:2 msgid "something" msgstr "어떤 것" #: aisleriot/plait.scm.h:3 msgid "Move ~a to an empty field" msgstr "빈 파운데이션으로 ~a를 옮기십시오" #: aisleriot/plait.scm.h:4 msgid "Try a new game" msgstr "새 게임에 도전" #: aisleriot/poker.scm.h:1 msgid "Place cards on to the Tableau to form poker hands" msgstr "카드를 타블로로 옮겨 포커 핸드를 만드십시오" #: aisleriot/royal_east.scm.h:9 aisleriot/thumb_and_pouch.scm.h:6 #: aisleriot/westhaven.scm.h:4 msgid "an empty Tableau pile" msgstr "빈 타블로 더미" #: aisleriot/scorpion.scm.h:1 msgid "Deal the cards" msgstr "카드를 돌리십시오" #: aisleriot/scuffle.scm.h:3 msgid "Reshuffle cards" msgstr "카드를 다시 섞으십시오" #: aisleriot/sir_tommy.scm.h:2 msgid "Move waste on to a reserve slot" msgstr "쓰레기를 예비 슬롯으로 옮기십시오" #: aisleriot/sir_tommy.scm.h:4 msgid "empty foundation" msgstr "빈 파운데이션" #: aisleriot/sol.c:137 #, c-format msgid "AisleRiot: %s (%d)" msgstr "아일라이어트: %s (%d)" #: aisleriot/sol.c:164 #, c-format msgid "" "Aisleriot can't load the file: \n" "%s\n" "\n" "Please check your Aisleriot installation" msgstr "" "아일라이어트에서 파일을 읽어들일 수 없습니다: \n" "%s\n" "\n" "아일라이어트가 제대로 설치되었는 지 확인하십시오" #: aisleriot/sol.c:229 aisleriot/sol.c:249 msgid "Help" msgstr "도움말" #: aisleriot/sol.c:249 aisleriot/sol.c:387 msgid "Aisleriot" msgstr "아일라이어트" #: aisleriot/sol.c:434 glines/glines.c:1493 gnobots2/statusbar.c:65 #: gnome-stones/status.c:71 gnometris/scoreframe.cpp:57 gnomine/gnomine.c:394 #: same-gnome/same-gnome.c:957 msgid "Score:" msgstr "점수:" #: aisleriot/sol.c:438 gnomine/gnomine.c:949 gnotravex/gnotravex.c:1019 #: mahjongg/mahjongg.c:2164 msgid "Time:" msgstr "시간:" #: aisleriot/sol.c:495 blackjack/src/blackjack.cpp:580 msgid "Variation on game rules" msgstr "여러가지 게임 규칙" #: aisleriot/sol.c:496 blackjack/src/blackjack.cpp:581 gnobots2/gnobots.c:60 #: gnobots2/gnobots.c:62 same-gnome/same-gnome.c:887 msgid "NAME" msgstr "<이름>" #: aisleriot/sol.desktop.in.h:1 msgid "AisleRiot Solitaire" msgstr "아일라이어트 솔리테어" #: aisleriot/sol.desktop.in.h:2 msgid "Play many different solitaire games" msgstr "여러가지 솔리테어 게임을 플레이합니다" #: aisleriot/sol.scm.h:1 msgid "Unknown color" msgstr "알 수 없는 색상" #: aisleriot/sol.scm.h:2 msgid "Unknown suit" msgstr "알 수 없는 카드패" #: aisleriot/sol.scm.h:3 msgid "Unknown value" msgstr "알 수 없는 값" #: aisleriot/sol.scm.h:4 msgid "ace" msgstr "에이스" #: aisleriot/sol.scm.h:5 msgid "black joker" msgstr "블랙 조커" #: aisleriot/sol.scm.h:6 msgid "clubs" msgstr "클럽" #: aisleriot/sol.scm.h:7 msgid "diamonds" msgstr "다이아몬드" #: aisleriot/sol.scm.h:8 msgid "eight" msgstr "팔" #: aisleriot/sol.scm.h:9 msgid "five" msgstr "오" #: aisleriot/sol.scm.h:10 msgid "four" msgstr "사" #: aisleriot/sol.scm.h:11 msgid "hearts" msgstr "하트" #: aisleriot/sol.scm.h:12 msgid "jack" msgstr "잭" #: aisleriot/sol.scm.h:13 msgid "king" msgstr "킹" #: aisleriot/sol.scm.h:14 msgid "nine" msgstr "구" #: aisleriot/sol.scm.h:15 msgid "queen" msgstr "퀸" #: aisleriot/sol.scm.h:16 msgid "red joker" msgstr "레드 조커" #: aisleriot/sol.scm.h:17 msgid "seven" msgstr "칠" #: aisleriot/sol.scm.h:18 msgid "six" msgstr "육" #: aisleriot/sol.scm.h:19 msgid "spades" msgstr "스패이드" #: aisleriot/sol.scm.h:20 msgid "ten" msgstr "십" #: aisleriot/sol.scm.h:21 msgid "the ace of clubs" msgstr "클럽 에이스" #: aisleriot/sol.scm.h:22 msgid "the ace of diamonds" msgstr "다이아몬드 에이스" #: aisleriot/sol.scm.h:23 msgid "the ace of hearts" msgstr "하트 에이스" #: aisleriot/sol.scm.h:24 msgid "the ace of spades" msgstr "스페이드 에이스" #: aisleriot/sol.scm.h:25 msgid "the eight of clubs" msgstr "클럽 8" #: aisleriot/sol.scm.h:26 msgid "the eight of diamonds" msgstr "다이아몬드 8" #: aisleriot/sol.scm.h:27 msgid "the eight of hearts" msgstr "하트 8" #: aisleriot/sol.scm.h:28 msgid "the eight of spades" msgstr "스페이드 8" #: aisleriot/sol.scm.h:29 msgid "the five of clubs" msgstr "클럽 5" #: aisleriot/sol.scm.h:30 msgid "the five of diamonds" msgstr "다이아몬드 5" #: aisleriot/sol.scm.h:31 msgid "the five of hearts" msgstr "하트 5" #: aisleriot/sol.scm.h:32 msgid "the five of spades" msgstr "스페이드 5" #: aisleriot/sol.scm.h:33 msgid "the four of clubs" msgstr "클럽 4" #: aisleriot/sol.scm.h:34 msgid "the four of diamonds" msgstr "다이아몬드 4" #: aisleriot/sol.scm.h:35 msgid "the four of hearts" msgstr "하트 4" #: aisleriot/sol.scm.h:36 msgid "the four of spades" msgstr "스페이드 4" #: aisleriot/sol.scm.h:37 msgid "the jack of clubs" msgstr "클럽 잭" #: aisleriot/sol.scm.h:38 msgid "the jack of diamonds" msgstr "다이아몬드 잭" #: aisleriot/sol.scm.h:39 msgid "the jack of hearts" msgstr "하트 잭" #: aisleriot/sol.scm.h:40 msgid "the jack of spades" msgstr "스페이드 잭" #: aisleriot/sol.scm.h:41 msgid "the king of clubs" msgstr "클럽 킹" #: aisleriot/sol.scm.h:42 msgid "the king of diamonds" msgstr "다이아몬드 킹" #: aisleriot/sol.scm.h:43 msgid "the king of hearts" msgstr "하트 킹" #: aisleriot/sol.scm.h:44 msgid "the king of spades" msgstr "스페이드 킹" #: aisleriot/sol.scm.h:45 msgid "the nine of clubs" msgstr "클럽 9" #: aisleriot/sol.scm.h:46 msgid "the nine of diamonds" msgstr "다이아몬드 9" #: aisleriot/sol.scm.h:47 msgid "the nine of hearts" msgstr "하트 9" #: aisleriot/sol.scm.h:48 msgid "the nine of spades" msgstr "스페이드 9" #: aisleriot/sol.scm.h:49 msgid "the queen of clubs" msgstr "클럽 퀸" #: aisleriot/sol.scm.h:50 msgid "the queen of diamonds" msgstr "다이아몬드 퀸" #: aisleriot/sol.scm.h:51 msgid "the queen of hearts" msgstr "하트 퀸" #: aisleriot/sol.scm.h:52 msgid "the queen of spades" msgstr "스페이드 퀸" #: aisleriot/sol.scm.h:53 msgid "the seven of clubs" msgstr "클럽 7" #: aisleriot/sol.scm.h:54 msgid "the seven of diamonds" msgstr "다이아몬드 7" #: aisleriot/sol.scm.h:55 msgid "the seven of hearts" msgstr "하트 7" #: aisleriot/sol.scm.h:56 msgid "the seven of spades" msgstr "스페이드 7" #: aisleriot/sol.scm.h:57 msgid "the six of clubs" msgstr "클럽 6" #: aisleriot/sol.scm.h:58 msgid "the six of diamonds" msgstr "다이아몬드 6" #: aisleriot/sol.scm.h:59 msgid "the six of hearts" msgstr "하트 6" #: aisleriot/sol.scm.h:60 msgid "the six of spades" msgstr "스페이드 6" #: aisleriot/sol.scm.h:61 msgid "the ten of clubs" msgstr "클럽 10" #: aisleriot/sol.scm.h:62 msgid "the ten of diamonds" msgstr "다이아몬드 10" #: aisleriot/sol.scm.h:63 msgid "the ten of hearts" msgstr "하트 10" #: aisleriot/sol.scm.h:64 msgid "the ten of spades" msgstr "스페이드 10" #: aisleriot/sol.scm.h:65 msgid "the three of clubs" msgstr "클럽 3" #: aisleriot/sol.scm.h:66 msgid "the three of diamonds" msgstr "다이아몬드 3" #: aisleriot/sol.scm.h:67 msgid "the three of hearts" msgstr "하트 3" #: aisleriot/sol.scm.h:68 msgid "the three of spades" msgstr "스페이드 3" #: aisleriot/sol.scm.h:69 msgid "the two of clubs" msgstr "클럽 2" #: aisleriot/sol.scm.h:70 msgid "the two of diamonds" msgstr "다이아몬드 2" #: aisleriot/sol.scm.h:71 msgid "the two of hearts" msgstr "하트 2" #: aisleriot/sol.scm.h:72 msgid "the two of spades" msgstr "스페이드 2" #: aisleriot/sol.scm.h:73 msgid "the unknown card" msgstr "알 수 없는 카드" #: aisleriot/sol.scm.h:74 msgid "three" msgstr "삼" #: aisleriot/sol.scm.h:75 msgid "two" msgstr "이" #: aisleriot/spider.scm.h:2 msgid "Place something on empty slot" msgstr "비어 있는 슬롯에 어떤 것을 놓으십시오" #: aisleriot/spider.scm.h:3 msgid "Please fill in empty pile first." msgstr "먼저 비어 있는 더미에 채우십시오." #: aisleriot/spider.scm.h:5 msgid "Try moving card piles around" msgstr "카드 더미를 다른 곳으로 옮겨 보십시오" #: aisleriot/spiderette.scm.h:2 aisleriot/will_o_the_wisp.scm.h:2 msgid "Place something on to the empty Tableau slot" msgstr "빈 슬롯에 어떤 것이든지 놓으십시오" #. For translators: N/A means "Not Applicable", use whatever #. * abbreviation you have for a value that has no meaning. #: aisleriot/statistics.c:95 aisleriot/statistics.c:104 #: aisleriot/statistics.c:113 msgid "N/A" msgstr "해당 없음" #. Translators: this represents minutes:seconds. #: aisleriot/statistics.c:99 aisleriot/statistics.c:108 #, c-format msgid "%d:%02d" msgstr "%d:%02d" #: aisleriot/statistics.glade.h:1 msgid "Time" msgstr "시간" #: aisleriot/statistics.glade.h:2 msgid "Wins" msgstr "승리" #: aisleriot/statistics.glade.h:3 msgid "Best:" msgstr "최고:" #: aisleriot/statistics.glade.h:4 msgid "Percentage:" msgstr "퍼센트:" #: aisleriot/statistics.glade.h:5 msgid "Statistics" msgstr "통계" #: aisleriot/statistics.glade.h:6 msgid "Total:" msgstr "합계:" #: aisleriot/statistics.glade.h:7 msgid "Wins:" msgstr "승리:" #: aisleriot/statistics.glade.h:8 msgid "Worst:" msgstr "최저:" #: aisleriot/statistics.glade.h:9 msgid "_Reset" msgstr "리셋(_R)" #: aisleriot/ten_across.scm.h:1 msgid "Allow temporary spots use" msgstr "임시 슬롯을 사용할 수 있게 합니다" #: aisleriot/ten_across.scm.h:2 msgid "Move a card to an empty temporary slot" msgstr "카드를 빈 임시 슬롯으로 옮기십시오" #: aisleriot/ten_across.scm.h:3 msgid "No hint available" msgstr "사용할 수 있는 힌트가 없습니다" #: aisleriot/ten_across.scm.h:5 msgid "and all cards below it" msgstr "그리고 그 아래 모든 카드" #: aisleriot/ten_across.scm.h:6 msgid "empty slot(s)" msgstr "빈 슬롯" #: aisleriot/thieves.scm.h:1 msgid "Deal a card from the deck" msgstr "카드 뭉치에서 카드를 돌리십시오" #. #. * Translatable strings file generated by get_titles.pl. #. * Add this file to your project's POTFILES.in. #. * DO NOT compile it as part of your application. #. #: aisleriot/translatable_game_names.h:7 msgid "Agnes" msgstr "아그네스" #: aisleriot/translatable_game_names.h:8 msgid "Auld lang syne" msgstr "올드 랭 사인" #: aisleriot/translatable_game_names.h:9 msgid "Bakers dozen" msgstr "베이커즈 더즌" #: aisleriot/translatable_game_names.h:10 msgid "Bakers game" msgstr "베이커즈 게임" #: aisleriot/translatable_game_names.h:11 msgid "Beleaguered castle" msgstr "빌리거드 캐슬" #: aisleriot/translatable_game_names.h:12 msgid "Block ten" msgstr "블록 텐" #: aisleriot/translatable_game_names.h:13 msgid "Bristol" msgstr "브리스톨" #: aisleriot/translatable_game_names.h:14 msgid "Camelot" msgstr "카멜롯" #: aisleriot/translatable_game_names.h:15 msgid "Canfield" msgstr "캔필드" #: aisleriot/translatable_game_names.h:16 msgid "Chessboard" msgstr "체스보드" #: aisleriot/translatable_game_names.h:17 msgid "Clock" msgstr "클록" #: aisleriot/translatable_game_names.h:18 msgid "Cover" msgstr "커버" #: aisleriot/translatable_game_names.h:19 msgid "Diamond mine" msgstr "다이아몬드 마인" #: aisleriot/translatable_game_names.h:20 msgid "Doublets" msgstr "더블릿" #: aisleriot/translatable_game_names.h:21 msgid "Eagle wing" msgstr "이글 윙" #: aisleriot/translatable_game_names.h:22 msgid "Easthaven" msgstr "이스트 헤이븐" #: aisleriot/translatable_game_names.h:23 msgid "Eight off" msgstr "에이트 오프" #: aisleriot/translatable_game_names.h:24 msgid "Elevator" msgstr "엘리베이터" #: aisleriot/translatable_game_names.h:25 msgid "Escalator" msgstr "에스컬레이터" #: aisleriot/translatable_game_names.h:26 msgid "First law" msgstr "퍼스트 로우" #: aisleriot/translatable_game_names.h:27 msgid "Fortress" msgstr "포트리스" #: aisleriot/translatable_game_names.h:28 msgid "Fortunes" msgstr "포츈" #: aisleriot/translatable_game_names.h:29 msgid "Fourteen" msgstr "포틴" #: aisleriot/translatable_game_names.h:30 msgid "Freecell" msgstr "프리셀" #: aisleriot/translatable_game_names.h:31 msgid "Gay gordons" msgstr "게이 고르돈" #: aisleriot/translatable_game_names.h:32 msgid "Glenwood" msgstr "글렌우드" #: aisleriot/translatable_game_names.h:33 msgid "Golf" msgstr "골프" #: aisleriot/translatable_game_names.h:34 msgid "Gypsy" msgstr "집시" #: aisleriot/translatable_game_names.h:35 msgid "Helsinki" msgstr "헬싱키" #: aisleriot/translatable_game_names.h:36 msgid "Hopscotch" msgstr "홉스카치" #: aisleriot/translatable_game_names.h:37 msgid "Isabel" msgstr "이자벨" #: aisleriot/translatable_game_names.h:38 msgid "Jamestown" msgstr "제임스타운" #: aisleriot/translatable_game_names.h:39 msgid "Jumbo" msgstr "점보" #: aisleriot/translatable_game_names.h:40 msgid "Kansas" msgstr "캔사스" #: aisleriot/translatable_game_names.h:41 msgid "King albert" msgstr "킹 알버트" #: aisleriot/translatable_game_names.h:42 msgid "Klondike" msgstr "클론다이크" #: aisleriot/translatable_game_names.h:43 msgid "Labyrinth" msgstr "라비린쓰" #: aisleriot/translatable_game_names.h:44 msgid "Lady jane" msgstr "레이디 제인" #: aisleriot/translatable_game_names.h:45 msgid "Maze" msgstr "메이즈" #: aisleriot/translatable_game_names.h:46 msgid "Monte carlo" msgstr "몬테 카를로" #: aisleriot/translatable_game_names.h:47 msgid "Neighbor" msgstr "네이버" #: aisleriot/translatable_game_names.h:48 msgid "Odessa" msgstr "오데사" #: aisleriot/translatable_game_names.h:49 msgid "Osmosis" msgstr "오스모시스" #: aisleriot/translatable_game_names.h:50 msgid "Peek" msgstr "피크" #: aisleriot/translatable_game_names.h:51 msgid "Pileon" msgstr "필레온" #: aisleriot/translatable_game_names.h:52 msgid "Plait" msgstr "플레이트" #: aisleriot/translatable_game_names.h:53 msgid "Poker" msgstr "포커" #: aisleriot/translatable_game_names.h:54 msgid "Quatorze" msgstr "쿼토즈" #: aisleriot/translatable_game_names.h:55 msgid "Royal east" msgstr "로얄 이스트" #: aisleriot/translatable_game_names.h:56 msgid "Scorpion" msgstr "스콜피온" #: aisleriot/translatable_game_names.h:57 msgid "Scuffle" msgstr "스커플" #: aisleriot/translatable_game_names.h:58 msgid "Seahaven" msgstr "시헤이븐" #: aisleriot/translatable_game_names.h:59 msgid "Sir tommy" msgstr "서 토미" #: aisleriot/translatable_game_names.h:60 msgid "Sol" msgstr "솔" #: aisleriot/translatable_game_names.h:61 msgid "Spiderette" msgstr "스파이더렛" #: aisleriot/translatable_game_names.h:62 msgid "Spider" msgstr "스파이더" #: aisleriot/translatable_game_names.h:63 msgid "Straight up" msgstr "스트레이트 업" #: aisleriot/translatable_game_names.h:64 msgid "Streets and alleys" msgstr "스트리트 앤 앨리즈" #: aisleriot/translatable_game_names.h:65 msgid "Template" msgstr "템플릿" #: aisleriot/translatable_game_names.h:66 msgid "Ten across" msgstr "텐 어크로스" #: aisleriot/translatable_game_names.h:67 msgid "Thieves" msgstr "씨브즈" #: aisleriot/translatable_game_names.h:68 msgid "Thirteen" msgstr "서틴" #: aisleriot/translatable_game_names.h:69 msgid "Thumb and pouch" msgstr "썸 앤 파우치" #: aisleriot/translatable_game_names.h:70 msgid "Treize" msgstr "트레이즈" #: aisleriot/translatable_game_names.h:71 msgid "Union square" msgstr "유니온 스퀘어" #: aisleriot/translatable_game_names.h:72 msgid "Valentine" msgstr "발렌타인" #: aisleriot/translatable_game_names.h:73 msgid "Westhaven" msgstr "웨스트헤이븐" #: aisleriot/translatable_game_names.h:74 msgid "Whitehead" msgstr "화이트헤드" #: aisleriot/translatable_game_names.h:75 msgid "Will o the wisp" msgstr "윌 오 위스프" #: aisleriot/translatable_game_names.h:76 msgid "Yield" msgstr "일드" #: aisleriot/translatable_game_names.h:77 msgid "Yukon" msgstr "유콘" #: aisleriot/translatable_game_names.h:78 msgid "Zebra" msgstr "제브라" #: aisleriot/union_square.scm.h:4 msgid "appropriate Foundation pile" msgstr "적당한 파운데이션 더미" #: aisleriot/whitehead.scm.h:2 msgid "Move a build of cards on to the empty Tableau slot" msgstr "카드 뭉치를 빈 타블로 슬롯으로 옮기십시오" #: aisleriot/zebra.scm.h:5 msgid "the appropriate Foundation pile" msgstr "적당한 파운데이션 더미" #: blackjack/data/blackjack.desktop.in.h:1 blackjack/src/blackjack.cpp:228 #: blackjack/src/menu.cpp:106 blackjack/src/splash.cpp:96 msgid "Blackjack" msgstr "블랙잭" #: blackjack/data/blackjack.desktop.in.h:2 msgid "Play the casino card game Blackjack" msgstr "카지노 게임 블랙잭을 플레이합니다" #: blackjack/data/blackjack.schemas.in.h:2 msgid "Display probabilities" msgstr "확률 보여주기" #: blackjack/data/blackjack.schemas.in.h:3 msgid "" "Display the probabilities of each dealer hand outcome and the expected value " "of your hand." msgstr "각 딜러의 성과 확률 및 당신의 예상 액수를 보여줍니다." #: blackjack/data/blackjack.schemas.in.h:4 msgid "The amount of money in your bank" msgstr "은행에 들어 있는 돈 액수" #: blackjack/data/blackjack.schemas.in.h:5 msgid "The amount of money in your bank." msgstr "은행에 들어 있는 돈 액수." #: blackjack/data/blackjack.schemas.in.h:6 msgid "" "The name of the rules file containing the variation of the rules to play." msgstr "플레이할 규칙이 들어 있는 규칙 파일의 이름." #: blackjack/data/blackjack.schemas.in.h:7 msgid "The variation of the rules file to use" msgstr "사용할 규칙 파일." #: blackjack/data/blackjack.schemas.in.h:8 msgid "Use a quick deal" msgstr "카드 빨리 돌리기" #: blackjack/data/blackjack.schemas.in.h:9 msgid "Use a quick deal with no delay between each card." msgstr "각 카드 사이에 지연 시간 없이 빨리 카드를 돌립니다." #: blackjack/src/blackjack.cpp:98 #, c-format msgid "Blackjack: %s (%d)" msgstr "블랙잭: %s (%d)" #: blackjack/src/blackjack.cpp:306 msgid "Place your wager or deal a hand" msgstr "돈을 걸고 카드를 받으십시오" #: blackjack/src/blackjack.cpp:309 msgid "Cards left:" msgstr "남은 카드:" #: blackjack/src/blackjack.cpp:317 msgid "Wager:" msgstr "걸기:" #: blackjack/src/blackjack.cpp:329 msgid "Balance:" msgstr "잔액:" #: blackjack/src/card.cpp:156 msgid "Could not load the card deck images." msgstr "카드뭉치 그림을 읽어들일 수 없습니다." #: blackjack/src/card.cpp:157 msgid "Blackjack will now exit." msgstr "블랙잭을 지금 끝냅니다." #: blackjack/src/dialog.cpp:50 msgid "Would you like insurance?" msgstr "보험을 드시겠습니까?" #: blackjack/src/dialog.cpp:92 msgid "Set your wager and click in the white outline to deal a new hand." msgstr "돈을 걸고, 새로 카드를 받으려면 흰색 윤곽선에 클릭하십시오." #: blackjack/src/dialog.cpp:95 msgid "Set your wager or click on the cards to deal a new hand." msgstr "돈을 걸거나, 새로 카드를 받으려면 카드뭉치에 클릭하십시오." #: blackjack/src/dialog.cpp:216 msgid "Blackjack Preferences" msgstr "블랙잭 기본 설정" #: blackjack/src/dialog.cpp:231 gnect/src/prefs.c:452 #: gnibbles/preferences.c:327 gnome-stones/preferences.c:740 msgid "_Game" msgstr "게임(_G)" #: blackjack/src/dialog.cpp:238 msgid "Display hand probabilities" msgstr "각각의 확률 보여주기" #: blackjack/src/dialog.cpp:249 msgid "Quick deals (no delay between each card)" msgstr "빨리 돌리기 (카드 돌릴 때 지연 시간 없음)" #: blackjack/src/dialog.cpp:261 msgid "_Rules" msgstr "규칙(_R)" #: blackjack/src/dialog.cpp:285 msgid "Name" msgstr "이름" #: blackjack/src/dialog.cpp:290 msgid "Decks" msgstr "카드뭉치" #: blackjack/src/dialog.cpp:295 msgid "Hit Soft 17" msgstr "히트 소프트 17" #: blackjack/src/dialog.cpp:300 msgid "Double Any Total" msgstr "모든 더블의 총합" #: blackjack/src/dialog.cpp:305 msgid "Double 9" msgstr "더블 9" #: blackjack/src/dialog.cpp:310 msgid "Double Soft" msgstr "더블 소프트" #: blackjack/src/dialog.cpp:315 msgid "Double After Hit" msgstr "히트 다음에 더블" #: blackjack/src/dialog.cpp:320 msgid "Double After Split" msgstr "스플릿 다음에 더블" #: blackjack/src/dialog.cpp:325 msgid "Resplit" msgstr "다시 스플릿" #: blackjack/src/dialog.cpp:330 msgid "Resplit Aces" msgstr "에이스 다시 스플릿" #: blackjack/src/dialog.cpp:335 blackjack/src/player.cpp:328 msgid "Surrender" msgstr "항복" #: blackjack/src/dialog.cpp:340 msgid "Dealer Speed" msgstr "딜러 속도" #: blackjack/src/dialog.cpp:403 msgid "Card _Deck" msgstr "카드 뭉치(_D):" #: blackjack/src/events.cpp:490 msgid "Click to deal another card; drag card to split pair" msgstr "" "다른 카드를 돌리려면 클릭하십시오; 페어를 둘로 나누려면 카드를 드래그하십시오" #: blackjack/src/events.cpp:492 msgid "Click to deal another card" msgstr "다른 카드를 돌리려면 클릭하십시오" #: blackjack/src/events.cpp:494 msgid "Click to finish adding cards to your hand" msgstr "카드를 그만 받으려면 클릭하십시오" #: blackjack/src/events.cpp:497 msgid "Click to deal a new hand" msgstr "새로 카드를 받으려면 클릭하십시오" #: blackjack/src/events.cpp:513 msgid "Click to double your wager" msgstr "거는 액수를 두 배로 하려면 클릭하십시오" #: blackjack/src/events.cpp:519 #, c-format msgid "Double click to increase your wager by %.2f" msgstr "거는 액수를 %.2f배로 하려면 더블클릭하십시오" #: blackjack/src/events.cpp:533 #, c-format msgid "Double click to decrease your wager by %.2f" msgstr "거는 액수를 %.2f분의 일로 줄이려면 더블클릭하십시오" #: blackjack/src/game.cpp:390 msgid "Blackjack can't load the requested file" msgstr "블랙잭이 필요한 파일을 읽어들이지 못했습니다" #: blackjack/src/game.cpp:392 msgid "Please check your Blackjack installation" msgstr "블랙잭 설치가 올바른지 확인하십시오" #: blackjack/src/hand.cpp:118 msgid "The best option is to stand" msgstr "가장 좋은 선택은 스탠드입니다" #: blackjack/src/hand.cpp:120 msgid "The best option is to hit" msgstr "가장 좋은 선택은 히트입니다" #: blackjack/src/hand.cpp:122 msgid "The best option is to double down" msgstr "가장 좋은 선택은 더블 다운입니다" #: blackjack/src/hand.cpp:124 msgid "The best option is to split" msgstr "가장 좋은 선택은 스플릿입니다" #: blackjack/src/hand.cpp:126 msgid "The best option is to surrender" msgstr "가장 좋은 선택은 항복입니다" #: blackjack/src/menu.cpp:110 msgid "Blackjack provides a casino-style blackjack card game." msgstr "블랙잭은 카지노 스타일의 블랙잭 카드 게임입니다." #: blackjack/src/menu.cpp:198 msgid "Deal a new game" msgstr "게임을 새로 합니다." #: blackjack/src/menu.cpp:201 msgid "Start this game over" msgstr "이 게임을 끝내고 다시 시작합니다" #: blackjack/src/menu.cpp:205 msgid "Suggest a move" msgstr "움직임을 알려줍니다" #: blackjack/src/player.cpp:67 msgid "Computing basic strategy..." msgstr "기본 전략 계산중..." #: blackjack/src/player.cpp:190 blackjack/src/player.cpp:468 msgid "Bust" msgstr "버스트" #: blackjack/src/player.cpp:194 msgid "Blackjack!" msgstr "블랙잭!" #: blackjack/src/player.cpp:199 msgid "Soft" msgstr "소프트" #: blackjack/src/player.cpp:207 msgid "Win" msgstr "승리" #: blackjack/src/player.cpp:208 msgid "Push" msgstr "푸시" #: blackjack/src/player.cpp:209 msgid "Lose" msgstr "패배" #: blackjack/src/player.cpp:269 msgid "Player expected values" msgstr "플레이어 추정값" #: blackjack/src/player.cpp:275 msgid "Stand" msgstr "스탠드" #: blackjack/src/player.cpp:285 msgid "Hit" msgstr "히트" #: blackjack/src/player.cpp:298 msgid "Double" msgstr "더블" #: blackjack/src/player.cpp:314 msgid "Split" msgstr "스플릿" #: blackjack/src/player.cpp:467 msgid "Dealer hand probabilities" msgstr "딜러측 확률" #: gataxx/ataxx.c:150 gataxx/gataxx.c:306 gataxx/gataxx.c:736 #: iagno/gnothello.c:288 iagno/gnothello.c:699 iagno/othello.c:220 msgid "Dark's move" msgstr "어두운 쪽 차례" #: gataxx/ataxx.c:158 gataxx/gataxx.c:304 iagno/gnothello.c:286 #: iagno/othello.c:228 msgid "Light's move" msgstr "밝은 쪽 차례" #: gataxx/ataxx.c:610 iagno/othello.c:632 msgid "Light player wins!" msgstr "밝은 쪽이 이겼습니다!" #: gataxx/ataxx.c:612 iagno/othello.c:634 msgid "Dark player wins!" msgstr "어두운 쪽이 이겼습니다!" #: gataxx/ataxx.c:614 iagno/othello.c:636 msgid "The game was a draw." msgstr "게임이 무승부입니다." #: gataxx/ataxx.c:623 iagno/othello.c:647 msgid "Light must pass, Dark's move" msgstr "밝은 쪽은 차례를 걸러야 하고, 어두운 쪽 차례입니다" #: gataxx/ataxx.c:635 iagno/othello.c:659 msgid "Dark must pass, Light's move" msgstr "어두운 쪽은 차례를 걸러야 하고, 밝은 쪽 차례입니다" #: gataxx/gataxx.c:418 gataxx/gataxx.soundlist.in.h:3 msgid "gataxx" msgstr "gataxx" #: gataxx/gataxx.c:420 msgid "" "gataxx is a GNOME port of the old game ataxx. It is derived from Ian Peters' " "iagno code." msgstr "" "gataxx는 옛날 게임 ataxx를 그놈에 옮긴 것입니다. Ian Peters의 iagno 코드에서 " "유래된 것입니다." #: gataxx/gataxx.c:615 #, c-format msgid "Could not find '%s' pixmap file for gataxx\n" msgstr "'%s' 픽스맵 파일을 찾을 수 없습니다\n" #: gataxx/gataxx.c:760 gataxx/gataxx.desktop.in.h:1 msgid "Ataxx" msgstr "Ataxx" #: gataxx/gataxx.c:791 iagno/gnothello.c:757 msgid "Dark:" msgstr "어두운 쪽:" #: gataxx/gataxx.c:797 iagno/gnothello.c:767 msgid "Light:" msgstr "밝은 쪽:" #: gataxx/gataxx.c:813 msgid "Welcome to gataxx!" msgstr "gataxx에 오신 것을 환영합니다!" #: gataxx/gataxx.c:821 gataxx/gataxx.c:823 iagno/gnothello.c:798 #: iagno/gnothello.c:800 #, c-format msgid "%.2d" msgstr "%.2d" #: gataxx/gataxx.desktop.in.h:2 msgid "Compete to dominate the board in a Reversi-like game" msgstr "Reversi같은 게임에서 게임판을 차지하기 위해 싸웁니다" #: gataxx/gataxx.schemas.in.h:1 gnect/data/gnect.schemas.in.h:2 msgid "Animate" msgstr "애니메이션" #: gataxx/gataxx.schemas.in.h:2 gataxx/properties.c:536 iagno/properties.c:723 msgid "Flip final results" msgstr "마지막 결과를 뒤집기" #: gataxx/gataxx.schemas.in.h:3 msgid "Level of black player" msgstr "흑 플레이어의 수준" #: gataxx/gataxx.schemas.in.h:4 msgid "Level of white player" msgstr "백 플레이어의 수준" #: gataxx/gataxx.schemas.in.h:5 msgid "Quick moves" msgstr "빨리 움직임" #: gataxx/gataxx.schemas.in.h:6 msgid "Tileset" msgstr "타일세트" #: gataxx/gataxx.schemas.in.h:7 msgid "Tileset to use." msgstr "사용할 타일세트." #: gataxx/gataxx.schemas.in.h:8 msgid "Whether or not to flip final results." msgstr "마지막 결과를 뒤집을 지 여부." #: gataxx/gataxx.schemas.in.h:9 msgid "Whether or not to use quick moves." msgstr "빨리 움직임을 사용할 지 여부." #: gataxx/gataxx.schemas.in.h:10 msgid "" "Zero corresponds to no animations, one is partial animations, two is " "complete animations." msgstr "0은 애니메이션 없음, 1은 부분 애니메이션, 2는 완전한 애니메이션." #: gataxx/gataxx.schemas.in.h:11 gnect/data/gnect.schemas.in.h:17 msgid "" "Zero is human; one through three correspond to the level of the computer " "player." msgstr "0은 사용자; 1부터 3은 컴퓨터 플레이어의 수준에 해당합니다." #: gataxx/gataxx.soundlist.in.h:1 iagno/iagno.soundlist.in.h:1 msgid "Game over" msgstr "게임 끝" #: gataxx/gataxx.soundlist.in.h:2 iagno/iagno.soundlist.in.h:3 msgid "Piece flipping" msgstr "돌 뒤집기" #: gataxx/properties.c:358 msgid "Gataxx Preferences" msgstr "Gataxx 기본 설정" #. Players tab #: gataxx/properties.c:377 iagno/properties.c:545 msgid "_Players" msgstr "플레이어(_P)" #: gataxx/properties.c:389 msgid "Quick Moves (cut computer delay in half)" msgstr "빠른 움직임 (컴퓨터의 지연시간을 반으로 줄입니다)" #: gataxx/properties.c:397 gnect/src/theme.c:55 iagno/properties.c:568 msgid "Dark" msgstr "어두운 쪽" #: gataxx/properties.c:402 gataxx/properties.c:450 gnect/src/prefs.c:404 #: gtali/yahtzee.c:63 iagno/properties.c:574 iagno/properties.c:621 msgid "Human" msgstr "사람" #: gataxx/properties.c:412 gataxx/properties.c:458 gnect/src/prefs.c:406 #: iagno/properties.c:584 iagno/properties.c:631 msgid "Level one" msgstr "수준 하" #: gataxx/properties.c:421 gataxx/properties.c:466 gnect/src/prefs.c:408 #: iagno/properties.c:594 iagno/properties.c:641 msgid "Level two" msgstr "수준 중" #: gataxx/properties.c:430 gataxx/properties.c:474 gnect/src/prefs.c:410 #: iagno/properties.c:604 iagno/properties.c:652 msgid "Level three" msgstr "수준 상" #: gataxx/properties.c:445 gnect/src/theme.c:55 iagno/properties.c:615 msgid "Light" msgstr "밝은 쪽" #. Appearance tab #: gataxx/properties.c:490 gnibbles/preferences.c:476 iagno/properties.c:665 msgid "_Appearance" msgstr "모양(_A)" #: gataxx/properties.c:500 iagno/properties.c:674 msgid "None" msgstr "없음" #: gataxx/properties.c:510 iagno/properties.c:683 msgid "Partial" msgstr "부분" #: gataxx/properties.c:519 iagno/properties.c:692 msgid "Complete" msgstr "완전" #. Options #: gataxx/properties.c:531 gnibbles/preferences.c:387 #: gnibbles/preferences.c:644 gnobots2/properties.c:843 iagno/properties.c:704 msgid "Options" msgstr "옵션" #: gataxx/properties.c:545 iagno/properties.c:733 msgid "Tile set:" msgstr "타일:" #: gdk-card-image/card-styles.xml.in.h:1 msgid "Default" msgstr "기본" #: gdk-card-image/card-styles.xml.in.h:2 msgid "Dondorf" msgstr "돈도프" #: gdk-card-image/card-styles.xml.in.h:3 msgid "Dondorf Red" msgstr "돈도프 빨강" #: gdk-card-image/card-styles.xml.in.h:4 gnibbles/preferences.c:668 msgid "Gray" msgstr "회색" #: gdk-card-image/card-styles.xml.in.h:5 msgid "xpat" msgstr "xpat" #: gdk-card-image/gdk-card-image.c:113 msgid "Card back:" msgstr "카드 뒷면:" #: gdk-card-image/gdk-card-image.c:114 msgid "Honor pictures:" msgstr "에이스,킹,퀸,잭 그림:" #: gdk-card-image/gdk-card-image.c:115 msgid "Joker icon:" msgstr "조커 그림:" #: gdk-card-image/gdk-card-image.c:116 msgid "Rank font:" msgstr "숫자 그림:" #: gdk-card-image/gdk-card-image.c:117 msgid "Suit font (small):" msgstr "카드 그림 (소):" #: gdk-card-image/gdk-card-image.c:118 msgid "Suit font (medium):" msgstr "카드 그림 (중):" #: gdk-card-image/gdk-card-image.c:119 msgid "Suit font (large):" msgstr "카드 그림 (대):" #: glines/glines.c:143 #, c-format msgid "" "Glines couldn't find image file:\n" "%s\n" "\n" "Please check your Glines installation" msgstr "" "Glines에서 이미지 파일을 찾을 수 없습니다: \n" "%s\n" "\n" "Glines가 제대로 설치되었는 지 확인하십시오" #: glines/glines.c:311 msgid "Match five balls of the same color in a row to score!" msgstr "점수를 올리려면 같은 색의 공 다섯 개를 한 줄에 늘어 놓으십시오!" #: glines/glines.c:360 glines/glines.c:897 msgid "Glines" msgstr "Glines" #: glines/glines.c:389 msgid "Game Over!" msgstr "게임 끝!" #. Can't move there! #: glines/glines.c:549 msgid "Can't move there!" msgstr "거기로 이동하지 마십시오!" #: glines/glines.c:900 msgid "GNOME port of the once-popular Color Lines game" msgstr "한때 유행했던 색상 라인 게임을 그놈으로 옮겼습니다" #: glines/glines.c:1037 msgid "Glines Preferences" msgstr "Glines 기본 설정" #: glines/glines.c:1049 msgid "Themes" msgstr "테마" #: glines/glines.c:1058 msgid "Ball image" msgstr "볼 이미지" #: glines/glines.c:1068 glines/glines.schemas.in.h:1 #: gnobots2/gnobots2.schemas.in.h:1 msgid "Background color" msgstr "바탕색" #: glines/glines.c:1082 msgid "General" msgstr "일반" #: glines/glines.c:1090 msgid "Use fast moves" msgstr "빨리 움직임" #: glines/glines.c:1436 glines/glines.desktop.in.h:1 msgid "Lines" msgstr "줄 수" #: glines/glines.c:1449 msgid "Welcome to Glines!" msgstr "Glines에 오신 것을 환영합니다!" #: glines/glines.c:1463 msgid "Next Balls:" msgstr "다음 공:" #: glines/glines.desktop.in.h:2 msgid "Remove colored balls from the board by forming lines" msgstr "색색의 공을 지워서 한 줄로 만듭니다" #: glines/glines.schemas.in.h:2 gnobots2/gnobots2.schemas.in.h:2 msgid "Background color. The hex specification of the background color." msgstr "바탕색. 바탕색을 16진수 방식으로 지정합니다." #: glines/glines.schemas.in.h:3 msgid "Ball style" msgstr "볼 모양새" #: glines/glines.schemas.in.h:4 msgid "Ball style. The filename of the images to use for the balls." msgstr "볼 모양새. 볼에 사용할 이미지 파일이름." #: glines/glines.schemas.in.h:5 msgid "Game field" msgstr "게임판" #: glines/glines.schemas.in.h:6 msgid "Game field from last saved session." msgstr "지난번 저장했던 세션의 게임 판." #: glines/glines.schemas.in.h:7 msgid "Game preview" msgstr "게임 미리 보기" #: glines/glines.schemas.in.h:8 msgid "Game preview from last saved session." msgstr "지난번 저장했던 세션의 게임 미리 보기." #: glines/glines.schemas.in.h:9 msgid "Game score" msgstr "게임 점수" #: glines/glines.schemas.in.h:10 msgid "Game score from last saved session." msgstr "지난번 저장했던 세션의 게임 점수." #: glines/glines.schemas.in.h:11 msgid "The height of the main window." msgstr "메인 창의 높이." #: glines/glines.schemas.in.h:12 msgid "The width of the main window." msgstr "메인 창의 너비." #: glines/glines.schemas.in.h:13 msgid "Time between moves" msgstr "움직임 사이의 시간" #: glines/glines.schemas.in.h:14 msgid "Time between moves in milliseconds." msgstr "움직임 사이의 시간 (천분의 일초 단위)." #: glines/glines.schemas.in.h:15 msgid "Window height" msgstr "창 높이" #: glines/glines.schemas.in.h:16 msgid "Window width" msgstr "창 너비" #: gnect/data/gnect.desktop.in.h:1 msgid "Compete to make lines of the same color" msgstr "서로 같은 색을 한 줄로 놓는 게임" #: gnect/data/gnect.desktop.in.h:2 gnect/src/main.c:1204 msgid "Four-in-a-row" msgstr "사목" #: gnect/data/gnect.schemas.in.h:1 msgid "A number specifying the preferred theme." msgstr "사용할 테마를 지정하는 숫자." #: gnect/data/gnect.schemas.in.h:3 msgid "Drop marble" msgstr "돌 떨어뜨리기" #: gnect/data/gnect.schemas.in.h:4 msgid "Key press to drop a marble." msgstr "돌 떨어뜨릴 때 누를 키." #: gnect/data/gnect.schemas.in.h:5 msgid "Key press to move left." msgstr "왼쪽으로 이동할 때 누를 키." #: gnect/data/gnect.schemas.in.h:6 msgid "Key press to move right." msgstr "오른쪽으로 이동할 때 누를 키." #: gnect/data/gnect.schemas.in.h:7 msgid "Level of Player One" msgstr "플레이어 1의 수준" #: gnect/data/gnect.schemas.in.h:8 msgid "Level of Player Two" msgstr "플레이어 2의 수준" #: gnect/data/gnect.schemas.in.h:9 msgid "Move left" msgstr "왼쪽으로 이동" #: gnect/data/gnect.schemas.in.h:10 msgid "Move right" msgstr "오른쪽으로 이동" #: gnect/data/gnect.schemas.in.h:11 msgid "Show tool bar" msgstr "도구 모음 보여주기" #: gnect/data/gnect.schemas.in.h:12 gnome-stones/preferences.c:850 msgid "Sound" msgstr "소리" #: gnect/data/gnect.schemas.in.h:13 msgid "Theme ID" msgstr "테마 ID" #: gnect/data/gnect.schemas.in.h:14 msgid "Whether or not to play event sounds." msgstr "이벤트 사운드를 재생할 지 여부." #: gnect/data/gnect.schemas.in.h:15 msgid "Whether or not to show the tool bar." msgstr "도구 모음을 보일 지 여부." #: gnect/data/gnect.schemas.in.h:16 msgid "Whether or not to use animation." msgstr "애니메이션을 사용할 지 여부." #: gnect/data/gnect.soundlist.in.h:1 msgid "A counter drops" msgstr "카운터 드롭" #: gnect/data/gnect.soundlist.in.h:2 msgid "Drawn game!" msgstr "무승부 게임입니다!" #: gnect/data/gnect.soundlist.in.h:3 msgid "Gnect" msgstr "Gnect" #: gnect/data/gnect.soundlist.in.h:4 gnect/src/main.c:542 msgid "I win!" msgstr "내가 이겼습니다!" #: gnect/data/gnect.soundlist.in.h:5 msgid "Player wins!" msgstr "플레이어가 이겼습니다!" #: gnect/data/gnect.soundlist.in.h:6 msgid "Sorry, full column" msgstr "죄송하지만, 꽉 차 버렸습니다" #: gnect/data/gnect.soundlist.in.h:7 gnect/src/main.c:538 msgid "You win!" msgstr "당신이 이겼습니다!" #: gnect/src/gfx.c:192 #, c-format msgid "" "Unable to load image:\n" "%s" msgstr "" "그림을 읽어들일 수 없습니다:\n" "%s" #: gnect/src/main.c:530 msgid "It's a draw!" msgstr "무승부입니다!" #: gnect/src/main.c:539 msgid "Your move..." msgstr "당신 차례..." #: gnect/src/main.c:543 gnect/src/main.c:636 msgid "Thinking..." msgstr "생각중..." #: gnect/src/main.c:551 #, c-format msgid "%s wins!" msgstr "%s의 승리!" #: gnect/src/main.c:552 #, c-format msgid "%s..." msgstr "%s..." #: gnect/src/main.c:653 #, c-format msgid "Hint: Column %d" msgstr "힌트: %d열" #: gnect/src/main.c:681 gnect/src/main.c:686 msgid "You" msgstr "당신" #: gnect/src/main.c:682 gnect/src/main.c:685 msgid "Me" msgstr "나" #: gnect/src/main.c:732 msgid "Scores" msgstr "점수" #: gnect/src/main.c:779 msgid "Drawn" msgstr "무승부" #: gnect/src/main.c:825 msgid "" "\"Four in a row\" for GNOME, with a computer player driven by Giuliano " "Bertoletti's Velena Engine." msgstr "" "그놈 \"사목\" 게임, 컴퓨터 플레이어는 Giuliano Bertoletti의 Velena 엔진에 기" "반했습니다." #: gnect/src/main.c:1102 gnect/src/main.c:1136 msgid "Select \"New game\" from the \"Game\" menu to begin." msgstr "시작하려면 \"게임\" 메뉴에서 \"새 게임\"을 선택하십시오." #: gnect/src/main.c:1165 msgid "Show or hide the tool bar" msgstr "도구 모음 보이기/감추기" #: gnect/src/main.c:1167 msgid "Enable _sound" msgstr "사운드 사용(_S)" #: gnect/src/main.c:1168 msgid "Enable or disable sound" msgstr "사운드 사용 혹은 해제" #: gnect/src/main.c:1188 mahjongg/mahjongg.c:838 msgid "New game" msgstr "새 게임" #: gnect/src/main.c:1263 msgid "Welcome to Gnect!" msgstr "Gnect에 오신 것을 환영합니다!" #: gnect/src/prefs.c:160 #, c-format msgid "" "Player One:\n" "%s" msgstr "" "플레이어 1:\n" "%s" #: gnect/src/prefs.c:164 #, c-format msgid "" "Player Two:\n" "%s" msgstr "" "플레이어 2:\n" "%s" #: gnect/src/prefs.c:435 msgid "Four-in-a-row Preferences" msgstr "사목 기본 설정" #: gnect/src/prefs.c:484 gnobots2/properties.c:932 msgid "Appearance" msgstr "모양" #: gnect/src/prefs.c:493 msgid "_Theme:" msgstr "테마(_T):" #: gnect/src/prefs.c:507 msgid "Enable _animation" msgstr "애니메이션 사용(_A)" #: gnect/src/prefs.c:514 msgid "Controls" msgstr "조작" #: gnect/src/prefs.c:517 msgid "Keyboard control" msgstr "키보드 조작" #: gnect/src/prefs.c:526 msgid "Move _Left" msgstr "왼쪽으로 움직임(_L)" #: gnect/src/prefs.c:531 msgid "Move _Right" msgstr "오른쪽으로 움직임(_R)" #: gnect/src/prefs.c:536 msgid "_Drop" msgstr "떨어뜨리기(_D)" #: gnect/src/theme.c:42 msgid "Classic" msgstr "클래식" #: gnect/src/theme.c:47 gnect/src/theme.c:63 gnect/src/theme.c:71 #: gnect/src/theme.c:79 gnibbles/preferences.c:662 msgid "Red" msgstr "빨강" #: gnect/src/theme.c:47 gnect/src/theme.c:79 gnibbles/preferences.c:665 msgid "Yellow" msgstr "노랑" #: gnect/src/theme.c:50 msgid "High Contrast" msgstr "고대비" #: gnect/src/theme.c:58 msgid "Marbles" msgstr "대리석" #: gnect/src/theme.c:63 gnect/src/theme.c:71 gnect/src/theme.c:87 #: gnibbles/preferences.c:664 msgid "Blue" msgstr "파랑" #: gnect/src/theme.c:66 msgid "More Marbles" msgstr "더 많은 대리석" #: gnect/src/theme.c:74 msgid "Nightfall" msgstr "황혼" #: gnect/src/theme.c:82 msgid "Blocks" msgstr "블록" #: gnect/src/theme.c:87 msgid "Orange" msgstr "주황" #: gnibbles/gnibbles.c:122 #, c-format msgid "" "Gnibbles couldn't find pixmap file:\n" "%s\n" "\n" "Please check your Gnibbles installation" msgstr "" "Gnibbles에서 픽스맵 파일을 찾을 수 없습니다: \n" "%s\n" "\n" "Gnibbles가 제대로 설치되었는 지 확인하십시오" #: gnibbles/gnibbles.c:146 #, c-format msgid "" "Gnibbles Couldn't find pixmap file:\n" "%s\n" "\n" "Please check your Gnibbles instalation" msgstr "" "Gnibbles에서 이미지 파일을 찾을 수 없습니다: \n" "%s\n" "\n" "Gnibbles가 제대로 설치되었는 지 확인하십시오" #: gnibbles/gnibbles.c:182 #, c-format msgid "" "Gnibbles couldn't load level file:\n" "%s\n" "\n" "Please check your Gnibbles installation" msgstr "" "Gnibbles에서 레벨 파일을 읽어들일 수 없습니다: \n" "%s\n" "\n" "Gnibbles가 제대로 설치되었는 지 확인하십시오" #: gnibbles/gnibbles.desktop.in.h:1 msgid "Guide a worm around a maze" msgstr "벌레를 조종해 미로를 통과합니다" #: gnibbles/gnibbles.desktop.in.h:2 msgid "Nibbles" msgstr "Nibbles" #: gnibbles/gnibbles.schemas.in.h:1 msgid "Color to use for worm" msgstr "벌레에 사용할 색" #: gnibbles/gnibbles.schemas.in.h:2 msgid "Color to use for worm." msgstr "벌레에 사용할 색." #: gnibbles/gnibbles.schemas.in.h:3 gnibbles/preferences.c:405 msgid "Enable fake bonuses" msgstr "가짜 보너스 사용" #: gnibbles/gnibbles.schemas.in.h:4 msgid "Enable fake bonuses." msgstr "가짜 보너스 사용." #: gnibbles/gnibbles.schemas.in.h:5 gnibbles/preferences.c:416 #: gnobots2/properties.c:871 msgid "Enable sounds" msgstr "사운드 사용" #: gnibbles/gnibbles.schemas.in.h:6 msgid "Enable sounds." msgstr "사운드 사용." #: gnibbles/gnibbles.schemas.in.h:7 msgid "Game level to start on" msgstr "시작할 게임 단계" #: gnibbles/gnibbles.schemas.in.h:8 msgid "Game level to start on." msgstr "시작할 게임 단계." #: gnibbles/gnibbles.schemas.in.h:9 msgid "Game speed" msgstr "게임 속도" #: gnibbles/gnibbles.schemas.in.h:10 msgid "Game speed (1=fast, 4=slow)." msgstr "게임 속도 (1=빨리, 4=느리게)." #: gnibbles/gnibbles.schemas.in.h:11 msgid "Key to use for motion down" msgstr "아래로 이동할 때 사용할 키" #: gnibbles/gnibbles.schemas.in.h:12 msgid "Key to use for motion down." msgstr "아래로 이동할 때 사용할 키." #: gnibbles/gnibbles.schemas.in.h:13 msgid "Key to use for motion left" msgstr "왼쪽으로 이동할 때 사용할 키" #: gnibbles/gnibbles.schemas.in.h:14 msgid "Key to use for motion left." msgstr "왼쪽으로 이동할 때 사용할 키." #: gnibbles/gnibbles.schemas.in.h:15 msgid "Key to use for motion right" msgstr "오른쪽으로 이동할 때 사용할 키" #: gnibbles/gnibbles.schemas.in.h:16 msgid "Key to use for motion right." msgstr "오른쪽으로 이동할 때 사용할 키." #: gnibbles/gnibbles.schemas.in.h:17 msgid "Key to use for motion up" msgstr "위로 이동할 때 사용할 키" #: gnibbles/gnibbles.schemas.in.h:18 msgid "Key to use for motion up." msgstr "위로 이동할 때 사용할 키." #: gnibbles/gnibbles.schemas.in.h:19 msgid "Number of players" msgstr "플레이어의 수" #: gnibbles/gnibbles.schemas.in.h:20 msgid "Number of players." msgstr "플레이어의 수." #: gnibbles/gnibbles.schemas.in.h:21 gnibbles/preferences.c:394 msgid "Play levels in random order" msgstr "임의의 순서로 각 단계를 플레이" #: gnibbles/gnibbles.schemas.in.h:22 msgid "Play levels in random order." msgstr "임의의 순서로 각 단계를 플레이." #: gnibbles/gnibbles.schemas.in.h:23 msgid "Size of game tiles" msgstr "게임 타일의 크기" #: gnibbles/gnibbles.schemas.in.h:24 msgid "Size of game tiles." msgstr "게임 타일의 크기." #: gnibbles/gnibbles.schemas.in.h:25 gnibbles/preferences.c:651 msgid "Use relative movement" msgstr "상대적인 움직임" #: gnibbles/gnibbles.schemas.in.h:26 msgid "Use relative movement (ie. left or right only)." msgstr "상대적인 움직임 (즉, 왼쪽과 오른쪽만 사용 가능)." #: gnibbles/gnibbles.soundlist.in.h:1 msgid "Bonus" msgstr "보너스" #: gnibbles/gnibbles.soundlist.in.h:2 msgid "Bonus Appears" msgstr "보너스가 생김" #: gnibbles/gnibbles.soundlist.in.h:3 msgid "Eat Bonus" msgstr "먹기 보너스" #: gnibbles/gnibbles.soundlist.in.h:4 msgid "Extra Life" msgstr "추가 기회" #: gnibbles/gnibbles.soundlist.in.h:5 gnometris/tetris.cpp:231 msgid "Game Over" msgstr "게임 끝" #: gnibbles/gnibbles.soundlist.in.h:6 gnibbles/main.c:201 msgid "Gnibbles" msgstr "Gnibbles" #: gnibbles/gnibbles.soundlist.in.h:7 msgid "Worm Death" msgstr "벌레 죽음" #: gnibbles/gnibbles.soundlist.in.h:8 msgid "Worm Reverse" msgstr "벌레 반대로" #: gnibbles/gnibbles.soundlist.in.h:9 msgid "Worm Teleport" msgstr "벌레 텔레포트" #: gnibbles/main.c:204 msgid "A worm game for GNOME." msgstr "그놈 벌레 게임." #: gnibbles/preferences.c:318 msgid "Gnibbles Preferences" msgstr "Gnibbles 기본 설정" #: gnibbles/preferences.c:335 msgid "Speed" msgstr "속도" #: gnibbles/preferences.c:345 msgid "Nibbles newbie" msgstr "Nibbles 초보" #: gnibbles/preferences.c:355 msgid "My second day" msgstr "두 번째 날" #: gnibbles/preferences.c:365 msgid "Not too shabby" msgstr "너무 시시하지 않게" #: gnibbles/preferences.c:376 msgid "Finger-twitching good" msgstr "기도나 하는 게 좋을 걸" #: gnibbles/preferences.c:429 msgid "Starting level:" msgstr "시작 단계:" #: gnibbles/preferences.c:456 gtali/setup.c:266 msgid "Number of players:" msgstr "플레이어의 숫자:" #: gnibbles/preferences.c:481 msgid "Board size" msgstr "판 크기" #: gnibbles/preferences.c:486 msgid "Tiny (184 x 132)" msgstr "자그맣게 (184 x 132)" #: gnibbles/preferences.c:496 msgid "Small (368 x 264)" msgstr "작게 (368 x 264)" #: gnibbles/preferences.c:505 msgid "Medium (460 x 330)" msgstr "보통 (460 x 330)" #: gnibbles/preferences.c:514 msgid "Large (736 x 528)" msgstr "크게 (736 x 528)" #: gnibbles/preferences.c:523 msgid "Extra large (920 x 660)" msgstr "더 크게 (920 x 660)" #: gnibbles/preferences.c:532 msgid "Huge (1840 x 1320)" msgstr "거대하게 (1840 x 1320)" #: gnibbles/preferences.c:548 msgid "Worm" msgstr "벌레" #: gnibbles/preferences.c:557 msgid "Keyboard controls" msgstr "키보드 조작" #: gnibbles/preferences.c:568 msgid "Up" msgstr "위" #: gnibbles/preferences.c:588 msgid "Down" msgstr "아래" #: gnibbles/preferences.c:608 msgid "Left" msgstr "왼쪽" #: gnibbles/preferences.c:627 msgid "Right" msgstr "오른쪽" #: gnibbles/preferences.c:657 msgid "Worm color:" msgstr "벌레 색:" #: gnibbles/preferences.c:663 msgid "Green" msgstr "녹색" #: gnibbles/preferences.c:666 msgid "Cyan" msgstr "청록" #: gnibbles/preferences.c:667 msgid "Purple" msgstr "자주색" #: gnibbles/scoreboard.c:45 #, c-format msgid "Worm %d:" msgstr "벌레 %d:" #: gnobots2/game.c:141 #, c-format msgid "'%s' with super-safe moves" msgstr "'%s', 수퍼 안전한 움직임" #: gnobots2/game.c:144 #, c-format msgid "'%s' with safe moves" msgstr "'%s', 안전한 움직임" #: gnobots2/game.c:320 gnobots2/game.c:335 msgid "" "Congratulations, You Have Defeated the Robots!! \n" "But Can You do it Again?" msgstr "" "축하합니다. 로봇들을 물리쳤습니다!! \n" "다시 플레이하시겠습니까?" #: gnobots2/game.c:1149 msgid "There are no teleport locations left!!" msgstr "텔레포트할 위치가 남아 있지 않습니다!!" #: gnobots2/game.c:1218 msgid "There are no safe locations to teleport to!!" msgstr "텔레포트할 안전한 위치가 남아 있지 않습니다!!" #: gnobots2/gnobots.c:60 same-gnome/same-gnome.c:887 msgid "Set game scenario" msgstr "게임 시나리오 설정" #: gnobots2/gnobots.c:62 msgid "Set game configuration" msgstr "게임 설정" #: gnobots2/gnobots.c:63 gnomine/gnomine.c:777 gnomine/gnomine.c:781 msgid "X" msgstr "X" #: gnobots2/gnobots.c:64 gnomine/gnomine.c:778 gnomine/gnomine.c:782 msgid "Y" msgstr "Y" #: gnobots2/gnobots.c:199 gnobots2/menu.c:213 msgid "GNOME Robots" msgstr "그놈 로봇" #: gnobots2/gnobots.c:230 msgid "No game data could be found." msgstr "게임 데이타를 찾을 수 없습니다." #: gnobots2/gnobots.c:231 msgid "" "The program GNOME Robots was unable to find any valid game configuration " "files. Please check that the program is installed correctly." msgstr "" "그놈 로봇 프로그램에서 올바른 게임 설정 파일을 찾지 못했습니다. 프로그램이 올" "바르게 설치되었는지 확인하십시오." #. ******************************************************************** #: gnobots2/gnobots2.desktop.in.h:1 msgid "Avoid the robots and make them crash into each other" msgstr "로봇을 피해 서로 부딪혀 부서지도록 합니다" #: gnobots2/gnobots2.desktop.in.h:2 msgid "Robots" msgstr "로봇" #: gnobots2/gnobots2.schemas.in.h:3 msgid "Enable game sounds" msgstr "게임 사운드 사용" #: gnobots2/gnobots2.schemas.in.h:4 msgid "Enable game sounds. Play sounds for various events throughout the game." msgstr "게임 사운드 사용. 게임중에 여러가지 이벤트에 대한 소리를 냅니다." #: gnobots2/gnobots2.schemas.in.h:5 gnobots2/properties.c:880 msgid "Enable splats" msgstr "Splat 사용" #: gnobots2/gnobots2.schemas.in.h:6 msgid "Enable splats. Play a sound and show a \"Splat!\" on the screen." msgstr "Splat 사용. 사운드를 연주하고 화면에 \"Splat!\"을 표시합니다." #: gnobots2/gnobots2.schemas.in.h:7 msgid "Game type" msgstr "게임 종류" #: gnobots2/gnobots2.schemas.in.h:8 msgid "Game type. The name of the game variation to use." msgstr "게임 종류. 플레이할 게임 종류의 이름." #: gnobots2/gnobots2.schemas.in.h:9 msgid "Key to hold" msgstr "위치 유지하는 키" #: gnobots2/gnobots2.schemas.in.h:10 msgid "Key to move E" msgstr "동쪽으로 이동하는 키" #: gnobots2/gnobots2.schemas.in.h:11 msgid "Key to move N" msgstr "북쪽으로 이동하는 키" #: gnobots2/gnobots2.schemas.in.h:12 msgid "Key to move NE" msgstr "북동쪽으로 이동하는 키" #: gnobots2/gnobots2.schemas.in.h:13 msgid "Key to move NW" msgstr "북서쪽으로 이동하는 키" #: gnobots2/gnobots2.schemas.in.h:14 msgid "Key to move S" msgstr "남쪽으로 이동하는 키" #: gnobots2/gnobots2.schemas.in.h:15 msgid "Key to move SE" msgstr "남동쪽으로 이동하는 키" #: gnobots2/gnobots2.schemas.in.h:16 msgid "Key to move SW" msgstr "남서쪽으로 이동하는 키" #: gnobots2/gnobots2.schemas.in.h:17 msgid "Key to move W" msgstr "서쪽으로 이동하는 키" #: gnobots2/gnobots2.schemas.in.h:18 msgid "Key to teleport" msgstr "텔레포트하는 키" #: gnobots2/gnobots2.schemas.in.h:19 msgid "Key to teleport randomly" msgstr "임의 위치로 텔레포트하는 키" #: gnobots2/gnobots2.schemas.in.h:20 msgid "Key to wait" msgstr "기다리는 키" #: gnobots2/gnobots2.schemas.in.h:21 msgid "Robot image theme" msgstr "로봇 이미지 테마" #: gnobots2/gnobots2.schemas.in.h:22 msgid "Robot image theme. The theme of the images to use for the robots." msgstr "로봇 이미지 테마. 로봇에 사용할 이미지의 테마입니다." #: gnobots2/gnobots2.schemas.in.h:23 msgid "" "The name of the key used to hold still. The name is a standard X key name." msgstr "" "위치 유지할 때 텔레포트할 때 사용할 키의 이름. 이름은 표준 X 키 이름입니다." #: gnobots2/gnobots2.schemas.in.h:24 msgid "" "The name of the key used to move east. The name is a standard X key name." msgstr "동쪽으로 이동할 때 사용할 키의 이름. 이름은 표준 X 키 이름입니다." #: gnobots2/gnobots2.schemas.in.h:25 msgid "" "The name of the key used to move north-east. The name is a standard X key " "name." msgstr "북동쪽으로 이동할 때 사용할 키의 이름. 이름은 표준 X 키 이름입니다." #: gnobots2/gnobots2.schemas.in.h:26 msgid "" "The name of the key used to move north-west. The name is a standard X key " "name." msgstr "북서쪽으로 이동할 때 사용할 키의 이름. 이름은 표준 X 키 이름입니다." #: gnobots2/gnobots2.schemas.in.h:27 msgid "" "The name of the key used to move north. The name is a standard X key name." msgstr "북쪽으로 이동할 때 사용할 키의 이름. 이름은 표준 X 키 이름입니다." #: gnobots2/gnobots2.schemas.in.h:28 msgid "" "The name of the key used to move south-east. The name is a standard X key " "name." msgstr "남동쪽으로 이동할 때 사용할 키의 이름. 이름은 표준 X 키 이름입니다." #: gnobots2/gnobots2.schemas.in.h:29 msgid "" "The name of the key used to move south-west. The name is a standard X key " "name." msgstr "남서쪽으로 이동할 때 사용할 키의 이름. 이름은 표준 X 키 이름입니다." #: gnobots2/gnobots2.schemas.in.h:30 msgid "" "The name of the key used to move south. The name is a standard X key name." msgstr "남쪽으로 이동할 때 사용할 키의 이름. 이름은 표준 X 키 이름입니다." #: gnobots2/gnobots2.schemas.in.h:31 msgid "" "The name of the key used to move west. The name is a standard X key name." msgstr "서쪽으로 이동할 때 사용할 키의 이름. 이름은 표준 X 키 이름입니다." #: gnobots2/gnobots2.schemas.in.h:32 msgid "" "The name of the key used to teleport randomly. The name is a standard X key " "name." msgstr "" "임의 위치로 텔레포트할 때 사용할 키의 이름. 이름은 표준 X 키 이름입니다." #: gnobots2/gnobots2.schemas.in.h:33 msgid "" "The name of the key used to teleport safely (if possible). The name is a " "standard X key name." msgstr "" "안전하게 (가능할 경우) 텔레포트할 때 사용할 키의 이름. 이름은 표준 X 키 이름" "입니다." #: gnobots2/gnobots2.schemas.in.h:34 msgid "The name of the key used to wait. The name is a standard X key name." msgstr "기다릴 때 텔레포트할 때 사용할 키의 이름. 이름은 표준 X 키 이름입니다." #: gnobots2/gnobots2.schemas.in.h:35 gnobots2/properties.c:853 msgid "Use safe moves" msgstr "안전한 움직임" #: gnobots2/gnobots2.schemas.in.h:36 msgid "" "Use safe moves. The safe moves option will help you to avoid being killed " "due to a mistake. If you try to make a move that would lead to your death " "when there is a safe move available you will not be allowed to proceed." msgstr "" "안전한 움직임. 안전한 움직임 옵션은 실수로 죽는 일이 없도록 합니다. 안전한 움" "직임을 사용하면 움직이면 죽음에 이르는 쪽으로는 움직이지 못하게 됩니다." #: gnobots2/gnobots2.schemas.in.h:37 gnobots2/properties.c:862 msgid "Use super safe moves" msgstr "수퍼 안전한 움직임" #: gnobots2/gnobots2.schemas.in.h:38 msgid "" "Use super safe moves. The player is alerted when there is no safe move and " "the only option is to teleport out." msgstr "" "수퍼 안전한 움직임. 안전하게 움직이는 방법이 없고 텔레포트만 할 수 있는 경우" "에 플레이어에게 알려줍니다." #: gnobots2/gnobots2.soundlist.in.h:1 msgid "Bad Move" msgstr "잘못 움직임" #: gnobots2/gnobots2.soundlist.in.h:2 msgid "GNOME Robots II" msgstr "그놈 로봇 II" #: gnobots2/gnobots2.soundlist.in.h:3 msgid "Level Complete" msgstr "단계 마침" #: gnobots2/gnobots2.soundlist.in.h:4 msgid "Player Dead" msgstr "플레이어 죽음" #: gnobots2/gnobots2.soundlist.in.h:5 msgid "Player Teleport" msgstr "플레이어 텔레포트" #: gnobots2/gnobots2.soundlist.in.h:6 msgid "Robot has been Splatted!" msgstr "로봇이 부서졌습니다!" #: gnobots2/gnobots2.soundlist.in.h:7 msgid "Victory!!" msgstr "승리!!" #: gnobots2/graphics.c:104 #, c-format msgid "Could not find '%s' image file for GNOME Robots\n" msgstr "그놈 로봇의 '%s' 이미지 파일을 찾을 수 없습니다\n" #: gnobots2/menu.c:215 msgid "GNOME Robots Game" msgstr "그놈 로봇 게임" #: gnobots2/properties.c:227 msgid "Initial Number of Type 1 Robots" msgstr "타입 1 로봇의 최초 수" #: gnobots2/properties.c:229 msgid "Initial Number of Robots" msgstr "로봇의 최초 수" #: gnobots2/properties.c:243 msgid "Initial Number of Type 2 Robots" msgstr "타입 2 로봇의 최초 수" #: gnobots2/properties.c:256 msgid "Increasing Number of Type 1 Robots per Level" msgstr "매 단계마다 타입 1 로봇의 늘어나는 수" #: gnobots2/properties.c:258 msgid "Increasing Number of Robots per Level" msgstr "매 단계마다 로봇의 늘어나는 수" #: gnobots2/properties.c:271 msgid "Increasing Number of Type 2 Robots per Level" msgstr "매 단계마다 타입 2 로봇의 늘어나는 수" #: gnobots2/properties.c:284 msgid "Maximum Number of Type 1 Robots" msgstr "타입 1 로봇의 최대 수" #: gnobots2/properties.c:286 msgid "Maximum Number of Robots" msgstr "로봇의 최대 숫자:" #: gnobots2/properties.c:289 gnobots2/properties.c:305 msgid "Fill Screen" msgstr "화면 가득히" #: gnobots2/properties.c:303 msgid "Maximum Number of Type 2 Robots" msgstr "타입 2 로봇의 최대 수" #: gnobots2/properties.c:320 msgid "Type 1 Robot Score" msgstr "타입 1 로봇 점수" #: gnobots2/properties.c:322 msgid "Robot Score" msgstr "로봇 점수" #: gnobots2/properties.c:335 msgid "Type 2 Robot Score" msgstr "타입 2 로봇 점수" #: gnobots2/properties.c:348 msgid "Type 1 Robot Score When Waiting" msgstr "기다릴 때 타입 1 로봇 점수" #: gnobots2/properties.c:350 msgid "Robot Score When Waiting" msgstr "기다릴 때 로봇 점수" #: gnobots2/properties.c:363 msgid "Type 2 Robot Score When Waiting" msgstr "기다릴 때 타입 2 로봇 점수" #: gnobots2/properties.c:376 msgid "Type 1 Robot Score When Splatted" msgstr "타입 1 로봇 부서질 때 점수" #: gnobots2/properties.c:378 msgid "Robot Score When Splatted" msgstr "로봇 부서질 때 점수" #: gnobots2/properties.c:391 msgid "Type 2 Robot Score When Splatted" msgstr "타입 2 로봇 부서질 때 점수" #: gnobots2/properties.c:403 msgid "Initial Number of Safe Teleports" msgstr "최초에 안전한 텔레포트 회수" #: gnobots2/properties.c:414 msgid "Number of Free Safe Teleports per Level" msgstr "각 단계별로 얻는 안전한 텔레포트 회수" #: gnobots2/properties.c:425 msgid "Kills Required While Waiting to Get A Safe Teleport" msgstr "안전한 텔레포트를 얻기 위해 기다리면서 부숴야 하는 로봇 대수" #: gnobots2/properties.c:436 msgid "Score Required To Get A Safe Teleport" msgstr "안전한 텔레포트를 얻는 점수" #: gnobots2/properties.c:447 msgid "Maximum Number of Safe Teleports" msgstr "안전한 텔레포트의 최대 회수" #: gnobots2/properties.c:458 msgid "Moveable Junkheaps" msgstr "쓰레기 조각 이동 가능" #: gnobots2/properties.c:460 msgid "Yes" msgstr "예" #: gnobots2/properties.c:462 msgid "No" msgstr "아니오" #: gnobots2/properties.c:654 msgid "classic robots" msgstr "전통적 로봇" #: gnobots2/properties.c:655 msgid "robots2" msgstr "로봇2" #: gnobots2/properties.c:656 msgid "robots2 easy" msgstr "로봇2 쉽게" #: gnobots2/properties.c:657 msgid "robots with safe teleport" msgstr "로봇, 안전한 텔레포트" #: gnobots2/properties.c:658 msgid "nightmare" msgstr "악몽" #: gnobots2/properties.c:687 msgid "robots" msgstr "로봇" #: gnobots2/properties.c:688 msgid "cows" msgstr "젖소" #: gnobots2/properties.c:689 msgid "eggs" msgstr "달걀" #: gnobots2/properties.c:690 msgid "gnomes" msgstr "노움" #: gnobots2/properties.c:691 msgid "mice" msgstr "쥐" #: gnobots2/properties.c:692 msgid "windows" msgstr "창문" #: gnobots2/properties.c:763 msgid "GNOME Robots Preferences" msgstr "그놈 로봇 기본 설정" #: gnobots2/properties.c:780 msgid "Game Type" msgstr "게임 종류" #: gnobots2/properties.c:805 msgid "Property" msgstr "속성" #: gnobots2/properties.c:812 msgid "Value" msgstr "값" #: gnobots2/properties.c:859 msgid "Prevent some dangerous moves" msgstr "일부 위험한 움직임을 막습니다" #: gnobots2/properties.c:860 msgid "Prevent accidental moves that result in getting killed." msgstr "죽게 되는 움직임을 우연히 하지 못하도록 막습니다." #: gnobots2/properties.c:868 msgid "Prevent all dangerous moves" msgstr "모든 위험한 움직임을 막습니다" #: gnobots2/properties.c:869 msgid "Prevents all moves that result in getting killed." msgstr "죽게 되는 움직임을 무엇이든 하지 못하도록 막습니다." #: gnobots2/properties.c:877 msgid "Play sounds for major events" msgstr "주요 이벤트에 대해 소리를 냅니다" #: gnobots2/properties.c:878 msgid "Play sounds for events like winning a level and dying." msgstr "레벨을 마쳤거나 죽을 때와 같은 이벤트에 대해 소리를 냅니다." #: gnobots2/properties.c:886 msgid "Play a sound when two robots collide" msgstr "두 로봇이 충돌할 때 소리를 냅니다" #: gnobots2/properties.c:887 msgid "Play the most common, and potentially the most annoying, sound." msgstr "가장 자주 일어나는, 때로는 가장 짜증나는 소리를 냅니다." #: gnobots2/properties.c:890 msgid "You Cannot Change the Game Type When Playing" msgstr "플레이중에는 게임 종류를 바꿀 수 없습니다" #: gnobots2/properties.c:894 msgid "Game" msgstr "게임" #: gnobots2/properties.c:902 msgid "Graphics Theme" msgstr "그래픽 테마" #: gnobots2/properties.c:911 msgid "Image theme:" msgstr "이미지 테마:" #: gnobots2/properties.c:921 msgid "Background color:" msgstr "바탕색:" #: gnobots2/properties.c:939 msgid "Keyboard Controls" msgstr "키보드 조작" #: gnobots2/properties.c:973 msgid "Teleport" msgstr "텔레포트" #: gnobots2/properties.c:987 msgid "Random Teleport" msgstr "무작위 텔레포트" #: gnobots2/properties.c:1001 msgid "Wait" msgstr "기다리기" #: gnobots2/properties.c:1020 msgid "Use the Keypad" msgstr "키패드 사용" #: gnobots2/properties.c:1025 msgid "Use Left Hand Keys" msgstr "왼손잡이 키 사용" #: gnobots2/properties.c:1030 msgid "Use Original Robots Keys" msgstr "원조 로봇 키 사용" #: gnobots2/properties.c:1035 msgid "Keyboard" msgstr "키보드" #: gnobots2/statusbar.c:75 msgid "Safe Teleports:" msgstr "안전한 텔레포트:" #: gnobots2/statusbar.c:85 gnometris/scoreframe.cpp:78 msgid "Level:" msgstr "단계:" #: gnobots2/statusbar.c:95 msgid "Remaining:" msgstr "남은 수:" #. ******************************************************************** #: gnome-stones/atari.caves.in.h:1 gnome-stones/default.caves.in.h:1 msgid "Collect all diamonds and find exit" msgstr "모든 다이아몬드를 모으고 출구를 찾으십시오" #: gnome-stones/atari.caves.in.h:2 msgid "Congratulations!!! You have won!" msgstr "축하합니다!!! 이겼습니다!" #: gnome-stones/atari.caves.in.h:3 msgid "Original Atari caves" msgstr "오리지날 아타리 동굴" #: gnome-stones/atari.caves.in.h:4 gnome-stones/default.caves.in.h:3 #: gnome-stones/tutorial.caves.in.h:2 msgid "gnome-stones:empty" msgstr "그놈 보석:비어 있음" #: gnome-stones/default.caves.in.h:2 msgid "Default caves" msgstr "기본 동굴" #: gnome-stones/gnome-stones.desktop.in.h:1 msgid "Collect diamonds while avoiding falling boulders" msgstr "떨어지는 돌덩어리를 피해 모든 다이아몬드를 모읍니다" #: gnome-stones/gnome-stones.desktop.in.h:2 msgid "Stones" msgstr "보석" #: gnome-stones/gnome-stones.schemas.in.h:1 msgid "Cave number to start" msgstr "시작할 동굴 번호" #: gnome-stones/gnome-stones.schemas.in.h:2 msgid "Cave number to start." msgstr "시작할 동굴 번호." #: gnome-stones/gnome-stones.schemas.in.h:3 msgid "Device to use for joystick control." msgstr "조이스틱 조작시에 사용할 장치." #: gnome-stones/gnome-stones.schemas.in.h:4 msgid "Enable sound support" msgstr "사운드 기능 사용" #: gnome-stones/gnome-stones.schemas.in.h:5 msgid "Enable sound support." msgstr "사운드 기능 사용." #: gnome-stones/gnome-stones.schemas.in.h:6 msgid "Game name" msgstr "게임 이름" #: gnome-stones/gnome-stones.schemas.in.h:7 msgid "Joystick device" msgstr "조이스틱 장치" #: gnome-stones/gnome-stones.schemas.in.h:8 msgid "Joystick switch level" msgstr "조이스틱 스위치 레벨" #: gnome-stones/gnome-stones.schemas.in.h:9 gnome-stones/preferences.c:889 msgid "Scroll method" msgstr "스크롤 방법" #: gnome-stones/gnome-stones.schemas.in.h:10 msgid "The full path and filename of game to load." msgstr "읽어들일 게임의 완전한 경로 및 파일이름." #: gnome-stones/gnome-stones.schemas.in.h:11 msgid "" "The level an analog joystick must reach to be considered \"on\" when " "emulating a digital joystick. This takes a value between 0.0 and 1.0." msgstr "" "아날로그 조이스틱으로 디지탈 조이스틱을 에뮬레이션할 때 그 레벨은 \"on\" 상태" "에 도달할 정도로 올라가야 합니다. 0.0과 1.0 사이의 값입니다." #: gnome-stones/gnome-stones.schemas.in.h:12 msgid "" "The scroll method, valid values are \"atari_scroll\", \"smooth_scroll\" and " "\"center_scroll\"." msgstr "" "스크롤 방법, 사용할 수 있는 값은 \"atari_scroll\", \"smooth_scroll\" 그리고 " "\"center_scroll\"입니다." #: gnome-stones/gnomekoban.caves.in.h:1 msgid "Gnomekoban" msgstr "Gnomekoban" #: gnome-stones/gnomekoban.caves.in.h:2 msgid "gnomekoban:empty,0" msgstr "gnomekoban:비었음,0" #. This cave is to big to be played with gnome-stones. #: gnome-stones/io.c:338 msgid "The cave you are trying to load it to big for this game." msgstr "읽어 들이려는 동굴이 이 게임에서 너무 큽니다." #: gnome-stones/io.c:355 #, c-format msgid "The cave is corrupted: %s is missing." msgstr "동굴이 망가졌습니다: %s이(가) 없습니다." #. An object was requested in this cave, that was not #. declared in the game file's Object section. #: gnome-stones/io.c:381 msgid "" "The cave you are trying to load includes an object, that wasn't declared." msgstr "읽어들이려는 동굴에 선언되지 않은 객체가 있습니다." #. ************************************************************************** #. Some constants. #. This message will be printed in the statusline, if no message was #. specified in a game file. #: gnome-stones/main.c:64 msgid "This is GNOME Stones" msgstr "그놈 보석입니다" #: gnome-stones/main.c:74 msgid "Game to play" msgstr "플레이할 게임" #: gnome-stones/main.c:74 msgid "FILENAME" msgstr "<파일이름>" #: gnome-stones/main.c:124 #, c-format msgid "" "An error occured while loading the image file \"%s\".\n" "Please make sure, that GNOME Stones is correctly installed!" msgstr "" "이미지 파일 \"%s\"을(를) 읽어들일 때 오류가 발생했습니다.\n" "그놈 보석이 바르게 설치되었는지 확인하십시오!" #. That's what a gnome application needs: #: gnome-stones/main.c:204 gnome-stones/main.c:990 gnome-stones/main.c:1112 #: gnome-stones/main.c:1337 msgid "GNOME Stones" msgstr "그놈 보석" #: gnome-stones/main.c:286 gnome-stones/preferences.c:678 msgid "Game title" msgstr "게임 제목" #: gnome-stones/main.c:287 msgid "Start cave" msgstr "시작 동굴" #. If you change the place for this button, change the index in #. the definition of PAUSE_BUTTON below #: gnome-stones/main.c:430 gnome-stones/main.c:1040 mahjongg/mahjongg.c:848 msgid "Pause" msgstr "일시 중지" #: gnome-stones/main.c:682 msgid "Congratulations, you win!" msgstr "축하합니다. 이겼습니다!" #: gnome-stones/main.c:870 gtali/gyahtzee.c:130 msgid "Game over!" msgstr "게임 끝!" #: gnome-stones/main.c:1086 msgid "Sokoban levels:" msgstr "소코반 단계:" #: gnome-stones/main.c:1114 msgid "Mine through dirt and collect gems." msgstr "땅 속을 뒤져서 보석을 모읍니다." #: gnome-stones/main.c:1137 msgid "_Restart level" msgstr "단계 다시 시작(_R)" #: gnome-stones/main.c:1137 msgid "Restart the current level" msgstr "현재 단계를 다시 시작합니다" #: gnome-stones/main.c:1242 msgid "Scanning private object directory..." msgstr "개인 객체 디렉토리 읽는 중..." #: gnome-stones/main.c:1246 msgid "Scanning public object directory..." msgstr "공용 객체 디렉토리 읽는 중..." #: gnome-stones/main.c:1251 msgid "Filling game widget..." msgstr "게임 위젯 채우기..." #: gnome-stones/main.c:1256 msgid "Scanning private game directory..." msgstr "개인 게임 디렉토리 읽는 중..." #: gnome-stones/main.c:1260 msgid "Scanning public game directory..." msgstr "공용 게임 디렉토리 읽는 중..." #: gnome-stones/main.c:1264 msgid "Restoring preferences..." msgstr "선택사항 복원..." #: gnome-stones/player.c:77 msgid "You gained an extra life!" msgstr "여분의 생명을 얻었습니다!" #: gnome-stones/player.c:121 #, c-format msgid "Seconds left: %d" msgstr "남은 시간(초): %d" #: gnome-stones/preferences.c:461 msgid "Neither your chosen game nor the default game could be loaded." msgstr "선택한 게임이나 기본 게임 모두 읽어들일 수 없습니다." #: gnome-stones/preferences.c:462 msgid "Please make sure that GNOME Stones is correctly installed." msgstr "그놈 보석이 바르게 설치되었는지 확인하십시오." #: gnome-stones/preferences.c:463 msgid "You may be able to select a different game from the preferences dialog." msgstr "기본 설정 대화 상자에서 다른 게임을 선택할 수도 있습니다." #: gnome-stones/preferences.c:628 msgid "GNOME Stones Preferences" msgstr "그놈 보석 기본 설정" #: gnome-stones/preferences.c:685 msgid "Caves" msgstr "동굴" #: gnome-stones/preferences.c:762 msgid "Device" msgstr "장치" #: gnome-stones/preferences.c:771 msgid "Joystick device:" msgstr "조이스틱 장치:" #. We definatly have a "disable" entry. #: gnome-stones/preferences.c:777 msgid "disabled" msgstr "사용 불가" #: gnome-stones/preferences.c:808 msgid "Digital joystick emulation" msgstr "디지탈 조이스틱 에뮬레이션" #: gnome-stones/preferences.c:817 msgid "Switch level:" msgstr "레벨 바꾸기:" #: gnome-stones/preferences.c:840 msgid "_Joystick" msgstr "조이스틱(_J)" #: gnome-stones/preferences.c:858 msgid "Enable sound" msgstr "사운드 사용" #: gnome-stones/preferences.c:870 msgid "_Sound" msgstr "소리(_S)" #: gnome-stones/preferences.c:909 msgid "Atari like scrolling" msgstr "아타리 방식 스크롤" #: gnome-stones/preferences.c:913 msgid "Smooth scrolling" msgstr "부드러운 스크롤" #: gnome-stones/preferences.c:917 msgid "Always in the center" msgstr "항상 중앙에 오도록" #: gnome-stones/preferences.c:929 msgid "_Misc." msgstr "기타(_M)" #: gnome-stones/status.c:81 msgid "Diamonds:" msgstr "다이아몬드:" #: gnome-stones/status.c:95 msgid "Cave:" msgstr "동굴:" #: gnome-stones/status.c:105 msgid "Lives:" msgstr "살아있는 숫자:" #. Local Variables: #. mode:c #. eval:(load-library "time-stamp") #. eval:(make-local-variable 'write-file-hooks) #. eval:(add-hook 'write-file-hooks 'time-stamp) #. eval:(setq time-stamp-format '(time-stamp-yyyy/mm/dd time-stamp-hh:mm:ss user-login-name)) #. End: #: gnome-stones/tutorial.caves.in.h:1 msgid "Tutorial caves" msgstr "튜토리얼 동굴" #: gnometris/gnometris.desktop.in.h:1 msgid "Fit falling blocks together" msgstr "떨어지는 블록을 맞춥니다" #: gnometris/gnometris.desktop.in.h:2 gnometris/tetris.cpp:96 msgid "Gnometris" msgstr "Gnometris" #: gnometris/gnometris.schemas.in.h:1 msgid "Image to use as background" msgstr "바탕에 사용할 이미지" #: gnometris/gnometris.schemas.in.h:2 msgid "Image to use as background." msgstr "바탕에 사용할 이미지." #: gnometris/gnometris.schemas.in.h:3 msgid "Image to use for drawing blocks" msgstr "블록을 그릴 때 사용할 이미지" #: gnometris/gnometris.schemas.in.h:4 msgid "Image to use for drawing blocks." msgstr "블록을 그릴 때 사용할 이미지." #: gnometris/gnometris.schemas.in.h:5 msgid "Level to start with" msgstr "시작할 단계" #: gnometris/gnometris.schemas.in.h:6 msgid "Level to start with." msgstr "시작할 단계." #: gnometris/gnometris.schemas.in.h:7 msgid "" "The density of blocks in rows filled at the start of the game. The value is " "between 0 (for no blocks) and 10 (for a completely filled row)." msgstr "" "게임이 시작할 때 채워진 줄의 블록 밀도. 이 값은 0(블록 없음)에서 10(완전히 " "줄 채움) 사이의 값입니다." #: gnometris/gnometris.schemas.in.h:8 msgid "The density of filled rows" msgstr "채워진 줄의 밀도" #: gnometris/gnometris.schemas.in.h:9 msgid "" "The number of rows that are filled with random blocks at the start of the " "game." msgstr "게임이 시작할 때 임의로 채워 넣을 줄 수." #: gnometris/gnometris.schemas.in.h:10 msgid "The number of rows to fill" msgstr "채울 줄 수" #: gnometris/gnometris.schemas.in.h:11 msgid "Whether to give blocks random colors" msgstr "블럭의 색을 임의로 부여할 지 여부" #: gnometris/gnometris.schemas.in.h:12 msgid "Whether to give blocks random colors." msgstr "블럭의 색깔을 임의로 부여할 지 여부." #: gnometris/gnometris.schemas.in.h:13 msgid "Whether to preview the next block" msgstr "다음 블럭 미리 보기 여부" #: gnometris/gnometris.schemas.in.h:14 msgid "Whether to preview the next block." msgstr "다음 블럭 미리 보기 여부." #: gnometris/gnometris.schemas.in.h:15 msgid "Whether to rotate counter clock wise" msgstr "시계반대 방향으로 회전할 지 여부" #: gnometris/gnometris.schemas.in.h:16 msgid "Whether to rotate counter clock wise." msgstr "시계반대 방향으로 회전할 지 여부." #: gnometris/main.cpp:38 msgid "Set starting level (1-10)" msgstr "시작 난이도 설정 (1-10)" #: gnometris/main.cpp:38 msgid "LEVEL" msgstr "난이도" #: gnometris/scoreframe.cpp:67 msgid "Lines:" msgstr "줄 개수:" #: gnometris/tetris.cpp:203 msgid "Paused" msgstr "일시 중지" #: gnometris/tetris.cpp:318 #, c-format msgid "" "Could not find the theme: \n" "%s\n" "\n" "Please check your gnome-games installation" msgstr "" "테마를 찾을 수 없습니다: \n" "%s\n" "\n" "gnome-games가 제대로 설치되었는 지 확인하십시오" #: gnometris/tetris.cpp:333 #, c-format msgid "" "Can't load the image: \n" "%s\n" "\n" "Please check your gnome-games installation" msgstr "" "그림을 읽어들일 수 없습니다: \n" "%s\n" "\n" "gnome-games가 제대로 설치되었는 지 확인하십시오" #: gnometris/tetris.cpp:634 gnometris/tetris.cpp:635 msgid "" msgstr "<없음>" #: gnometris/tetris.cpp:660 msgid "Gnometris preferences" msgstr "Gnometris 기본 설정" #: gnometris/tetris.cpp:672 msgid "Setup" msgstr "설정" #. pre-filled rows #: gnometris/tetris.cpp:679 msgid "Number of pre-filled rows:" msgstr "미리 채워진 열의 갯수:" #. pre-filled rows density #: gnometris/tetris.cpp:694 msgid "Density of blocks in a pre-filled row:" msgstr "미리 채워진 열에서 블럭의 밀도:" #. starting level #: gnometris/tetris.cpp:709 msgid "Starting Level:" msgstr "시작 단계:" #: gnometris/tetris.cpp:726 msgid "Operation" msgstr "동작" #: gnometris/tetris.cpp:732 msgid "Preview next block" msgstr "다음 블럭 미리 보기" #: gnometris/tetris.cpp:741 msgid "Use random block colors" msgstr "임의의 블럭 색상" #: gnometris/tetris.cpp:752 msgid "Rotate blocks counterclockwise" msgstr "시계반대 방향으로 회전" #: gnometris/tetris.cpp:765 same-gnome/same-gnome.c:630 #: same-gnome/same-gnome.c:683 msgid "Theme" msgstr "테마" #. Block pixmap #: gnometris/tetris.cpp:772 msgid "Block image:" msgstr "블럭 이미지:" #. background pixmap #: gnometris/tetris.cpp:783 msgid "Background image:" msgstr "바탕 이미지:" #: gnometris/tetris.cpp:1147 msgid "" "Written for my wife, Matylda\n" "Send comments and bug reports to: janusz.gorycki@intel.com" msgstr "" "나의 아내, Matylda를 위해 만들었습니다.\n" "의견이나 버그 리포트는 다음 주소로 보내주십시오: janusz.gorycki@intel.com" #: gnomine/gnomine.c:87 gnomine/gnomine.c:578 msgid "Small" msgstr "작게" #: gnomine/gnomine.c:88 gnomine/gnomine.c:588 msgid "Medium" msgstr "중간" #: gnomine/gnomine.c:89 gnomine/gnomine.c:598 msgid "Large" msgstr "크게" #: gnomine/gnomine.c:90 gnomine/gnomine.c:608 msgid "Custom" msgstr "사용자정의" #: gnomine/gnomine.c:182 gnomine/gnomine.c:425 gnomine/gnomine.c:852 msgid "GNOME Mines" msgstr "그놈 지뢰찾기" #: gnomine/gnomine.c:255 msgid "Click a square, any square" msgstr "네모 모양을 누르십시오" #: gnomine/gnomine.c:257 msgid "Maybe they're all mines ..." msgstr "아마도 모두가 지뢰일 것입니다..." #: gnomine/gnomine.c:391 msgid "Faces:" msgstr "모양:" #: gnomine/gnomine.c:428 msgid "A Minesweeper clone." msgstr "지뢰찾기 클론." #: gnomine/gnomine.c:573 msgid "Field size" msgstr "지뢰밭 크기" #: gnomine/gnomine.c:621 msgid "Custom size" msgstr "사용자가 정의한 크기" #: gnomine/gnomine.c:628 msgid "Number of mines:" msgstr "지뢰의 갯수:" #: gnomine/gnomine.c:640 msgid "Horizontal:" msgstr "가로:" #: gnomine/gnomine.c:652 msgid "Vertical:" msgstr "세로:" #: gnomine/gnomine.c:669 msgid "Use \"I'm not sure\" flags." msgstr "\"알 수 없군\" 깃발 사용." #: gnomine/gnomine.c:678 msgid "GNOME Mines Preferences" msgstr "그놈 지뢰 기본 설정" #: gnomine/gnomine.c:777 msgid "Width of grid" msgstr "격자 너비" #: gnomine/gnomine.c:778 msgid "Height of grid" msgstr "격자 높이" #: gnomine/gnomine.c:779 msgid "Number of mines" msgstr "지뢰의 개수" #: gnomine/gnomine.c:779 gtali/setup.c:85 gtali/setup.c:86 msgid "NUMBER" msgstr "<개수>" #: gnomine/gnomine.c:780 msgid "Size of the board (1=small, 3=large)" msgstr "게임판의 크기 (1=작게, 3=크게)" #: gnomine/gnomine.c:781 msgid "X location of window" msgstr "창의 가로 위치" #: gnomine/gnomine.c:782 msgid "Y location of window" msgstr "창의 세로 위치" #: gnomine/gnomine.c:941 msgid "Flags:" msgstr "깃발:" #: gnomine/gnomine.desktop.in.h:1 msgid "Clear mines from a minefield" msgstr "지뢰밭에서 지뢰를 제거합니다" #: gnomine/gnomine.desktop.in.h:2 msgid "Mines" msgstr "지뢰찾기" #: gnomine/gnomine.schemas.in.h:1 msgid "Set to true to be able to mark squares as unknown." msgstr "참으로 설정하면, 지뢰인지 아닌지 알 수 없는 칸을 표시할 수 있습니다." #: gnomine/gnomine.schemas.in.h:2 msgid "Use the unknown flag" msgstr "알 수 없음 깃발 사용" #: gnotravex/gnotravex.c:166 msgid "Sol_ve" msgstr "풀이(_V)" #: gnotravex/gnotravex.c:166 msgid "Solve the game" msgstr "게임 풀이" #: gnotravex/gnotravex.c:182 msgid "_2×2" msgstr "_2×2" #: gnotravex/gnotravex.c:182 msgid "Play on a 2×2 board" msgstr "2×2 보드에서 플레이" #: gnotravex/gnotravex.c:185 msgid "_3×3" msgstr "_3×3" #: gnotravex/gnotravex.c:185 msgid "Play on a 3×3 board" msgstr "3×3 보드에서 플레이" #: gnotravex/gnotravex.c:188 msgid "_4×4" msgstr "_4×4" #: gnotravex/gnotravex.c:188 msgid "Play on a 4×4 board" msgstr "4×4 보드에서 플레이" #: gnotravex/gnotravex.c:191 msgid "_5×5" msgstr "_5×5" #: gnotravex/gnotravex.c:191 msgid "Play on a 5×5 board" msgstr "5×5 보드에서 플레이" #: gnotravex/gnotravex.c:194 msgid "_6×6" msgstr "_6×6" #: gnotravex/gnotravex.c:194 msgid "Play on a 6×6 board" msgstr "6×6 보드에서 플레이" #: gnotravex/gnotravex.c:201 msgid "_Up" msgstr "위(_U)" #: gnotravex/gnotravex.c:201 msgid "Move the pieces up" msgstr "조각을 위로 옮깁니다" #: gnotravex/gnotravex.c:204 msgid "_Left" msgstr "왼쪽(_L)" #: gnotravex/gnotravex.c:204 msgid "Move the pieces left" msgstr "조각을 왼쪽으로 옮깁니다" #: gnotravex/gnotravex.c:207 msgid "_Right" msgstr "오른쪽(_R)" #: gnotravex/gnotravex.c:207 msgid "Move the pieces right" msgstr "조각을 오른쪽으로 옮깁니다" #: gnotravex/gnotravex.c:210 msgid "_Down" msgstr "아래(_D)" #: gnotravex/gnotravex.c:210 msgid "Move the pieces down" msgstr "조각을 아래로 옮깁니다" #: gnotravex/gnotravex.c:229 msgid "_Move" msgstr "이동(_M)" #: gnotravex/gnotravex.c:239 msgid "Size of board (2-6)" msgstr "보드의 크기 (2-6)" #: gnotravex/gnotravex.c:240 msgid "SIZE" msgstr "크기" #: gnotravex/gnotravex.c:739 msgid "Puzzle solved! Well done!" msgstr "퍼즐이 풀렸습니다! 잘 하셨습니다!" #: gnotravex/gnotravex.c:742 msgid "Puzzle solved!" msgstr "퍼즐이 풀렸습니다!" #: gnotravex/gnotravex.c:1139 msgid "Game paused" msgstr "게임 일시정지" #: gnotravex/gnotravex.c:1261 #, c-format msgid "Playing %d×%d board" msgstr "%d×%d 보드 플레이" #: gnotravex/gnotravex.c:1508 msgid "A Tetravex clone." msgstr "Tetravex 클론." #: gnotravex/gnotravex.desktop.in.h:1 msgid "Play a puzzle game matching tiles together" msgstr "같은 타일을 맞추는 퍼즐 게임을 플레이합니다" #: gnotravex/gnotravex.desktop.in.h:2 msgid "Tetravex" msgstr "Tetravex" #: gnotravex/gnotravex.schemas.in.h:1 msgid "" "The height of the playing window in pixels. At minimum it should be 240." msgstr "플레이 창의 높이 (픽셀 단위). 최소값으로 240은 되어야 합니다." #: gnotravex/gnotravex.schemas.in.h:2 mahjongg/mahjongg.schemas.in.h:1 msgid "The height of the window" msgstr "창의 높이" #: gnotravex/gnotravex.schemas.in.h:3 msgid "The size of the playing grid" msgstr "플레이하는 격자의 크기" #: gnotravex/gnotravex.schemas.in.h:4 msgid "" "The value of this key is used to decide the size of the playing grid. The " "valid values are 2 to 8, anything else gets set to 3." msgstr "" "이 키는 플레이 격자의 크기를 결정합니다. 사용 가능한 값은 2에서 8입니다. 그 " "외의 값은 3과 같습니다." #: gnotravex/gnotravex.schemas.in.h:5 msgid "The width of the playing window in pixels. At minimum it should be 320." msgstr "플레이 창의 너비 (픽셀 단위). 최소값으로 320은 되어야 합니다." #: gnotravex/gnotravex.schemas.in.h:6 mahjongg/mahjongg.schemas.in.h:4 msgid "The width of the window" msgstr "창의 너비" #: gnotski/gnotski.c:98 gnotski/gnotski.c:219 gnotski/gnotski.c:331 msgid "1" msgstr "1" #: gnotski/gnotski.c:113 gnotski/gnotski.c:233 gnotski/gnotski.c:354 msgid "2" msgstr "2" #. Tiles mismatch #. { GNOME_APP_UI_ITEM, N_("X"), NULL, level_cb, #. "14#20#12#" "a bbbbbb cccccc" "a bbbbbb cccccc" "a -##-####### " " -AAAAABBCC# " " d- DEFGHI# " " # DEFGJI# " " e # KEFGLI# " " e # KEFG*I# " " # MM****# " "fff ########### " "fff ggghhhiiiii .j" "kkkkkggg iiiii....", #. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL }, #. #: gnotski/gnotski.c:128 gnotski/gnotski.c:247 gnotski/gnotski.c:386 msgid "3" msgstr "3" #: gnotski/gnotski.c:143 gnotski/gnotski.c:262 gnotski/gnotski.c:401 msgid "4" msgstr "4" #: gnotski/gnotski.c:158 gnotski/gnotski.c:273 gnotski/gnotski.c:416 msgid "5" msgstr "5" #: gnotski/gnotski.c:173 gnotski/gnotski.c:286 gnotski/gnotski.c:430 msgid "6" msgstr "6" #. Tiles mismatch #. { GNOME_APP_UI_ITEM, N_("7"), NULL, level_cb, #. "14#13#11#" " ... " " . " " ######## " " #abcdde- " " #ffcddg- " " #hhijkl# " " #***jml# " " #n*op q# " " #nrr s # " " ######## " " ", #. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL }, #: gnotski/gnotski.c:188 gnotski/gnotski.c:314 msgid "7" msgstr "7" #: gnotski/gnotski.c:450 msgid "_Novice" msgstr "초보자 (_N)" #: gnotski/gnotski.c:453 msgid "_Medium" msgstr "중급자(_M)" #: gnotski/gnotski.c:456 msgid "_Advanced" msgstr "고급(_A)" #: gnotski/gnotski.c:608 msgid "Level completed. Well done." msgstr "단계를 완수했습니다. 잘 하셨습니다." #: gnotski/gnotski.c:771 msgid "Moves:" msgstr "이동:" #: gnotski/gnotski.c:806 #, c-format msgid "Could not find '%s' pixmap file\n" msgstr "'%s' 픽스맵 파일을 찾을 수 없습니다\n" #: gnotski/gnotski.c:1020 msgid "Welcome to GNOME Klotski" msgstr "그놈 클로츠키에 오신 것을 환영합니다" #: gnotski/gnotski.c:1044 #, c-format msgid "Playing level %s" msgstr "게임 수준 %s" #: gnotski/gnotski.c:1158 msgid "A Klotski clone" msgstr "클로츠키 클론" #: gnotski/gnotski.desktop.in.h:1 msgid "Klotski" msgstr "클로츠키" #: gnotski/gnotski.desktop.in.h:2 msgid "Solve puzzles by sliding blocks" msgstr "블록을 밀어서 퍼즐을 풉니다" #: gtali/clist.c:139 msgid "Already used! Where do you want to put that?" msgstr "이미 사용했습니다! 어디에 놓으시겠습니까?" #. Arrgh - lets all use the same tabs under emacs: #. Local Variables: #. tab-width: 8 #. c-basic-offset: 8 #. indent-tabs-mode: nil #. #: gtali/gtali.desktop.in.h:1 msgid "Play a poker-style dice game" msgstr "포커 방식의 주사위 게임을 플레이합니다" #: gtali/gtali.desktop.in.h:2 msgid "Tali" msgstr "Tali" #: gtali/gtali.schemas.in.h:1 msgid "" "Choose whether or not to insert a delay between the computer's dice rolls so " "the player can follow what it is doing." msgstr "" "컴퓨터가 주사위를 굴리는 중간 중간에 지연 시간을 둘 것인지를 선택합니다. 지" "연 시간이 있으면 컴퓨터가 어떻게 하고 있는지 알 수 있습니다." #. --- Button --- #: gtali/gtali.schemas.in.h:2 gtali/setup.c:288 msgid "Delay between rolls" msgstr "굴리는 사이에 지연" #: gtali/gtali.schemas.in.h:3 msgid "Display the computer's thoughts" msgstr "컴퓨터의 생각을 보여주기" #: gtali/gtali.schemas.in.h:4 msgid "" "If set to true, a dump of the AI's working will be done to standard output." msgstr "참이면, AI의 내용이 표준 출력으로 출력됩니다." #: gtali/gtali.schemas.in.h:5 msgid "[Human,Wilber,Bill,Monica,Kenneth,Janet]" msgstr "[Human,Wilber,Bill,Monica,Kenneth,Janet]" #: gtali/gyahtzee.c:68 msgid "GNOME Tali" msgstr "그놈 Tali" #: gtali/gyahtzee.c:125 #, c-format msgid "%s wins the game with %d point" msgid_plural "%s wins the game with %d points" msgstr[0] "%s이(가) %d점 차이로 게임에 이겼습니다" #: gtali/gyahtzee.c:158 #, c-format msgid "Computer playing for %s" msgstr "%s의 컴퓨터 플레이" #: gtali/gyahtzee.c:161 #, c-format msgid "%s! -- You're up." msgstr "%s! -- 당신이 이겼습니다." #: gtali/gyahtzee.c:316 gtali/gyahtzee.c:339 gtali/yahtzee.c:184 msgid "You're only allowed three rolls! Select a score box." msgstr "세번만 굴릴 수 있습니다! 점수 상자를 선택하십시오." #: gtali/gyahtzee.c:380 msgid "GNOME version (1998):" msgstr "그놈 버전 (1998):" #: gtali/gyahtzee.c:382 msgid "Curses version (1992):" msgstr "Curses 버전 (1992):" #: gtali/gyahtzee.c:412 msgid "A sort of poker with dice and less money." msgstr "포커의 일종, 주사위와 포커보다 작은 돈 사용." #: gtali/gyahtzee.c:456 msgid "Cheater! Any high scores will not be recorded." msgstr "사기꾼 같으니! 어떤 최고 점수도 기록되지 않을 것입니다." #: gtali/gyahtzee.c:578 msgid "Select dice to re-roll, press Roll!, or select score slot." msgstr "주사위를 다시 굴리려면, 굴리기!를 누르거나, 점수 보기를 선택하십시오." #: gtali/gyahtzee.c:618 msgid "Roll!" msgstr "굴리기!" #: gtali/setup.c:76 msgid "Calculate random die throws (debug)" msgstr "임의의 주사위 던지기 계산 (디버그)" #: gtali/setup.c:82 msgid "Delay computer moves" msgstr "컴퓨터 움직임 지연시간" #: gtali/setup.c:83 msgid "Show high scores and exit" msgstr "높은 점수를 보여주고 마침" #: gtali/setup.c:84 msgid "Display computer thoughts" msgstr "컴퓨터의 생각을 보여주기" #: gtali/setup.c:85 msgid "Number of computer opponents" msgstr "컴퓨터 상대의 수" #: gtali/setup.c:86 msgid "Number of human opponents" msgstr "사람 상대의 수" #: gtali/setup.c:98 msgid "Current game will complete with original number of players." msgstr "현재 게임은 원래 플레이어의 수로 끝납니다." #: gtali/setup.c:231 msgid "GTali Preferences" msgstr "GTali 기본 설정" #: gtali/setup.c:255 msgid "Human Players" msgstr "사람 플레이어" #: gtali/setup.c:280 msgid "Computer Opponents" msgstr "컴퓨터 상대" #: gtali/setup.c:298 msgid "Number of opponents:" msgstr "상대의 숫자:" #. --- PLAYER NAMES FRAME ---- #: gtali/setup.c:313 msgid "Player Names" msgstr "플레이어 이름" #: gtali/yahtzee.c:71 msgid "1s [total of 1s]" msgstr "1s [1s의 합계]" #: gtali/yahtzee.c:72 msgid "2s [total of 2s]" msgstr "2s [2s의 합계]" #: gtali/yahtzee.c:73 msgid "3s [total of 3s]" msgstr "3s [3s의 합계]" #: gtali/yahtzee.c:74 msgid "4s [total of 4s]" msgstr "4s [4s의 합계]" #: gtali/yahtzee.c:75 msgid "5s [total of 5s]" msgstr "5s [5s의 합계]" #: gtali/yahtzee.c:76 msgid "6s [total of 6s]" msgstr "6 [6의 합계]" #. End of upper panel #: gtali/yahtzee.c:78 msgid "3 of a Kind [total]" msgstr "같은 종류의 3 [합계]" #: gtali/yahtzee.c:79 msgid "4 of a Kind [total]" msgstr "같은 종류의 4 [합계]" #: gtali/yahtzee.c:80 msgid "Full House [25]" msgstr "풀하우스 [25]" #: gtali/yahtzee.c:81 msgid "Small Straight [30]" msgstr "스몰 스트레이트 [30]" #: gtali/yahtzee.c:82 msgid "Large Straight [40]" msgstr "라지 스트레이트 [40]" #: gtali/yahtzee.c:83 msgid "Yahtzee [50]" msgstr "Yahtzee [50]" #: gtali/yahtzee.c:84 msgid "Chance [total]" msgstr "찬스 [합계]" #. End of lower panel #: gtali/yahtzee.c:86 msgid "Lower Total" msgstr "아래쪽 합계" #: gtali/yahtzee.c:87 msgid "Grand Total" msgstr "전체 합계" #. Need to squish between upper and lower pannel #: gtali/yahtzee.c:89 msgid "Upper total" msgstr "위쪽 합계" #: gtali/yahtzee.c:90 msgid "Bonus if >62" msgstr "62보다 크면 보너스" #: gtali/yahtzee.c:504 msgid "How many times do you wish to roll?" msgstr "몇번이나 굴리고 싶습니까?" #: gtali/yahtzee.c:509 msgid "Generating ..." msgstr "만드는 중입니다..." #: gtali/yahtzee.c:544 msgid "Results" msgstr "결과" #: gtali/yahtzee.c:544 msgid "Num Rolls" msgstr "굴릴 횟수" #: gtali/yahtzee.c:544 msgid "Total" msgstr "합계" #: iagno/gnothello.c:112 msgid "Iagno server to use" msgstr "사용할 Iagno 서버" #: iagno/gnothello.c:119 msgid "New net_work game" msgstr "새 네트워크 게임(_W)" #: iagno/gnothello.c:390 iagno/gnothello.c:722 iagno/iagno.desktop.in.h:1 #: iagno/iagno.soundlist.in.h:2 msgid "Iagno" msgstr "Iagno" #: iagno/gnothello.c:392 msgid "GNOME version of the popular Othello disk flipping game." msgstr "유명한 오델로 원판 뒤집기 게임의 그놈 버전." #: iagno/gnothello.c:537 #, c-format msgid "Could not find '%s' pixmap file for Iagno\n" msgstr "Iagno의 '%s' 픽스맵 파일을 찾을 수 없습니다\n" #: iagno/gnothello.c:790 msgid "Welcome to Iagno!" msgstr "Iagno에 오신 것을 환영합니다!" #: iagno/iagno.desktop.in.h:2 msgid "Play a game of Reversi" msgstr "Reversi 게임을 플레이합니다" #: iagno/network.c:74 msgid "Network initialization complete." msgstr "네트워크 초기화 완료." #: iagno/network.c:84 msgid "Network shutdown in progress." msgstr "네트워크 셧다운 진행 중." #. Shut down the connection, either it was broken or someone is messing with us #: iagno/network.c:196 msgid "The remote player disconnected" msgstr "원격 플레이어의 연결이 끊겼습니다" #: iagno/network.c:214 msgid "Error occurred during connect attempt." msgstr "연결 시도하는 데 오류가 발생했습니다." #: iagno/network.c:216 iagno/network.c:365 msgid "Connection succeeded, waiting for opponent" msgstr "연결 성공, 상대방을 기다리는 중" #: iagno/network.c:226 msgid "Error occurred during write." msgstr "쓰는 데 오류가 발생했습니다." #: iagno/network.c:252 msgid "Invalid move attempted" msgstr "잘못된 움직임을 시도했습니다" #: iagno/network.c:258 msgid "Invalid game data (set_peer)" msgstr "잘못된 게임 데이타 (set_peer)" #: iagno/network.c:266 msgid "Peer introduction complete" msgstr "상대편 소개 완료" #: iagno/network.c:275 msgid "Invalid game data (move)" msgstr "잘못된 게임 데이타 (move)" #: iagno/network.c:283 msgid "New game started" msgstr "새 게임이 시작되었습니다" #: iagno/network.c:344 msgid "Cleaning up connection" msgstr "연결을 없애는 중입니다" #: iagno/network.c:356 msgid "Connection in progress..." msgstr "연결 진행 중..." #: iagno/network.c:360 msgid "Connection failed" msgstr "연결 실패" #: iagno/network.c:378 msgid "No game server defined" msgstr "게임 서버가 정의되지 않았습니다" #: iagno/properties.c:538 msgid "Iagno Preferences" msgstr "Iagno 기본 설정" #: iagno/properties.c:559 msgid "Use quick moves" msgstr "빨리 움직임" #: iagno/properties.c:670 msgid "Animation" msgstr "애니메이션" #: iagno/properties.c:707 msgid "Stagger flips" msgstr "엇갈리게 뒤집기" #: iagno/properties.c:715 msgid "Show grid" msgstr "격자 보여주기" #: libgames-support/games-gconf.c:66 #, c-format msgid "There was an error accessing GConf: %s" msgstr "GConf에 접근하는 데 오류가 발생했습니다: %s" #: libgames-support/games-gconf.c:79 msgid "The default configuration values could not be retrieved correctly." msgstr "기본 설정 값을 제대로 가져올 수 없습니다." #: libgames-support/games-gconf.c:80 msgid "" "Please check your GConf configuration, specifically that the schemas have " "been installed correctly." msgstr "" "GConf 설정을 확인하십시오. 특히 스키마가 제대로 설치되었는지 확인하십시오." #: mahjongg/mahjongg.c:714 msgid "Easy" msgstr "쉬움" #: mahjongg/mahjongg.c:715 msgid "Difficult" msgstr "어려움" #: mahjongg/mahjongg.c:716 msgid "Confounding Cross" msgstr "어지러운 십자" #: mahjongg/mahjongg.c:717 msgid "Pyramid's Walls" msgstr "피라미드 벽" #: mahjongg/mahjongg.c:718 msgid "Tic-Tac-Toe" msgstr "틱택토" #: mahjongg/mahjongg.c:719 msgid "Cloud" msgstr "구름" #: mahjongg/mahjongg.c:720 msgid "Red Dragon" msgstr "붉은 용" #: mahjongg/mahjongg.c:721 msgid "Four Bridges" msgstr "네 개의 다리" #: mahjongg/mahjongg.c:784 msgid "New game with _seed..." msgstr "섞기로 새 게임(_S)..." #: mahjongg/mahjongg.c:785 msgid "Start a new game giving a seed number..." msgstr "섞기 숫자를 지정해서 새 게임을 시작합니다..." #: mahjongg/mahjongg.c:800 msgid "Shu_ffle tiles" msgstr "타일 섞기(_F)" #: mahjongg/mahjongg.c:800 mahjongg/mahjongg.c:864 msgid "Shuffle tiles" msgstr "타일 섞기" #: mahjongg/mahjongg.c:842 msgid "Restart game" msgstr "게임 다시 시작" #: mahjongg/mahjongg.c:848 msgid "Pause game" msgstr "게임 일시 중지" #: mahjongg/mahjongg.c:854 msgid "Undo previous move" msgstr "이전 움직임을 되돌립니다" #: mahjongg/mahjongg.c:860 msgid "Get a hint" msgstr "힌트 얻기" #: mahjongg/mahjongg.c:864 mahjongg/mahjongg.c:1366 msgid "Shuffle" msgstr "섞기" #: mahjongg/mahjongg.c:1075 msgid "" "This new mapset will take effect when you start a new game, or when Mahjongg " "is restarted." msgstr "" "이 새로운 맵셋은 새로운 게임을 시작하거나, 마작을 재시작할 경우에만 적용될 것" "입니다." #: mahjongg/mahjongg.c:1327 mahjongg/mahjongg.c:1332 msgid "These tiles don't match." msgstr "이 타일은 맞지 않습니다." #: mahjongg/mahjongg.c:1364 msgid "There are no more moves." msgstr "더 이상 움직일 수 없습니다." #: mahjongg/mahjongg.c:1430 msgid "Preferences" msgstr "기본 설정" #: mahjongg/mahjongg.c:1449 msgid "Tiles" msgstr "타일" #: mahjongg/mahjongg.c:1457 msgid "Tile Set" msgstr "타일 세트" #: mahjongg/mahjongg.c:1470 msgid "Maps" msgstr "맵" #: mahjongg/mahjongg.c:1478 msgid "Select Map" msgstr "맵 선택" #: mahjongg/mahjongg.c:1491 msgid "Colors" msgstr "색" #: mahjongg/mahjongg.c:1499 msgid "Background Color" msgstr "바탕색" #: mahjongg/mahjongg.c:1513 msgid "Warnings" msgstr "경고" #: mahjongg/mahjongg.c:1519 msgid "Warn when tiles don't match" msgstr "타일이 맞지 않을 때 알려주기" #: mahjongg/mahjongg.c:1628 msgid "Tiles:" msgstr "타일:" #: mahjongg/mahjongg.c:1660 msgid "GNOME Mahjongg" msgstr "그놈 Mahjongg" #: mahjongg/mahjongg.c:1663 msgid "GNOME version of the Eastern tile game, Mahjongg." msgstr "동양의 타일 게임, 마작의 그놈 버전." #: mahjongg/mahjongg.c:1687 msgid "... Game paused ..." msgstr "... 게임 일시정지 ..." #: mahjongg/mahjongg.c:1878 msgid "Game Number:" msgstr "게임 숫자:" #: mahjongg/mahjongg.c:1956 mahjongg/mahjongg.desktop.in.h:2 msgid "Mahjongg" msgstr "그놈 마작" #: mahjongg/mahjongg.c:2077 msgid "Sorry, I was unable to find a playable configuration." msgstr "죄송하지만, 플레이할 수 있는 환경설정을 찾을 수 없습니다." #: mahjongg/mahjongg.c:2146 msgid "Tiles Left:" msgstr "남은 타일:" #: mahjongg/mahjongg.c:2155 msgid "Moves Left:" msgstr "남은 움직임:" #: mahjongg/mahjongg.c:2220 msgid "Welcome to GNOME Mahjongg!" msgstr "그놈 마작에 오신 것을 환영합니다!" #: mahjongg/mahjongg.desktop.in.h:1 msgid "Disassemble a pile of tiles by removing matching pairs" msgstr "같은 두 개의 타일을 지워나가서 타일 더미를 모두 없앱니다" #: mahjongg/mahjongg.schemas.in.h:2 msgid "" "The requested height of the main window in pixels. Note that the widgets the " "window contains are at least 200 pixels high." msgstr "" "창의 요청한 높이 (픽셀 단위). 창에 들어 있는 위젯의 높이는 최소 200 픽셀이 되" "어야 합니다." #: mahjongg/mahjongg.schemas.in.h:3 msgid "" "The requested width of the main window in pixels. Note that the widgets the " "window contains are at least 320 pixels wide." msgstr "" "창의 요청한 너비 (픽셀 단위). 창에 들어 있는 위젯의 너비는 최소 320 픽셀이 되" "어야 합니다." #: same-gnome/same-gnome.c:205 #, c-format msgid "%d stone selected" msgid_plural "%d stones selected" msgstr[0] "%d개의 보석을 선택했습니다" #: same-gnome/same-gnome.c:210 msgid "No stones selected" msgstr "선택된 보석이 없습니다" #: same-gnome/same-gnome.c:288 msgid "The Same GNOME" msgstr "세임 그놈" #: same-gnome/same-gnome.c:441 #, c-format msgid "" "Could not find the theme:\n" "%s\n" "\n" "Please check your Same GNOME installation." msgstr "" "테마를 찾을 수 없습니다: \n" "%s\n" "\n" "세임 그놈이 제대로 설치되었는 지 확인하십시오" #: same-gnome/same-gnome.c:471 #, c-format msgid "" "Same GNOME can't load the image file:\n" "%s\n" "\n" "Please check your Same GNOME installation" msgstr "" "세임 그놈에서 그림 파일을 읽어들일 수 없습니다: \n" "%s\n" "\n" "세임 그놈이 제대로 설치되었는 지 확인하십시오" #: same-gnome/same-gnome.c:614 msgid "Same GNOME Preferences" msgstr "세임 그놈 기본 설정" #: same-gnome/same-gnome.c:727 same-gnome/same-gnome.c:926 #: same-gnome/same-gnome.desktop.in.h:2 msgid "Same GNOME" msgstr "세임 그놈" #: same-gnome/same-gnome.c:730 msgid "Original idea from KDE's same game program." msgstr "원래 아이디어는 KDE의 세임 게임 프로그램입니다." #: same-gnome/same-gnome.c:936 msgid "Welcome to Same GNOME!" msgstr "세임 그놈에 오신 것을 환영합니다!" #: same-gnome/same-gnome.desktop.in.h:1 msgid "Remove groups of balls to try and clear the screen" msgstr "같은 색의 공들을 지워서 게임판을 깨끗이 합니다"