# translation of nn.po to Norwegian Nynorsk # Norwegian (nynorsk) translation of gnome-games. # Copyright (C) 2000 Gaute Hvoslef Kvalnes. # Gaute Hvoslef Kvalnes , 2000. # Kjartan Maraas , 2001. # Åsmund Skjæveland , 2004. msgid "" msgstr "" "Project-Id-Version: nn\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-06-23 21:59+1200\n" "PO-Revision-Date: 2004-03-23 15:19+0100\n" "Last-Translator: Åsmund Skjæveland\n" "Language-Team: Norwegian Nynorsk \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.3.1\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: aisleriot/agnes.scm.h:1 aisleriot/canfield.scm.h:1 #: aisleriot/chessboard.scm.h:1 aisleriot/eagle_wing.scm.h:1 #: aisleriot/glenwood.scm.h:1 aisleriot/kansas.scm.h:1 msgid "Base Card: " msgstr "Grunnkort: " #: aisleriot/agnes.scm.h:2 aisleriot/canfield.scm.h:2 #: aisleriot/chessboard.scm.h:2 aisleriot/eagle_wing.scm.h:2 #: aisleriot/glenwood.scm.h:2 aisleriot/kansas.scm.h:2 #: aisleriot/lady_jane.scm.h:2 aisleriot/royal_east.scm.h:2 msgid "Base Card: Ace" msgstr "Grunnkort: Ess" #: aisleriot/agnes.scm.h:3 aisleriot/canfield.scm.h:3 #: aisleriot/chessboard.scm.h:3 aisleriot/eagle_wing.scm.h:3 #: aisleriot/glenwood.scm.h:3 aisleriot/kansas.scm.h:3 #: aisleriot/lady_jane.scm.h:3 aisleriot/royal_east.scm.h:3 msgid "Base Card: Jack" msgstr "Grunnkort: Knekt" #: aisleriot/agnes.scm.h:4 aisleriot/canfield.scm.h:4 #: aisleriot/chessboard.scm.h:4 aisleriot/eagle_wing.scm.h:4 #: aisleriot/glenwood.scm.h:4 aisleriot/kansas.scm.h:4 #: aisleriot/lady_jane.scm.h:4 aisleriot/royal_east.scm.h:4 msgid "Base Card: King" msgstr "Grunnkort: Konge" #: aisleriot/agnes.scm.h:5 aisleriot/canfield.scm.h:5 #: aisleriot/chessboard.scm.h:5 aisleriot/eagle_wing.scm.h:5 #: aisleriot/glenwood.scm.h:5 aisleriot/kansas.scm.h:5 #: aisleriot/lady_jane.scm.h:5 aisleriot/royal_east.scm.h:5 msgid "Base Card: Queen" msgstr "Grunnkort: Dronning" #: aisleriot/agnes.scm.h:6 aisleriot/easthaven.scm.h:1 #: aisleriot/labyrinth.scm.h:1 aisleriot/monte_carlo.scm.h:1 #: aisleriot/spiderette.scm.h:1 aisleriot/valentine.scm.h:1 #: aisleriot/will_o_the_wisp.scm.h:1 msgid "Deal more cards" msgstr "Del ut fleire kort" #: aisleriot/agnes.scm.h:7 aisleriot/auld_lang_syne.scm.h:2 #: aisleriot/block_ten.scm.h:1 aisleriot/bristol.scm.h:2 #: aisleriot/camelot.scm.h:2 aisleriot/canfield.scm.h:10 #: aisleriot/cover.scm.h:1 aisleriot/doublets.scm.h:2 #: aisleriot/eagle_wing.scm.h:11 aisleriot/easthaven.scm.h:3 #: aisleriot/elevator.scm.h:2 aisleriot/escalator.scm.h:2 #: aisleriot/first_law.scm.h:17 aisleriot/fortunes.scm.h:4 #: aisleriot/glenwood.scm.h:11 aisleriot/golf.scm.h:2 aisleriot/gypsy.scm.h:3 #: aisleriot/helsinki.scm.h:1 aisleriot/hopscotch.scm.h:3 #: aisleriot/jamestown.scm.h:1 aisleriot/jumbo.scm.h:4 #: aisleriot/kansas.scm.h:8 aisleriot/klondike.scm.h:4 #: aisleriot/labyrinth.scm.h:2 aisleriot/lady_jane.scm.h:7 #: aisleriot/monte_carlo.scm.h:2 aisleriot/neighbor.scm.h:1 #: aisleriot/osmosis.scm.h:3 aisleriot/peek.scm.h:3 aisleriot/quatorze.scm.h:1 #: aisleriot/royal_east.scm.h:7 aisleriot/scuffle.scm.h:4 #: aisleriot/sir_tommy.scm.h:3 aisleriot/spider.scm.h:4 #: aisleriot/spiderette.scm.h:3 aisleriot/straight_up.scm.h:5 #: aisleriot/thieves.scm.h:2 aisleriot/thirteen.scm.h:2 #: aisleriot/thumb_and_pouch.scm.h:4 aisleriot/treize.scm.h:2 #: aisleriot/union_square.scm.h:2 aisleriot/westhaven.scm.h:2 #: aisleriot/whitehead.scm.h:3 aisleriot/will_o_the_wisp.scm.h:3 #: aisleriot/yield.scm.h:2 aisleriot/zebra.scm.h:4 msgid "Stock left:" msgstr "Igjen i stokken:" #: aisleriot/agnes.scm.h:8 aisleriot/lady_jane.scm.h:8 msgid "Stock left: 0" msgstr "Igjen i stokken: 0" #: aisleriot/agnes.scm.h:9 aisleriot/bakers_dozen.scm.h:1 #: aisleriot/beleaguered_castle.scm.h:1 aisleriot/canfield.scm.h:11 #: aisleriot/jumbo.scm.h:5 aisleriot/king_albert.scm.h:1 #: aisleriot/lady_jane.scm.h:9 aisleriot/streets_and_alleys.scm.h:1 msgid "Try rearranging the cards" msgstr "Prøv å flytta litt rundt på korta" #: aisleriot/agnes.scm.h:10 msgid "an empty foundation pile" msgstr "ein tom murbunke" #: aisleriot/aisleriot.schemas.in.h:1 msgid "" "A list of strings that come in the form of a quintuple: name, wins, total " "games played, best time (in seconds) and worst time (also in seconds). " "Unplayed games do not need to be represented." msgstr "" "Ei liste med fem strengar: Namn, kor mange gongar vunne, kor mange gongar " "spelt, beste tid (i sekund), dårlegaste tid (også i sekund). Ikkje ferdig " "spelte spel treng ikkje takast med." #: aisleriot/aisleriot.schemas.in.h:2 blackjack/data/blackjack.schemas.in.h:1 msgid "" "A string containing a list of files to use to describe the cards. The format " "is obscure and defined by the gdk-card-image library" msgstr "" "Ein streng som inneheld ei liste over filer som skal brukast til å skildra " "korta. Formatet er obskurt og vert definert av biblioteket gdk-card-image." #: aisleriot/aisleriot.schemas.in.h:3 msgid "Statistics of games played" msgstr "Statistikk over spelte spel" #: aisleriot/aisleriot.schemas.in.h:4 msgid "The game file to use" msgstr "Spelfila som skal brukast" #: aisleriot/aisleriot.schemas.in.h:5 msgid "The name of the scheme file containing the solitaire game to play." msgstr "Namnet på Scheme-fila som inneheld kabalen som skal spelast." #: aisleriot/aisleriot.schemas.in.h:6 blackjack/data/blackjack.schemas.in.h:10 msgid "What card style to use" msgstr "Kva slags kortstil som skal brukast" #: aisleriot/aisleriot.schemas.in.h:7 blackjack/data/blackjack.schemas.in.h:11 msgid "Whether or not to show the toolbar" msgstr "Om verktøylinja skal visast eller ikkje" #: aisleriot/aisleriot.schemas.in.h:8 blackjack/data/blackjack.schemas.in.h:12 msgid "Whether or not to show the toolbar." msgstr "Om verktøylinja skal visast eller ikkje." #: aisleriot/auld_lang_syne.scm.h:1 aisleriot/bristol.scm.h:1 #: aisleriot/first_law.scm.h:1 aisleriot/fortunes.scm.h:2 #: aisleriot/lady_jane.scm.h:6 aisleriot/scuffle.scm.h:1 #: aisleriot/spider.scm.h:1 aisleriot/thumb_and_pouch.scm.h:1 #: aisleriot/zebra.scm.h:1 msgid "Deal another round" msgstr "Del ut ein ny runde" #: aisleriot/bakers_dozen.scm.h:2 aisleriot/jumbo.scm.h:6 #: aisleriot/king_albert.scm.h:2 msgid "an empty foundation" msgstr "ein tom mur" #: aisleriot/bakers_game.scm.h:1 aisleriot/eight_off.scm.h:1 #: aisleriot/seahaven.scm.h:1 msgid "Move something on to an empty reserve" msgstr "Flytt noko til ein tom reserve" #: aisleriot/bakers_game.scm.h:2 aisleriot/chessboard.scm.h:8 #: aisleriot/easthaven.scm.h:4 aisleriot/eight_off.scm.h:2 #: aisleriot/fortress.scm.h:2 aisleriot/gypsy.scm.h:4 aisleriot/kansas.scm.h:9 #: aisleriot/seahaven.scm.h:2 aisleriot/streets_and_alleys.scm.h:2 #: aisleriot/westhaven.scm.h:3 aisleriot/whitehead.scm.h:4 #: aisleriot/yukon.scm.h:1 msgid "an empty Foundation" msgstr "ein tom mur" #: aisleriot/bakers_game.scm.h:3 aisleriot/eight_off.scm.h:3 #: aisleriot/seahaven.scm.h:3 msgid "an empty Tableau" msgstr "eit tomt bord" #: aisleriot/bristol.scm.h:3 aisleriot/lady_jane.scm.h:10 #: aisleriot/royal_east.scm.h:8 aisleriot/thumb_and_pouch.scm.h:5 msgid "an empty Foundation pile" msgstr "ein tom murbunke" #: aisleriot/camelot.scm.h:1 aisleriot/canfield.scm.h:6 #: aisleriot/glenwood.scm.h:6 aisleriot/klondike.scm.h:1 #: aisleriot/osmosis.scm.h:1 aisleriot/peek.scm.h:1 aisleriot/plait.scm.h:1 #: aisleriot/straight_up.scm.h:1 msgid "Deal a new card from the deck" msgstr "Del ut eit nytt kort frå stokken" #: aisleriot/camelot.scm.h:3 msgid "an empty bottom slot" msgstr "ein tom plass nedst" #: aisleriot/camelot.scm.h:4 msgid "an empty corner slot" msgstr "ein tom plass i hjørnet" #: aisleriot/camelot.scm.h:5 msgid "an empty left slot" msgstr "ein tom plass til venstre" #: aisleriot/camelot.scm.h:6 msgid "an empty right slot" msgstr "ein tom plass til høgre" #: aisleriot/camelot.scm.h:7 aisleriot/diamond_mine.scm.h:1 #: aisleriot/klondike.scm.h:7 aisleriot/odessa.scm.h:1 #: aisleriot/osmosis.scm.h:4 aisleriot/peek.scm.h:4 aisleriot/pileon.scm.h:1 #: aisleriot/scorpion.scm.h:2 aisleriot/ten_across.scm.h:4 #: aisleriot/union_square.scm.h:3 aisleriot/yukon.scm.h:2 msgid "an empty slot" msgstr "ein tom plass" #: aisleriot/camelot.scm.h:8 msgid "an empty top slot" msgstr "ein tom plass øvst" #: aisleriot/camelot.scm.h:9 aisleriot/helsinki.scm.h:2 #: aisleriot/neighbor.scm.h:2 aisleriot/thirteen.scm.h:3 #: aisleriot/treize.scm.h:3 aisleriot/yield.scm.h:3 msgid "itself" msgstr "sjølv" #: aisleriot/canfield.scm.h:7 aisleriot/eagle_wing.scm.h:7 #: aisleriot/glenwood.scm.h:8 aisleriot/plait.scm.h:2 #: aisleriot/straight_up.scm.h:2 aisleriot/thumb_and_pouch.scm.h:2 #: aisleriot/zebra.scm.h:2 msgid "Move waste back to stock" msgstr "Ta haugen inn i bunken" #: aisleriot/canfield.scm.h:8 aisleriot/doublets.scm.h:1 #: aisleriot/eagle_wing.scm.h:9 aisleriot/glenwood.scm.h:9 #: aisleriot/jumbo.scm.h:3 aisleriot/klondike.scm.h:3 #: aisleriot/osmosis.scm.h:2 aisleriot/peek.scm.h:2 aisleriot/scuffle.scm.h:2 #: aisleriot/straight_up.scm.h:3 aisleriot/thumb_and_pouch.scm.h:3 #: aisleriot/zebra.scm.h:3 msgid "Redeals left:" msgstr "Omdelingar att:" #: aisleriot/canfield.scm.h:9 aisleriot/eagle_wing.scm.h:10 #: aisleriot/kansas.scm.h:7 aisleriot/straight_up.scm.h:4 msgid "Reserve left:" msgstr "Reserve att:" #: aisleriot/canfield.scm.h:12 aisleriot/glenwood.scm.h:12 msgid "empty slot on foundation" msgstr "ein tom bunke i muren" #: aisleriot/canfield.scm.h:13 msgid "empty space on tableau" msgstr "ledig plass på bordet" #: aisleriot/card.c:124 msgid "" "AisleRiot could not load its deck images.\n" "\n" "AisleRiot will now exit." msgstr "" "AisleRiot klarte ikkje å lasta kortstokkbileta.\n" "\n" "Avsluttar." #: aisleriot/chessboard.scm.h:6 msgid "Move a card to the Foundation" msgstr "Flytt eit kort til muren" #: aisleriot/chessboard.scm.h:7 aisleriot/fortress.scm.h:1 msgid "Move something into the empty Tableau slot" msgstr "Flytt noko til den tomme plassen på bordet" #: aisleriot/clock.scm.h:1 msgid "Consistency is key" msgstr "Konsistens er nøkkelen" #: aisleriot/clock.scm.h:2 msgid "Fishing wire makes bad dental floss" msgstr "Fiskesnøre er dårleg tranntråd" #: aisleriot/clock.scm.h:3 msgid "Have you read the help file?" msgstr "Har du lest hjelpfila?" #: aisleriot/clock.scm.h:4 msgid "I could sure use a backrub right about now..." msgstr "Eg kunne verkeleg trengt ein ryggmassasje no ..." #: aisleriot/clock.scm.h:5 msgid "If you're ever lost and alone in the woods, hug a tree" msgstr "" "Dersom du nokon gong er einsam og villfaren i skogen, gje eit tre ein klem" #: aisleriot/clock.scm.h:6 msgid "" "Just because a crosswalk looks like a hopscotch board doesn't mean it is one" msgstr "" "At eit fotgjengarfelt ser ut som eit paradisfelt tyder ikkje at det er eit" #: aisleriot/clock.scm.h:7 msgid "Look both ways before you cross the street" msgstr "Sjå deg føre til begge sider før du kryssar gata" #: aisleriot/clock.scm.h:8 msgid "Monitors won't give you Vitamin D -- but sunlight will..." msgstr "Skjermar gjev deg ikkje D-vitamin, men det gjer sollys" #: aisleriot/clock.scm.h:9 msgid "Never blow in a dog's ear" msgstr "Blås aldri ein hund i øyret" #: aisleriot/clock.scm.h:10 msgid "Odessa is a better game. Really." msgstr "Odessa er eit betre spel. Faktisk." #: aisleriot/clock.scm.h:11 msgid "Tourniquets are not recommended unless in the direst emergency" msgstr "Trykkbandasjar er ikkje tilrådde unntatt i ytste nødstilfelle" #: aisleriot/clock.scm.h:12 msgid "When without a stapler, a staple and a ruler will work" msgstr "" "Når du ikkje har stiftemaskin, kan ein stift og ein linjal gjera nytten" #: aisleriot/dialog.c:45 msgid "Congratulations." msgstr "Gratulerer." #: aisleriot/dialog.c:46 msgid "You won!!!" msgstr "Du vann!" #: aisleriot/dialog.c:48 msgid "Game over." msgstr "Spelet er slutt." #: aisleriot/dialog.c:60 msgid "New Game" msgstr "Nytt spel" #: aisleriot/dialog.c:145 mahjongg/mahjongg.c:1862 msgid "Select Game" msgstr "Vel spel" #: aisleriot/dialog.c:154 msgid "Seed" msgstr "Såkorn" #: aisleriot/dialog.c:172 msgid "Rules" msgstr "Reglar" #: aisleriot/dialog.c:260 msgid "" "The game is over.\n" "No hints are available" msgstr "" "Spelet er slutt.\n" "Ingen vink tilgjengelege" #: aisleriot/dialog.c:266 msgid "This game does not have hint support yet." msgstr "Dette spelet har ikkje vink enno." #: aisleriot/dialog.c:278 aisleriot/dialog.c:286 #, c-format msgid "Move %s onto %s." msgstr "Flytt %s til %s." #: aisleriot/dialog.c:294 #, c-format msgid "Move %s %s." msgstr "Flytt %s %s." #: aisleriot/dialog.c:297 msgid "" "This game uses a deprecated hint method (case 3).\n" "Please file a bug at http://bugzilla.gnome.org including this message and\n" "the name of the game you where playing (look in the title bar if you \n" "aren't sure)." msgstr "" "Dette spelet brukar ein avskaffa måte å gje vinkpå (tilfelle 3).\n" "Ver snill og send inn ei feilmelding på http://bugzilla.gnome.org, med denne " "feilmeldinga,\n" "og namnet på spelet du spelte (sjå i tittellinja dersom du ikkje er sikker)." #: aisleriot/dialog.c:302 #, c-format msgid "You are searching for a %s." msgstr "Du leitar etter eit %s." #: aisleriot/dialog.c:307 msgid "This game is unable to provide a hint." msgstr "Dette spelet kan ikkje gje nokon vink." #: aisleriot/dialog.c:359 msgid "AisleRiot Cards" msgstr "AisleRiot-kort" #: aisleriot/dialog.c:364 msgid "Card Style" msgstr "Kortstil" #: aisleriot/diamond_mine.scm.h:2 msgid "the foundation pile" msgstr "murbunken" #: aisleriot/eagle_wing.scm.h:6 aisleriot/elevator.scm.h:1 #: aisleriot/escalator.scm.h:1 aisleriot/royal_east.scm.h:6 #: aisleriot/thirteen.scm.h:1 aisleriot/treize.scm.h:1 #: aisleriot/union_square.scm.h:1 aisleriot/westhaven.scm.h:1 #: aisleriot/yield.scm.h:1 msgid "Deal a card" msgstr "Del ut eit kort" #: aisleriot/eagle_wing.scm.h:8 msgid "Move ~a to an empty foundation" msgstr "Flytt ~a til ein tom mur" #: aisleriot/eagle_wing.scm.h:12 msgid "an empty slot on tableau" msgstr "Ein tom plass på bordet" #: aisleriot/easthaven.scm.h:2 msgid "Move a King on to the empty Tableau slot" msgstr "Flytt ein konge til den tomme plassen på bordet" #: aisleriot/first_law.scm.h:2 msgid "I'm not sure" msgstr "Eg er ikkje sikker" #: aisleriot/first_law.scm.h:3 msgid "Remove the aces" msgstr "Fjern essa" #: aisleriot/first_law.scm.h:4 msgid "Remove the eights" msgstr "Fjern åttarane" #: aisleriot/first_law.scm.h:5 msgid "Remove the fives" msgstr "Fjern femmarane" #: aisleriot/first_law.scm.h:6 msgid "Remove the fours" msgstr "Fjern firarane" #: aisleriot/first_law.scm.h:7 msgid "Remove the jacks" msgstr "Fjern knektane" #: aisleriot/first_law.scm.h:8 msgid "Remove the kings" msgstr "Fjern kongane" #: aisleriot/first_law.scm.h:9 msgid "Remove the nines" msgstr "Fjern niarane" #: aisleriot/first_law.scm.h:10 msgid "Remove the queens" msgstr "Fjern dronningane" #: aisleriot/first_law.scm.h:11 msgid "Remove the sevens" msgstr "Fjern sjuarane" #: aisleriot/first_law.scm.h:12 msgid "Remove the sixes" msgstr "Fjern seksarane" #: aisleriot/first_law.scm.h:13 msgid "Remove the tens" msgstr "Fjern tiarane" #: aisleriot/first_law.scm.h:14 msgid "Remove the threes" msgstr "Fjern trearane" #: aisleriot/first_law.scm.h:15 msgid "Remove the twos" msgstr "Fjern toarane" #: aisleriot/first_law.scm.h:16 msgid "Return cards to Stock" msgstr "Legg kort attende i bunken" #: aisleriot/fortunes.scm.h:1 msgid "Consider moving something into an empty slot" msgstr "Prøv å flytta noko til ein tom plass" #: aisleriot/fortunes.scm.h:3 msgid "Move ~a off the board" msgstr "Flytt ~a vekk frå bordet" #: aisleriot/freecell.desktop.in.h:1 msgid "FreeCell Solitaire" msgstr "Freecell" #: aisleriot/freecell.desktop.in.h:2 msgid "Play the popular FreeCell card game" msgstr "Spel det populære Freecell-kortspelet" #: aisleriot/glenwood.scm.h:7 msgid "Move a card from the reserve on to the empty tableau slot" msgstr "Flytt eit kort frå reserven til den tomme plassen på bordet" #: aisleriot/glenwood.scm.h:10 msgid "Select a card from the reserve for first foundation pile" msgstr "Vel eit kort frå reserven til den fyrste murbunken" #: aisleriot/glenwood.scm.h:13 msgid "on to the empty tableau slot" msgstr "på den tomme plassen på bordet" #: aisleriot/golf.scm.h:1 aisleriot/hopscotch.scm.h:1 aisleriot/jumbo.scm.h:1 #: aisleriot/kansas.scm.h:6 aisleriot/sir_tommy.scm.h:1 #: aisleriot/whitehead.scm.h:1 msgid "Deal another card" msgstr "Del ut eit nytt kort" #: aisleriot/golf.scm.h:3 msgid "bdc\n" msgstr "bdc\n" #: aisleriot/gypsy.scm.h:1 msgid "Deal another hand" msgstr "Del ut ei ny hand" #: aisleriot/gypsy.scm.h:2 msgid "Move a card or build of cards on to the empty slot" msgstr "Flytt eit kort eller eit byggverk til den tomme plassen" #: aisleriot/hopscotch.scm.h:2 msgid "Move card from Waste" msgstr "Flytt kort frå haugen" #: aisleriot/jumbo.scm.h:2 msgid "Move waste to stock" msgstr "Ta inn haugen i bunken" #: aisleriot/jumbo.scm.h:7 aisleriot/king_albert.scm.h:3 msgid "an empty tableau slot" msgstr "ein tom plass på bordet" #: aisleriot/kansas.scm.h:10 aisleriot/lady_jane.scm.h:11 #: aisleriot/straight_up.scm.h:6 msgid "an empty Tableau slot" msgstr "ein tom plass på bordet" #: aisleriot/klondike.scm.h:2 msgid "No hint available right now" msgstr "Ingen vink tilgjengelege no" #: aisleriot/klondike.scm.h:5 msgid "Three card deals" msgstr "Del ut tre kort om gongen" #: aisleriot/klondike.scm.h:6 msgid "Try moving cards down from the foundation" msgstr "Prøv å flytta kort frå muren" #: aisleriot/lady_jane.scm.h:1 aisleriot/royal_east.scm.h:1 msgid "Base Card:" msgstr "Grunnkort:" #: aisleriot/maze.scm.h:1 msgid "" "Aim to place the suits in the order which fits the current layout most " "naturally." msgstr "" "Prøv å plassera fargane i ei rekkefølgje som passar utforminga som vert " "brukt best." #: aisleriot/menu.c:76 gnome-stones/main.c:1083 gnomine/gnomine.c:388 #: mahjongg/mahjongg.c:1618 msgid "Main game:" msgstr "Hovudspel:" #: aisleriot/menu.c:81 msgid "Card games:" msgstr "Kortspel:" #. Translator credits #: aisleriot/menu.c:96 blackjack/src/menu.cpp:84 gataxx/gataxx.c:398 #: glines/glines.c:878 gnect/src/main.c:812 gnibbles/main.c:181 #: gnobots2/menu.c:194 gnome-stones/main.c:1094 gnometris/tetris.cpp:1124 #: gnomine/gnomine.c:401 gnotravex/gnotravex.c:1486 gnotski/gnotski.c:1136 #: gtali/gyahtzee.c:390 iagno/gnothello.c:369 mahjongg/mahjongg.c:1640 #: same-gnome/same-gnome.c:707 msgid "translator-credits" msgstr "" "Åsmund Skjæveland \n" "Gaute Hvoslef Kvalnes \n" "Kjartan Maraas " #: aisleriot/menu.c:117 msgid "AisleRiot" msgstr "AisleRiot" #: aisleriot/menu.c:120 msgid "" "AisleRiot provides a rule-based solitaire card engine that allows many " "different games to be played." msgstr "" "AisleRiot er ein regelstyrt kabal-motor som let deg spela mange ulike spel." #: aisleriot/menu.c:181 msgid "Game _options..." msgstr "Innstillingar for _spelet ..." #: aisleriot/menu.c:182 msgid "Modify the options for this game" msgstr "Endra innstillingane til dette spelet" #: aisleriot/menu.c:188 blackjack/src/menu.cpp:150 gnect/src/main.c:1164 #: mahjongg/mahjongg.c:815 msgid "_Toolbar" msgstr "_Verktøylinje" #: aisleriot/menu.c:188 blackjack/src/menu.cpp:151 mahjongg/mahjongg.c:816 msgid "Show or hide the toolbar" msgstr "Vis eller gøym verktøylinja" #: aisleriot/menu.c:191 msgid "_Cards..." msgstr "_Kort ..." #: aisleriot/menu.c:191 msgid "Change the appearance of the cards" msgstr "Endra utsjånaden til korta" #: aisleriot/menu.c:211 msgid "_Select..." msgstr "_Vel ..." #: aisleriot/menu.c:211 aisleriot/menu.c:258 msgid "Select a different game" msgstr "Vel eit anna spel" #: aisleriot/menu.c:213 msgid "S_tatistics..." msgstr "S_tatistikk ..." #: aisleriot/menu.c:213 msgid "Get statistics on the current game" msgstr "Hent statistikk om dette spelet" #: aisleriot/menu.c:252 blackjack/src/menu.cpp:198 gnect/src/main.c:1188 #: mahjongg/mahjongg.c:838 msgid "New" msgstr "Nytt" #: aisleriot/menu.c:252 gnect/src/main.c:1189 msgid "Start a new game" msgstr "Start eit nytt spel" #: aisleriot/menu.c:255 blackjack/src/menu.cpp:201 mahjongg/mahjongg.c:842 msgid "Restart" msgstr "Start om att" #: aisleriot/menu.c:255 msgid "Restart the game" msgstr "Start spelet om att" #: aisleriot/menu.c:258 msgid "Select" msgstr "Vel" #: aisleriot/menu.c:263 gnect/src/main.c:1191 mahjongg/mahjongg.c:854 msgid "Undo" msgstr "Angra" #: aisleriot/menu.c:263 gnect/src/main.c:1191 msgid "Undo the last move" msgstr "Angra siste trekk" #: aisleriot/menu.c:266 mahjongg/mahjongg.c:858 msgid "Redo" msgstr "Gjer om" #: aisleriot/menu.c:266 msgid "Redo the undone move" msgstr "Gjenopprett siste angra trekk" #: aisleriot/menu.c:269 blackjack/src/menu.cpp:205 gnect/src/main.c:1192 #: mahjongg/mahjongg.c:860 msgid "Hint" msgstr "Vink" #: aisleriot/menu.c:269 gnect/src/main.c:1192 msgid "Get a hint for your next move" msgstr "Gje eit vink om neste trekk" #: aisleriot/pileon.scm.h:2 msgid "something" msgstr "noko" #: aisleriot/plait.scm.h:3 msgid "Move ~a to an empty field" msgstr "Flytt ~a til eit tomt felt" #: aisleriot/plait.scm.h:4 msgid "Try a new game" msgstr "Prøv eit nytt spel" #: aisleriot/poker.scm.h:1 msgid "Place cards on to the Tableau to form poker hands" msgstr "Legg kort på bordet for å laga pokerhender" #: aisleriot/royal_east.scm.h:9 aisleriot/thumb_and_pouch.scm.h:6 #: aisleriot/westhaven.scm.h:4 msgid "an empty Tableau pile" msgstr "ein tom bunke på bordet" #: aisleriot/scorpion.scm.h:1 msgid "Deal the cards" msgstr "Del ut korta" #: aisleriot/scuffle.scm.h:3 msgid "Reshuffle cards" msgstr "Stokk korta på nytt" #: aisleriot/sir_tommy.scm.h:2 msgid "Move waste on to a reserve slot" msgstr "Flytt haugen til ein reserveplass" #: aisleriot/sir_tommy.scm.h:4 msgid "empty foundation" msgstr "tom mur" #: aisleriot/sol.c:137 #, c-format msgid "AisleRiot: %s (%d)" msgstr "AisleRiot: %s (%d)" #: aisleriot/sol.c:164 #, c-format msgid "" "Aisleriot can't load the file: \n" "%s\n" "\n" "Please check your Aisleriot installation" msgstr "" "Aisleriot kan ikkje lasta fila:\n" "%s\n" "\n" "Kontroller installasjonen av AisleRiot" #: aisleriot/sol.c:229 aisleriot/sol.c:249 msgid "Help" msgstr "Hjelp" #: aisleriot/sol.c:249 aisleriot/sol.c:387 msgid "Aisleriot" msgstr "Aisleriot" #: aisleriot/sol.c:434 glines/glines.c:1493 gnobots2/statusbar.c:65 #: gnome-stones/status.c:71 gnometris/scoreframe.cpp:57 gnomine/gnomine.c:394 #: same-gnome/same-gnome.c:957 msgid "Score:" msgstr "Poeng:" #: aisleriot/sol.c:438 gnomine/gnomine.c:949 gnotravex/gnotravex.c:1019 #: mahjongg/mahjongg.c:2164 msgid "Time:" msgstr "Tid:" #: aisleriot/sol.c:495 blackjack/src/blackjack.cpp:580 msgid "Variation on game rules" msgstr "Variasjonar av reglane" #: aisleriot/sol.c:496 blackjack/src/blackjack.cpp:581 gnobots2/gnobots.c:60 #: gnobots2/gnobots.c:62 same-gnome/same-gnome.c:887 msgid "NAME" msgstr "NAMN" #: aisleriot/sol.desktop.in.h:1 msgid "AisleRiot Solitaire" msgstr "AisleRiot kabal" #: aisleriot/sol.desktop.in.h:2 msgid "Play many different solitaire games" msgstr "Spel mange ulike kabalar" #: aisleriot/sol.scm.h:1 msgid "Unknown color" msgstr "Ukjend farge" #: aisleriot/sol.scm.h:2 msgid "Unknown suit" msgstr "Ukjend stokk" #: aisleriot/sol.scm.h:3 msgid "Unknown value" msgstr "Ukjend verdi" #: aisleriot/sol.scm.h:4 msgid "ace" msgstr "ess" #: aisleriot/sol.scm.h:5 msgid "black joker" msgstr "svart joker" #: aisleriot/sol.scm.h:6 msgid "clubs" msgstr "kløver" #: aisleriot/sol.scm.h:7 msgid "diamonds" msgstr "ruter" #: aisleriot/sol.scm.h:8 msgid "eight" msgstr "åtte" #: aisleriot/sol.scm.h:9 msgid "five" msgstr "fem" #: aisleriot/sol.scm.h:10 msgid "four" msgstr "fire" #: aisleriot/sol.scm.h:11 msgid "hearts" msgstr "hjerter" #: aisleriot/sol.scm.h:12 msgid "jack" msgstr "knekt" #: aisleriot/sol.scm.h:13 msgid "king" msgstr "konge" #: aisleriot/sol.scm.h:14 msgid "nine" msgstr "ni" #: aisleriot/sol.scm.h:15 msgid "queen" msgstr "dronning" #: aisleriot/sol.scm.h:16 msgid "red joker" msgstr "raud joker" #: aisleriot/sol.scm.h:17 msgid "seven" msgstr "sju" #: aisleriot/sol.scm.h:18 msgid "six" msgstr "seks" #: aisleriot/sol.scm.h:19 msgid "spades" msgstr "spar" #: aisleriot/sol.scm.h:20 msgid "ten" msgstr "ti" #: aisleriot/sol.scm.h:21 msgid "the ace of clubs" msgstr "kløver ess" #: aisleriot/sol.scm.h:22 msgid "the ace of diamonds" msgstr "ruter ess" #: aisleriot/sol.scm.h:23 msgid "the ace of hearts" msgstr "hjerter ess" #: aisleriot/sol.scm.h:24 msgid "the ace of spades" msgstr "spar ess" #: aisleriot/sol.scm.h:25 msgid "the eight of clubs" msgstr "kløver åtte" #: aisleriot/sol.scm.h:26 msgid "the eight of diamonds" msgstr "ruter åtte" #: aisleriot/sol.scm.h:27 msgid "the eight of hearts" msgstr "hjerter åtte" #: aisleriot/sol.scm.h:28 msgid "the eight of spades" msgstr "spar åtte" #: aisleriot/sol.scm.h:29 msgid "the five of clubs" msgstr "kløver fem" #: aisleriot/sol.scm.h:30 msgid "the five of diamonds" msgstr "ruter fem" #: aisleriot/sol.scm.h:31 msgid "the five of hearts" msgstr "hjerter fem" #: aisleriot/sol.scm.h:32 msgid "the five of spades" msgstr "spar fem" #: aisleriot/sol.scm.h:33 msgid "the four of clubs" msgstr "kløver fire" #: aisleriot/sol.scm.h:34 msgid "the four of diamonds" msgstr "ruter fire" #: aisleriot/sol.scm.h:35 msgid "the four of hearts" msgstr "hjerter fire" #: aisleriot/sol.scm.h:36 msgid "the four of spades" msgstr "spar fire" #: aisleriot/sol.scm.h:37 msgid "the jack of clubs" msgstr "kløver knekt" #: aisleriot/sol.scm.h:38 msgid "the jack of diamonds" msgstr "ruter knekt" #: aisleriot/sol.scm.h:39 msgid "the jack of hearts" msgstr "hjerter knekt" #: aisleriot/sol.scm.h:40 msgid "the jack of spades" msgstr "spar knekt" #: aisleriot/sol.scm.h:41 msgid "the king of clubs" msgstr "kløver konge" #: aisleriot/sol.scm.h:42 msgid "the king of diamonds" msgstr "ruter konge" #: aisleriot/sol.scm.h:43 msgid "the king of hearts" msgstr "hjerter konge" #: aisleriot/sol.scm.h:44 msgid "the king of spades" msgstr "spar konge" #: aisleriot/sol.scm.h:45 msgid "the nine of clubs" msgstr "kløver ni" #: aisleriot/sol.scm.h:46 msgid "the nine of diamonds" msgstr "ruter ni" #: aisleriot/sol.scm.h:47 msgid "the nine of hearts" msgstr "hjerter ni" #: aisleriot/sol.scm.h:48 msgid "the nine of spades" msgstr "spar ni" #: aisleriot/sol.scm.h:49 msgid "the queen of clubs" msgstr "kløver dronning" #: aisleriot/sol.scm.h:50 msgid "the queen of diamonds" msgstr "ruter dronning" #: aisleriot/sol.scm.h:51 msgid "the queen of hearts" msgstr "hjerter dronning" #: aisleriot/sol.scm.h:52 msgid "the queen of spades" msgstr "spar dronning" #: aisleriot/sol.scm.h:53 msgid "the seven of clubs" msgstr "kløver sju" #: aisleriot/sol.scm.h:54 msgid "the seven of diamonds" msgstr "ruter sju" #: aisleriot/sol.scm.h:55 msgid "the seven of hearts" msgstr "hjerter sju" #: aisleriot/sol.scm.h:56 msgid "the seven of spades" msgstr "spar sju" #: aisleriot/sol.scm.h:57 msgid "the six of clubs" msgstr "kløver seks" #: aisleriot/sol.scm.h:58 msgid "the six of diamonds" msgstr "ruter seks" #: aisleriot/sol.scm.h:59 msgid "the six of hearts" msgstr "hjerter seks" #: aisleriot/sol.scm.h:60 msgid "the six of spades" msgstr "spar seks" #: aisleriot/sol.scm.h:61 msgid "the ten of clubs" msgstr "kløver ti" #: aisleriot/sol.scm.h:62 msgid "the ten of diamonds" msgstr "ruter ti" #: aisleriot/sol.scm.h:63 msgid "the ten of hearts" msgstr "hjerter ti" #: aisleriot/sol.scm.h:64 msgid "the ten of spades" msgstr "spar ti" #: aisleriot/sol.scm.h:65 msgid "the three of clubs" msgstr "kløver tre" #: aisleriot/sol.scm.h:66 msgid "the three of diamonds" msgstr "ruter tre" #: aisleriot/sol.scm.h:67 msgid "the three of hearts" msgstr "hjerter tre" #: aisleriot/sol.scm.h:68 msgid "the three of spades" msgstr "spar tre" #: aisleriot/sol.scm.h:69 msgid "the two of clubs" msgstr "kløver to" #: aisleriot/sol.scm.h:70 msgid "the two of diamonds" msgstr "ruter to" #: aisleriot/sol.scm.h:71 msgid "the two of hearts" msgstr "hjerter to" #: aisleriot/sol.scm.h:72 msgid "the two of spades" msgstr "spar to" #: aisleriot/sol.scm.h:73 msgid "the unknown card" msgstr "det ukjente kortet" #: aisleriot/sol.scm.h:74 msgid "three" msgstr "tre" #: aisleriot/sol.scm.h:75 msgid "two" msgstr "to" #: aisleriot/spider.scm.h:2 msgid "Place something on empty slot" msgstr "Legg noko på den tomme plassen" #: aisleriot/spider.scm.h:3 msgid "Please fill in empty pile first." msgstr "Fyll den tomme haugen fyrst." #: aisleriot/spider.scm.h:5 msgid "Try moving card piles around" msgstr "Prøv å flytta rundt på korthaugane" #: aisleriot/spiderette.scm.h:2 aisleriot/will_o_the_wisp.scm.h:2 msgid "Place something on to the empty Tableau slot" msgstr "Legg noko på den tomme plassen på bordet" #. For translators: N/A means "Not Applicable", use whatever #. * abbreviation you have for a value that has no meaning. #: aisleriot/statistics.c:95 aisleriot/statistics.c:104 #: aisleriot/statistics.c:113 msgid "N/A" msgstr "I/T" #. Translators: this represents minutes:seconds. #: aisleriot/statistics.c:99 aisleriot/statistics.c:108 #, c-format msgid "%d:%02d" msgstr "%d:%02d" #: aisleriot/statistics.glade.h:1 msgid "Time" msgstr "Tid" #: aisleriot/statistics.glade.h:2 msgid "Wins" msgstr "Vunne" #: aisleriot/statistics.glade.h:3 msgid "Best:" msgstr "Beste:" #: aisleriot/statistics.glade.h:4 msgid "Percentage:" msgstr "Prosent:" #: aisleriot/statistics.glade.h:5 msgid "Statistics" msgstr "Statistikk" #: aisleriot/statistics.glade.h:6 msgid "Total:" msgstr "Totalt:" #: aisleriot/statistics.glade.h:7 msgid "Wins:" msgstr "Vunne:" #: aisleriot/statistics.glade.h:8 msgid "Worst:" msgstr "Verst:" #: aisleriot/statistics.glade.h:9 msgid "_Reset" msgstr "_Nullstill" #: aisleriot/ten_across.scm.h:1 msgid "Allow temporary spots use" msgstr "Tillat mellombelse plassar" #: aisleriot/ten_across.scm.h:2 msgid "Move a card to an empty temporary slot" msgstr "Flytt eit kort til ein tom mellombels plass" #: aisleriot/ten_across.scm.h:3 msgid "No hint available" msgstr "Ingen vink tilgjengelege" #: aisleriot/ten_across.scm.h:5 msgid "and all cards below it" msgstr "og alle korta under" #: aisleriot/ten_across.scm.h:6 msgid "empty slot(s)" msgstr "tomme plassar" #: aisleriot/thieves.scm.h:1 msgid "Deal a card from the deck" msgstr "Del ut eit kort frå stokken" #. #. * Translatable strings file generated by get_titles.pl. #. * Add this file to your project's POTFILES.in. #. * DO NOT compile it as part of your application. #. #: aisleriot/translatable_game_names.h:7 msgid "Agnes" msgstr "Agnes" #: aisleriot/translatable_game_names.h:8 msgid "Auld lang syne" msgstr "Auld lang syne" #: aisleriot/translatable_game_names.h:9 msgid "Bakers dozen" msgstr "Bakarens dusin" #: aisleriot/translatable_game_names.h:10 msgid "Bakers game" msgstr "Bakarens spel" #: aisleriot/translatable_game_names.h:11 msgid "Beleaguered castle" msgstr "Beleira slott" #: aisleriot/translatable_game_names.h:12 msgid "Block ten" msgstr "Blokk ti" #: aisleriot/translatable_game_names.h:13 msgid "Bristol" msgstr "Bristol" #: aisleriot/translatable_game_names.h:14 msgid "Camelot" msgstr "Camelot" #: aisleriot/translatable_game_names.h:15 msgid "Canfield" msgstr "" #: aisleriot/translatable_game_names.h:16 msgid "Chessboard" msgstr "Sjakkbrett" #: aisleriot/translatable_game_names.h:17 msgid "Clock" msgstr "Klokke" #: aisleriot/translatable_game_names.h:18 msgid "Cover" msgstr "" #: aisleriot/translatable_game_names.h:19 msgid "Diamond mine" msgstr "Diamantgruve" #: aisleriot/translatable_game_names.h:20 msgid "Doublets" msgstr "" #: aisleriot/translatable_game_names.h:21 msgid "Eagle wing" msgstr "Ørnevinge" #: aisleriot/translatable_game_names.h:22 msgid "Easthaven" msgstr "" #: aisleriot/translatable_game_names.h:23 msgid "Eight off" msgstr "Åtte av" #: aisleriot/translatable_game_names.h:24 msgid "Elevator" msgstr "Heis" #: aisleriot/translatable_game_names.h:25 msgid "Escalator" msgstr "Rulletrapp" #: aisleriot/translatable_game_names.h:26 msgid "First law" msgstr "Første lov" #: aisleriot/translatable_game_names.h:27 msgid "Fortress" msgstr "Festning" #: aisleriot/translatable_game_names.h:28 msgid "Fortunes" msgstr "Formuar" #: aisleriot/translatable_game_names.h:29 msgid "Fourteen" msgstr "Fjorten" #: aisleriot/translatable_game_names.h:30 msgid "Freecell" msgstr "Freecell" #: aisleriot/translatable_game_names.h:31 msgid "Gay gordons" msgstr "" #: aisleriot/translatable_game_names.h:32 msgid "Glenwood" msgstr "" #: aisleriot/translatable_game_names.h:33 msgid "Golf" msgstr "Golf" #: aisleriot/translatable_game_names.h:34 msgid "Gypsy" msgstr "Sigøynar" #: aisleriot/translatable_game_names.h:35 msgid "Helsinki" msgstr "Helsinki" #: aisleriot/translatable_game_names.h:36 msgid "Hopscotch" msgstr "Paradis" #: aisleriot/translatable_game_names.h:37 msgid "Isabel" msgstr "Isabel" #: aisleriot/translatable_game_names.h:38 msgid "Jamestown" msgstr "" #: aisleriot/translatable_game_names.h:39 msgid "Jumbo" msgstr "Jumbo" #: aisleriot/translatable_game_names.h:40 msgid "Kansas" msgstr "Kansas" #: aisleriot/translatable_game_names.h:41 msgid "King albert" msgstr "Kong Albert" #: aisleriot/translatable_game_names.h:42 msgid "Klondike" msgstr "Sjuaren" #: aisleriot/translatable_game_names.h:43 msgid "Labyrinth" msgstr "Labyrint" #: aisleriot/translatable_game_names.h:44 msgid "Lady jane" msgstr "" #: aisleriot/translatable_game_names.h:45 msgid "Maze" msgstr "" #: aisleriot/translatable_game_names.h:46 msgid "Monte carlo" msgstr "Monte Carlo" #: aisleriot/translatable_game_names.h:47 msgid "Neighbor" msgstr "Nabo" #: aisleriot/translatable_game_names.h:48 msgid "Odessa" msgstr "" #: aisleriot/translatable_game_names.h:49 msgid "Osmosis" msgstr "Osmose" #: aisleriot/translatable_game_names.h:50 msgid "Peek" msgstr "Kikk" #: aisleriot/translatable_game_names.h:51 msgid "Pileon" msgstr "Stabla" #: aisleriot/translatable_game_names.h:52 msgid "Plait" msgstr "" #: aisleriot/translatable_game_names.h:53 msgid "Poker" msgstr "Poker" #: aisleriot/translatable_game_names.h:54 msgid "Quatorze" msgstr "" #: aisleriot/translatable_game_names.h:55 msgid "Royal east" msgstr "" #: aisleriot/translatable_game_names.h:56 msgid "Scorpion" msgstr "Skorpion" #: aisleriot/translatable_game_names.h:57 msgid "Scuffle" msgstr "" #: aisleriot/translatable_game_names.h:58 msgid "Seahaven" msgstr "" #: aisleriot/translatable_game_names.h:59 msgid "Sir tommy" msgstr "Sir Tommy" #: aisleriot/translatable_game_names.h:60 msgid "Sol" msgstr "Sol" #: aisleriot/translatable_game_names.h:61 msgid "Spiderette" msgstr "Lystig edderkopp" #: aisleriot/translatable_game_names.h:62 msgid "Spider" msgstr "Edderkopp" #: aisleriot/translatable_game_names.h:63 msgid "Straight up" msgstr "Rett opp" #: aisleriot/translatable_game_names.h:64 msgid "Streets and alleys" msgstr "Gater og smug" #: aisleriot/translatable_game_names.h:65 msgid "Template" msgstr "Mal" #: aisleriot/translatable_game_names.h:66 msgid "Ten across" msgstr "Ti på tvers" #: aisleriot/translatable_game_names.h:67 msgid "Thieves" msgstr "Tjuvar" #: aisleriot/translatable_game_names.h:68 msgid "Thirteen" msgstr "Tretten" #: aisleriot/translatable_game_names.h:69 msgid "Thumb and pouch" msgstr "Tommel og pung" #: aisleriot/translatable_game_names.h:70 msgid "Treize" msgstr "" #: aisleriot/translatable_game_names.h:71 msgid "Union square" msgstr "" #: aisleriot/translatable_game_names.h:72 msgid "Valentine" msgstr "Valentin" #: aisleriot/translatable_game_names.h:73 msgid "Westhaven" msgstr "" #: aisleriot/translatable_game_names.h:74 msgid "Whitehead" msgstr "" #: aisleriot/translatable_game_names.h:75 msgid "Will o the wisp" msgstr "" #: aisleriot/translatable_game_names.h:76 msgid "Yield" msgstr "Grøde" #: aisleriot/translatable_game_names.h:77 msgid "Yukon" msgstr "Yukon" #: aisleriot/translatable_game_names.h:78 msgid "Zebra" msgstr "Sebra" #: aisleriot/union_square.scm.h:4 msgid "appropriate Foundation pile" msgstr "høveleg murbunke" #: aisleriot/whitehead.scm.h:2 msgid "Move a build of cards on to the empty Tableau slot" msgstr "Flytt eit byggverk til den tomme plassen på bordet" #: aisleriot/zebra.scm.h:5 msgid "the appropriate Foundation pile" msgstr "den høvelege murbunken" #: blackjack/data/blackjack.desktop.in.h:1 blackjack/src/blackjack.cpp:228 #: blackjack/src/menu.cpp:106 blackjack/src/splash.cpp:96 msgid "Blackjack" msgstr "Blackjack" #: blackjack/data/blackjack.desktop.in.h:2 msgid "Play the casino card game Blackjack" msgstr "Spel kasinospelet Blackjack" #: blackjack/data/blackjack.schemas.in.h:2 msgid "Display probabilities" msgstr "Vis sannsyn" #: blackjack/data/blackjack.schemas.in.h:3 msgid "" "Display the probabilities of each dealer hand outcome and the expected value " "of your hand." msgstr "" "Vis sannsynet for kvar mogleg utdelarhand og den venta verdien av di hand." #: blackjack/data/blackjack.schemas.in.h:4 msgid "The amount of money in your bank" msgstr "Kor mykje pengar du har i banken" #: blackjack/data/blackjack.schemas.in.h:5 msgid "The amount of money in your bank." msgstr "Kor mykje pengar du har i banken." #: blackjack/data/blackjack.schemas.in.h:6 msgid "" "The name of the rules file containing the variation of the rules to play." msgstr "Namn på fila som inneheld variasjonane over reglane." #: blackjack/data/blackjack.schemas.in.h:7 msgid "The variation of the rules file to use" msgstr "Regelvariasjonar å bruka" #: blackjack/data/blackjack.schemas.in.h:8 msgid "Use a quick deal" msgstr "Del ut fort" #: blackjack/data/blackjack.schemas.in.h:9 msgid "Use a quick deal with no delay between each card." msgstr "Del ut fort, utan pause mellom korta." #: blackjack/src/blackjack.cpp:98 #, c-format msgid "Blackjack: %s (%d)" msgstr "Blackjack: %s (%d)" #: blackjack/src/blackjack.cpp:306 msgid "Place your wager or deal a hand" msgstr "By eller del ut ei hand" #: blackjack/src/blackjack.cpp:309 msgid "Cards left:" msgstr "Kort igjen:" #: blackjack/src/blackjack.cpp:317 msgid "Wager:" msgstr "Bud:" #: blackjack/src/blackjack.cpp:329 msgid "Balance:" msgstr "Balanse:" #: blackjack/src/card.cpp:156 msgid "Could not load the card deck images." msgstr "Klarte ikkje lasta bileta av korta." #: blackjack/src/card.cpp:157 msgid "Blackjack will now exit." msgstr "Blackjack avsluttar." #: blackjack/src/dialog.cpp:50 msgid "Would you like insurance?" msgstr "Vil du ha forsikring?" #: blackjack/src/dialog.cpp:92 msgid "Set your wager and click in the white outline to deal a new hand." msgstr "Vel innsats og klikk i den kvite ramma for å dela ut ei ny hand." #: blackjack/src/dialog.cpp:95 msgid "Set your wager or click on the cards to deal a new hand." msgstr "Vel innsats og klikk på korta for å dela ut ei ny hand." #: blackjack/src/dialog.cpp:216 msgid "Blackjack Preferences" msgstr "Brukarval for Blackjack" #: blackjack/src/dialog.cpp:231 gnect/src/prefs.c:452 #: gnibbles/preferences.c:327 gnome-stones/preferences.c:740 msgid "_Game" msgstr "_Spel" #: blackjack/src/dialog.cpp:238 msgid "Display hand probabilities" msgstr "Vis sannsyn for hand" #: blackjack/src/dialog.cpp:249 msgid "Quick deals (no delay between each card)" msgstr "Del ut raskt (utan pause mellom korta)" #: blackjack/src/dialog.cpp:261 msgid "_Rules" msgstr "_Reglar" #: blackjack/src/dialog.cpp:285 msgid "Name" msgstr "Namn" #: blackjack/src/dialog.cpp:290 msgid "Decks" msgstr "Stokkar" #: blackjack/src/dialog.cpp:295 msgid "Hit Soft 17" msgstr "Slå mjuk 17" #: blackjack/src/dialog.cpp:300 msgid "Double Any Total" msgstr "Dobla Totalt" #: blackjack/src/dialog.cpp:305 msgid "Double 9" msgstr "Dobbel 9" #: blackjack/src/dialog.cpp:310 msgid "Double Soft" msgstr "Dobla mjukt" #: blackjack/src/dialog.cpp:315 msgid "Double After Hit" msgstr "Dobla etter slag" #: blackjack/src/dialog.cpp:320 msgid "Double After Split" msgstr "Dobla etter deling" #: blackjack/src/dialog.cpp:325 msgid "Resplit" msgstr "Del på nytt" #: blackjack/src/dialog.cpp:330 msgid "Resplit Aces" msgstr "Del ess på nytt" #: blackjack/src/dialog.cpp:335 blackjack/src/player.cpp:328 msgid "Surrender" msgstr "Gje opp" #: blackjack/src/dialog.cpp:340 msgid "Dealer Speed" msgstr "Utdelingsfart" #: blackjack/src/dialog.cpp:403 msgid "Card _Deck" msgstr "Kort_stokk" #: blackjack/src/events.cpp:490 msgid "Click to deal another card; drag card to split pair" msgstr "Klikk for å dela ut eit nytt kort, dra kortet for å dela paret" #: blackjack/src/events.cpp:492 msgid "Click to deal another card" msgstr "Klikk for å dela ut eit nytt kort" #: blackjack/src/events.cpp:494 msgid "Click to finish adding cards to your hand" msgstr "Klikk for å slutta å leggja til kort i handa di" #: blackjack/src/events.cpp:497 msgid "Click to deal a new hand" msgstr "Klikk for å dela ut ei ny hand" #: blackjack/src/events.cpp:513 msgid "Click to double your wager" msgstr "Klikk for å dobla innsatsen din" #: blackjack/src/events.cpp:519 #, c-format msgid "Double click to increase your wager by %.2f" msgstr "Dobbeltklikk for å auka innsatsen din med %.2f" #: blackjack/src/events.cpp:533 #, c-format msgid "Double click to decrease your wager by %.2f" msgstr "Dobbeltklikk for å minka innsatsen din med %.2f" #: blackjack/src/game.cpp:390 msgid "Blackjack can't load the requested file" msgstr "Blackjack kan ikkje lasta den førespurde fila" #: blackjack/src/game.cpp:392 msgid "Please check your Blackjack installation" msgstr "Kontroller installasjonen av Blackjack" #: blackjack/src/hand.cpp:118 msgid "The best option is to stand" msgstr "Det beste valet er å stå" #: blackjack/src/hand.cpp:120 msgid "The best option is to hit" msgstr "Det beste valet er å slå" #: blackjack/src/hand.cpp:122 msgid "The best option is to double down" msgstr "Det beste valet er å dobla ned" #: blackjack/src/hand.cpp:124 msgid "The best option is to split" msgstr "Det beste valet er å dela" #: blackjack/src/hand.cpp:126 msgid "The best option is to surrender" msgstr "Det beste valet er å gje opp" #: blackjack/src/menu.cpp:110 msgid "Blackjack provides a casino-style blackjack card game." msgstr "Blackjack er ein variant av kasinospelet blackjack." #: blackjack/src/menu.cpp:198 msgid "Deal a new game" msgstr "Del ut eit nytt spel" #: blackjack/src/menu.cpp:201 msgid "Start this game over" msgstr "Start dette spelet på nytt" #: blackjack/src/menu.cpp:205 msgid "Suggest a move" msgstr "Foreslå eit trekk" #: blackjack/src/player.cpp:67 msgid "Computing basic strategy..." msgstr "Reknar ut grunnstrategi ..." #: blackjack/src/player.cpp:190 blackjack/src/player.cpp:468 msgid "Bust" msgstr "Blakk" #: blackjack/src/player.cpp:194 msgid "Blackjack!" msgstr "Blackjack!" #: blackjack/src/player.cpp:199 msgid "Soft" msgstr "Mjuk" #: blackjack/src/player.cpp:207 msgid "Win" msgstr "Vinn" #: blackjack/src/player.cpp:208 msgid "Push" msgstr "Dytt" #: blackjack/src/player.cpp:209 msgid "Lose" msgstr "Tap" #: blackjack/src/player.cpp:269 msgid "Player expected values" msgstr "Spelaren venta verdiar" #: blackjack/src/player.cpp:275 msgid "Stand" msgstr "Stå" #: blackjack/src/player.cpp:285 msgid "Hit" msgstr "Slå" #: blackjack/src/player.cpp:298 msgid "Double" msgstr "Dobla" #: blackjack/src/player.cpp:314 msgid "Split" msgstr "Del" #: blackjack/src/player.cpp:467 msgid "Dealer hand probabilities" msgstr "Sannsyn for delarhand" #: gataxx/ataxx.c:150 gataxx/gataxx.c:306 gataxx/gataxx.c:736 #: iagno/gnothello.c:288 iagno/gnothello.c:699 iagno/othello.c:220 msgid "Dark's move" msgstr "Mørkt trekk" #: gataxx/ataxx.c:158 gataxx/gataxx.c:304 iagno/gnothello.c:286 #: iagno/othello.c:228 msgid "Light's move" msgstr "Lyst trekk" #: gataxx/ataxx.c:610 iagno/othello.c:632 msgid "Light player wins!" msgstr "Lys spelar vinn!" #: gataxx/ataxx.c:612 iagno/othello.c:634 msgid "Dark player wins!" msgstr "Mørk spelar vinn!" #: gataxx/ataxx.c:614 iagno/othello.c:636 msgid "The game was a draw." msgstr "Spelet endte uavgjort." #: gataxx/ataxx.c:623 iagno/othello.c:647 msgid "Light must pass, Dark's move" msgstr "Lys må stå over. Mørkt trekk." #: gataxx/ataxx.c:635 iagno/othello.c:659 msgid "Dark must pass, Light's move" msgstr "Mørk må stå over. Lyst trekk." #: gataxx/gataxx.c:418 gataxx/gataxx.soundlist.in.h:3 msgid "gataxx" msgstr "gataxx" #: gataxx/gataxx.c:420 msgid "" "gataxx is a GNOME port of the old game ataxx. It is derived from Ian Peters' " "iagno code." msgstr "" "gataxx er ein GNOME-versjon av det gamle spelet ataxx. Det er tufta på iagno " "av Ian Peters." #: gataxx/gataxx.c:615 #, c-format msgid "Could not find '%s' pixmap file for gataxx\n" msgstr "Fann ikkje biletefila «%s» for gataxx\n" #: gataxx/gataxx.c:760 gataxx/gataxx.desktop.in.h:1 msgid "Ataxx" msgstr "Ataxx" #: gataxx/gataxx.c:791 iagno/gnothello.c:757 msgid "Dark:" msgstr "Mørk:" #: gataxx/gataxx.c:797 iagno/gnothello.c:767 msgid "Light:" msgstr "Lys:" #: gataxx/gataxx.c:813 msgid "Welcome to gataxx!" msgstr "Velkommen til gataxx!" #: gataxx/gataxx.c:821 gataxx/gataxx.c:823 iagno/gnothello.c:798 #: iagno/gnothello.c:800 #, c-format msgid "%.2d" msgstr "%.2d" #: gataxx/gataxx.desktop.in.h:2 msgid "Compete to dominate the board in a Reversi-like game" msgstr "Slåst om å dominera brettet i eit Othello-liknande spel" #: gataxx/gataxx.schemas.in.h:1 gnect/data/gnect.schemas.in.h:2 msgid "Animate" msgstr "Animer" #: gataxx/gataxx.schemas.in.h:2 gataxx/properties.c:536 iagno/properties.c:723 msgid "Flip final results" msgstr "Sorter sluttresultat" #: gataxx/gataxx.schemas.in.h:3 msgid "Level of black player" msgstr "Nivå på svart spelar" #: gataxx/gataxx.schemas.in.h:4 msgid "Level of white player" msgstr "Nivå på kvit spelar" #: gataxx/gataxx.schemas.in.h:5 msgid "Quick moves" msgstr "Raske trekk" #: gataxx/gataxx.schemas.in.h:6 msgid "Tileset" msgstr "Flissett" #: gataxx/gataxx.schemas.in.h:7 msgid "Tileset to use." msgstr "Flissett å bruka." #: gataxx/gataxx.schemas.in.h:8 msgid "Whether or not to flip final results." msgstr "Om sluttresultata skal sorterast eller ikkje." #: gataxx/gataxx.schemas.in.h:9 msgid "Whether or not to use quick moves." msgstr "Om snøgge trekk skal brukast eller ikkje." #: gataxx/gataxx.schemas.in.h:10 msgid "" "Zero corresponds to no animations, one is partial animations, two is " "complete animations." msgstr "" "Null er ingen animering, ein er delvis animering, to er full animering." #: gataxx/gataxx.schemas.in.h:11 gnect/data/gnect.schemas.in.h:17 msgid "" "Zero is human; one through three correspond to the level of the computer " "player." msgstr "Null er menneske, ein til tre er ulike nivå av dataspelar." #: gataxx/gataxx.soundlist.in.h:1 iagno/iagno.soundlist.in.h:1 msgid "Game over" msgstr "Spelet er slutt" #: gataxx/gataxx.soundlist.in.h:2 iagno/iagno.soundlist.in.h:3 msgid "Piece flipping" msgstr "Vending av brikke" #: gataxx/properties.c:358 msgid "Gataxx Preferences" msgstr "Gataxx-innstillingar" #. Players tab #: gataxx/properties.c:377 iagno/properties.c:545 msgid "_Players" msgstr "S_pelarar" #: gataxx/properties.c:389 msgid "Quick Moves (cut computer delay in half)" msgstr "Raske trekk (halver ventinga til datamaskinen)" #: gataxx/properties.c:397 gnect/src/theme.c:55 iagno/properties.c:568 msgid "Dark" msgstr "Mørk" #: gataxx/properties.c:402 gataxx/properties.c:450 gnect/src/prefs.c:404 #: gtali/yahtzee.c:63 iagno/properties.c:574 iagno/properties.c:621 msgid "Human" msgstr "Menneske" #: gataxx/properties.c:412 gataxx/properties.c:458 gnect/src/prefs.c:406 #: iagno/properties.c:584 iagno/properties.c:631 msgid "Level one" msgstr "Fyrste nivå" #: gataxx/properties.c:421 gataxx/properties.c:466 gnect/src/prefs.c:408 #: iagno/properties.c:594 iagno/properties.c:641 msgid "Level two" msgstr "Andre nivå" #: gataxx/properties.c:430 gataxx/properties.c:474 gnect/src/prefs.c:410 #: iagno/properties.c:604 iagno/properties.c:652 msgid "Level three" msgstr "Tredje nivå" #: gataxx/properties.c:445 gnect/src/theme.c:55 iagno/properties.c:615 msgid "Light" msgstr "Lys" #. Appearance tab #: gataxx/properties.c:490 gnibbles/preferences.c:476 iagno/properties.c:665 msgid "_Appearance" msgstr "_Utsjånad" #: gataxx/properties.c:500 iagno/properties.c:674 msgid "None" msgstr "Ingen" #: gataxx/properties.c:510 iagno/properties.c:683 msgid "Partial" msgstr "Delvis" #: gataxx/properties.c:519 iagno/properties.c:692 msgid "Complete" msgstr "Full" #. Options #: gataxx/properties.c:531 gnibbles/preferences.c:387 #: gnibbles/preferences.c:644 gnobots2/properties.c:843 iagno/properties.c:704 msgid "Options" msgstr "Val" #: gataxx/properties.c:545 iagno/properties.c:733 msgid "Tile set:" msgstr "Flissett:" #: gdk-card-image/card-styles.xml.in.h:1 msgid "Default" msgstr "Standard" #: gdk-card-image/card-styles.xml.in.h:2 msgid "Dondorf" msgstr "" #: gdk-card-image/card-styles.xml.in.h:3 msgid "Dondorf Red" msgstr "" #: gdk-card-image/card-styles.xml.in.h:4 gnibbles/preferences.c:668 msgid "Gray" msgstr "Grå" #: gdk-card-image/card-styles.xml.in.h:5 msgid "xpat" msgstr "xpat" #: gdk-card-image/gdk-card-image.c:113 msgid "Card back:" msgstr "Baksida av korta:" #: gdk-card-image/gdk-card-image.c:114 msgid "Honor pictures:" msgstr "Biletekort:" #: gdk-card-image/gdk-card-image.c:115 msgid "Joker icon:" msgstr "Joker-ikon:" #: gdk-card-image/gdk-card-image.c:116 msgid "Rank font:" msgstr "Skrifttype for verdi:" #: gdk-card-image/gdk-card-image.c:117 msgid "Suit font (small):" msgstr "Skrifttype for sort (liten):" #: gdk-card-image/gdk-card-image.c:118 msgid "Suit font (medium):" msgstr "Skrifttype for sort (middels):" #: gdk-card-image/gdk-card-image.c:119 msgid "Suit font (large):" msgstr "Skrifttype for sort (stor):" #: glines/glines.c:143 #, c-format msgid "" "Glines couldn't find image file:\n" "%s\n" "\n" "Please check your Glines installation" msgstr "" "Glines fann ikkje biletefila:\n" "%s\n" "\n" "Kontroller installasjonen av Glines" #: glines/glines.c:311 msgid "Match five balls of the same color in a row to score!" msgstr "Legg fem ballar med same farge på rekke for å få poeng!" #: glines/glines.c:360 glines/glines.c:897 msgid "Glines" msgstr "Glines" #: glines/glines.c:389 msgid "Game Over!" msgstr "Spelet er slutt!" #. Can't move there! #: glines/glines.c:549 msgid "Can't move there!" msgstr "Kan ikkje gå dit!" #: glines/glines.c:900 msgid "GNOME port of the once-popular Color Lines game" msgstr "GNOME-variant av det ein gong så populære Color Lines-spelet" #: glines/glines.c:1037 msgid "Glines Preferences" msgstr "Brukarval for Glines" #: glines/glines.c:1049 msgid "Themes" msgstr "Drakter" #: glines/glines.c:1058 msgid "Ball image" msgstr "Ballbilete" #: glines/glines.c:1068 glines/glines.schemas.in.h:1 #: gnobots2/gnobots2.schemas.in.h:1 msgid "Background color" msgstr "Bakgrunnsfarge" #: glines/glines.c:1082 msgid "General" msgstr "Allmennt" #: glines/glines.c:1090 msgid "Use fast moves" msgstr "Bruk raske trekk" #: glines/glines.c:1436 glines/glines.desktop.in.h:1 msgid "Lines" msgstr "Linjer" #: glines/glines.c:1449 msgid "Welcome to Glines!" msgstr "Velkommen til Glines!" #: glines/glines.c:1463 msgid "Next Balls:" msgstr "Neste ballar:" #: glines/glines.desktop.in.h:2 msgid "Remove colored balls from the board by forming lines" msgstr "Fjern farga ballar frå brettet ved å laga linjer" #: glines/glines.schemas.in.h:2 gnobots2/gnobots2.schemas.in.h:2 msgid "Background color. The hex specification of the background color." msgstr "Bakgrunnsfarge. Heksadesimal spesifikasjon av bakgrunnsfargen." #: glines/glines.schemas.in.h:3 msgid "Ball style" msgstr "Ballstil" #: glines/glines.schemas.in.h:4 msgid "Ball style. The filename of the images to use for the balls." msgstr "" "Ballstil. Namn på fila som inneheld bileta som skal brukast til ballane." #: glines/glines.schemas.in.h:5 msgid "Game field" msgstr "Spelefelt" #: glines/glines.schemas.in.h:6 msgid "Game field from last saved session." msgstr "Spelefelt frå sist lagra økt." #: glines/glines.schemas.in.h:7 msgid "Game preview" msgstr "Førehandsvising av spel" #: glines/glines.schemas.in.h:8 msgid "Game preview from last saved session." msgstr "Førehandsvising av spel frå sist lagra økt" #: glines/glines.schemas.in.h:9 msgid "Game score" msgstr "Poengsum" #: glines/glines.schemas.in.h:10 msgid "Game score from last saved session." msgstr "Poengsum frå sist lagra økt." #: glines/glines.schemas.in.h:11 msgid "The height of the main window." msgstr "Høgda på hovudvindauget." #: glines/glines.schemas.in.h:12 msgid "The width of the main window." msgstr "Breidda på hovudvindauget." #: glines/glines.schemas.in.h:13 msgid "Time between moves" msgstr "Tid mellom trekk" #: glines/glines.schemas.in.h:14 msgid "Time between moves in milliseconds." msgstr "Tid mellom trekk, i millisekund." #: glines/glines.schemas.in.h:15 msgid "Window height" msgstr "Vindaugshøgde" #: glines/glines.schemas.in.h:16 msgid "Window width" msgstr "Vindaugsbreidde" #: gnect/data/gnect.desktop.in.h:1 msgid "Compete to make lines of the same color" msgstr "Kapp om å laga linjer av same farge" #: gnect/data/gnect.desktop.in.h:2 gnect/src/main.c:1204 msgid "Four-in-a-row" msgstr "Fire på rad" #: gnect/data/gnect.schemas.in.h:1 msgid "A number specifying the preferred theme." msgstr "Eit tal som fortel kva som er den føretrukne drakta." #: gnect/data/gnect.schemas.in.h:3 msgid "Drop marble" msgstr "Slepp kula" #: gnect/data/gnect.schemas.in.h:4 msgid "Key press to drop a marble." msgstr "Tast for å sleppa ei kule." #: gnect/data/gnect.schemas.in.h:5 msgid "Key press to move left." msgstr "Tast for å flytta til venstre." #: gnect/data/gnect.schemas.in.h:6 msgid "Key press to move right." msgstr "Tast for å flytta til høgre." #: gnect/data/gnect.schemas.in.h:7 msgid "Level of Player One" msgstr "Nivå på fyrste spelar" #: gnect/data/gnect.schemas.in.h:8 msgid "Level of Player Two" msgstr "Nivå på andre spelar" #: gnect/data/gnect.schemas.in.h:9 msgid "Move left" msgstr "Flytt til venstre" #: gnect/data/gnect.schemas.in.h:10 msgid "Move right" msgstr "Flytt til høgre" #: gnect/data/gnect.schemas.in.h:11 msgid "Show tool bar" msgstr "Vis verktøylinja" #: gnect/data/gnect.schemas.in.h:12 gnome-stones/preferences.c:850 msgid "Sound" msgstr "Lyd" #: gnect/data/gnect.schemas.in.h:13 msgid "Theme ID" msgstr "Drakt-ID" #: gnect/data/gnect.schemas.in.h:14 msgid "Whether or not to play event sounds." msgstr "Om lydar skal spelast for hendingar." #: gnect/data/gnect.schemas.in.h:15 msgid "Whether or not to show the tool bar." msgstr "Om verktøylinja skal visast." #: gnect/data/gnect.schemas.in.h:16 msgid "Whether or not to use animation." msgstr "Om animasjonar skal brukast." #: gnect/data/gnect.soundlist.in.h:1 msgid "A counter drops" msgstr "Ei kule dett" #: gnect/data/gnect.soundlist.in.h:2 msgid "Drawn game!" msgstr "Uavgjort!" #: gnect/data/gnect.soundlist.in.h:3 msgid "Gnect" msgstr "Gnect" #: gnect/data/gnect.soundlist.in.h:4 gnect/src/main.c:542 msgid "I win!" msgstr "Eg vann!" #: gnect/data/gnect.soundlist.in.h:5 msgid "Player wins!" msgstr "Spelaren vann!" #: gnect/data/gnect.soundlist.in.h:6 msgid "Sorry, full column" msgstr "Full kolonne" #: gnect/data/gnect.soundlist.in.h:7 gnect/src/main.c:538 msgid "You win!" msgstr "Du vinn!" #: gnect/src/gfx.c:192 #, c-format msgid "" "Unable to load image:\n" "%s" msgstr "" "Klarar ikkje lasta bilete:\n" "%s" #: gnect/src/main.c:530 msgid "It's a draw!" msgstr "Det er uavgjort!" #: gnect/src/main.c:539 msgid "Your move..." msgstr "Ditt trekk ..." #: gnect/src/main.c:543 gnect/src/main.c:636 msgid "Thinking..." msgstr "Tenkjer ..." #: gnect/src/main.c:551 #, c-format msgid "%s wins!" msgstr "%s vann!" #: gnect/src/main.c:552 #, c-format msgid "%s..." msgstr "%s ..." #: gnect/src/main.c:653 #, c-format msgid "Hint: Column %d" msgstr "Vink: Kolonne %d" #: gnect/src/main.c:681 gnect/src/main.c:686 msgid "You" msgstr "Du" #: gnect/src/main.c:682 gnect/src/main.c:685 msgid "Me" msgstr "Meg" #: gnect/src/main.c:732 msgid "Scores" msgstr "Poeng" #: gnect/src/main.c:779 msgid "Drawn" msgstr "Uavgjort" #: gnect/src/main.c:825 msgid "" "\"Four in a row\" for GNOME, with a computer player driven by Giuliano " "Bertoletti's Velena Engine." msgstr "" "«Fire på rad» for GNOME, med ein dataspelar driven av Giuliano Bertoletti " "sin Velena-motor." #: gnect/src/main.c:1102 gnect/src/main.c:1136 msgid "Select \"New game\" from the \"Game\" menu to begin." msgstr "Vel «Nytt spel» frå «Spel»-menyen for å byrja." #: gnect/src/main.c:1165 msgid "Show or hide the tool bar" msgstr "Vis eller gøym verktøylinja" #: gnect/src/main.c:1167 msgid "Enable _sound" msgstr "Bruk _lyd" #: gnect/src/main.c:1168 msgid "Enable or disable sound" msgstr "Bruk eller ikkje bruk lyd" #: gnect/src/main.c:1188 mahjongg/mahjongg.c:838 msgid "New game" msgstr "Nytt spel" #: gnect/src/main.c:1263 msgid "Welcome to Gnect!" msgstr "Velkommen til Gnect." #: gnect/src/prefs.c:160 #, c-format msgid "" "Player One:\n" "%s" msgstr "" "Fyrste spelar:\n" "%s" #: gnect/src/prefs.c:164 #, c-format msgid "" "Player Two:\n" "%s" msgstr "" "Andre spelar:\n" "%s" #: gnect/src/prefs.c:435 msgid "Four-in-a-row Preferences" msgstr "Brukarval for fire på rad" #: gnect/src/prefs.c:484 gnobots2/properties.c:932 msgid "Appearance" msgstr "Utsjånad" #: gnect/src/prefs.c:493 msgid "_Theme:" msgstr "_Drakt:" #: gnect/src/prefs.c:507 msgid "Enable _animation" msgstr "Bruk _animasjon" #: gnect/src/prefs.c:514 msgid "Controls" msgstr "Kontrollar" #: gnect/src/prefs.c:517 msgid "Keyboard control" msgstr "Tastaturstyring" #: gnect/src/prefs.c:526 msgid "Move _Left" msgstr "Flytt til _venstre" #: gnect/src/prefs.c:531 msgid "Move _Right" msgstr "Flytt til _høgre" #: gnect/src/prefs.c:536 msgid "_Drop" msgstr "_Slepp" #: gnect/src/theme.c:42 msgid "Classic" msgstr "Klassisk" #: gnect/src/theme.c:47 gnect/src/theme.c:63 gnect/src/theme.c:71 #: gnect/src/theme.c:79 gnibbles/preferences.c:662 msgid "Red" msgstr "Raudt" #: gnect/src/theme.c:47 gnect/src/theme.c:79 gnibbles/preferences.c:665 msgid "Yellow" msgstr "Gul" #: gnect/src/theme.c:50 msgid "High Contrast" msgstr "Høg kontrast" #: gnect/src/theme.c:58 msgid "Marbles" msgstr "Klinkekuler" #: gnect/src/theme.c:63 gnect/src/theme.c:71 gnect/src/theme.c:87 #: gnibbles/preferences.c:664 msgid "Blue" msgstr "Blått" #: gnect/src/theme.c:66 msgid "More Marbles" msgstr "Fleire klinkekuler" #: gnect/src/theme.c:74 msgid "Nightfall" msgstr "Nattestid" #: gnect/src/theme.c:82 msgid "Blocks" msgstr "Klossar" #: gnect/src/theme.c:87 msgid "Orange" msgstr "Oransje" #: gnibbles/gnibbles.c:122 #, c-format msgid "" "Gnibbles couldn't find pixmap file:\n" "%s\n" "\n" "Please check your Gnibbles installation" msgstr "" "Gnibbles fann ikkje biletefila:\n" "%s\n" "\n" "Kontroller installasjonen av Gnibbles" #: gnibbles/gnibbles.c:146 #, c-format msgid "" "Gnibbles Couldn't find pixmap file:\n" "%s\n" "\n" "Please check your Gnibbles instalation" msgstr "" "Gnibbles fann ikkje biletefila:\n" "%s\n" "\n" "Kontroller installasjonen av Gnibbles" #: gnibbles/gnibbles.c:182 #, c-format msgid "" "Gnibbles couldn't load level file:\n" "%s\n" "\n" "Please check your Gnibbles installation" msgstr "" "Gnibbles fann ikkje brettfila:\n" "%s\n" "\n" "Kontroller installasjonen av Gnibbles" #: gnibbles/gnibbles.desktop.in.h:1 msgid "Guide a worm around a maze" msgstr "Styr ein orm rundt ein labyrint" #: gnibbles/gnibbles.desktop.in.h:2 msgid "Nibbles" msgstr "Nibbles" #: gnibbles/gnibbles.schemas.in.h:1 msgid "Color to use for worm" msgstr "Farge på ormen" #: gnibbles/gnibbles.schemas.in.h:2 msgid "Color to use for worm." msgstr "Farge på ormen." #: gnibbles/gnibbles.schemas.in.h:3 gnibbles/preferences.c:405 msgid "Enable fake bonuses" msgstr "Bruk falske bonusar" #: gnibbles/gnibbles.schemas.in.h:4 msgid "Enable fake bonuses." msgstr "Bruk falske bonusar." #: gnibbles/gnibbles.schemas.in.h:5 gnibbles/preferences.c:416 #: gnobots2/properties.c:871 msgid "Enable sounds" msgstr "Lyd på" #: gnibbles/gnibbles.schemas.in.h:6 msgid "Enable sounds." msgstr "Bruk lydar." #: gnibbles/gnibbles.schemas.in.h:7 msgid "Game level to start on" msgstr "Brett å starta på" #: gnibbles/gnibbles.schemas.in.h:8 msgid "Game level to start on." msgstr "Brett å starta på." #: gnibbles/gnibbles.schemas.in.h:9 msgid "Game speed" msgstr "Fart på spelet" #: gnibbles/gnibbles.schemas.in.h:10 msgid "Game speed (1=fast, 4=slow)." msgstr "Fart på spelet (1 er raskt, 4 er sakte)." #: gnibbles/gnibbles.schemas.in.h:11 msgid "Key to use for motion down" msgstr "Tast for å gå ned" #: gnibbles/gnibbles.schemas.in.h:12 msgid "Key to use for motion down." msgstr "Tast for å gå ned." #: gnibbles/gnibbles.schemas.in.h:13 msgid "Key to use for motion left" msgstr "Tast for å gå til venstre" #: gnibbles/gnibbles.schemas.in.h:14 msgid "Key to use for motion left." msgstr "Tast for å gå til venstre." #: gnibbles/gnibbles.schemas.in.h:15 msgid "Key to use for motion right" msgstr "Tast for å gå til høgre" #: gnibbles/gnibbles.schemas.in.h:16 msgid "Key to use for motion right." msgstr "Tast for å gå til høgre." #: gnibbles/gnibbles.schemas.in.h:17 msgid "Key to use for motion up" msgstr "Tast for å gå opptil høgre" #: gnibbles/gnibbles.schemas.in.h:18 msgid "Key to use for motion up." msgstr "Tast for å gå opp." #: gnibbles/gnibbles.schemas.in.h:19 msgid "Number of players" msgstr "Tal på spelarar" #: gnibbles/gnibbles.schemas.in.h:20 msgid "Number of players." msgstr "Tal på spelarar." #: gnibbles/gnibbles.schemas.in.h:21 gnibbles/preferences.c:394 msgid "Play levels in random order" msgstr "Spel bretta i tilfeldig rekkefølgje" #: gnibbles/gnibbles.schemas.in.h:22 msgid "Play levels in random order." msgstr "Spel bretta i tilfeldig rekkefølgje." #: gnibbles/gnibbles.schemas.in.h:23 msgid "Size of game tiles" msgstr "Storleik på flisene" #: gnibbles/gnibbles.schemas.in.h:24 msgid "Size of game tiles." msgstr "Storleik på flisene" #: gnibbles/gnibbles.schemas.in.h:25 gnibbles/preferences.c:651 msgid "Use relative movement" msgstr "Bruk relativ rørsle" #: gnibbles/gnibbles.schemas.in.h:26 msgid "Use relative movement (ie. left or right only)." msgstr "Bruk relativ rørsle (berre høgre og venstre)." #: gnibbles/gnibbles.soundlist.in.h:1 msgid "Bonus" msgstr "Bonus" #: gnibbles/gnibbles.soundlist.in.h:2 msgid "Bonus Appears" msgstr "Bonus dukkar opp" #: gnibbles/gnibbles.soundlist.in.h:3 msgid "Eat Bonus" msgstr "Et bonus" #: gnibbles/gnibbles.soundlist.in.h:4 msgid "Extra Life" msgstr "Ekstra liv" #: gnibbles/gnibbles.soundlist.in.h:5 gnometris/tetris.cpp:231 msgid "Game Over" msgstr "Spelet er slutt" #: gnibbles/gnibbles.soundlist.in.h:6 gnibbles/main.c:201 msgid "Gnibbles" msgstr "Gnibbles" #: gnibbles/gnibbles.soundlist.in.h:7 msgid "Worm Death" msgstr "Ormen døyr" #: gnibbles/gnibbles.soundlist.in.h:8 msgid "Worm Reverse" msgstr "Ormen snur" #: gnibbles/gnibbles.soundlist.in.h:9 msgid "Worm Teleport" msgstr "Ormen teleporterar" #: gnibbles/main.c:204 msgid "A worm game for GNOME." msgstr "Eit ormespel for GNOME." #: gnibbles/preferences.c:318 msgid "Gnibbles Preferences" msgstr "Instillinger for Gnibbles" #: gnibbles/preferences.c:335 msgid "Speed" msgstr "Fart" #: gnibbles/preferences.c:345 msgid "Nibbles newbie" msgstr "Kva er dette?" #: gnibbles/preferences.c:355 msgid "My second day" msgstr "Andre dagen" #: gnibbles/preferences.c:365 msgid "Not too shabby" msgstr "Ikkje så galen" #: gnibbles/preferences.c:376 msgid "Finger-twitching good" msgstr "Knallgod" #: gnibbles/preferences.c:429 msgid "Starting level:" msgstr "Start på brett:" #: gnibbles/preferences.c:456 gtali/setup.c:266 msgid "Number of players:" msgstr "Tal på spelarar:" #: gnibbles/preferences.c:481 msgid "Board size" msgstr "Storleik på brettet" #: gnibbles/preferences.c:486 msgid "Tiny (184 x 132)" msgstr "Ørlite (184 ∙ 132)" #: gnibbles/preferences.c:496 msgid "Small (368 x 264)" msgstr "Lite (368 ∙ 264)" #: gnibbles/preferences.c:505 msgid "Medium (460 x 330)" msgstr "Middels (460 ∙ 330)" #: gnibbles/preferences.c:514 msgid "Large (736 x 528)" msgstr "Stort (736 ∙ 528)" #: gnibbles/preferences.c:523 msgid "Extra large (920 x 660)" msgstr "Ekstra stort (920 ∙ 660)" #: gnibbles/preferences.c:532 msgid "Huge (1840 x 1320)" msgstr "Enormt (1840 ∙ 1320)" #: gnibbles/preferences.c:548 msgid "Worm" msgstr "Orm" #: gnibbles/preferences.c:557 msgid "Keyboard controls" msgstr "Tastaturstyring" #: gnibbles/preferences.c:568 msgid "Up" msgstr "Opp" #: gnibbles/preferences.c:588 msgid "Down" msgstr "Ned" #: gnibbles/preferences.c:608 msgid "Left" msgstr "Venstre" #: gnibbles/preferences.c:627 msgid "Right" msgstr "Høgre" #: gnibbles/preferences.c:657 msgid "Worm color:" msgstr "Farge på ormen:" #: gnibbles/preferences.c:663 msgid "Green" msgstr "Grøn" #: gnibbles/preferences.c:666 msgid "Cyan" msgstr "Turkis" #: gnibbles/preferences.c:667 msgid "Purple" msgstr "Lilla" #: gnibbles/scoreboard.c:45 #, c-format msgid "Worm %d:" msgstr "Orm %d:" #: gnobots2/game.c:141 #, c-format msgid "'%s' with super-safe moves" msgstr "«%s» med super-trygge trekk" #: gnobots2/game.c:144 #, c-format msgid "'%s' with safe moves" msgstr "«%s» med trygge trekk" #: gnobots2/game.c:320 gnobots2/game.c:335 msgid "" "Congratulations, You Have Defeated the Robots!! \n" "But Can You do it Again?" msgstr "" "Gratulerer! Du har vunne over robotane!\n" "Men kan du gjera det igjen?" #: gnobots2/game.c:1149 msgid "There are no teleport locations left!!" msgstr "Det er ingen stader å teleportera til!" #: gnobots2/game.c:1218 msgid "There are no safe locations to teleport to!!" msgstr "Det er ingen trygge stader å teleportera til!" #: gnobots2/gnobots.c:60 same-gnome/same-gnome.c:887 msgid "Set game scenario" msgstr "Vel spelscenario" #: gnobots2/gnobots.c:62 msgid "Set game configuration" msgstr "Sett opp spel" #: gnobots2/gnobots.c:63 gnomine/gnomine.c:777 gnomine/gnomine.c:781 msgid "X" msgstr "X" #: gnobots2/gnobots.c:64 gnomine/gnomine.c:778 gnomine/gnomine.c:782 msgid "Y" msgstr "Y" #: gnobots2/gnobots.c:199 gnobots2/menu.c:213 msgid "GNOME Robots" msgstr "GNOME Robots" #: gnobots2/gnobots.c:230 msgid "No game data could be found." msgstr "Fann ingen speldata." #: gnobots2/gnobots.c:231 msgid "" "The program GNOME Robots was unable to find any valid game configuration " "files. Please check that the program is installed correctly." msgstr "" "GNOME Robots klarte ikkje å finna nokon gyldige speloppsettfiler. Kontroller " "installasjonen av programmet." #. ******************************************************************** #: gnobots2/gnobots2.desktop.in.h:1 msgid "Avoid the robots and make them crash into each other" msgstr "Unngå robotane og få dei til å krasja inn i kvarandre" #: gnobots2/gnobots2.desktop.in.h:2 msgid "Robots" msgstr "Robotar" #: gnobots2/gnobots2.schemas.in.h:3 msgid "Enable game sounds" msgstr "Bruk lyd i spelet" #: gnobots2/gnobots2.schemas.in.h:4 msgid "Enable game sounds. Play sounds for various events throughout the game." msgstr "Bruk lyd i spelet. Spel lydar for ymse hendingar rundtom i spelet." #: gnobots2/gnobots2.schemas.in.h:5 gnobots2/properties.c:880 msgid "Enable splats" msgstr "Vis mosing" #: gnobots2/gnobots2.schemas.in.h:6 msgid "Enable splats. Play a sound and show a \"Splat!\" on the screen." msgstr "Vis mosing. Spel ein lyd og vis ein «Splat!» på skjermen." #: gnobots2/gnobots2.schemas.in.h:7 msgid "Game type" msgstr "Speltype" #: gnobots2/gnobots2.schemas.in.h:8 msgid "Game type. The name of the game variation to use." msgstr "Speltype. Namn på spelvarianten som skal brukast." #: gnobots2/gnobots2.schemas.in.h:9 msgid "Key to hold" msgstr "Tast for å stå" #: gnobots2/gnobots2.schemas.in.h:10 msgid "Key to move E" msgstr "Tast for å flytta til høgre" #: gnobots2/gnobots2.schemas.in.h:11 msgid "Key to move N" msgstr "Tast for å flytta opp" #: gnobots2/gnobots2.schemas.in.h:12 msgid "Key to move NE" msgstr "Tast for å flytta på skrå opp til høgre" #: gnobots2/gnobots2.schemas.in.h:13 msgid "Key to move NW" msgstr "Tast for å flytta på skrå opp til venstre" #: gnobots2/gnobots2.schemas.in.h:14 msgid "Key to move S" msgstr "Tast for å flytta ned" #: gnobots2/gnobots2.schemas.in.h:15 msgid "Key to move SE" msgstr "Tast for å flytta på skrå ned til høgre" #: gnobots2/gnobots2.schemas.in.h:16 msgid "Key to move SW" msgstr "Tast for å flytta på skrå ned til venstre" #: gnobots2/gnobots2.schemas.in.h:17 msgid "Key to move W" msgstr "Tast for å flytta til venstre" #: gnobots2/gnobots2.schemas.in.h:18 msgid "Key to teleport" msgstr "Tast for å teleportera" #: gnobots2/gnobots2.schemas.in.h:19 msgid "Key to teleport randomly" msgstr "Tast for å teleportera tilfeldig" #: gnobots2/gnobots2.schemas.in.h:20 msgid "Key to wait" msgstr "Tast for å venta" #: gnobots2/gnobots2.schemas.in.h:21 msgid "Robot image theme" msgstr "Robotdrakt" #: gnobots2/gnobots2.schemas.in.h:22 msgid "Robot image theme. The theme of the images to use for the robots." msgstr "Robotdrakter. Korleis robotane skal sjå ut." #: gnobots2/gnobots2.schemas.in.h:23 msgid "" "The name of the key used to hold still. The name is a standard X key name." msgstr "" "Namnet på tasten som vert brukt til å stå stille. Det er eit standard X-" "tastenamn." #: gnobots2/gnobots2.schemas.in.h:24 msgid "" "The name of the key used to move east. The name is a standard X key name." msgstr "" "Namnet på tasten som vert brukt til å gå til høgre. Det er eit standard X-" "tastenamn." #: gnobots2/gnobots2.schemas.in.h:25 msgid "" "The name of the key used to move north-east. The name is a standard X key " "name." msgstr "" "Namnet på tasten som vert brukt til å gå på skrå opp til høgre. Det er eit " "standard X-tastenamn." #: gnobots2/gnobots2.schemas.in.h:26 msgid "" "The name of the key used to move north-west. The name is a standard X key " "name." msgstr "" "Namnet på tasten som vert brukt til å gå på skrå opp til venstre.Det er eit " "standard X-tastenamn." #: gnobots2/gnobots2.schemas.in.h:27 msgid "" "The name of the key used to move north. The name is a standard X key name." msgstr "" "Namnet på tasten som vert brukt til å gå opp til. Det er eit standard X-" "tastenamn." #: gnobots2/gnobots2.schemas.in.h:28 msgid "" "The name of the key used to move south-east. The name is a standard X key " "name." msgstr "" "Namnet på tasten som vert brukt til å gå på skrå ned til høgre. Det er eit " "standard X-tastenamn." #: gnobots2/gnobots2.schemas.in.h:29 msgid "" "The name of the key used to move south-west. The name is a standard X key " "name." msgstr "" "Namnet på tasten som vert brukt til å gå på skrå ned til venstre. Det er eit " "standard X-tastenamn." #: gnobots2/gnobots2.schemas.in.h:30 msgid "" "The name of the key used to move south. The name is a standard X key name." msgstr "" "Namnet på tasten som vert brukt til å gå ned. Det er eit standard X-" "tastenamn." #: gnobots2/gnobots2.schemas.in.h:31 msgid "" "The name of the key used to move west. The name is a standard X key name." msgstr "" "Namnet på tasten som vert brukt til å gå til venstre. Det er eit standard X-" "tastenamn." #: gnobots2/gnobots2.schemas.in.h:32 msgid "" "The name of the key used to teleport randomly. The name is a standard X key " "name." msgstr "" "Namnet på tasten som vert brukt til å teleportera tilfeldig. Namnet er eit " "standard X-nøkkelnamn." #: gnobots2/gnobots2.schemas.in.h:33 msgid "" "The name of the key used to teleport safely (if possible). The name is a " "standard X key name." msgstr "" "Namnet på tasten som vert brukt til å teleportera trygt (dersom mogleg)." "Namnet er eit standard X-nøkkelnamn." #: gnobots2/gnobots2.schemas.in.h:34 msgid "The name of the key used to wait. The name is a standard X key name." msgstr "" "Namnet på tasten som vert brukt til å venta. Namnet er eit standard X-" "nøkkelnamn." #: gnobots2/gnobots2.schemas.in.h:35 gnobots2/properties.c:853 msgid "Use safe moves" msgstr "Bruk trygge trekk" #: gnobots2/gnobots2.schemas.in.h:36 msgid "" "Use safe moves. The safe moves option will help you to avoid being killed " "due to a mistake. If you try to make a move that would lead to your death " "when there is a safe move available you will not be allowed to proceed." msgstr "" "Bruk trygge trekk. Dette hindrar deg i å døy av eit feilsteg. Dersom du " "prøver å gå ein stad der du vil døy, får du ikkje lov dersom du kan ta eit " "trygt steg." #: gnobots2/gnobots2.schemas.in.h:37 gnobots2/properties.c:862 msgid "Use super safe moves" msgstr "Bruk super-trygge trekk" #: gnobots2/gnobots2.schemas.in.h:38 msgid "" "Use super safe moves. The player is alerted when there is no safe move and " "the only option is to teleport out." msgstr "" "Bruk super-trygge trekk. Spelaren får melding når det ikkje finst nokon " "trygge trekk og den einaste vegen ut er å teleportera." #: gnobots2/gnobots2.soundlist.in.h:1 msgid "Bad Move" msgstr "Ugyldig trekk" #: gnobots2/gnobots2.soundlist.in.h:2 msgid "GNOME Robots II" msgstr "GNOME Robots II" #: gnobots2/gnobots2.soundlist.in.h:3 msgid "Level Complete" msgstr "Brettet ferdig" #: gnobots2/gnobots2.soundlist.in.h:4 msgid "Player Dead" msgstr "Spelaren er daud" #: gnobots2/gnobots2.soundlist.in.h:5 msgid "Player Teleport" msgstr "Spelaren teleportert" #: gnobots2/gnobots2.soundlist.in.h:6 msgid "Robot has been Splatted!" msgstr "Roboten vart most!" #: gnobots2/gnobots2.soundlist.in.h:7 msgid "Victory!!" msgstr "Siger!" #: gnobots2/graphics.c:104 #, c-format msgid "Could not find '%s' image file for GNOME Robots\n" msgstr "Fann ikkje biletefila «%s» til GNOME Robots\n" #: gnobots2/menu.c:215 msgid "GNOME Robots Game" msgstr "GNOME Robots Game" #: gnobots2/properties.c:227 msgid "Initial Number of Type 1 Robots" msgstr "Tal på type 1-robotar i starten" #: gnobots2/properties.c:229 msgid "Initial Number of Robots" msgstr "Tal på robotar i starten" #: gnobots2/properties.c:243 msgid "Initial Number of Type 2 Robots" msgstr "Tal på type 2-robotar i starten" #: gnobots2/properties.c:256 msgid "Increasing Number of Type 1 Robots per Level" msgstr "Kor mange fleire type 1-robotar på kvart nytt brett" #: gnobots2/properties.c:258 msgid "Increasing Number of Robots per Level" msgstr "Kor mange fleire type robotar på kvart nytt brett" #: gnobots2/properties.c:271 msgid "Increasing Number of Type 2 Robots per Level" msgstr "Kor mange fleire type 2-robotar på kvart nytt brett" #: gnobots2/properties.c:284 msgid "Maximum Number of Type 1 Robots" msgstr "Største tal på type 1-robotar" #: gnobots2/properties.c:286 msgid "Maximum Number of Robots" msgstr "Største tal på robotar" #: gnobots2/properties.c:289 gnobots2/properties.c:305 msgid "Fill Screen" msgstr "Fyll skjermen" #: gnobots2/properties.c:303 msgid "Maximum Number of Type 2 Robots" msgstr "Største tal på type 2-robotar" #: gnobots2/properties.c:320 msgid "Type 1 Robot Score" msgstr "Poeng for type 1-robotar" #: gnobots2/properties.c:322 msgid "Robot Score" msgstr "Poeng for robotar" #: gnobots2/properties.c:335 msgid "Type 2 Robot Score" msgstr "Poeng for type 2-robotar" #: gnobots2/properties.c:348 msgid "Type 1 Robot Score When Waiting" msgstr "Poeng for type 1-robotar når ventande" #: gnobots2/properties.c:350 msgid "Robot Score When Waiting" msgstr "Poeng for robotar når ventande" #: gnobots2/properties.c:363 msgid "Type 2 Robot Score When Waiting" msgstr "Poeng for type 2-robotar når ventande" #: gnobots2/properties.c:376 msgid "Type 1 Robot Score When Splatted" msgstr "Poeng for type 1-robotar når most" #: gnobots2/properties.c:378 msgid "Robot Score When Splatted" msgstr "Poeng for robotar når most" #: gnobots2/properties.c:391 msgid "Type 2 Robot Score When Splatted" msgstr "Poeng for type 2-robotar når most" #: gnobots2/properties.c:403 msgid "Initial Number of Safe Teleports" msgstr "Tal på trygge teleportar i starten" #: gnobots2/properties.c:414 msgid "Number of Free Safe Teleports per Level" msgstr "Tal på nye trygge teleportar per brett" #: gnobots2/properties.c:425 msgid "Kills Required While Waiting to Get A Safe Teleport" msgstr "Kor mange robotar må døy for å få ein trygg teleport" #: gnobots2/properties.c:436 msgid "Score Required To Get A Safe Teleport" msgstr "Poengsum kravd for å få ein trygg teleport" #: gnobots2/properties.c:447 msgid "Maximum Number of Safe Teleports" msgstr "Største tal på trygge teleportar" #: gnobots2/properties.c:458 msgid "Moveable Junkheaps" msgstr "Skraphaugar kan flyttast" #: gnobots2/properties.c:460 msgid "Yes" msgstr "Ja" #: gnobots2/properties.c:462 msgid "No" msgstr "Nei" #: gnobots2/properties.c:654 msgid "classic robots" msgstr "klassiske robotar" #: gnobots2/properties.c:655 msgid "robots2" msgstr "robotar 2" #: gnobots2/properties.c:656 msgid "robots2 easy" msgstr "robotar 2 lett" #: gnobots2/properties.c:657 msgid "robots with safe teleport" msgstr "robotar med trygg teleport" #: gnobots2/properties.c:658 msgid "nightmare" msgstr "mareritt" #: gnobots2/properties.c:687 msgid "robots" msgstr "robotar" #: gnobots2/properties.c:688 msgid "cows" msgstr "kyr" #: gnobots2/properties.c:689 msgid "eggs" msgstr "egg" #: gnobots2/properties.c:690 msgid "gnomes" msgstr "nissar" #: gnobots2/properties.c:691 msgid "mice" msgstr "mus" #: gnobots2/properties.c:692 msgid "windows" msgstr "windows" #: gnobots2/properties.c:763 msgid "GNOME Robots Preferences" msgstr "Brukarval for GNOME Robots" #: gnobots2/properties.c:780 msgid "Game Type" msgstr "Speltype" #: gnobots2/properties.c:805 msgid "Property" msgstr "Eigenskap" #: gnobots2/properties.c:812 msgid "Value" msgstr "Verdi" #: gnobots2/properties.c:859 msgid "Prevent some dangerous moves" msgstr "Hindra somme farlege trekk" #: gnobots2/properties.c:860 msgid "Prevent accidental moves that result in getting killed." msgstr "Hindra uheldige trekk som gjer at spelaren døyr." #: gnobots2/properties.c:868 msgid "Prevent all dangerous moves" msgstr "Hindra alle farlege steg" #: gnobots2/properties.c:869 msgid "Prevents all moves that result in getting killed." msgstr "Hindrar alle farlege steg som fører til at spelaren døyr." #: gnobots2/properties.c:877 msgid "Play sounds for major events" msgstr "Spel lydar for store hendingar" #: gnobots2/properties.c:878 msgid "Play sounds for events like winning a level and dying." msgstr "" "Spel lydar for store hendingar slik som når brettet er ferdig eller spelaren " "døyr." #: gnobots2/properties.c:886 msgid "Play a sound when two robots collide" msgstr "Spel lyd når to robotar kolliderer" #: gnobots2/properties.c:887 msgid "Play the most common, and potentially the most annoying, sound." msgstr "Spel den vanlegaste, og truleg mest irriterande, lyden." #: gnobots2/properties.c:890 msgid "You Cannot Change the Game Type When Playing" msgstr "Du kan ikkje endra speltypen medan du spelar." #: gnobots2/properties.c:894 msgid "Game" msgstr "Spel" #: gnobots2/properties.c:902 msgid "Graphics Theme" msgstr "Grafikkdrakt" #: gnobots2/properties.c:911 msgid "Image theme:" msgstr "Biletedrakt:" #: gnobots2/properties.c:921 msgid "Background color:" msgstr "Bakgrunnsfarge:" #: gnobots2/properties.c:939 msgid "Keyboard Controls" msgstr "Tastaturstyring" #: gnobots2/properties.c:973 msgid "Teleport" msgstr "Teleport" #: gnobots2/properties.c:987 msgid "Random Teleport" msgstr "Tilfeldig teleport" #: gnobots2/properties.c:1001 msgid "Wait" msgstr "Vent" #: gnobots2/properties.c:1020 msgid "Use the Keypad" msgstr "Bruk numerisk tastatur" #: gnobots2/properties.c:1025 msgid "Use Left Hand Keys" msgstr "Bruk keivhendte tastar" #: gnobots2/properties.c:1030 msgid "Use Original Robots Keys" msgstr "Bruk originale Robots-tastar" #: gnobots2/properties.c:1035 msgid "Keyboard" msgstr "Tastatur" #: gnobots2/statusbar.c:75 msgid "Safe Teleports:" msgstr "Trygge teleporteringar:" #: gnobots2/statusbar.c:85 gnometris/scoreframe.cpp:78 msgid "Level:" msgstr "Brett:" #: gnobots2/statusbar.c:95 msgid "Remaining:" msgstr "Står att:" #. ******************************************************************** #: gnome-stones/atari.caves.in.h:1 gnome-stones/default.caves.in.h:1 msgid "Collect all diamonds and find exit" msgstr "Samla alle diamantane og finn utgangen" #: gnome-stones/atari.caves.in.h:2 msgid "Congratulations!!! You have won!" msgstr "Gratulerer! Du vann!" #: gnome-stones/atari.caves.in.h:3 msgid "Original Atari caves" msgstr "Originale Atari Caves" #: gnome-stones/atari.caves.in.h:4 gnome-stones/default.caves.in.h:3 #: gnome-stones/tutorial.caves.in.h:2 msgid "gnome-stones:empty" msgstr "gnome-stones:tom" #: gnome-stones/default.caves.in.h:2 msgid "Default caves" msgstr "Standard Caves" #: gnome-stones/gnome-stones.desktop.in.h:1 msgid "Collect diamonds while avoiding falling boulders" msgstr "Samla diamantar og unngå fallande steinar" #: gnome-stones/gnome-stones.desktop.in.h:2 msgid "Stones" msgstr "Steinar" #: gnome-stones/gnome-stones.schemas.in.h:1 msgid "Cave number to start" msgstr "Hole å starta i" #: gnome-stones/gnome-stones.schemas.in.h:2 msgid "Cave number to start." msgstr "Hole å starta i." #: gnome-stones/gnome-stones.schemas.in.h:3 msgid "Device to use for joystick control." msgstr "Eining å bruka til styrespake." #: gnome-stones/gnome-stones.schemas.in.h:4 msgid "Enable sound support" msgstr "Bruk lyd" #: gnome-stones/gnome-stones.schemas.in.h:5 msgid "Enable sound support." msgstr "Bruk lyd." #: gnome-stones/gnome-stones.schemas.in.h:6 msgid "Game name" msgstr "Namn på spelet" #: gnome-stones/gnome-stones.schemas.in.h:7 msgid "Joystick device" msgstr "Styrepinneeining" #: gnome-stones/gnome-stones.schemas.in.h:8 msgid "Joystick switch level" msgstr "Kjenslenivå på styrespaken" #: gnome-stones/gnome-stones.schemas.in.h:9 gnome-stones/preferences.c:889 msgid "Scroll method" msgstr "Rullemetode" #: gnome-stones/gnome-stones.schemas.in.h:10 msgid "The full path and filename of game to load." msgstr "Full sti og filnamn på spelfila som skal lastast." #: gnome-stones/gnome-stones.schemas.in.h:11 msgid "" "The level an analog joystick must reach to be considered \"on\" when " "emulating a digital joystick. This takes a value between 0.0 and 1.0." msgstr "" "Nivået ein analog styrespake må nå for å reknast som «på» når han fungerer " "som ein digital styrespakevert . Verdien er mellom 0.0 og 1.0." #: gnome-stones/gnome-stones.schemas.in.h:12 msgid "" "The scroll method, valid values are \"atari_scroll\", \"smooth_scroll\" and " "\"center_scroll\"." msgstr "" "Rullemetoden. Gyldige verdiar er «atari_scroll», «smooth_scroll» og " "«center_scroll»." #: gnome-stones/gnomekoban.caves.in.h:1 msgid "Gnomekoban" msgstr "Gnomekoban" #: gnome-stones/gnomekoban.caves.in.h:2 msgid "gnomekoban:empty,0" msgstr "gnomekoban:tom,0" #. This cave is to big to be played with gnome-stones. #: gnome-stones/io.c:338 msgid "The cave you are trying to load it to big for this game." msgstr "Hola du prøver å lasta er for stor for dette spelet." #: gnome-stones/io.c:355 #, c-format msgid "The cave is corrupted: %s is missing." msgstr "Hola er øydelagt: %s manglar." #. An object was requested in this cave, that was not #. declared in the game file's Object section. #: gnome-stones/io.c:381 msgid "" "The cave you are trying to load includes an object, that wasn't declared." msgstr "Hola du prøver å lasta inneheld eit objekt som ikkje var deklarert." #. ************************************************************************** #. Some constants. #. This message will be printed in the statusline, if no message was #. specified in a game file. #: gnome-stones/main.c:64 msgid "This is GNOME Stones" msgstr "Dette er GNOME Stones" #: gnome-stones/main.c:74 msgid "Game to play" msgstr "Spel å spela:" #: gnome-stones/main.c:74 msgid "FILENAME" msgstr "FILNAMN" #: gnome-stones/main.c:124 #, c-format msgid "" "An error occured while loading the image file \"%s\".\n" "Please make sure, that GNOME Stones is correctly installed!" msgstr "" "Ein feil oppstod under lasting av biletefila «%s».\n" "Kontroller at GNOME Stones er skikkeleg installert." #. That's what a gnome application needs: #: gnome-stones/main.c:204 gnome-stones/main.c:990 gnome-stones/main.c:1112 #: gnome-stones/main.c:1337 msgid "GNOME Stones" msgstr "GNOME Stones" #: gnome-stones/main.c:286 gnome-stones/preferences.c:678 msgid "Game title" msgstr "Speltittel" #: gnome-stones/main.c:287 msgid "Start cave" msgstr "Starthole" #. If you change the place for this button, change the index in #. the definition of PAUSE_BUTTON below #: gnome-stones/main.c:430 gnome-stones/main.c:1040 mahjongg/mahjongg.c:848 msgid "Pause" msgstr "Pause" #: gnome-stones/main.c:682 msgid "Congratulations, you win!" msgstr "Gratulerer! Du vann!" #: gnome-stones/main.c:870 gtali/gyahtzee.c:130 msgid "Game over!" msgstr "Spelet er slutt!" #: gnome-stones/main.c:1086 msgid "Sokoban levels:" msgstr "Brett i Sokoban:" #: gnome-stones/main.c:1114 msgid "Mine through dirt and collect gems." msgstr "Grav gjennom jord og samla diamantar." #: gnome-stones/main.c:1137 msgid "_Restart level" msgstr "Sta_rt brettet på nytt" #: gnome-stones/main.c:1137 msgid "Restart the current level" msgstr "Start dette brettet på nytt" #: gnome-stones/main.c:1242 msgid "Scanning private object directory..." msgstr "Leitar gjennom privat objektkatalog ..." #: gnome-stones/main.c:1246 msgid "Scanning public object directory..." msgstr "Leitar gjennom offentleg objektkatalog ..." #: gnome-stones/main.c:1251 msgid "Filling game widget..." msgstr "Fyllar ut spelområdet ..." #: gnome-stones/main.c:1256 msgid "Scanning private game directory..." msgstr "Leitar gjennom privat spelkatalog ..." #: gnome-stones/main.c:1260 msgid "Scanning public game directory..." msgstr "Leitar gjennom offentleg spelkatalog ..." #: gnome-stones/main.c:1264 msgid "Restoring preferences..." msgstr "Gjenopprettar brukarval ..." #: gnome-stones/player.c:77 msgid "You gained an extra life!" msgstr "Du fekk eit ekstra liv!" #: gnome-stones/player.c:121 #, c-format msgid "Seconds left: %d" msgstr "Sekund att: %d" #: gnome-stones/preferences.c:461 msgid "Neither your chosen game nor the default game could be loaded." msgstr "Korkje spelet du valde eller standardspelet kunne lastast." #: gnome-stones/preferences.c:462 msgid "Please make sure that GNOME Stones is correctly installed." msgstr "Kontroller at GNOME Stones er rett installert." #: gnome-stones/preferences.c:463 msgid "You may be able to select a different game from the preferences dialog." msgstr "Du kan kanskje velja eit anna spel i brukarvaldialogen." #: gnome-stones/preferences.c:628 msgid "GNOME Stones Preferences" msgstr "Innstillingar for GNOME Stones" #: gnome-stones/preferences.c:685 msgid "Caves" msgstr "Holer" #: gnome-stones/preferences.c:762 msgid "Device" msgstr "Eining" #: gnome-stones/preferences.c:771 msgid "Joystick device:" msgstr "Styrepinneeining:" #. We definatly have a "disable" entry. #: gnome-stones/preferences.c:777 msgid "disabled" msgstr "kopla ut" #: gnome-stones/preferences.c:808 msgid "Digital joystick emulation" msgstr "Emuler digital styrepinne" #: gnome-stones/preferences.c:817 msgid "Switch level:" msgstr "Brytarnivå:" #: gnome-stones/preferences.c:840 msgid "_Joystick" msgstr "_Styrespake" #: gnome-stones/preferences.c:858 msgid "Enable sound" msgstr "Bruk lyd" #: gnome-stones/preferences.c:870 msgid "_Sound" msgstr "_Lyd" #: gnome-stones/preferences.c:909 msgid "Atari like scrolling" msgstr "Rulling som på Atari" #: gnome-stones/preferences.c:913 msgid "Smooth scrolling" msgstr "Glatt rulling" #: gnome-stones/preferences.c:917 msgid "Always in the center" msgstr "Alltid midt på" #: gnome-stones/preferences.c:929 msgid "_Misc." msgstr "_Ymse" #: gnome-stones/status.c:81 msgid "Diamonds:" msgstr "Diamantar:" #: gnome-stones/status.c:95 msgid "Cave:" msgstr "Hole:" #: gnome-stones/status.c:105 msgid "Lives:" msgstr "Liv:" #. Local Variables: #. mode:c #. eval:(load-library "time-stamp") #. eval:(make-local-variable 'write-file-hooks) #. eval:(add-hook 'write-file-hooks 'time-stamp) #. eval:(setq time-stamp-format '(time-stamp-yyyy/mm/dd time-stamp-hh:mm:ss user-login-name)) #. End: #: gnome-stones/tutorial.caves.in.h:1 msgid "Tutorial caves" msgstr "Opplæringsholer" #: gnometris/gnometris.desktop.in.h:1 msgid "Fit falling blocks together" msgstr "Sett fallande klossar ihop" #: gnometris/gnometris.desktop.in.h:2 gnometris/tetris.cpp:96 msgid "Gnometris" msgstr "Gnometris" #: gnometris/gnometris.schemas.in.h:1 msgid "Image to use as background" msgstr "Bilete å bruka som bakgrunn" #: gnometris/gnometris.schemas.in.h:2 msgid "Image to use as background." msgstr "Bilete å bruka som bakgrunn." #: gnometris/gnometris.schemas.in.h:3 msgid "Image to use for drawing blocks" msgstr "Bilete å bruka til å teikna klossar" #: gnometris/gnometris.schemas.in.h:4 msgid "Image to use for drawing blocks." msgstr "Bilete å bruka til å teikna klossar." #: gnometris/gnometris.schemas.in.h:5 msgid "Level to start with" msgstr "Nivå å starta på" #: gnometris/gnometris.schemas.in.h:6 msgid "Level to start with." msgstr "Nivå å starta på." #: gnometris/gnometris.schemas.in.h:7 msgid "" "The density of blocks in rows filled at the start of the game. The value is " "between 0 (for no blocks) and 10 (for a completely filled row)." msgstr "" "Kor mange klossar som er fylt i dei fylte radene i byrjinga av spelet. " "Verdien er mellom 0 (ingen klossar) og 10 (heilt full)." #: gnometris/gnometris.schemas.in.h:8 msgid "The density of filled rows" msgstr "Tettleiken i fylte rader" #: gnometris/gnometris.schemas.in.h:9 msgid "" "The number of rows that are filled with random blocks at the start of the " "game." msgstr "Talet på rader som er fylt med tilfeldige klossar når spelet startar." #: gnometris/gnometris.schemas.in.h:10 msgid "The number of rows to fill" msgstr "Talet på rader å fylla" #: gnometris/gnometris.schemas.in.h:11 msgid "Whether to give blocks random colors" msgstr "Om klossane skal ha tilfeldige fargar" #: gnometris/gnometris.schemas.in.h:12 msgid "Whether to give blocks random colors." msgstr "Om klossane skal ha tilfeldige fargar." #: gnometris/gnometris.schemas.in.h:13 msgid "Whether to preview the next block" msgstr "Om neste klosse skal førehandsvisast" #: gnometris/gnometris.schemas.in.h:14 msgid "Whether to preview the next block." msgstr "Om neste klosse skal førehandsvisast." #: gnometris/gnometris.schemas.in.h:15 msgid "Whether to rotate counter clock wise" msgstr "Om rotasjonen skal vera mot klokka" #: gnometris/gnometris.schemas.in.h:16 msgid "Whether to rotate counter clock wise." msgstr "Om rotasjonen skal vera mot klokka." #: gnometris/main.cpp:38 msgid "Set starting level (1-10)" msgstr "Vel startnivå (1-10)" #: gnometris/main.cpp:38 msgid "LEVEL" msgstr "NIVÅ" #: gnometris/scoreframe.cpp:67 msgid "Lines:" msgstr "Linjer:" #: gnometris/tetris.cpp:203 msgid "Paused" msgstr "Pausa" #: gnometris/tetris.cpp:318 #, c-format msgid "" "Could not find the theme: \n" "%s\n" "\n" "Please check your gnome-games installation" msgstr "" "Fann ikkje drakta: \n" "%s\n" "\n" "Kontroller installasjonen av gnome-games" #: gnometris/tetris.cpp:333 #, c-format msgid "" "Can't load the image: \n" "%s\n" "\n" "Please check your gnome-games installation" msgstr "" "Kan ikkje lasta biletet: \n" "%s\n" "\n" "Kontroller installasjonen av gnome-games" #: gnometris/tetris.cpp:634 gnometris/tetris.cpp:635 msgid "" msgstr "" #: gnometris/tetris.cpp:660 msgid "Gnometris preferences" msgstr "Brukarval for Gnometris" #: gnometris/tetris.cpp:672 msgid "Setup" msgstr "Oppsett" #. pre-filled rows #: gnometris/tetris.cpp:679 msgid "Number of pre-filled rows:" msgstr "Tal på fylte rader:" #. pre-filled rows density #: gnometris/tetris.cpp:694 msgid "Density of blocks in a pre-filled row:" msgstr "Tal på klossar i fylte rader:" #. starting level #: gnometris/tetris.cpp:709 msgid "Starting Level:" msgstr "Startnivå:" #: gnometris/tetris.cpp:726 msgid "Operation" msgstr "Handling" #: gnometris/tetris.cpp:732 msgid "Preview next block" msgstr "Førehandsvis neste kloss" #: gnometris/tetris.cpp:741 msgid "Use random block colors" msgstr "Bruk tilfeldige klossefargar" #: gnometris/tetris.cpp:752 msgid "Rotate blocks counterclockwise" msgstr "Roter klossane mot klokka" #: gnometris/tetris.cpp:765 same-gnome/same-gnome.c:630 #: same-gnome/same-gnome.c:683 msgid "Theme" msgstr "Drakt" #. Block pixmap #: gnometris/tetris.cpp:772 msgid "Block image:" msgstr "Klossebilete:" #. background pixmap #: gnometris/tetris.cpp:783 msgid "Background image:" msgstr "Bakgrunnsbilete:" #: gnometris/tetris.cpp:1147 msgid "" "Written for my wife, Matylda\n" "Send comments and bug reports to: janusz.gorycki@intel.com" msgstr "" "Skriven for kona mi, Matylda\n" "Send kommentarar og feilmeldingar til: janusz.gorycki@intel.com" #: gnomine/gnomine.c:87 gnomine/gnomine.c:578 msgid "Small" msgstr "Lite" #: gnomine/gnomine.c:88 gnomine/gnomine.c:588 msgid "Medium" msgstr "Middels" #: gnomine/gnomine.c:89 gnomine/gnomine.c:598 msgid "Large" msgstr "Stort" #: gnomine/gnomine.c:90 gnomine/gnomine.c:608 msgid "Custom" msgstr "Tilpassa" #: gnomine/gnomine.c:182 gnomine/gnomine.c:425 gnomine/gnomine.c:852 msgid "GNOME Mines" msgstr "GNOME Mines" #: gnomine/gnomine.c:255 msgid "Click a square, any square" msgstr "Klikk på eit felt, kva felt som helst" #: gnomine/gnomine.c:257 msgid "Maybe they're all mines ..." msgstr "Kanskje alt er miner ..." #: gnomine/gnomine.c:391 msgid "Faces:" msgstr "Fjes:" #: gnomine/gnomine.c:428 msgid "A Minesweeper clone." msgstr "Ein klone av Minesweeper." #: gnomine/gnomine.c:573 msgid "Field size" msgstr "Feltstorleik" #: gnomine/gnomine.c:621 msgid "Custom size" msgstr "Sjølvvald storleik" #: gnomine/gnomine.c:628 msgid "Number of mines:" msgstr "Tal på miner:" #: gnomine/gnomine.c:640 msgid "Horizontal:" msgstr "Vassrett:" #: gnomine/gnomine.c:652 msgid "Vertical:" msgstr "Loddrett:" #: gnomine/gnomine.c:669 msgid "Use \"I'm not sure\" flags." msgstr "Bruk «kanskje»-flagg." #: gnomine/gnomine.c:678 msgid "GNOME Mines Preferences" msgstr "Brukarval for GNOME Mines" #: gnomine/gnomine.c:777 msgid "Width of grid" msgstr "Breidde på rutenettet" #: gnomine/gnomine.c:778 msgid "Height of grid" msgstr "Høgda på rutenettet" #: gnomine/gnomine.c:779 msgid "Number of mines" msgstr "Tal på miner" #: gnomine/gnomine.c:779 gtali/setup.c:85 gtali/setup.c:86 msgid "NUMBER" msgstr "TAL" #: gnomine/gnomine.c:780 msgid "Size of the board (1=small, 3=large)" msgstr "Storleiken på brettet (1 liten, 3 stort)" #: gnomine/gnomine.c:781 msgid "X location of window" msgstr "X-plassering av vindauget" #: gnomine/gnomine.c:782 msgid "Y location of window" msgstr "Y-plassering av vindauget" #: gnomine/gnomine.c:941 msgid "Flags:" msgstr "Flagg:" #: gnomine/gnomine.desktop.in.h:1 msgid "Clear mines from a minefield" msgstr "Fjern miner frå eit minefelt" #: gnomine/gnomine.desktop.in.h:2 msgid "Mines" msgstr "Miner" #: gnomine/gnomine.schemas.in.h:1 msgid "Set to true to be able to mark squares as unknown." msgstr "Sett til sann for å kunna merka ruter som usikre." #: gnomine/gnomine.schemas.in.h:2 msgid "Use the unknown flag" msgstr "Bruk usikker-flagget" #: gnotravex/gnotravex.c:166 msgid "Sol_ve" msgstr "L_øys" #: gnotravex/gnotravex.c:166 msgid "Solve the game" msgstr "Løys spelet" #: gnotravex/gnotravex.c:182 msgid "_2×2" msgstr "_2 × 2" #: gnotravex/gnotravex.c:182 msgid "Play on a 2×2 board" msgstr "Spel på eit 2 × 2-brett" #: gnotravex/gnotravex.c:185 msgid "_3×3" msgstr "_3 × 3" #: gnotravex/gnotravex.c:185 msgid "Play on a 3×3 board" msgstr "Spel på eit 3 × 3-brett" #: gnotravex/gnotravex.c:188 msgid "_4×4" msgstr "_4 × 4" #: gnotravex/gnotravex.c:188 msgid "Play on a 4×4 board" msgstr "Spel på eit 4 × 4-brett" #: gnotravex/gnotravex.c:191 msgid "_5×5" msgstr "_5 × 5" #: gnotravex/gnotravex.c:191 msgid "Play on a 5×5 board" msgstr "Spel på eit 5 × 5-brett" #: gnotravex/gnotravex.c:194 msgid "_6×6" msgstr "_6 × 6" #: gnotravex/gnotravex.c:194 msgid "Play on a 6×6 board" msgstr "Spel på eit 6 × 6-brett" #: gnotravex/gnotravex.c:201 msgid "_Up" msgstr "_Opp" #: gnotravex/gnotravex.c:201 msgid "Move the pieces up" msgstr "Flytt brikkane opp" #: gnotravex/gnotravex.c:204 msgid "_Left" msgstr "_Venstre" #: gnotravex/gnotravex.c:204 msgid "Move the pieces left" msgstr "Flytt brikkane til venstre" #: gnotravex/gnotravex.c:207 msgid "_Right" msgstr "Høg_re" #: gnotravex/gnotravex.c:207 msgid "Move the pieces right" msgstr "Flytt brikkane til høgre" #: gnotravex/gnotravex.c:210 msgid "_Down" msgstr "Ne_d" #: gnotravex/gnotravex.c:210 msgid "Move the pieces down" msgstr "Flytt brikkane ned" #: gnotravex/gnotravex.c:229 msgid "_Move" msgstr "_Flytt" #: gnotravex/gnotravex.c:239 msgid "Size of board (2-6)" msgstr "Storleiken på brettet (2-6)" #: gnotravex/gnotravex.c:240 msgid "SIZE" msgstr "STORLEIK" #: gnotravex/gnotravex.c:739 msgid "Puzzle solved! Well done!" msgstr "Oppgåva løyst! Godt arbeid!" #: gnotravex/gnotravex.c:742 msgid "Puzzle solved!" msgstr "Oppgåva løyst!" #: gnotravex/gnotravex.c:1139 msgid "Game paused" msgstr "Spelet pausa" #: gnotravex/gnotravex.c:1261 #, c-format msgid "Playing %d×%d board" msgstr "Speler %d × %d-brett" #: gnotravex/gnotravex.c:1508 msgid "A Tetravex clone." msgstr "Ein Tetravex-klone." #: gnotravex/gnotravex.desktop.in.h:1 msgid "Play a puzzle game matching tiles together" msgstr "Spel eit spel som går ut på å setja ihop samhøyrande fliser" #: gnotravex/gnotravex.desktop.in.h:2 msgid "Tetravex" msgstr "Tetravex" #: gnotravex/gnotravex.schemas.in.h:1 msgid "" "The height of the playing window in pixels. At minimum it should be 240." msgstr "Høgda på spelevindauget, i pikslar. Det bør minst vera 240." #: gnotravex/gnotravex.schemas.in.h:2 mahjongg/mahjongg.schemas.in.h:1 msgid "The height of the window" msgstr "Høgda på vindauget" #: gnotravex/gnotravex.schemas.in.h:3 msgid "The size of the playing grid" msgstr "Storleiken på spelefeltet" #: gnotravex/gnotravex.schemas.in.h:4 msgid "" "The value of this key is used to decide the size of the playing grid. The " "valid values are 2 to 8, anything else gets set to 3." msgstr "" "Verdiane til denne nøkkelen vert brukte til å styra storleiken på " "spelefeltet. Gyldige verdiar er 2 til 8. Alt anna vert retta til 3." #: gnotravex/gnotravex.schemas.in.h:5 msgid "The width of the playing window in pixels. At minimum it should be 320." msgstr "Breidda på spelevindauget, i pikslar. Bør vera minst 320." #: gnotravex/gnotravex.schemas.in.h:6 mahjongg/mahjongg.schemas.in.h:4 msgid "The width of the window" msgstr "Breidda på vindauget" #: gnotski/gnotski.c:98 gnotski/gnotski.c:219 gnotski/gnotski.c:331 msgid "1" msgstr "1" #: gnotski/gnotski.c:113 gnotski/gnotski.c:233 gnotski/gnotski.c:354 msgid "2" msgstr "2" #. Tiles mismatch #. { GNOME_APP_UI_ITEM, N_("X"), NULL, level_cb, #. "14#20#12#" "a bbbbbb cccccc" "a bbbbbb cccccc" "a -##-####### " " -AAAAABBCC# " " d- DEFGHI# " " # DEFGJI# " " e # KEFGLI# " " e # KEFG*I# " " # MM****# " "fff ########### " "fff ggghhhiiiii .j" "kkkkkggg iiiii....", #. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL }, #. #: gnotski/gnotski.c:128 gnotski/gnotski.c:247 gnotski/gnotski.c:386 msgid "3" msgstr "3" #: gnotski/gnotski.c:143 gnotski/gnotski.c:262 gnotski/gnotski.c:401 msgid "4" msgstr "4" #: gnotski/gnotski.c:158 gnotski/gnotski.c:273 gnotski/gnotski.c:416 msgid "5" msgstr "5" #: gnotski/gnotski.c:173 gnotski/gnotski.c:286 gnotski/gnotski.c:430 msgid "6" msgstr "6" #. Tiles mismatch #. { GNOME_APP_UI_ITEM, N_("7"), NULL, level_cb, #. "14#13#11#" " ... " " . " " ######## " " #abcdde- " " #ffcddg- " " #hhijkl# " " #***jml# " " #n*op q# " " #nrr s # " " ######## " " ", #. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL }, #: gnotski/gnotski.c:188 gnotski/gnotski.c:314 msgid "7" msgstr "7" #: gnotski/gnotski.c:450 msgid "_Novice" msgstr "_Lærling" #: gnotski/gnotski.c:453 msgid "_Medium" msgstr "_Røynd" #: gnotski/gnotski.c:456 msgid "_Advanced" msgstr "_Meister" #: gnotski/gnotski.c:608 msgid "Level completed. Well done." msgstr "Nivå fullført. Godt arbeid." #: gnotski/gnotski.c:771 msgid "Moves:" msgstr "Trekk:" #: gnotski/gnotski.c:806 #, c-format msgid "Could not find '%s' pixmap file\n" msgstr "Fann ikkje biletefila «%s»\n" #: gnotski/gnotski.c:1020 msgid "Welcome to GNOME Klotski" msgstr "Velkommen til GNOME Klotski" #: gnotski/gnotski.c:1044 #, c-format msgid "Playing level %s" msgstr "Spelar nivå %s" #: gnotski/gnotski.c:1158 msgid "A Klotski clone" msgstr "Ein Klotski-klone" #: gnotski/gnotski.desktop.in.h:1 msgid "Klotski" msgstr "Klotski" #: gnotski/gnotski.desktop.in.h:2 msgid "Solve puzzles by sliding blocks" msgstr "Løys oppgåver ved å flytta klossar" #: gtali/clist.c:139 msgid "Already used! Where do you want to put that?" msgstr "Allereie brukt! Kor vil du leggja det?" #. Arrgh - lets all use the same tabs under emacs: #. Local Variables: #. tab-width: 8 #. c-basic-offset: 8 #. indent-tabs-mode: nil #. #: gtali/gtali.desktop.in.h:1 msgid "Play a poker-style dice game" msgstr "Spel eit poker-liknande terningspel" #: gtali/gtali.desktop.in.h:2 msgid "Tali" msgstr "Tali" #: gtali/gtali.schemas.in.h:1 msgid "" "Choose whether or not to insert a delay between the computer's dice rolls so " "the player can follow what it is doing." msgstr "" "Vel om spelet skal venta litt mellom kvart av maskina sine terningkast, slik " "at spelaren kan følgja med." #. --- Button --- #: gtali/gtali.schemas.in.h:2 gtali/setup.c:288 msgid "Delay between rolls" msgstr "Pause mellom kast" #: gtali/gtali.schemas.in.h:3 msgid "Display the computer's thoughts" msgstr "Vis tankane til datamaskina" #: gtali/gtali.schemas.in.h:4 msgid "" "If set to true, a dump of the AI's working will be done to standard output." msgstr "Dersom sann, vil tankane til AI-en verta skrivne til standard ut." #: gtali/gtali.schemas.in.h:5 msgid "[Human,Wilber,Bill,Monica,Kenneth,Janet]" msgstr "[Kjell Magne,Dagfinn,Valgjerd,Hilde,Einar,Laila]" #: gtali/gyahtzee.c:68 msgid "GNOME Tali" msgstr "GNOME Tali" #: gtali/gyahtzee.c:125 #, c-format msgid "%s wins the game with %d point" msgid_plural "%s wins the game with %d points" msgstr[0] "%s vinn spelet med %d poeng" msgstr[1] "%s vinn spelet med %d poeng" #: gtali/gyahtzee.c:158 #, c-format msgid "Computer playing for %s" msgstr "Datamaskina speler for %s" #: gtali/gyahtzee.c:161 #, c-format msgid "%s! -- You're up." msgstr "%s! – Din tur." #: gtali/gyahtzee.c:316 gtali/gyahtzee.c:339 gtali/yahtzee.c:184 msgid "You're only allowed three rolls! Select a score box." msgstr "Du får berre tre kast. Vel ein poengboks." #: gtali/gyahtzee.c:380 msgid "GNOME version (1998):" msgstr "GNOME-versjon (1998):" #: gtali/gyahtzee.c:382 msgid "Curses version (1992):" msgstr "Curses-versjon (1992):" #: gtali/gyahtzee.c:412 msgid "A sort of poker with dice and less money." msgstr "Ein slags poker, men med terningar og mindre pengar." #: gtali/gyahtzee.c:456 msgid "Cheater! Any high scores will not be recorded." msgstr "Juksemakar! Poeng vil ikkje verta lagra." #: gtali/gyahtzee.c:578 msgid "Select dice to re-roll, press Roll!, or select score slot." msgstr "Vel terning å kasta om igjen og trykk «Rull», eller vel poengboks." #: gtali/gyahtzee.c:618 msgid "Roll!" msgstr "Rull!" #: gtali/setup.c:76 msgid "Calculate random die throws (debug)" msgstr "Rekn ut tilfeldige terningkast (feilsøk)" #: gtali/setup.c:82 msgid "Delay computer moves" msgstr "Forsink datamaskintrekk" #: gtali/setup.c:83 msgid "Show high scores and exit" msgstr "Vis poengtavle og avslutt" #: gtali/setup.c:84 msgid "Display computer thoughts" msgstr "Vis datamaskina sine tankar" #: gtali/setup.c:85 msgid "Number of computer opponents" msgstr "Tal på datamaskinmotstandarar" #: gtali/setup.c:86 msgid "Number of human opponents" msgstr "Tal på menneskelege motstandarar" #: gtali/setup.c:98 msgid "Current game will complete with original number of players." msgstr "Dette spelet vil avslutta med like mange spelarar som då det starta." #: gtali/setup.c:231 msgid "GTali Preferences" msgstr "Brukarval for GTali" #: gtali/setup.c:255 msgid "Human Players" msgstr "Menneskelege spelarar" #: gtali/setup.c:280 msgid "Computer Opponents" msgstr "Datamaskinspelarar" #: gtali/setup.c:298 msgid "Number of opponents:" msgstr "Tal på motstandarar:" #. --- PLAYER NAMES FRAME ---- #: gtali/setup.c:313 msgid "Player Names" msgstr "Spelarnamn" #: gtali/yahtzee.c:71 msgid "1s [total of 1s]" msgstr "1 [samanlagt einarar]" #: gtali/yahtzee.c:72 msgid "2s [total of 2s]" msgstr "2 [samanlagt toarar]" #: gtali/yahtzee.c:73 msgid "3s [total of 3s]" msgstr "3 [samanlagt trearar]" #: gtali/yahtzee.c:74 msgid "4s [total of 4s]" msgstr "4 [samanlagt firarar]" #: gtali/yahtzee.c:75 msgid "5s [total of 5s]" msgstr "5 [samanlagt femmarar]" #: gtali/yahtzee.c:76 msgid "6s [total of 6s]" msgstr "6 [samanlagt seksarar]" #. End of upper panel #: gtali/yahtzee.c:78 msgid "3 of a Kind [total]" msgstr "Tre like [samanlagt]" #: gtali/yahtzee.c:79 msgid "4 of a Kind [total]" msgstr "Fire like [samanlagt]" #: gtali/yahtzee.c:80 msgid "Full House [25]" msgstr "Hus [25]" #: gtali/yahtzee.c:81 msgid "Small Straight [30]" msgstr "Liten straight [30]" #: gtali/yahtzee.c:82 msgid "Large Straight [40]" msgstr "Stor straight [40]" #: gtali/yahtzee.c:83 msgid "Yahtzee [50]" msgstr "Yatzi [50]" #: gtali/yahtzee.c:84 msgid "Chance [total]" msgstr "Sjanse [samanlagt]" #. End of lower panel #: gtali/yahtzee.c:86 msgid "Lower Total" msgstr "Samanlagt nede" #: gtali/yahtzee.c:87 msgid "Grand Total" msgstr "Samanlagt" #. Need to squish between upper and lower pannel #: gtali/yahtzee.c:89 msgid "Upper total" msgstr "Samanlagt oppe" #: gtali/yahtzee.c:90 msgid "Bonus if >62" msgstr "Bonus dersom > 62" #: gtali/yahtzee.c:504 msgid "How many times do you wish to roll?" msgstr "Kor mange gongar vil du slå?" #: gtali/yahtzee.c:509 msgid "Generating ..." msgstr "Lagar ..." #: gtali/yahtzee.c:544 msgid "Results" msgstr "Resultat" #: gtali/yahtzee.c:544 msgid "Num Rolls" msgstr "Tal på kast" #: gtali/yahtzee.c:544 msgid "Total" msgstr "Totalt" #: iagno/gnothello.c:112 msgid "Iagno server to use" msgstr "Iagno-tenar å bruka" #: iagno/gnothello.c:119 msgid "New net_work game" msgstr "Nytt nett_verksspel" #: iagno/gnothello.c:390 iagno/gnothello.c:722 iagno/iagno.desktop.in.h:1 #: iagno/iagno.soundlist.in.h:2 msgid "Iagno" msgstr "Iagno" #: iagno/gnothello.c:392 msgid "GNOME version of the popular Othello disk flipping game." msgstr "GNOME-versjon av det populæret spelet Othello." #: iagno/gnothello.c:537 #, c-format msgid "Could not find '%s' pixmap file for Iagno\n" msgstr "Fann ikkje biletefila «%s» for Iagno\n" #: iagno/gnothello.c:790 msgid "Welcome to Iagno!" msgstr "Velkommen til Iagno!" #: iagno/iagno.desktop.in.h:2 msgid "Play a game of Reversi" msgstr "Spel Othello" #: iagno/network.c:74 msgid "Network initialization complete." msgstr "Klargjering av nettverket ferdig." #: iagno/network.c:84 msgid "Network shutdown in progress." msgstr "Stenger ned nettverket." #. Shut down the connection, either it was broken or someone is messing with us #: iagno/network.c:196 msgid "The remote player disconnected" msgstr "Den andre spelaren kopla frå" #: iagno/network.c:214 msgid "Error occurred during connect attempt." msgstr "Ein feil oppstod under freistnaden på å kopla til." #: iagno/network.c:216 iagno/network.c:365 msgid "Connection succeeded, waiting for opponent" msgstr "Tilkopling vellukka. Ventar på motstandar" #: iagno/network.c:226 msgid "Error occurred during write." msgstr "Feil oppstod under skriving." #: iagno/network.c:252 msgid "Invalid move attempted" msgstr "Freista ugyldig trekk" #: iagno/network.c:258 msgid "Invalid game data (set_peer)" msgstr "Ugyldige speldata (set_peer)" #: iagno/network.c:266 msgid "Peer introduction complete" msgstr "Introduksjon av likemenn ferdig" #: iagno/network.c:275 msgid "Invalid game data (move)" msgstr "Ugyldig speldata (move)" #: iagno/network.c:283 msgid "New game started" msgstr "Nytt spel starta" #: iagno/network.c:344 msgid "Cleaning up connection" msgstr "Ryddar opp tilkopling" #: iagno/network.c:356 msgid "Connection in progress..." msgstr "Koplar til ..." #: iagno/network.c:360 msgid "Connection failed" msgstr "Tilkopling feila" #: iagno/network.c:378 msgid "No game server defined" msgstr "Ingen speltenar definert" #: iagno/properties.c:538 msgid "Iagno Preferences" msgstr "Brukarval for Iagno" #: iagno/properties.c:559 msgid "Use quick moves" msgstr "Bruk raske trekk" #: iagno/properties.c:670 msgid "Animation" msgstr "Animasjon" #: iagno/properties.c:707 msgid "Stagger flips" msgstr "Hakkete vendingar" #: iagno/properties.c:715 msgid "Show grid" msgstr "Vis rutenett" #: libgames-support/games-gconf.c:66 #, c-format msgid "There was an error accessing GConf: %s" msgstr "Ein feil oppstod under aksessering av GConf: %s" #: libgames-support/games-gconf.c:79 msgid "The default configuration values could not be retrieved correctly." msgstr "Standardverdiane til oppsettet kunne ikkje hentast ordentleg." #: libgames-support/games-gconf.c:80 msgid "" "Please check your GConf configuration, specifically that the schemas have " "been installed correctly." msgstr "Kontroller GConf-oppsettet, særleg at skjemaa er rett installerte." #: mahjongg/mahjongg.c:714 msgid "Easy" msgstr "Lett" #: mahjongg/mahjongg.c:715 msgid "Difficult" msgstr "Vanskeleg" #: mahjongg/mahjongg.c:716 msgid "Confounding Cross" msgstr "Forvirrande kors" #: mahjongg/mahjongg.c:717 msgid "Pyramid's Walls" msgstr "Pyramideveggane" #: mahjongg/mahjongg.c:718 msgid "Tic-Tac-Toe" msgstr "Tripp-trapp-tresko" #: mahjongg/mahjongg.c:719 msgid "Cloud" msgstr "Sky" #: mahjongg/mahjongg.c:720 msgid "Red Dragon" msgstr "Raud drake" #: mahjongg/mahjongg.c:721 msgid "Four Bridges" msgstr "Fire bruer" #: mahjongg/mahjongg.c:784 msgid "New game with _seed..." msgstr "Nytt spel med _såkorn ..." #: mahjongg/mahjongg.c:785 msgid "Start a new game giving a seed number..." msgstr "Start nytt spel med eit såkorn ..." #: mahjongg/mahjongg.c:800 msgid "Shu_ffle tiles" msgstr "St_okk om flisene" #: mahjongg/mahjongg.c:800 mahjongg/mahjongg.c:864 msgid "Shuffle tiles" msgstr "Stokk om flisene" #: mahjongg/mahjongg.c:842 msgid "Restart game" msgstr "Start spelet på nytt" #: mahjongg/mahjongg.c:848 msgid "Pause game" msgstr "Pausa spelet" #: mahjongg/mahjongg.c:854 msgid "Undo previous move" msgstr "Angra siste trekk" #: mahjongg/mahjongg.c:860 msgid "Get a hint" msgstr "Få eit vink" #: mahjongg/mahjongg.c:864 mahjongg/mahjongg.c:1366 msgid "Shuffle" msgstr "Stokk" #: mahjongg/mahjongg.c:1075 msgid "" "This new mapset will take effect when you start a new game, or when Mahjongg " "is restarted." msgstr "" "Det nye byggverket vert brukt når du startar eit nytt spel, eller når " "Mahjongg vert starta neste gong." #: mahjongg/mahjongg.c:1327 mahjongg/mahjongg.c:1332 msgid "These tiles don't match." msgstr "Desse flisene passar ikkje i lag." #: mahjongg/mahjongg.c:1364 msgid "There are no more moves." msgstr "Det er ikkje fleire trekk." #: mahjongg/mahjongg.c:1430 msgid "Preferences" msgstr "Oppsett" #: mahjongg/mahjongg.c:1449 msgid "Tiles" msgstr "Fliser" #: mahjongg/mahjongg.c:1457 msgid "Tile Set" msgstr "Flissett" #: mahjongg/mahjongg.c:1470 msgid "Maps" msgstr "Byggverk" #: mahjongg/mahjongg.c:1478 msgid "Select Map" msgstr "Vel byggverk" #: mahjongg/mahjongg.c:1491 msgid "Colors" msgstr "Fargar" #: mahjongg/mahjongg.c:1499 msgid "Background Color" msgstr "Bakgrunnsfarge" #: mahjongg/mahjongg.c:1513 msgid "Warnings" msgstr "Åtvaringar" #: mahjongg/mahjongg.c:1519 msgid "Warn when tiles don't match" msgstr "Sei ifrå når flisene ikkje stemmer" #: mahjongg/mahjongg.c:1628 msgid "Tiles:" msgstr "Fliser:" #: mahjongg/mahjongg.c:1660 msgid "GNOME Mahjongg" msgstr "GNOME Mahjongg" #: mahjongg/mahjongg.c:1663 msgid "GNOME version of the Eastern tile game, Mahjongg." msgstr "GNOME-versjon av det austlege spelet Mahjongg." #: mahjongg/mahjongg.c:1687 msgid "... Game paused ..." msgstr "... Spelet pausa ..." #: mahjongg/mahjongg.c:1878 msgid "Game Number:" msgstr "Spelnummer:" #: mahjongg/mahjongg.c:1956 mahjongg/mahjongg.desktop.in.h:2 msgid "Mahjongg" msgstr "Mahjongg" #: mahjongg/mahjongg.c:2077 msgid "Sorry, I was unable to find a playable configuration." msgstr "Klarte ikkje stokka flisene slik at spelet kan halda fram." #: mahjongg/mahjongg.c:2146 msgid "Tiles Left:" msgstr "Fliser igjen:" #: mahjongg/mahjongg.c:2155 msgid "Moves Left:" msgstr "Trekk igjen:" #: mahjongg/mahjongg.c:2220 msgid "Welcome to GNOME Mahjongg!" msgstr "Velkommen til GNOME Mahjongg!" #: mahjongg/mahjongg.desktop.in.h:1 msgid "Disassemble a pile of tiles by removing matching pairs" msgstr "Riv ned eit byggverk ved å fjerna like flisepar" #: mahjongg/mahjongg.schemas.in.h:2 msgid "" "The requested height of the main window in pixels. Note that the widgets the " "window contains are at least 200 pixels high." msgstr "" "Den førespurde høgda på hovudvindauget, i pikslar. Merk at vindauget vil " "innehalda skjermelement som er minst 200 pikslar høge." #: mahjongg/mahjongg.schemas.in.h:3 msgid "" "The requested width of the main window in pixels. Note that the widgets the " "window contains are at least 320 pixels wide." msgstr "" "Den førespurde breidda på hovudvindauget, i pikslar. Merk at vindauget vil " "innehalda skjermelement som er minst 320 pikslar breie." #: same-gnome/same-gnome.c:205 #, c-format msgid "%d stone selected" msgid_plural "%d stones selected" msgstr[0] "%d stein vald" msgstr[1] "%d steinar valde" #: same-gnome/same-gnome.c:210 msgid "No stones selected" msgstr "Ingen steinar valde" #: same-gnome/same-gnome.c:288 msgid "The Same GNOME" msgstr "Same GNOME" #: same-gnome/same-gnome.c:441 #, c-format msgid "" "Could not find the theme:\n" "%s\n" "\n" "Please check your Same GNOME installation." msgstr "" "Klarte ikkje finna drakta:\n" "%s\n" "\n" "Kontroller installasjonen av Same GNOME." #: same-gnome/same-gnome.c:471 #, c-format msgid "" "Same GNOME can't load the image file:\n" "%s\n" "\n" "Please check your Same GNOME installation" msgstr "" "Same GNOME klarte ikkje lasa biletefila:\n" "%s\n" "\n" "Kontroller installasjonen av Same GNOME" #: same-gnome/same-gnome.c:614 msgid "Same GNOME Preferences" msgstr "Brukarval for Same GNOME" #: same-gnome/same-gnome.c:727 same-gnome/same-gnome.c:926 #: same-gnome/same-gnome.desktop.in.h:2 msgid "Same GNOME" msgstr "Same GNOME" #: same-gnome/same-gnome.c:730 msgid "Original idea from KDE's same game program." msgstr "Original ide frå KDE sitt «Same Game»." #: same-gnome/same-gnome.c:936 msgid "Welcome to Same GNOME!" msgstr "Velkommen til Same GNOME!" #: same-gnome/same-gnome.desktop.in.h:1 msgid "Remove groups of balls to try and clear the screen" msgstr "Fjern grupper av ballar og forsøk å tøma skjermen"