# traditional Chinese translation of gnome-games. # Copyright (C) 1999, 2001, 2002, 2003 Free Software Foundation, Inc. # Fernando , 1999. # Abel Cheung , 2001-2003. # msgid "" msgstr "" "Project-Id-Version: gnome-games 2.3.4\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-06-23 21:59+1200\n" "PO-Revision-Date: 2003-06-12 07:10+0800\n" "Last-Translator: Abel Cheung \n" "Language-Team: Chinese (traditional) \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" #: aisleriot/agnes.scm.h:1 aisleriot/canfield.scm.h:1 #: aisleriot/chessboard.scm.h:1 aisleriot/eagle_wing.scm.h:1 #: aisleriot/glenwood.scm.h:1 aisleriot/kansas.scm.h:1 msgid "Base Card: " msgstr "底牌: " #: aisleriot/agnes.scm.h:2 aisleriot/canfield.scm.h:2 #: aisleriot/chessboard.scm.h:2 aisleriot/eagle_wing.scm.h:2 #: aisleriot/glenwood.scm.h:2 aisleriot/kansas.scm.h:2 #: aisleriot/lady_jane.scm.h:2 aisleriot/royal_east.scm.h:2 msgid "Base Card: Ace" msgstr "底牌: A" #: aisleriot/agnes.scm.h:3 aisleriot/canfield.scm.h:3 #: aisleriot/chessboard.scm.h:3 aisleriot/eagle_wing.scm.h:3 #: aisleriot/glenwood.scm.h:3 aisleriot/kansas.scm.h:3 #: aisleriot/lady_jane.scm.h:3 aisleriot/royal_east.scm.h:3 msgid "Base Card: Jack" msgstr "底牌: J" #: aisleriot/agnes.scm.h:4 aisleriot/canfield.scm.h:4 #: aisleriot/chessboard.scm.h:4 aisleriot/eagle_wing.scm.h:4 #: aisleriot/glenwood.scm.h:4 aisleriot/kansas.scm.h:4 #: aisleriot/lady_jane.scm.h:4 aisleriot/royal_east.scm.h:4 msgid "Base Card: King" msgstr "底牌: K" #: aisleriot/agnes.scm.h:5 aisleriot/canfield.scm.h:5 #: aisleriot/chessboard.scm.h:5 aisleriot/eagle_wing.scm.h:5 #: aisleriot/glenwood.scm.h:5 aisleriot/kansas.scm.h:5 #: aisleriot/lady_jane.scm.h:5 aisleriot/royal_east.scm.h:5 msgid "Base Card: Queen" msgstr "底牌: Q" #: aisleriot/agnes.scm.h:6 aisleriot/easthaven.scm.h:1 #: aisleriot/labyrinth.scm.h:1 aisleriot/monte_carlo.scm.h:1 #: aisleriot/spiderette.scm.h:1 aisleriot/valentine.scm.h:1 #: aisleriot/will_o_the_wisp.scm.h:1 msgid "Deal more cards" msgstr "繼續發牌" #: aisleriot/agnes.scm.h:7 aisleriot/auld_lang_syne.scm.h:2 #: aisleriot/block_ten.scm.h:1 aisleriot/bristol.scm.h:2 #: aisleriot/camelot.scm.h:2 aisleriot/canfield.scm.h:10 #: aisleriot/cover.scm.h:1 aisleriot/doublets.scm.h:2 #: aisleriot/eagle_wing.scm.h:11 aisleriot/easthaven.scm.h:3 #: aisleriot/elevator.scm.h:2 aisleriot/escalator.scm.h:2 #: aisleriot/first_law.scm.h:17 aisleriot/fortunes.scm.h:4 #: aisleriot/glenwood.scm.h:11 aisleriot/golf.scm.h:2 aisleriot/gypsy.scm.h:3 #: aisleriot/helsinki.scm.h:1 aisleriot/hopscotch.scm.h:3 #: aisleriot/jamestown.scm.h:1 aisleriot/jumbo.scm.h:4 #: aisleriot/kansas.scm.h:8 aisleriot/klondike.scm.h:4 #: aisleriot/labyrinth.scm.h:2 aisleriot/lady_jane.scm.h:7 #: aisleriot/monte_carlo.scm.h:2 aisleriot/neighbor.scm.h:1 #: aisleriot/osmosis.scm.h:3 aisleriot/peek.scm.h:3 aisleriot/quatorze.scm.h:1 #: aisleriot/royal_east.scm.h:7 aisleriot/scuffle.scm.h:4 #: aisleriot/sir_tommy.scm.h:3 aisleriot/spider.scm.h:4 #: aisleriot/spiderette.scm.h:3 aisleriot/straight_up.scm.h:5 #: aisleriot/thieves.scm.h:2 aisleriot/thirteen.scm.h:2 #: aisleriot/thumb_and_pouch.scm.h:4 aisleriot/treize.scm.h:2 #: aisleriot/union_square.scm.h:2 aisleriot/westhaven.scm.h:2 #: aisleriot/whitehead.scm.h:3 aisleriot/will_o_the_wisp.scm.h:3 #: aisleriot/yield.scm.h:2 aisleriot/zebra.scm.h:4 msgid "Stock left:" msgstr "剩餘牌數:" #: aisleriot/agnes.scm.h:8 aisleriot/lady_jane.scm.h:8 msgid "Stock left: 0" msgstr "剩餘牌數: 0" #: aisleriot/agnes.scm.h:9 aisleriot/bakers_dozen.scm.h:1 #: aisleriot/beleaguered_castle.scm.h:1 aisleriot/canfield.scm.h:11 #: aisleriot/jumbo.scm.h:5 aisleriot/king_albert.scm.h:1 #: aisleriot/lady_jane.scm.h:9 aisleriot/streets_and_alleys.scm.h:1 msgid "Try rearranging the cards" msgstr "嘗試重新發牌" #: aisleriot/agnes.scm.h:10 msgid "an empty foundation pile" msgstr "基礎牌堆空位" #: aisleriot/aisleriot.schemas.in.h:1 msgid "" "A list of strings that come in the form of a quintuple: name, wins, total " "games played, best time (in seconds) and worst time (also in seconds). " "Unplayed games do not need to be represented." msgstr "" #: aisleriot/aisleriot.schemas.in.h:2 blackjack/data/blackjack.schemas.in.h:1 msgid "" "A string containing a list of files to use to describe the cards. The format " "is obscure and defined by the gdk-card-image library" msgstr "" #: aisleriot/aisleriot.schemas.in.h:3 #, fuzzy msgid "Statistics of games played" msgstr "重新再玩這一局" #: aisleriot/aisleriot.schemas.in.h:4 msgid "The game file to use" msgstr "" #: aisleriot/aisleriot.schemas.in.h:5 msgid "The name of the scheme file containing the solitaire game to play." msgstr "" #: aisleriot/aisleriot.schemas.in.h:6 blackjack/data/blackjack.schemas.in.h:10 msgid "What card style to use" msgstr "使用哪一種紙牌款式" #: aisleriot/aisleriot.schemas.in.h:7 blackjack/data/blackjack.schemas.in.h:11 msgid "Whether or not to show the toolbar" msgstr "是否顯示工具列" #: aisleriot/aisleriot.schemas.in.h:8 blackjack/data/blackjack.schemas.in.h:12 msgid "Whether or not to show the toolbar." msgstr "是否顯示工具列。" #: aisleriot/auld_lang_syne.scm.h:1 aisleriot/bristol.scm.h:1 #: aisleriot/first_law.scm.h:1 aisleriot/fortunes.scm.h:2 #: aisleriot/lady_jane.scm.h:6 aisleriot/scuffle.scm.h:1 #: aisleriot/spider.scm.h:1 aisleriot/thumb_and_pouch.scm.h:1 #: aisleriot/zebra.scm.h:1 msgid "Deal another round" msgstr "發另一輪牌" #: aisleriot/bakers_dozen.scm.h:2 aisleriot/jumbo.scm.h:6 #: aisleriot/king_albert.scm.h:2 msgid "an empty foundation" msgstr "基礎牌堆空位" #: aisleriot/bakers_game.scm.h:1 aisleriot/eight_off.scm.h:1 #: aisleriot/seahaven.scm.h:1 msgid "Move something on to an empty reserve" msgstr "將一些牌移至備用位置" #: aisleriot/bakers_game.scm.h:2 aisleriot/chessboard.scm.h:8 #: aisleriot/easthaven.scm.h:4 aisleriot/eight_off.scm.h:2 #: aisleriot/fortress.scm.h:2 aisleriot/gypsy.scm.h:4 aisleriot/kansas.scm.h:9 #: aisleriot/seahaven.scm.h:2 aisleriot/streets_and_alleys.scm.h:2 #: aisleriot/westhaven.scm.h:3 aisleriot/whitehead.scm.h:4 #: aisleriot/yukon.scm.h:1 msgid "an empty Foundation" msgstr "基礎牌堆空位" #: aisleriot/bakers_game.scm.h:3 aisleriot/eight_off.scm.h:3 #: aisleriot/seahaven.scm.h:3 msgid "an empty Tableau" msgstr "排列區空位" #: aisleriot/bristol.scm.h:3 aisleriot/lady_jane.scm.h:10 #: aisleriot/royal_east.scm.h:8 aisleriot/thumb_and_pouch.scm.h:5 msgid "an empty Foundation pile" msgstr "基礎牌堆空位" #: aisleriot/camelot.scm.h:1 aisleriot/canfield.scm.h:6 #: aisleriot/glenwood.scm.h:6 aisleriot/klondike.scm.h:1 #: aisleriot/osmosis.scm.h:1 aisleriot/peek.scm.h:1 aisleriot/plait.scm.h:1 #: aisleriot/straight_up.scm.h:1 msgid "Deal a new card from the deck" msgstr "由牌堆發一張新牌" #: aisleriot/camelot.scm.h:3 msgid "an empty bottom slot" msgstr "下方任何空位" #: aisleriot/camelot.scm.h:4 msgid "an empty corner slot" msgstr "角落的任何空位" #: aisleriot/camelot.scm.h:5 msgid "an empty left slot" msgstr "左方任何空位" #: aisleriot/camelot.scm.h:6 msgid "an empty right slot" msgstr "右方任何空位" #: aisleriot/camelot.scm.h:7 aisleriot/diamond_mine.scm.h:1 #: aisleriot/klondike.scm.h:7 aisleriot/odessa.scm.h:1 #: aisleriot/osmosis.scm.h:4 aisleriot/peek.scm.h:4 aisleriot/pileon.scm.h:1 #: aisleriot/scorpion.scm.h:2 aisleriot/ten_across.scm.h:4 #: aisleriot/union_square.scm.h:3 aisleriot/yukon.scm.h:2 msgid "an empty slot" msgstr "任何空位" #: aisleriot/camelot.scm.h:8 msgid "an empty top slot" msgstr "上方任何空位" #: aisleriot/camelot.scm.h:9 aisleriot/helsinki.scm.h:2 #: aisleriot/neighbor.scm.h:2 aisleriot/thirteen.scm.h:3 #: aisleriot/treize.scm.h:3 aisleriot/yield.scm.h:3 msgid "itself" msgstr "自己" #: aisleriot/canfield.scm.h:7 aisleriot/eagle_wing.scm.h:7 #: aisleriot/glenwood.scm.h:8 aisleriot/plait.scm.h:2 #: aisleriot/straight_up.scm.h:2 aisleriot/thumb_and_pouch.scm.h:2 #: aisleriot/zebra.scm.h:2 msgid "Move waste back to stock" msgstr "將廢牌堆的牌移回發牌區" #: aisleriot/canfield.scm.h:8 aisleriot/doublets.scm.h:1 #: aisleriot/eagle_wing.scm.h:9 aisleriot/glenwood.scm.h:9 #: aisleriot/jumbo.scm.h:3 aisleriot/klondike.scm.h:3 #: aisleriot/osmosis.scm.h:2 aisleriot/peek.scm.h:2 aisleriot/scuffle.scm.h:2 #: aisleriot/straight_up.scm.h:3 aisleriot/thumb_and_pouch.scm.h:3 #: aisleriot/zebra.scm.h:3 msgid "Redeals left:" msgstr "剩餘重新發牌次數:" #: aisleriot/canfield.scm.h:9 aisleriot/eagle_wing.scm.h:10 #: aisleriot/kansas.scm.h:7 aisleriot/straight_up.scm.h:4 msgid "Reserve left:" msgstr "剩餘牌數:" #: aisleriot/canfield.scm.h:12 aisleriot/glenwood.scm.h:12 msgid "empty slot on foundation" msgstr "基礎牌堆空位" #: aisleriot/canfield.scm.h:13 msgid "empty space on tableau" msgstr "排列區的空位" #: aisleriot/card.c:124 msgid "" "AisleRiot could not load its deck images.\n" "\n" "AisleRiot will now exit." msgstr "" #: aisleriot/chessboard.scm.h:6 msgid "Move a card to the Foundation" msgstr "將一張牌移至基礎牌堆" #: aisleriot/chessboard.scm.h:7 aisleriot/fortress.scm.h:1 msgid "Move something into the empty Tableau slot" msgstr "將一些牌移至排列區中的空位" #: aisleriot/clock.scm.h:1 msgid "Consistency is key" msgstr "一致性就是關鍵" #: aisleriot/clock.scm.h:2 msgid "Fishing wire makes bad dental floss" msgstr "魚線勉強可以用來當牙線" #: aisleriot/clock.scm.h:3 msgid "Have you read the help file?" msgstr "有沒有看過說明文件?" # I know very well that this translation is not good enough, but... -- Abel #: aisleriot/clock.scm.h:4 msgid "I could sure use a backrub right about now..." msgstr "現在就來背部按摩吧..." # What the heck does this mean? -- Abel #: aisleriot/clock.scm.h:5 msgid "If you're ever lost and alone in the woods, hug a tree" msgstr "如果獨個兒在森林裡迷路,找棵樹來抱一抱" #: aisleriot/clock.scm.h:6 msgid "" "Just because a crosswalk looks like a hopscotch board doesn't mean it is one" msgstr "車輛交匯處看來像跳飛機並不表示它就是跳飛機" #: aisleriot/clock.scm.h:7 msgid "Look both ways before you cross the street" msgstr "過馬路要小心" #: aisleriot/clock.scm.h:8 msgid "Monitors won't give you Vitamin D -- but sunlight will..." msgstr "螢幕不能提供維他命 D ── 但陽光可以……" #: aisleriot/clock.scm.h:9 msgid "Never blow in a dog's ear" msgstr "絕不要向狗的耳朵吹氣" #: aisleriot/clock.scm.h:10 msgid "Odessa is a better game. Really." msgstr "Odessa 是個更好的遊戲。真的。" #: aisleriot/clock.scm.h:11 msgid "Tourniquets are not recommended unless in the direst emergency" msgstr "除了最緊急情況外不適宜使用止血帶" #: aisleriot/clock.scm.h:12 msgid "When without a stapler, a staple and a ruler will work" msgstr "如果沒有釘書機,用釘書機的釘和間尺也是可行的" #: aisleriot/dialog.c:45 msgid "Congratulations." msgstr "恭喜。" #: aisleriot/dialog.c:46 msgid "You won!!!" msgstr "您贏了!" #: aisleriot/dialog.c:48 msgid "Game over." msgstr "玩完了" #: aisleriot/dialog.c:60 msgid "New Game" msgstr "開新局" #: aisleriot/dialog.c:145 mahjongg/mahjongg.c:1862 msgid "Select Game" msgstr "選擇遊戲" #: aisleriot/dialog.c:154 msgid "Seed" msgstr "隨機數種子" #: aisleriot/dialog.c:172 msgid "Rules" msgstr "規則" #: aisleriot/dialog.c:260 msgid "" "The game is over.\n" "No hints are available" msgstr "" "遊戲已結束。\n" "無法提供任何提示" #: aisleriot/dialog.c:266 msgid "This game does not have hint support yet." msgstr "這個遊戲仍未可以顯示提示訊息。" #: aisleriot/dialog.c:278 aisleriot/dialog.c:286 #, c-format msgid "Move %s onto %s." msgstr "將%s 移至%s 上面。" #: aisleriot/dialog.c:294 #, c-format msgid "Move %s %s." msgstr "將%s 移至%s。" #: aisleriot/dialog.c:297 msgid "" "This game uses a deprecated hint method (case 3).\n" "Please file a bug at http://bugzilla.gnome.org including this message and\n" "the name of the game you where playing (look in the title bar if you \n" "aren't sure)." msgstr "" "本遊戲使用了已過時的提示方式 (第 3 種)。\n" "請在 http://bugzilla.gnome.org/ 匯報錯誤,當中包括這個訊息及您正在玩的遊戲名" "稱 (如果無法確定,請看看標題列)。" #: aisleriot/dialog.c:302 #, c-format msgid "You are searching for a %s." msgstr "您正在找%s。" #: aisleriot/dialog.c:307 msgid "This game is unable to provide a hint." msgstr "在此遊戲中無法提供任何提示。" #: aisleriot/dialog.c:359 #, fuzzy msgid "AisleRiot Cards" msgstr "AisleRiot" #: aisleriot/dialog.c:364 msgid "Card Style" msgstr "紙牌款式" #: aisleriot/diamond_mine.scm.h:2 msgid "the foundation pile" msgstr "基礎牌堆" #: aisleriot/eagle_wing.scm.h:6 aisleriot/elevator.scm.h:1 #: aisleriot/escalator.scm.h:1 aisleriot/royal_east.scm.h:6 #: aisleriot/thirteen.scm.h:1 aisleriot/treize.scm.h:1 #: aisleriot/union_square.scm.h:1 aisleriot/westhaven.scm.h:1 #: aisleriot/yield.scm.h:1 msgid "Deal a card" msgstr "發一張牌" #: aisleriot/eagle_wing.scm.h:8 msgid "Move ~a to an empty foundation" msgstr "將~a 移至基礎牌堆空位" #: aisleriot/eagle_wing.scm.h:12 msgid "an empty slot on tableau" msgstr "排列區的空位" #: aisleriot/easthaven.scm.h:2 msgid "Move a King on to the empty Tableau slot" msgstr "將一張 K 移至排列區空位" #: aisleriot/first_law.scm.h:2 msgid "I'm not sure" msgstr "我不知道" #: aisleriot/first_law.scm.h:3 msgid "Remove the aces" msgstr "移走所有 A" #: aisleriot/first_law.scm.h:4 msgid "Remove the eights" msgstr "移走所有 8" #: aisleriot/first_law.scm.h:5 msgid "Remove the fives" msgstr "移走所有 5" #: aisleriot/first_law.scm.h:6 msgid "Remove the fours" msgstr "移走所有 4" #: aisleriot/first_law.scm.h:7 msgid "Remove the jacks" msgstr "移走所有 J" #: aisleriot/first_law.scm.h:8 msgid "Remove the kings" msgstr "移走所有 K" #: aisleriot/first_law.scm.h:9 msgid "Remove the nines" msgstr "移走所有 9" #: aisleriot/first_law.scm.h:10 msgid "Remove the queens" msgstr "移走所有 Q" #: aisleriot/first_law.scm.h:11 msgid "Remove the sevens" msgstr "移走所有 7" #: aisleriot/first_law.scm.h:12 msgid "Remove the sixes" msgstr "移走所有 6" #: aisleriot/first_law.scm.h:13 msgid "Remove the tens" msgstr "移走所有 10" #: aisleriot/first_law.scm.h:14 msgid "Remove the threes" msgstr "移走所有 3" #: aisleriot/first_law.scm.h:15 msgid "Remove the twos" msgstr "移走所有 2" #: aisleriot/first_law.scm.h:16 msgid "Return cards to Stock" msgstr "將牌放回發牌區" #: aisleriot/fortunes.scm.h:1 msgid "Consider moving something into an empty slot" msgstr "可考慮將一些牌移至任何空位" #: aisleriot/fortunes.scm.h:3 msgid "Move ~a off the board" msgstr "將~a 移離桌面" #: aisleriot/freecell.desktop.in.h:1 #, fuzzy msgid "FreeCell Solitaire" msgstr "Freecell 紙牌接龍遊戲" #: aisleriot/freecell.desktop.in.h:2 #, fuzzy msgid "Play the popular FreeCell card game" msgstr "重新撰寫此受歡迎的紙牌接龍遊戲。" #: aisleriot/glenwood.scm.h:7 msgid "Move a card from the reserve on to the empty tableau slot" msgstr "從備用位置移一張牌至收牌區空位" #: aisleriot/glenwood.scm.h:10 msgid "Select a card from the reserve for first foundation pile" msgstr "" #: aisleriot/glenwood.scm.h:13 msgid "on to the empty tableau slot" msgstr "至排列區空位" #: aisleriot/golf.scm.h:1 aisleriot/hopscotch.scm.h:1 aisleriot/jumbo.scm.h:1 #: aisleriot/kansas.scm.h:6 aisleriot/sir_tommy.scm.h:1 #: aisleriot/whitehead.scm.h:1 msgid "Deal another card" msgstr "發一張牌" #: aisleriot/golf.scm.h:3 msgid "bdc\n" msgstr "bdc\n" #: aisleriot/gypsy.scm.h:1 msgid "Deal another hand" msgstr "發另一次牌" #: aisleriot/gypsy.scm.h:2 msgid "Move a card or build of cards on to the empty slot" msgstr "將一張牌或一疊牌移至其它空位" #: aisleriot/hopscotch.scm.h:2 msgid "Move card from Waste" msgstr "將牌移到廢牌堆" #: aisleriot/jumbo.scm.h:2 msgid "Move waste to stock" msgstr "將廢牌堆的牌移回發牌區" #: aisleriot/jumbo.scm.h:7 aisleriot/king_albert.scm.h:3 msgid "an empty tableau slot" msgstr "排列區的空位" #: aisleriot/kansas.scm.h:10 aisleriot/lady_jane.scm.h:11 #: aisleriot/straight_up.scm.h:6 msgid "an empty Tableau slot" msgstr "排列區的空位" #: aisleriot/klondike.scm.h:2 msgid "No hint available right now" msgstr "目前無法給予提示" #: aisleriot/klondike.scm.h:5 msgid "Three card deals" msgstr "每次發三張牌" #: aisleriot/klondike.scm.h:6 msgid "Try moving cards down from the foundation" msgstr "試試從基礎牌堆移一些牌出來" #: aisleriot/lady_jane.scm.h:1 aisleriot/royal_east.scm.h:1 msgid "Base Card:" msgstr "底牌:" #: aisleriot/maze.scm.h:1 msgid "" "Aim to place the suits in the order which fits the current layout most " "naturally." msgstr "務求盡量將各張牌順序排列,但要小心目前各張牌的位置。" #: aisleriot/menu.c:76 gnome-stones/main.c:1083 gnomine/gnomine.c:388 #: mahjongg/mahjongg.c:1618 msgid "Main game:" msgstr "" #: aisleriot/menu.c:81 msgid "Card games:" msgstr "紙牌遊戲:" #. Translator credits #: aisleriot/menu.c:96 blackjack/src/menu.cpp:84 gataxx/gataxx.c:398 #: glines/glines.c:878 gnect/src/main.c:812 gnibbles/main.c:181 #: gnobots2/menu.c:194 gnome-stones/main.c:1094 gnometris/tetris.cpp:1124 #: gnomine/gnomine.c:401 gnotravex/gnotravex.c:1486 gnotski/gnotski.c:1136 #: gtali/gyahtzee.c:390 iagno/gnothello.c:369 mahjongg/mahjongg.c:1640 #: same-gnome/same-gnome.c:707 msgid "translator-credits" msgstr "" "i18n 程式中文化計劃\n" "http://i18n.linux.org.tw/\n" "\n" "Abel Cheung , 2001-2003\n" "Fernando , 1999" #: aisleriot/menu.c:117 msgid "AisleRiot" msgstr "AisleRiot" #: aisleriot/menu.c:120 msgid "" "AisleRiot provides a rule-based solitaire card engine that allows many " "different games to be played." msgstr "AisleRiot 是以規則為基礎的接龍紙牌遊戲,可提供很多種不同的玩法。" #: aisleriot/menu.c:181 msgid "Game _options..." msgstr "遊戲選項(_O)..." #: aisleriot/menu.c:182 msgid "Modify the options for this game" msgstr "更改有關本遊戲的選項" #: aisleriot/menu.c:188 blackjack/src/menu.cpp:150 gnect/src/main.c:1164 #: mahjongg/mahjongg.c:815 msgid "_Toolbar" msgstr "工具列(_T)" #: aisleriot/menu.c:188 blackjack/src/menu.cpp:151 mahjongg/mahjongg.c:816 msgid "Show or hide the toolbar" msgstr "顯示或隱藏工具列" #: aisleriot/menu.c:191 #, fuzzy msgid "_Cards..." msgstr "紙牌" #: aisleriot/menu.c:191 #, fuzzy msgid "Change the appearance of the cards" msgstr "紅心 A" #: aisleriot/menu.c:211 msgid "_Select..." msgstr "選擇(_S)..." #: aisleriot/menu.c:211 aisleriot/menu.c:258 msgid "Select a different game" msgstr "選擇另一種遊戲" #: aisleriot/menu.c:213 msgid "S_tatistics..." msgstr "" #: aisleriot/menu.c:213 #, fuzzy msgid "Get statistics on the current game" msgstr "是否終止此局並結束 gnect?" #: aisleriot/menu.c:252 blackjack/src/menu.cpp:198 gnect/src/main.c:1188 #: mahjongg/mahjongg.c:838 msgid "New" msgstr "開新局" #: aisleriot/menu.c:252 gnect/src/main.c:1189 msgid "Start a new game" msgstr "開始另一局" #: aisleriot/menu.c:255 blackjack/src/menu.cpp:201 mahjongg/mahjongg.c:842 msgid "Restart" msgstr "再玩" #: aisleriot/menu.c:255 msgid "Restart the game" msgstr "再玩這一局" #: aisleriot/menu.c:258 msgid "Select" msgstr "選擇" #: aisleriot/menu.c:263 gnect/src/main.c:1191 mahjongg/mahjongg.c:854 msgid "Undo" msgstr "復原" #: aisleriot/menu.c:263 gnect/src/main.c:1191 msgid "Undo the last move" msgstr "還原上一步" #: aisleriot/menu.c:266 mahjongg/mahjongg.c:858 msgid "Redo" msgstr "取消復原" #: aisleriot/menu.c:266 msgid "Redo the undone move" msgstr "重新進行剛才還原的一步" #: aisleriot/menu.c:269 blackjack/src/menu.cpp:205 gnect/src/main.c:1192 #: mahjongg/mahjongg.c:860 msgid "Hint" msgstr "提示" #: aisleriot/menu.c:269 gnect/src/main.c:1192 msgid "Get a hint for your next move" msgstr "給下一步的提示" #: aisleriot/pileon.scm.h:2 msgid "something" msgstr "一些牌" #: aisleriot/plait.scm.h:3 msgid "Move ~a to an empty field" msgstr "將~a 移至空位" #: aisleriot/plait.scm.h:4 msgid "Try a new game" msgstr "開始另一局" #: aisleriot/poker.scm.h:1 msgid "Place cards on to the Tableau to form poker hands" msgstr "" #: aisleriot/royal_east.scm.h:9 aisleriot/thumb_and_pouch.scm.h:6 #: aisleriot/westhaven.scm.h:4 msgid "an empty Tableau pile" msgstr "空的排列區牌堆" #: aisleriot/scorpion.scm.h:1 msgid "Deal the cards" msgstr "發牌" #: aisleriot/scuffle.scm.h:3 msgid "Reshuffle cards" msgstr "洗牌" #: aisleriot/sir_tommy.scm.h:2 msgid "Move waste on to a reserve slot" msgstr "將已捨棄的牌移至備用區域" #: aisleriot/sir_tommy.scm.h:4 msgid "empty foundation" msgstr "基礎牌堆空位" #: aisleriot/sol.c:137 #, c-format msgid "AisleRiot: %s (%d)" msgstr "AisleRiot:%s (%d)" #: aisleriot/sol.c:164 #, c-format msgid "" "Aisleriot can't load the file: \n" "%s\n" "\n" "Please check your Aisleriot installation" msgstr "" "Aisleriot 無法載入檔案:\n" "%s\n" "\n" "請檢查是否已正確安裝 Aisleriot" #: aisleriot/sol.c:229 aisleriot/sol.c:249 msgid "Help" msgstr "說明" #: aisleriot/sol.c:249 aisleriot/sol.c:387 msgid "Aisleriot" msgstr "Aisleriot" #: aisleriot/sol.c:434 glines/glines.c:1493 gnobots2/statusbar.c:65 #: gnome-stones/status.c:71 gnometris/scoreframe.cpp:57 gnomine/gnomine.c:394 #: same-gnome/same-gnome.c:957 msgid "Score:" msgstr "得分:" #: aisleriot/sol.c:438 gnomine/gnomine.c:949 gnotravex/gnotravex.c:1019 #: mahjongg/mahjongg.c:2164 msgid "Time:" msgstr "時間:" #: aisleriot/sol.c:495 blackjack/src/blackjack.cpp:580 msgid "Variation on game rules" msgstr "遊戲規則的變化" #: aisleriot/sol.c:496 blackjack/src/blackjack.cpp:581 gnobots2/gnobots.c:60 #: gnobots2/gnobots.c:62 same-gnome/same-gnome.c:887 msgid "NAME" msgstr "名稱" #: aisleriot/sol.desktop.in.h:1 #, fuzzy msgid "AisleRiot Solitaire" msgstr "AisleRiot" #: aisleriot/sol.desktop.in.h:2 #, fuzzy msgid "Play many different solitaire games" msgstr "選擇另一種遊戲" #: aisleriot/sol.scm.h:1 msgid "Unknown color" msgstr "不明的顏色" #: aisleriot/sol.scm.h:2 msgid "Unknown suit" msgstr "不明的花色" #: aisleriot/sol.scm.h:3 msgid "Unknown value" msgstr "未知的值" #: aisleriot/sol.scm.h:4 msgid "ace" msgstr "A" #: aisleriot/sol.scm.h:5 msgid "black joker" msgstr "黑色 joker" #: aisleriot/sol.scm.h:6 msgid "clubs" msgstr "梅花" #: aisleriot/sol.scm.h:7 msgid "diamonds" msgstr "階磚" #: aisleriot/sol.scm.h:8 msgid "eight" msgstr "8" #: aisleriot/sol.scm.h:9 msgid "five" msgstr "5" #: aisleriot/sol.scm.h:10 msgid "four" msgstr "4" #: aisleriot/sol.scm.h:11 msgid "hearts" msgstr "紅心" #: aisleriot/sol.scm.h:12 msgid "jack" msgstr "J" #: aisleriot/sol.scm.h:13 msgid "king" msgstr "K" #: aisleriot/sol.scm.h:14 msgid "nine" msgstr "9" #: aisleriot/sol.scm.h:15 msgid "queen" msgstr "Q" #: aisleriot/sol.scm.h:16 msgid "red joker" msgstr "紅色 joker" #: aisleriot/sol.scm.h:17 msgid "seven" msgstr "7" #: aisleriot/sol.scm.h:18 msgid "six" msgstr "6" #: aisleriot/sol.scm.h:19 msgid "spades" msgstr "葵扇" #: aisleriot/sol.scm.h:20 msgid "ten" msgstr "10" #: aisleriot/sol.scm.h:21 msgid "the ace of clubs" msgstr "梅花 A" #: aisleriot/sol.scm.h:22 msgid "the ace of diamonds" msgstr "階磚 A" #: aisleriot/sol.scm.h:23 msgid "the ace of hearts" msgstr "紅心 A" #: aisleriot/sol.scm.h:24 msgid "the ace of spades" msgstr "葵扇 A" #: aisleriot/sol.scm.h:25 msgid "the eight of clubs" msgstr "梅花 8" #: aisleriot/sol.scm.h:26 msgid "the eight of diamonds" msgstr "階磚 8" #: aisleriot/sol.scm.h:27 msgid "the eight of hearts" msgstr "紅心 8" #: aisleriot/sol.scm.h:28 msgid "the eight of spades" msgstr "葵扇 8" #: aisleriot/sol.scm.h:29 msgid "the five of clubs" msgstr "梅花 5" #: aisleriot/sol.scm.h:30 msgid "the five of diamonds" msgstr "階磚 5" #: aisleriot/sol.scm.h:31 msgid "the five of hearts" msgstr "紅心 5" #: aisleriot/sol.scm.h:32 msgid "the five of spades" msgstr "葵扇 5" #: aisleriot/sol.scm.h:33 msgid "the four of clubs" msgstr "梅花 4" #: aisleriot/sol.scm.h:34 msgid "the four of diamonds" msgstr "階磚 4" #: aisleriot/sol.scm.h:35 msgid "the four of hearts" msgstr "紅心 4" #: aisleriot/sol.scm.h:36 msgid "the four of spades" msgstr "葵扇 4" #: aisleriot/sol.scm.h:37 msgid "the jack of clubs" msgstr "梅花 J" #: aisleriot/sol.scm.h:38 msgid "the jack of diamonds" msgstr "階磚 J" #: aisleriot/sol.scm.h:39 msgid "the jack of hearts" msgstr "紅心 J" #: aisleriot/sol.scm.h:40 msgid "the jack of spades" msgstr "葵扇 J" #: aisleriot/sol.scm.h:41 msgid "the king of clubs" msgstr "梅花 K" #: aisleriot/sol.scm.h:42 msgid "the king of diamonds" msgstr "階磚 K" #: aisleriot/sol.scm.h:43 msgid "the king of hearts" msgstr "紅心 K" #: aisleriot/sol.scm.h:44 msgid "the king of spades" msgstr "葵扇 K" #: aisleriot/sol.scm.h:45 msgid "the nine of clubs" msgstr "梅花 9" #: aisleriot/sol.scm.h:46 msgid "the nine of diamonds" msgstr "階磚 9" #: aisleriot/sol.scm.h:47 msgid "the nine of hearts" msgstr "紅心 9" #: aisleriot/sol.scm.h:48 msgid "the nine of spades" msgstr "葵扇 9" #: aisleriot/sol.scm.h:49 msgid "the queen of clubs" msgstr "梅花 Q" #: aisleriot/sol.scm.h:50 msgid "the queen of diamonds" msgstr "階磚 Q" #: aisleriot/sol.scm.h:51 msgid "the queen of hearts" msgstr "紅心 Q" #: aisleriot/sol.scm.h:52 msgid "the queen of spades" msgstr "葵扇 Q" #: aisleriot/sol.scm.h:53 msgid "the seven of clubs" msgstr "梅花 7" #: aisleriot/sol.scm.h:54 msgid "the seven of diamonds" msgstr "階磚 7" #: aisleriot/sol.scm.h:55 msgid "the seven of hearts" msgstr "紅心 7" #: aisleriot/sol.scm.h:56 msgid "the seven of spades" msgstr "葵扇 7" #: aisleriot/sol.scm.h:57 msgid "the six of clubs" msgstr "梅花 6" #: aisleriot/sol.scm.h:58 msgid "the six of diamonds" msgstr "階磚 6" #: aisleriot/sol.scm.h:59 msgid "the six of hearts" msgstr "紅心 6" #: aisleriot/sol.scm.h:60 msgid "the six of spades" msgstr "葵扇 6" #: aisleriot/sol.scm.h:61 msgid "the ten of clubs" msgstr "梅花 10" #: aisleriot/sol.scm.h:62 msgid "the ten of diamonds" msgstr "階磚 10" #: aisleriot/sol.scm.h:63 msgid "the ten of hearts" msgstr "紅心 10" #: aisleriot/sol.scm.h:64 msgid "the ten of spades" msgstr "葵扇 10" #: aisleriot/sol.scm.h:65 msgid "the three of clubs" msgstr "梅花 3" #: aisleriot/sol.scm.h:66 msgid "the three of diamonds" msgstr "階磚 3" #: aisleriot/sol.scm.h:67 msgid "the three of hearts" msgstr "紅心 3" #: aisleriot/sol.scm.h:68 msgid "the three of spades" msgstr "葵扇 3" #: aisleriot/sol.scm.h:69 msgid "the two of clubs" msgstr "梅花 2" #: aisleriot/sol.scm.h:70 msgid "the two of diamonds" msgstr "階磚 2" #: aisleriot/sol.scm.h:71 msgid "the two of hearts" msgstr "紅心 2" #: aisleriot/sol.scm.h:72 msgid "the two of spades" msgstr "葵扇 2" #: aisleriot/sol.scm.h:73 msgid "the unknown card" msgstr "未知牌面的牌" #: aisleriot/sol.scm.h:74 msgid "three" msgstr "3" #: aisleriot/sol.scm.h:75 msgid "two" msgstr "2" #: aisleriot/spider.scm.h:2 msgid "Place something on empty slot" msgstr "將一些牌移至任何空位" #: aisleriot/spider.scm.h:3 msgid "Please fill in empty pile first." msgstr "請先將牌移進空位。" #: aisleriot/spider.scm.h:5 msgid "Try moving card piles around" msgstr "嘗試移動一些牌" #: aisleriot/spiderette.scm.h:2 aisleriot/will_o_the_wisp.scm.h:2 msgid "Place something on to the empty Tableau slot" msgstr "將一些牌移至排列區空位" #. For translators: N/A means "Not Applicable", use whatever #. * abbreviation you have for a value that has no meaning. #: aisleriot/statistics.c:95 aisleriot/statistics.c:104 #: aisleriot/statistics.c:113 msgid "N/A" msgstr "" #. Translators: this represents minutes:seconds. #: aisleriot/statistics.c:99 aisleriot/statistics.c:108 #, c-format msgid "%d:%02d" msgstr "" #: aisleriot/statistics.glade.h:1 #, fuzzy msgid "Time" msgstr "牌面" #: aisleriot/statistics.glade.h:2 #, fuzzy msgid "Wins" msgstr "警告訊息" #: aisleriot/statistics.glade.h:3 #, fuzzy msgid "Best:" msgstr "爆牌" #: aisleriot/statistics.glade.h:4 msgid "Percentage:" msgstr "" #: aisleriot/statistics.glade.h:5 msgid "Statistics" msgstr "" #: aisleriot/statistics.glade.h:6 #, fuzzy msgid "Total:" msgstr "總計" #: aisleriot/statistics.glade.h:7 #, fuzzy msgid "Wins:" msgstr "勝利" #: aisleriot/statistics.glade.h:8 msgid "Worst:" msgstr "" #: aisleriot/statistics.glade.h:9 #, fuzzy msgid "_Reset" msgstr "規則(_R)" #: aisleriot/ten_across.scm.h:1 msgid "Allow temporary spots use" msgstr "" #: aisleriot/ten_across.scm.h:2 msgid "Move a card to an empty temporary slot" msgstr "將一張牌移至暫時放牌的空位" #: aisleriot/ten_across.scm.h:3 msgid "No hint available" msgstr "無法給予提示" #: aisleriot/ten_across.scm.h:5 msgid "and all cards below it" msgstr "" #: aisleriot/ten_across.scm.h:6 msgid "empty slot(s)" msgstr "空位" #: aisleriot/thieves.scm.h:1 msgid "Deal a card from the deck" msgstr "由牌堆發一張牌" # Names taken from: http://www.ivensoft.com/ipoker/introduce/singleOne.htm # -- Abel #. #. * Translatable strings file generated by get_titles.pl. #. * Add this file to your project's POTFILES.in. #. * DO NOT compile it as part of your application. #. #: aisleriot/translatable_game_names.h:7 msgid "Agnes" msgstr "Agnes" #: aisleriot/translatable_game_names.h:8 msgid "Auld lang syne" msgstr "Auld lang syne" #: aisleriot/translatable_game_names.h:9 msgid "Bakers dozen" msgstr "Bakers dozen" #: aisleriot/translatable_game_names.h:10 msgid "Bakers game" msgstr "Bakers game" #: aisleriot/translatable_game_names.h:11 msgid "Beleaguered castle" msgstr "Beleaguered castle" #: aisleriot/translatable_game_names.h:12 msgid "Block ten" msgstr "Block ten" #: aisleriot/translatable_game_names.h:13 msgid "Bristol" msgstr "Bristol" #: aisleriot/translatable_game_names.h:14 msgid "Camelot" msgstr "Camelot" #: aisleriot/translatable_game_names.h:15 msgid "Canfield" msgstr "Canfield" #: aisleriot/translatable_game_names.h:16 msgid "Chessboard" msgstr "Chessboard" #: aisleriot/translatable_game_names.h:17 msgid "Clock" msgstr "時鐘" #: aisleriot/translatable_game_names.h:18 msgid "Cover" msgstr "Cover" #: aisleriot/translatable_game_names.h:19 msgid "Diamond mine" msgstr "Diamond mine" #: aisleriot/translatable_game_names.h:20 msgid "Doublets" msgstr "Doublets" #: aisleriot/translatable_game_names.h:21 msgid "Eagle wing" msgstr "鷹翼" #: aisleriot/translatable_game_names.h:22 msgid "Easthaven" msgstr "Easthaven" #: aisleriot/translatable_game_names.h:23 msgid "Eight off" msgstr "Eight off" #: aisleriot/translatable_game_names.h:24 msgid "Elevator" msgstr "Elevator" #: aisleriot/translatable_game_names.h:25 msgid "Escalator" msgstr "Escalator" #: aisleriot/translatable_game_names.h:26 msgid "First law" msgstr "永恆運動" #: aisleriot/translatable_game_names.h:27 msgid "Fortress" msgstr "Fortress" #: aisleriot/translatable_game_names.h:28 msgid "Fortunes" msgstr "Fortunes" #: aisleriot/translatable_game_names.h:29 msgid "Fourteen" msgstr "14 點" #: aisleriot/translatable_game_names.h:30 msgid "Freecell" msgstr "Freecell" #: aisleriot/translatable_game_names.h:31 msgid "Gay gordons" msgstr "Gay gordons" #: aisleriot/translatable_game_names.h:32 msgid "Glenwood" msgstr "Glenwood" #: aisleriot/translatable_game_names.h:33 msgid "Golf" msgstr "高爾夫" #: aisleriot/translatable_game_names.h:34 msgid "Gypsy" msgstr "Gypsy" #: aisleriot/translatable_game_names.h:35 msgid "Helsinki" msgstr "Helsinki" #: aisleriot/translatable_game_names.h:36 msgid "Hopscotch" msgstr "計算" #: aisleriot/translatable_game_names.h:37 msgid "Isabel" msgstr "Isabel" #: aisleriot/translatable_game_names.h:38 msgid "Jamestown" msgstr "Jamestown" #: aisleriot/translatable_game_names.h:39 msgid "Jumbo" msgstr "Jumbo" #: aisleriot/translatable_game_names.h:40 msgid "Kansas" msgstr "Kansas" #: aisleriot/translatable_game_names.h:41 msgid "King albert" msgstr "King albert" #: aisleriot/translatable_game_names.h:42 msgid "Klondike" msgstr "接龍" #: aisleriot/translatable_game_names.h:43 msgid "Labyrinth" msgstr "Labyrinth" #: aisleriot/translatable_game_names.h:44 msgid "Lady jane" msgstr "Lady jane" #: aisleriot/translatable_game_names.h:45 msgid "Maze" msgstr "Maze" #: aisleriot/translatable_game_names.h:46 msgid "Monte carlo" msgstr "蒙特卡羅" #: aisleriot/translatable_game_names.h:47 msgid "Neighbor" msgstr "Neighbor" #: aisleriot/translatable_game_names.h:48 msgid "Odessa" msgstr "Odessa" #: aisleriot/translatable_game_names.h:49 msgid "Osmosis" msgstr "Osmosis" #: aisleriot/translatable_game_names.h:50 msgid "Peek" msgstr "Peek" #: aisleriot/translatable_game_names.h:51 msgid "Pileon" msgstr "Pileon" #: aisleriot/translatable_game_names.h:52 msgid "Plait" msgstr "Plait" #: aisleriot/translatable_game_names.h:53 msgid "Poker" msgstr "Poker" #: aisleriot/translatable_game_names.h:54 msgid "Quatorze" msgstr "Quatorze" #: aisleriot/translatable_game_names.h:55 msgid "Royal east" msgstr "Royal east" #: aisleriot/translatable_game_names.h:56 msgid "Scorpion" msgstr "Scorpion" #: aisleriot/translatable_game_names.h:57 msgid "Scuffle" msgstr "友誼地久天長" #: aisleriot/translatable_game_names.h:58 msgid "Seahaven" msgstr "Seahaven" #: aisleriot/translatable_game_names.h:59 msgid "Sir tommy" msgstr "湯米爵士" #: aisleriot/translatable_game_names.h:60 msgid "Sol" msgstr "Sol" #: aisleriot/translatable_game_names.h:61 msgid "Spiderette" msgstr "Spiderette" #: aisleriot/translatable_game_names.h:62 msgid "Spider" msgstr "Spider" #: aisleriot/translatable_game_names.h:63 msgid "Straight up" msgstr "Straight up" #: aisleriot/translatable_game_names.h:64 msgid "Streets and alleys" msgstr "Streets and alleys" #: aisleriot/translatable_game_names.h:65 msgid "Template" msgstr "Template" #: aisleriot/translatable_game_names.h:66 msgid "Ten across" msgstr "Ten across" #: aisleriot/translatable_game_names.h:67 msgid "Thieves" msgstr "Thieves" #: aisleriot/translatable_game_names.h:68 msgid "Thirteen" msgstr "金字塔之迷" #: aisleriot/translatable_game_names.h:69 msgid "Thumb and pouch" msgstr "Thumb and pouch" #: aisleriot/translatable_game_names.h:70 msgid "Treize" msgstr "Treize" #: aisleriot/translatable_game_names.h:71 msgid "Union square" msgstr "Union square" #: aisleriot/translatable_game_names.h:72 msgid "Valentine" msgstr "Valentine" #: aisleriot/translatable_game_names.h:73 msgid "Westhaven" msgstr "Westhaven" #: aisleriot/translatable_game_names.h:74 msgid "Whitehead" msgstr "Whitehead" #: aisleriot/translatable_game_names.h:75 msgid "Will o the wisp" msgstr "Will o the wisp" #: aisleriot/translatable_game_names.h:76 msgid "Yield" msgstr "Yield" #: aisleriot/translatable_game_names.h:77 msgid "Yukon" msgstr "Yukon" #: aisleriot/translatable_game_names.h:78 msgid "Zebra" msgstr "Zebra" #: aisleriot/union_square.scm.h:4 msgid "appropriate Foundation pile" msgstr "適當的基礎牌堆" #: aisleriot/whitehead.scm.h:2 msgid "Move a build of cards on to the empty Tableau slot" msgstr "" #: aisleriot/zebra.scm.h:5 msgid "the appropriate Foundation pile" msgstr "適當的基礎牌堆" #: blackjack/data/blackjack.desktop.in.h:1 blackjack/src/blackjack.cpp:228 #: blackjack/src/menu.cpp:106 blackjack/src/splash.cpp:96 msgid "Blackjack" msgstr "21 點" #: blackjack/data/blackjack.desktop.in.h:2 msgid "Play the casino card game Blackjack" msgstr "" #: blackjack/data/blackjack.schemas.in.h:2 msgid "Display probabilities" msgstr "顯示所有可能性" #: blackjack/data/blackjack.schemas.in.h:3 msgid "" "Display the probabilities of each dealer hand outcome and the expected value " "of your hand." msgstr "" #: blackjack/data/blackjack.schemas.in.h:4 msgid "The amount of money in your bank" msgstr "您在銀行中的積蓄" #: blackjack/data/blackjack.schemas.in.h:5 msgid "The amount of money in your bank." msgstr "您在銀行中的積蓄" #: blackjack/data/blackjack.schemas.in.h:6 msgid "" "The name of the rules file containing the variation of the rules to play." msgstr "" #: blackjack/data/blackjack.schemas.in.h:7 msgid "The variation of the rules file to use" msgstr "" #: blackjack/data/blackjack.schemas.in.h:8 msgid "Use a quick deal" msgstr "快速派牌" #: blackjack/data/blackjack.schemas.in.h:9 msgid "Use a quick deal with no delay between each card." msgstr "快速派牌,派每張牌都不會拖延時間" #: blackjack/src/blackjack.cpp:98 #, c-format msgid "Blackjack: %s (%d)" msgstr "21 點:%s (%d)" #: blackjack/src/blackjack.cpp:306 msgid "Place your wager or deal a hand" msgstr "指定押注或者派一手牌" #: blackjack/src/blackjack.cpp:309 msgid "Cards left:" msgstr "剩餘紙牌:" #: blackjack/src/blackjack.cpp:317 msgid "Wager:" msgstr "押注:" #: blackjack/src/blackjack.cpp:329 msgid "Balance:" msgstr "戶口:" #: blackjack/src/card.cpp:156 msgid "Could not load the card deck images." msgstr "" #: blackjack/src/card.cpp:157 msgid "Blackjack will now exit." msgstr "" #: blackjack/src/dialog.cpp:50 msgid "Would you like insurance?" msgstr "買不買保險?" #: blackjack/src/dialog.cpp:92 msgid "Set your wager and click in the white outline to deal a new hand." msgstr "請您指定押注,然後點選白色框線來派一手牌。" #: blackjack/src/dialog.cpp:95 msgid "Set your wager or click on the cards to deal a new hand." msgstr "您可以指定押注,或者點選紙牌來派另一手牌。" #: blackjack/src/dialog.cpp:216 msgid "Blackjack Preferences" msgstr "21 點偏好設定" #: blackjack/src/dialog.cpp:231 gnect/src/prefs.c:452 #: gnibbles/preferences.c:327 gnome-stones/preferences.c:740 msgid "_Game" msgstr "遊戲(_G)" #: blackjack/src/dialog.cpp:238 msgid "Display hand probabilities" msgstr "顯示牌底的所有可能性" #: blackjack/src/dialog.cpp:249 msgid "Quick deals (no delay between each card)" msgstr "快速派牌 (派每張牌都不會拖延時間)" #: blackjack/src/dialog.cpp:261 msgid "_Rules" msgstr "規則(_R)" #: blackjack/src/dialog.cpp:285 msgid "Name" msgstr "名稱" #: blackjack/src/dialog.cpp:290 msgid "Decks" msgstr "" #: blackjack/src/dialog.cpp:295 msgid "Hit Soft 17" msgstr "" #: blackjack/src/dialog.cpp:300 msgid "Double Any Total" msgstr "" #: blackjack/src/dialog.cpp:305 msgid "Double 9" msgstr "" #: blackjack/src/dialog.cpp:310 msgid "Double Soft" msgstr "" #: blackjack/src/dialog.cpp:315 msgid "Double After Hit" msgstr "要牌後加倍押注" #: blackjack/src/dialog.cpp:320 msgid "Double After Split" msgstr "分牌後加倍押注" #: blackjack/src/dialog.cpp:325 msgid "Resplit" msgstr "結果" #: blackjack/src/dialog.cpp:330 msgid "Resplit Aces" msgstr "再分開 A" #: blackjack/src/dialog.cpp:335 blackjack/src/player.cpp:328 msgid "Surrender" msgstr "投降" #: blackjack/src/dialog.cpp:340 msgid "Dealer Speed" msgstr "莊家派牌速度" #: blackjack/src/dialog.cpp:403 msgid "Card _Deck" msgstr "" #: blackjack/src/events.cpp:490 msgid "Click to deal another card; drag card to split pair" msgstr "按下這裡來派另一張牌;拖曳紙牌則可以分開押注" #: blackjack/src/events.cpp:492 msgid "Click to deal another card" msgstr "按下這裡來派另一張牌" #: blackjack/src/events.cpp:494 msgid "Click to finish adding cards to your hand" msgstr "按下這裡來停牌" #: blackjack/src/events.cpp:497 msgid "Click to deal a new hand" msgstr "按下這裡來派另一手牌" #: blackjack/src/events.cpp:513 msgid "Click to double your wager" msgstr "按下這裡來加倍押注" #: blackjack/src/events.cpp:519 #, c-format msgid "Double click to increase your wager by %.2f" msgstr "雙擊這裡來將押注增加 %.2f" #: blackjack/src/events.cpp:533 #, c-format msgid "Double click to decrease your wager by %.2f" msgstr "雙擊這裡來將押注減少 %.2f" #: blackjack/src/game.cpp:390 msgid "Blackjack can't load the requested file" msgstr "「21 點」無法載入所要求的檔案" #: blackjack/src/game.cpp:392 msgid "Please check your Blackjack installation" msgstr "請檢查是否已正確安裝 21 點" #: blackjack/src/hand.cpp:118 msgid "The best option is to stand" msgstr "最好選擇停牌" #: blackjack/src/hand.cpp:120 msgid "The best option is to hit" msgstr "最好選擇要牌" #: blackjack/src/hand.cpp:122 msgid "The best option is to double down" msgstr "最好選擇加倍押注" #: blackjack/src/hand.cpp:124 msgid "The best option is to split" msgstr "最好選擇分牌" #: blackjack/src/hand.cpp:126 msgid "The best option is to surrender" msgstr "最好選擇投降" #: blackjack/src/menu.cpp:110 msgid "Blackjack provides a casino-style blackjack card game." msgstr "「21 點」是一個類似賭場常見的 21 點紙牌遊戲" #: blackjack/src/menu.cpp:198 msgid "Deal a new game" msgstr "重新發牌" #: blackjack/src/menu.cpp:201 msgid "Start this game over" msgstr "重新再玩這一局" #: blackjack/src/menu.cpp:205 msgid "Suggest a move" msgstr "建議下一步" #: blackjack/src/player.cpp:67 msgid "Computing basic strategy..." msgstr "正在計算基本策略..." #: blackjack/src/player.cpp:190 blackjack/src/player.cpp:468 msgid "Bust" msgstr "爆牌" #: blackjack/src/player.cpp:194 msgid "Blackjack!" msgstr "Blackjack!" #: blackjack/src/player.cpp:199 msgid "Soft" msgstr "" #: blackjack/src/player.cpp:207 msgid "Win" msgstr "勝利" #: blackjack/src/player.cpp:208 msgid "Push" msgstr "平手" #: blackjack/src/player.cpp:209 msgid "Lose" msgstr "失敗" #: blackjack/src/player.cpp:269 msgid "Player expected values" msgstr "" #: blackjack/src/player.cpp:275 msgid "Stand" msgstr "停牌" #: blackjack/src/player.cpp:285 msgid "Hit" msgstr "要牌" #: blackjack/src/player.cpp:298 msgid "Double" msgstr "加倍" #: blackjack/src/player.cpp:314 msgid "Split" msgstr "分開" #: blackjack/src/player.cpp:467 #, fuzzy msgid "Dealer hand probabilities" msgstr "顯示牌底的所有可能性" #: gataxx/ataxx.c:150 gataxx/gataxx.c:306 gataxx/gataxx.c:736 #: iagno/gnothello.c:288 iagno/gnothello.c:699 iagno/othello.c:220 msgid "Dark's move" msgstr "輪到黑子移動" #: gataxx/ataxx.c:158 gataxx/gataxx.c:304 iagno/gnothello.c:286 #: iagno/othello.c:228 msgid "Light's move" msgstr "輪到白子移動" #: gataxx/ataxx.c:610 iagno/othello.c:632 msgid "Light player wins!" msgstr "白子贏!" #: gataxx/ataxx.c:612 iagno/othello.c:634 msgid "Dark player wins!" msgstr "黑子贏!" #: gataxx/ataxx.c:614 iagno/othello.c:636 msgid "The game was a draw." msgstr "此局平手。" #: gataxx/ataxx.c:623 iagno/othello.c:647 msgid "Light must pass, Dark's move" msgstr "白子無棋可走,黑子下" #: gataxx/ataxx.c:635 iagno/othello.c:659 msgid "Dark must pass, Light's move" msgstr "黑子無棋可走,白子下" #: gataxx/gataxx.c:418 gataxx/gataxx.soundlist.in.h:3 msgid "gataxx" msgstr "gataxx" #: gataxx/gataxx.c:420 msgid "" "gataxx is a GNOME port of the old game ataxx. It is derived from Ian Peters' " "iagno code." msgstr "" "gataxx 是將以往的 ataxx 遊戲移植到 GNOME 之上。它是建基於 Ian Peters 的 " "iagno 黑白棋的程式碼繼續發展的。" #: gataxx/gataxx.c:615 #, c-format msgid "Could not find '%s' pixmap file for gataxx\n" msgstr "找不到 gataxx 使用的‘%s’pixmap 圖形檔\n" #: gataxx/gataxx.c:760 gataxx/gataxx.desktop.in.h:1 #, fuzzy msgid "Ataxx" msgstr "gataxx" #: gataxx/gataxx.c:791 iagno/gnothello.c:757 msgid "Dark:" msgstr "黑:" #: gataxx/gataxx.c:797 iagno/gnothello.c:767 msgid "Light:" msgstr "白:" #: gataxx/gataxx.c:813 msgid "Welcome to gataxx!" msgstr "歡迎來玩 gataxx!" #: gataxx/gataxx.c:821 gataxx/gataxx.c:823 iagno/gnothello.c:798 #: iagno/gnothello.c:800 #, c-format msgid "%.2d" msgstr "%.2d" #: gataxx/gataxx.desktop.in.h:2 msgid "Compete to dominate the board in a Reversi-like game" msgstr "" #: gataxx/gataxx.schemas.in.h:1 gnect/data/gnect.schemas.in.h:2 msgid "Animate" msgstr "動畫" #: gataxx/gataxx.schemas.in.h:2 gataxx/properties.c:536 iagno/properties.c:723 msgid "Flip final results" msgstr "結束後分開黑白兩方棋子" #: gataxx/gataxx.schemas.in.h:3 msgid "Level of black player" msgstr "黑棋棋力" #: gataxx/gataxx.schemas.in.h:4 msgid "Level of white player" msgstr "白棋棋力" #: gataxx/gataxx.schemas.in.h:5 msgid "Quick moves" msgstr "快速動作" #: gataxx/gataxx.schemas.in.h:6 msgid "Tileset" msgstr "圖形集:" #: gataxx/gataxx.schemas.in.h:7 msgid "Tileset to use." msgstr "棋子使用的圖形集。" #: gataxx/gataxx.schemas.in.h:8 msgid "Whether or not to flip final results." msgstr "對局後是否分開黑白雙方棋子。" #: gataxx/gataxx.schemas.in.h:9 msgid "Whether or not to use quick moves." msgstr "是否使用快速動作下棋。" #: gataxx/gataxx.schemas.in.h:10 msgid "" "Zero corresponds to no animations, one is partial animations, two is " "complete animations." msgstr "0 表示不使用動畫,1 表示部份使用動畫,2 表示完整動畫。" #: gataxx/gataxx.schemas.in.h:11 gnect/data/gnect.schemas.in.h:17 msgid "" "Zero is human; one through three correspond to the level of the computer " "player." msgstr "0 是人類玩者;1 至 3 表示電腦玩者的棋力。" #: gataxx/gataxx.soundlist.in.h:1 iagno/iagno.soundlist.in.h:1 msgid "Game over" msgstr "玩完了" #: gataxx/gataxx.soundlist.in.h:2 iagno/iagno.soundlist.in.h:3 msgid "Piece flipping" msgstr "翻轉棋子" #: gataxx/properties.c:358 msgid "Gataxx Preferences" msgstr "Gataxx 偏好設定" #. Players tab #: gataxx/properties.c:377 iagno/properties.c:545 #, fuzzy msgid "_Players" msgstr "人數" #: gataxx/properties.c:389 msgid "Quick Moves (cut computer delay in half)" msgstr "快速動作(電腦延遲時間減半)" #: gataxx/properties.c:397 gnect/src/theme.c:55 iagno/properties.c:568 msgid "Dark" msgstr "黑" #: gataxx/properties.c:402 gataxx/properties.c:450 gnect/src/prefs.c:404 #: gtali/yahtzee.c:63 iagno/properties.c:574 iagno/properties.c:621 msgid "Human" msgstr "人類" #: gataxx/properties.c:412 gataxx/properties.c:458 gnect/src/prefs.c:406 #: iagno/properties.c:584 iagno/properties.c:631 msgid "Level one" msgstr "第一級" #: gataxx/properties.c:421 gataxx/properties.c:466 gnect/src/prefs.c:408 #: iagno/properties.c:594 iagno/properties.c:641 msgid "Level two" msgstr "第二級" #: gataxx/properties.c:430 gataxx/properties.c:474 gnect/src/prefs.c:410 #: iagno/properties.c:604 iagno/properties.c:652 msgid "Level three" msgstr "第三級" #: gataxx/properties.c:445 gnect/src/theme.c:55 iagno/properties.c:615 msgid "Light" msgstr "白" #. Appearance tab #: gataxx/properties.c:490 gnibbles/preferences.c:476 iagno/properties.c:665 msgid "_Appearance" msgstr "外觀(_A)" #: gataxx/properties.c:500 iagno/properties.c:674 msgid "None" msgstr "沒有" #: gataxx/properties.c:510 iagno/properties.c:683 msgid "Partial" msgstr "部分" #: gataxx/properties.c:519 iagno/properties.c:692 msgid "Complete" msgstr "完整" #. Options #: gataxx/properties.c:531 gnibbles/preferences.c:387 #: gnibbles/preferences.c:644 gnobots2/properties.c:843 iagno/properties.c:704 msgid "Options" msgstr "選項" #: gataxx/properties.c:545 iagno/properties.c:733 msgid "Tile set:" msgstr "圖形集:" #: gdk-card-image/card-styles.xml.in.h:1 #, fuzzy msgid "Default" msgstr "標準洞穴" #: gdk-card-image/card-styles.xml.in.h:2 msgid "Dondorf" msgstr "" #: gdk-card-image/card-styles.xml.in.h:3 msgid "Dondorf Red" msgstr "" #: gdk-card-image/card-styles.xml.in.h:4 gnibbles/preferences.c:668 msgid "Gray" msgstr "灰" #: gdk-card-image/card-styles.xml.in.h:5 msgid "xpat" msgstr "" #: gdk-card-image/gdk-card-image.c:113 msgid "Card back:" msgstr "牌背:" #: gdk-card-image/gdk-card-image.c:114 msgid "Honor pictures:" msgstr "JQK 的圖案:" #: gdk-card-image/gdk-card-image.c:115 msgid "Joker icon:" msgstr "Joker 圖示:" #: gdk-card-image/gdk-card-image.c:116 msgid "Rank font:" msgstr "牌面大小的字體:" #: gdk-card-image/gdk-card-image.c:117 msgid "Suit font (small):" msgstr "花色字體(小):" #: gdk-card-image/gdk-card-image.c:118 msgid "Suit font (medium):" msgstr "花色字體(中):" #: gdk-card-image/gdk-card-image.c:119 msgid "Suit font (large):" msgstr "花色字體(大):" #: glines/glines.c:143 #, c-format msgid "" "Glines couldn't find image file:\n" "%s\n" "\n" "Please check your Glines installation" msgstr "" "Glines 找不到圖像檔案:\n" "%s\n" "\n" "請檢查是否已正確安裝 Glines" #: glines/glines.c:311 msgid "Match five balls of the same color in a row to score!" msgstr "將五個相同顏色的球連成一直線就可以取得分數!" #: glines/glines.c:360 glines/glines.c:897 msgid "Glines" msgstr "Glines" #: glines/glines.c:389 msgid "Game Over!" msgstr "玩完了!" #. Can't move there! #: glines/glines.c:549 msgid "Can't move there!" msgstr "不能移動到那裡!" #: glines/glines.c:900 msgid "GNOME port of the once-popular Color Lines game" msgstr "將以往很流行的 Color Lines 遊戲移植到 GNOME 上" #: glines/glines.c:1037 msgid "Glines Preferences" msgstr "Glines 偏好設定" #: glines/glines.c:1049 msgid "Themes" msgstr "佈景主題" #: glines/glines.c:1058 msgid "Ball image" msgstr "波子圖案" #: glines/glines.c:1068 glines/glines.schemas.in.h:1 #: gnobots2/gnobots2.schemas.in.h:1 msgid "Background color" msgstr "背景顏色" #: glines/glines.c:1082 msgid "General" msgstr "一般" #: glines/glines.c:1090 msgid "Use fast moves" msgstr "快速移動" #: glines/glines.c:1436 glines/glines.desktop.in.h:1 #, fuzzy msgid "Lines" msgstr "行數:" #: glines/glines.c:1449 msgid "Welcome to Glines!" msgstr "歡迎來玩 Glines!" #: glines/glines.c:1463 #, fuzzy msgid "Next Balls:" msgstr "下次的顏色" #: glines/glines.desktop.in.h:2 msgid "Remove colored balls from the board by forming lines" msgstr "" #: glines/glines.schemas.in.h:2 gnobots2/gnobots2.schemas.in.h:2 msgid "Background color. The hex specification of the background color." msgstr "" #: glines/glines.schemas.in.h:3 msgid "Ball style" msgstr "波子款式" #: glines/glines.schemas.in.h:4 msgid "Ball style. The filename of the images to use for the balls." msgstr "波子款式。使用作為波子的圖像檔名稱。" #: glines/glines.schemas.in.h:5 msgid "Game field" msgstr "" #: glines/glines.schemas.in.h:6 msgid "Game field from last saved session." msgstr "" #: glines/glines.schemas.in.h:7 msgid "Game preview" msgstr "" #: glines/glines.schemas.in.h:8 msgid "Game preview from last saved session." msgstr "" #: glines/glines.schemas.in.h:9 msgid "Game score" msgstr "遊戲分數" #: glines/glines.schemas.in.h:10 msgid "Game score from last saved session." msgstr "上次遊戲的分數。" #: glines/glines.schemas.in.h:11 #, fuzzy msgid "The height of the main window." msgstr "遊戲方格陣列大小" #: glines/glines.schemas.in.h:12 #, fuzzy msgid "The width of the main window." msgstr "遊戲方格陣列大小" #: glines/glines.schemas.in.h:13 msgid "Time between moves" msgstr "" #: glines/glines.schemas.in.h:14 msgid "Time between moves in milliseconds." msgstr "" #: glines/glines.schemas.in.h:15 msgid "Window height" msgstr "" #: glines/glines.schemas.in.h:16 msgid "Window width" msgstr "" #: gnect/data/gnect.desktop.in.h:1 msgid "Compete to make lines of the same color" msgstr "" #: gnect/data/gnect.desktop.in.h:2 gnect/src/main.c:1204 #, fuzzy msgid "Four-in-a-row" msgstr "四子連環棋" #: gnect/data/gnect.schemas.in.h:1 msgid "A number specifying the preferred theme." msgstr "" #: gnect/data/gnect.schemas.in.h:3 msgid "Drop marble" msgstr "放下棋子" #: gnect/data/gnect.schemas.in.h:4 msgid "Key press to drop a marble." msgstr "放下棋子所使用的按鍵。" #: gnect/data/gnect.schemas.in.h:5 msgid "Key press to move left." msgstr "向左移所使用的按鍵。" #: gnect/data/gnect.schemas.in.h:6 msgid "Key press to move right." msgstr "向右移所使用的按鍵。" #: gnect/data/gnect.schemas.in.h:7 msgid "Level of Player One" msgstr "第一個玩者的棋力" #: gnect/data/gnect.schemas.in.h:8 msgid "Level of Player Two" msgstr "第二個玩者的棋力" #: gnect/data/gnect.schemas.in.h:9 msgid "Move left" msgstr "向左移動" #: gnect/data/gnect.schemas.in.h:10 msgid "Move right" msgstr "向右移動" #: gnect/data/gnect.schemas.in.h:11 msgid "Show tool bar" msgstr "顯示工具列" #: gnect/data/gnect.schemas.in.h:12 gnome-stones/preferences.c:850 msgid "Sound" msgstr "音效" #: gnect/data/gnect.schemas.in.h:13 #, fuzzy msgid "Theme ID" msgstr "佈景主題" #: gnect/data/gnect.schemas.in.h:14 msgid "Whether or not to play event sounds." msgstr "是否以音效代表不同事件發生。" #: gnect/data/gnect.schemas.in.h:15 msgid "Whether or not to show the tool bar." msgstr "是否顯示工具列。" #: gnect/data/gnect.schemas.in.h:16 msgid "Whether or not to use animation." msgstr "是否使用動畫。" #: gnect/data/gnect.soundlist.in.h:1 msgid "A counter drops" msgstr "放下棋子" #: gnect/data/gnect.soundlist.in.h:2 msgid "Drawn game!" msgstr "平手!" #: gnect/data/gnect.soundlist.in.h:3 msgid "Gnect" msgstr "Gnect" #: gnect/data/gnect.soundlist.in.h:4 gnect/src/main.c:542 msgid "I win!" msgstr "我贏了!" #: gnect/data/gnect.soundlist.in.h:5 msgid "Player wins!" msgstr "玩者贏了!" #: gnect/data/gnect.soundlist.in.h:6 msgid "Sorry, full column" msgstr "抱歉,此欄已經滿了" #: gnect/data/gnect.soundlist.in.h:7 gnect/src/main.c:538 msgid "You win!" msgstr "您贏了!" #: gnect/src/gfx.c:192 #, c-format msgid "" "Unable to load image:\n" "%s" msgstr "" #: gnect/src/main.c:530 msgid "It's a draw!" msgstr "平手!" #: gnect/src/main.c:539 msgid "Your move..." msgstr "到您了..." #: gnect/src/main.c:543 gnect/src/main.c:636 msgid "Thinking..." msgstr "考慮中..." #: gnect/src/main.c:551 #, c-format msgid "%s wins!" msgstr " %s 贏了!" #: gnect/src/main.c:552 #, c-format msgid "%s..." msgstr "" #: gnect/src/main.c:653 #, c-format msgid "Hint: Column %d" msgstr "提示:第 %d 欄" #: gnect/src/main.c:681 gnect/src/main.c:686 msgid "You" msgstr "人類" #: gnect/src/main.c:682 gnect/src/main.c:685 msgid "Me" msgstr "電腦" #: gnect/src/main.c:732 #, fuzzy msgid "Scores" msgstr "得分" #: gnect/src/main.c:779 msgid "Drawn" msgstr "平手" #: gnect/src/main.c:825 msgid "" "\"Four in a row\" for GNOME, with a computer player driven by Giuliano " "Bertoletti's Velena Engine." msgstr "" "GNOME 的「四子連環棋」,配有使用 Giuliano Bertoletti 編寫的 Velena 引擎的電腦" "對手。" #: gnect/src/main.c:1102 gnect/src/main.c:1136 msgid "Select \"New game\" from the \"Game\" menu to begin." msgstr "" #: gnect/src/main.c:1165 #, fuzzy msgid "Show or hide the tool bar" msgstr "顯示或隱藏工具列" #: gnect/src/main.c:1167 msgid "Enable _sound" msgstr "開啟音效(_S)" #: gnect/src/main.c:1168 msgid "Enable or disable sound" msgstr "開啟或停用音效" #: gnect/src/main.c:1188 mahjongg/mahjongg.c:838 msgid "New game" msgstr "開新遊戲" #: gnect/src/main.c:1263 msgid "Welcome to Gnect!" msgstr "歡迎來玩 Gnect!" #: gnect/src/prefs.c:160 #, fuzzy, c-format msgid "" "Player One:\n" "%s" msgstr "第 1 位玩者:%s" #: gnect/src/prefs.c:164 #, fuzzy, c-format msgid "" "Player Two:\n" "%s" msgstr "第 1 位玩者:%s" #: gnect/src/prefs.c:435 #, fuzzy msgid "Four-in-a-row Preferences" msgstr "四子連環棋" #: gnect/src/prefs.c:484 gnobots2/properties.c:932 msgid "Appearance" msgstr "外觀" #: gnect/src/prefs.c:493 #, fuzzy msgid "_Theme:" msgstr "佈景主題" #: gnect/src/prefs.c:507 #, fuzzy msgid "Enable _animation" msgstr "顯示動畫" #: gnect/src/prefs.c:514 msgid "Controls" msgstr "控制" #: gnect/src/prefs.c:517 #, fuzzy msgid "Keyboard control" msgstr "鍵盤控制" #: gnect/src/prefs.c:526 #, fuzzy msgid "Move _Left" msgstr "剩餘步數:" #: gnect/src/prefs.c:531 #, fuzzy msgid "Move _Right" msgstr "向右移動" #: gnect/src/prefs.c:536 msgid "_Drop" msgstr "" #: gnect/src/theme.c:42 msgid "Classic" msgstr "" #: gnect/src/theme.c:47 gnect/src/theme.c:63 gnect/src/theme.c:71 #: gnect/src/theme.c:79 gnibbles/preferences.c:662 msgid "Red" msgstr "紅" #: gnect/src/theme.c:47 gnect/src/theme.c:79 gnibbles/preferences.c:665 msgid "Yellow" msgstr "黃" #: gnect/src/theme.c:50 msgid "High Contrast" msgstr "" #: gnect/src/theme.c:58 msgid "Marbles" msgstr "" #: gnect/src/theme.c:63 gnect/src/theme.c:71 gnect/src/theme.c:87 #: gnibbles/preferences.c:664 msgid "Blue" msgstr "藍" #: gnect/src/theme.c:66 #, fuzzy msgid "More Marbles" msgstr "蒙特卡羅" #: gnect/src/theme.c:74 msgid "Nightfall" msgstr "" #: gnect/src/theme.c:82 #, fuzzy msgid "Blocks" msgstr "時鐘" #: gnect/src/theme.c:87 msgid "Orange" msgstr "橙" #: gnibbles/gnibbles.c:122 #, c-format msgid "" "Gnibbles couldn't find pixmap file:\n" "%s\n" "\n" "Please check your Gnibbles installation" msgstr "" "GNOME 貪食蛇找不到 pixmap 檔案:\n" "%s\n" "\n" "請檢查是否已正確安裝 GNOME 貪食蛇" #: gnibbles/gnibbles.c:146 #, c-format msgid "" "Gnibbles Couldn't find pixmap file:\n" "%s\n" "\n" "Please check your Gnibbles instalation" msgstr "" "GNOME 貪食蛇找不到 pixmap 檔案:\n" "%s\n" "\n" "請檢查是否已正確安裝 GNOME 貪食蛇" #: gnibbles/gnibbles.c:182 #, c-format msgid "" "Gnibbles couldn't load level file:\n" "%s\n" "\n" "Please check your Gnibbles installation" msgstr "" "GNOME 貪食蛇無法載入版圖檔案:\n" "%s\n" "\n" "請檢查是否已正確安裝 GNOME 貪食蛇" #: gnibbles/gnibbles.desktop.in.h:1 msgid "Guide a worm around a maze" msgstr "" #: gnibbles/gnibbles.desktop.in.h:2 #, fuzzy msgid "Nibbles" msgstr "GNOME 貪食蛇" #: gnibbles/gnibbles.schemas.in.h:1 msgid "Color to use for worm" msgstr "蟲蟲的顏色" #: gnibbles/gnibbles.schemas.in.h:2 msgid "Color to use for worm." msgstr "蟲蟲的顏色" #: gnibbles/gnibbles.schemas.in.h:3 gnibbles/preferences.c:405 msgid "Enable fake bonuses" msgstr "可出現假的獎勵" #: gnibbles/gnibbles.schemas.in.h:4 msgid "Enable fake bonuses." msgstr "可出現假的獎勵" #: gnibbles/gnibbles.schemas.in.h:5 gnibbles/preferences.c:416 #: gnobots2/properties.c:871 msgid "Enable sounds" msgstr "開啟音效" #: gnibbles/gnibbles.schemas.in.h:6 msgid "Enable sounds." msgstr "開啟音效" #: gnibbles/gnibbles.schemas.in.h:7 msgid "Game level to start on" msgstr "開始時的級數" #: gnibbles/gnibbles.schemas.in.h:8 msgid "Game level to start on." msgstr "開始時的級數" #: gnibbles/gnibbles.schemas.in.h:9 msgid "Game speed" msgstr "遊戲速度" #: gnibbles/gnibbles.schemas.in.h:10 msgid "Game speed (1=fast, 4=slow)." msgstr "遊戲速度 (1 表示快,4 表示慢)" #: gnibbles/gnibbles.schemas.in.h:11 msgid "Key to use for motion down" msgstr "表示向下所用的按鍵" #: gnibbles/gnibbles.schemas.in.h:12 msgid "Key to use for motion down." msgstr "表示向下所用的按鍵" #: gnibbles/gnibbles.schemas.in.h:13 msgid "Key to use for motion left" msgstr "表示向左所用的按鍵" #: gnibbles/gnibbles.schemas.in.h:14 msgid "Key to use for motion left." msgstr "表示向左所用的按鍵" #: gnibbles/gnibbles.schemas.in.h:15 msgid "Key to use for motion right" msgstr "表示向右所用的按鍵" #: gnibbles/gnibbles.schemas.in.h:16 msgid "Key to use for motion right." msgstr "表示向右所用的按鍵" #: gnibbles/gnibbles.schemas.in.h:17 msgid "Key to use for motion up" msgstr "表示向上所用的按鍵" #: gnibbles/gnibbles.schemas.in.h:18 msgid "Key to use for motion up." msgstr "表示向上所用的按鍵" #: gnibbles/gnibbles.schemas.in.h:19 msgid "Number of players" msgstr "玩者數目" #: gnibbles/gnibbles.schemas.in.h:20 msgid "Number of players." msgstr "玩者數目" #: gnibbles/gnibbles.schemas.in.h:21 gnibbles/preferences.c:394 msgid "Play levels in random order" msgstr "隨機選擇級數" #: gnibbles/gnibbles.schemas.in.h:22 msgid "Play levels in random order." msgstr "隨機選擇級數" #: gnibbles/gnibbles.schemas.in.h:23 msgid "Size of game tiles" msgstr "遊戲區域大小" #: gnibbles/gnibbles.schemas.in.h:24 msgid "Size of game tiles." msgstr "遊戲區域大小" #: gnibbles/gnibbles.schemas.in.h:25 gnibbles/preferences.c:651 msgid "Use relative movement" msgstr "蛇的方向改變會根據當時的蛇頭方向計算" #: gnibbles/gnibbles.schemas.in.h:26 msgid "Use relative movement (ie. left or right only)." msgstr "蛇的方向改變會根據當時的蛇頭方向計算 (即是只可以向左或者向右轉)" #: gnibbles/gnibbles.soundlist.in.h:1 msgid "Bonus" msgstr "獎勵" #: gnibbles/gnibbles.soundlist.in.h:2 msgid "Bonus Appears" msgstr "獎勵出現" #: gnibbles/gnibbles.soundlist.in.h:3 msgid "Eat Bonus" msgstr "獲得獎勵" #: gnibbles/gnibbles.soundlist.in.h:4 msgid "Extra Life" msgstr "額外生命" #: gnibbles/gnibbles.soundlist.in.h:5 gnometris/tetris.cpp:231 msgid "Game Over" msgstr "玩完了" #: gnibbles/gnibbles.soundlist.in.h:6 gnibbles/main.c:201 msgid "Gnibbles" msgstr "GNOME 貪食蛇" #: gnibbles/gnibbles.soundlist.in.h:7 msgid "Worm Death" msgstr "蟲蟲被消滅" #: gnibbles/gnibbles.soundlist.in.h:8 msgid "Worm Reverse" msgstr "蟲蟲向相反方向前進" #: gnibbles/gnibbles.soundlist.in.h:9 msgid "Worm Teleport" msgstr "蟲蟲進行空間轉移" #: gnibbles/main.c:204 msgid "A worm game for GNOME." msgstr "GNOME 版本貪食蛇遊戲。" #: gnibbles/preferences.c:318 msgid "Gnibbles Preferences" msgstr "GNOME 貪食蛇偏好設定" #: gnibbles/preferences.c:335 msgid "Speed" msgstr "速度" #: gnibbles/preferences.c:345 msgid "Nibbles newbie" msgstr "貪食蛇遊戲新手" #: gnibbles/preferences.c:355 msgid "My second day" msgstr "初玩不久" #: gnibbles/preferences.c:365 msgid "Not too shabby" msgstr "不太差" #: gnibbles/preferences.c:376 msgid "Finger-twitching good" msgstr "十分靈活" #: gnibbles/preferences.c:429 msgid "Starting level:" msgstr "開始的級數:" #: gnibbles/preferences.c:456 gtali/setup.c:266 msgid "Number of players:" msgstr "玩者數目:" #: gnibbles/preferences.c:481 msgid "Board size" msgstr "範圍大小" #: gnibbles/preferences.c:486 msgid "Tiny (184 x 132)" msgstr "微型 (184×132)" #: gnibbles/preferences.c:496 msgid "Small (368 x 264)" msgstr "小 (368×264)" #: gnibbles/preferences.c:505 msgid "Medium (460 x 330)" msgstr "中 (460×330)" #: gnibbles/preferences.c:514 msgid "Large (736 x 528)" msgstr "大 (736×528)" #: gnibbles/preferences.c:523 msgid "Extra large (920 x 660)" msgstr "特大 (920×660)" #: gnibbles/preferences.c:532 msgid "Huge (1840 x 1320)" msgstr "巨型 (1840×1320)" #: gnibbles/preferences.c:548 msgid "Worm" msgstr "蟲蟲" #: gnibbles/preferences.c:557 msgid "Keyboard controls" msgstr "鍵盤控制" #: gnibbles/preferences.c:568 msgid "Up" msgstr "上" #: gnibbles/preferences.c:588 msgid "Down" msgstr "下" #: gnibbles/preferences.c:608 msgid "Left" msgstr "左" #: gnibbles/preferences.c:627 msgid "Right" msgstr "右" #: gnibbles/preferences.c:657 msgid "Worm color:" msgstr "蟲蟲的顏色:" #: gnibbles/preferences.c:663 msgid "Green" msgstr "綠" #: gnibbles/preferences.c:666 msgid "Cyan" msgstr "氰藍" #: gnibbles/preferences.c:667 msgid "Purple" msgstr "紫" #: gnibbles/scoreboard.c:45 #, c-format msgid "Worm %d:" msgstr "第 %d 條蟲:" #: gnobots2/game.c:141 #, c-format msgid "'%s' with super-safe moves" msgstr "‘%s’使用超級安全移動" #: gnobots2/game.c:144 #, c-format msgid "'%s' with safe moves" msgstr "‘%s’使用安全移動" #: gnobots2/game.c:320 gnobots2/game.c:335 msgid "" "Congratulations, You Have Defeated the Robots!! \n" "But Can You do it Again?" msgstr "" "恭喜,您打敗機械人了!\n" "但是,您有辦法再贏一次嗎?" #: gnobots2/game.c:1149 msgid "There are no teleport locations left!!" msgstr "已經沒有位置可讓您進行空間轉移了!!" #: gnobots2/game.c:1218 msgid "There are no safe locations to teleport to!!" msgstr "已經沒有安全位置可讓您進行空間轉移了!!" #: gnobots2/gnobots.c:60 same-gnome/same-gnome.c:887 msgid "Set game scenario" msgstr "設定遊戲模式" #: gnobots2/gnobots.c:62 msgid "Set game configuration" msgstr "修改遊戲的設定" #: gnobots2/gnobots.c:63 gnomine/gnomine.c:777 gnomine/gnomine.c:781 msgid "X" msgstr "X 軸" #: gnobots2/gnobots.c:64 gnomine/gnomine.c:778 gnomine/gnomine.c:782 msgid "Y" msgstr "Y 軸" #: gnobots2/gnobots.c:199 gnobots2/menu.c:213 msgid "GNOME Robots" msgstr "GNOME 機械人" #: gnobots2/gnobots.c:230 msgid "No game data could be found." msgstr "" #: gnobots2/gnobots.c:231 msgid "" "The program GNOME Robots was unable to find any valid game configuration " "files. Please check that the program is installed correctly." msgstr "" #. ******************************************************************** #: gnobots2/gnobots2.desktop.in.h:1 msgid "Avoid the robots and make them crash into each other" msgstr "" #: gnobots2/gnobots2.desktop.in.h:2 #, fuzzy msgid "Robots" msgstr "機械人" #: gnobots2/gnobots2.schemas.in.h:3 msgid "Enable game sounds" msgstr "開啟音效" #: gnobots2/gnobots2.schemas.in.h:4 msgid "Enable game sounds. Play sounds for various events throughout the game." msgstr "開啟音效。在遊戲進行時播放不同的音效" #: gnobots2/gnobots2.schemas.in.h:5 gnobots2/properties.c:880 msgid "Enable splats" msgstr "機械人可留下殘骸" #: gnobots2/gnobots2.schemas.in.h:6 msgid "Enable splats. Play a sound and show a \"Splat!\" on the screen." msgstr "機械人可留下殘骸。會播放音效,並顯示訊息,通知機械人已撞壞。" #: gnobots2/gnobots2.schemas.in.h:7 msgid "Game type" msgstr "遊戲形式" #: gnobots2/gnobots2.schemas.in.h:8 msgid "Game type. The name of the game variation to use." msgstr "遊戲形式,即是使用不同的遊戲規則" #: gnobots2/gnobots2.schemas.in.h:9 msgid "Key to hold" msgstr "" #: gnobots2/gnobots2.schemas.in.h:10 #, fuzzy msgid "Key to move E" msgstr "向左移所使用的按鍵。" #: gnobots2/gnobots2.schemas.in.h:11 #, fuzzy msgid "Key to move N" msgstr "向左移所使用的按鍵。" #: gnobots2/gnobots2.schemas.in.h:12 #, fuzzy msgid "Key to move NE" msgstr "向左移所使用的按鍵。" #: gnobots2/gnobots2.schemas.in.h:13 #, fuzzy msgid "Key to move NW" msgstr "向左移所使用的按鍵。" #: gnobots2/gnobots2.schemas.in.h:14 #, fuzzy msgid "Key to move S" msgstr "向左移所使用的按鍵。" #: gnobots2/gnobots2.schemas.in.h:15 #, fuzzy msgid "Key to move SE" msgstr "向左移所使用的按鍵。" #: gnobots2/gnobots2.schemas.in.h:16 #, fuzzy msgid "Key to move SW" msgstr "向左移所使用的按鍵。" #: gnobots2/gnobots2.schemas.in.h:17 #, fuzzy msgid "Key to move W" msgstr "向左移所使用的按鍵。" #: gnobots2/gnobots2.schemas.in.h:18 #, fuzzy msgid "Key to teleport" msgstr "蟲蟲進行空間轉移" #: gnobots2/gnobots2.schemas.in.h:19 msgid "Key to teleport randomly" msgstr "" #: gnobots2/gnobots2.schemas.in.h:20 msgid "Key to wait" msgstr "" #: gnobots2/gnobots2.schemas.in.h:21 msgid "Robot image theme" msgstr "機械人圖案佈景" #: gnobots2/gnobots2.schemas.in.h:22 msgid "Robot image theme. The theme of the images to use for the robots." msgstr "機械人圖案佈景,即是使用不同的圖案代表機械人。" #: gnobots2/gnobots2.schemas.in.h:23 msgid "" "The name of the key used to hold still. The name is a standard X key name." msgstr "" #: gnobots2/gnobots2.schemas.in.h:24 msgid "" "The name of the key used to move east. The name is a standard X key name." msgstr "" #: gnobots2/gnobots2.schemas.in.h:25 msgid "" "The name of the key used to move north-east. The name is a standard X key " "name." msgstr "" #: gnobots2/gnobots2.schemas.in.h:26 msgid "" "The name of the key used to move north-west. The name is a standard X key " "name." msgstr "" #: gnobots2/gnobots2.schemas.in.h:27 msgid "" "The name of the key used to move north. The name is a standard X key name." msgstr "" #: gnobots2/gnobots2.schemas.in.h:28 msgid "" "The name of the key used to move south-east. The name is a standard X key " "name." msgstr "" #: gnobots2/gnobots2.schemas.in.h:29 msgid "" "The name of the key used to move south-west. The name is a standard X key " "name." msgstr "" #: gnobots2/gnobots2.schemas.in.h:30 msgid "" "The name of the key used to move south. The name is a standard X key name." msgstr "" #: gnobots2/gnobots2.schemas.in.h:31 msgid "" "The name of the key used to move west. The name is a standard X key name." msgstr "" #: gnobots2/gnobots2.schemas.in.h:32 msgid "" "The name of the key used to teleport randomly. The name is a standard X key " "name." msgstr "" #: gnobots2/gnobots2.schemas.in.h:33 msgid "" "The name of the key used to teleport safely (if possible). The name is a " "standard X key name." msgstr "" #: gnobots2/gnobots2.schemas.in.h:34 msgid "The name of the key used to wait. The name is a standard X key name." msgstr "" #: gnobots2/gnobots2.schemas.in.h:35 gnobots2/properties.c:853 msgid "Use safe moves" msgstr "可使用安全移動" #: gnobots2/gnobots2.schemas.in.h:36 msgid "" "Use safe moves. The safe moves option will help you to avoid being killed " "due to a mistake. If you try to make a move that would lead to your death " "when there is a safe move available you will not be allowed to proceed." msgstr "" "可使用「安全移動」。「安全移動」選項可防止您因為疏忽而輸掉。如果您選擇的一步" "可損失生命,但另有一步可以防止這種情況出現,則不可以走會輸的那一步。" #: gnobots2/gnobots2.schemas.in.h:37 gnobots2/properties.c:862 msgid "Use super safe moves" msgstr "可使用超級安全移動" #: gnobots2/gnobots2.schemas.in.h:38 msgid "" "Use super safe moves. The player is alerted when there is no safe move and " "the only option is to teleport out." msgstr "" "可使用「超級安全移動」。當沒有任何一步安全,而且唯一可行的選擇是使用空間轉移" "時,會提示玩者。" #: gnobots2/gnobots2.soundlist.in.h:1 msgid "Bad Move" msgstr "不能走這一步" #: gnobots2/gnobots2.soundlist.in.h:2 msgid "GNOME Robots II" msgstr "GNOME 機械人二代" #: gnobots2/gnobots2.soundlist.in.h:3 msgid "Level Complete" msgstr "過關" #: gnobots2/gnobots2.soundlist.in.h:4 msgid "Player Dead" msgstr "玩者死亡" #: gnobots2/gnobots2.soundlist.in.h:5 msgid "Player Teleport" msgstr "玩者進行空間轉移" #: gnobots2/gnobots2.soundlist.in.h:6 msgid "Robot has been Splatted!" msgstr "機械人撞壞了!" #: gnobots2/gnobots2.soundlist.in.h:7 msgid "Victory!!" msgstr "成功了!!" #: gnobots2/graphics.c:104 #, c-format msgid "Could not find '%s' image file for GNOME Robots\n" msgstr "找不到 GNOME 機械人用的圖形檔‘%s’\n" #: gnobots2/menu.c:215 msgid "GNOME Robots Game" msgstr "GNOME 機械人遊戲" #: gnobots2/properties.c:227 msgid "Initial Number of Type 1 Robots" msgstr "第一類機械人開始的數量" #: gnobots2/properties.c:229 msgid "Initial Number of Robots" msgstr "機械人開始的數量" #: gnobots2/properties.c:243 msgid "Initial Number of Type 2 Robots" msgstr "第二類機械人開始的數量" #: gnobots2/properties.c:256 msgid "Increasing Number of Type 1 Robots per Level" msgstr "每一關增加的第一類機械人數量" #: gnobots2/properties.c:258 msgid "Increasing Number of Robots per Level" msgstr "每一關增加的機械人數量" #: gnobots2/properties.c:271 msgid "Increasing Number of Type 2 Robots per Level" msgstr "每一關增加的第二類機械人數量" #: gnobots2/properties.c:284 msgid "Maximum Number of Type 1 Robots" msgstr "第一類機械人的最大數量" #: gnobots2/properties.c:286 msgid "Maximum Number of Robots" msgstr "機械人的最大數量" #: gnobots2/properties.c:289 gnobots2/properties.c:305 msgid "Fill Screen" msgstr "全螢幕" #: gnobots2/properties.c:303 msgid "Maximum Number of Type 2 Robots" msgstr "第二類機械人的最大數量" #: gnobots2/properties.c:320 msgid "Type 1 Robot Score" msgstr "第一類機械人得分" #: gnobots2/properties.c:322 msgid "Robot Score" msgstr "機械人得分" #: gnobots2/properties.c:335 msgid "Type 2 Robot Score" msgstr "第二類機械人得分" #: gnobots2/properties.c:348 msgid "Type 1 Robot Score When Waiting" msgstr "等待結束時的第一類機械人得分" #: gnobots2/properties.c:350 msgid "Robot Score When Waiting" msgstr "等待結束時的機械人得分" #: gnobots2/properties.c:363 msgid "Type 2 Robot Score When Waiting" msgstr "等待結束時的第二類機械人得分" #: gnobots2/properties.c:376 msgid "Type 1 Robot Score When Splatted" msgstr "撞壞第一類機械人的得分" #: gnobots2/properties.c:378 msgid "Robot Score When Splatted" msgstr "撞壞機械人的得分" #: gnobots2/properties.c:391 msgid "Type 2 Robot Score When Splatted" msgstr "撞壞第二類機械人的得分" #: gnobots2/properties.c:403 msgid "Initial Number of Safe Teleports" msgstr "最初可使用安全空間轉移的數目" #: gnobots2/properties.c:414 msgid "Number of Free Safe Teleports per Level" msgstr "每關可自由獲得的安全空間轉移數目" #: gnobots2/properties.c:425 msgid "Kills Required While Waiting to Get A Safe Teleport" msgstr "等待結束時,獲得每個安全空間轉移所需的機械人破壞數目" #: gnobots2/properties.c:436 msgid "Score Required To Get A Safe Teleport" msgstr "獲得安全空間轉移前所需的分數" #: gnobots2/properties.c:447 msgid "Maximum Number of Safe Teleports" msgstr "安全空間轉移的最大數目" #: gnobots2/properties.c:458 msgid "Moveable Junkheaps" msgstr "可移動廢鐵堆" #: gnobots2/properties.c:460 msgid "Yes" msgstr "是" #: gnobots2/properties.c:462 msgid "No" msgstr "否" #: gnobots2/properties.c:654 msgid "classic robots" msgstr "普通機械人" #: gnobots2/properties.c:655 msgid "robots2" msgstr "二代機械人" #: gnobots2/properties.c:656 msgid "robots2 easy" msgstr "二代機械人(容易)" #: gnobots2/properties.c:657 msgid "robots with safe teleport" msgstr "可使用安全空間轉移的機械人" #: gnobots2/properties.c:658 msgid "nightmare" msgstr "恐怖" #: gnobots2/properties.c:687 msgid "robots" msgstr "機械人" #: gnobots2/properties.c:688 msgid "cows" msgstr "牛牛" #: gnobots2/properties.c:689 msgid "eggs" msgstr "雞蛋" #: gnobots2/properties.c:690 msgid "gnomes" msgstr "小精靈" #: gnobots2/properties.c:691 msgid "mice" msgstr "老鼠" #: gnobots2/properties.c:692 msgid "windows" msgstr "視窗" #: gnobots2/properties.c:763 msgid "GNOME Robots Preferences" msgstr "GNOME 機械人偏好設定" #: gnobots2/properties.c:780 msgid "Game Type" msgstr "遊戲形式" #: gnobots2/properties.c:805 msgid "Property" msgstr "屬性" #: gnobots2/properties.c:812 msgid "Value" msgstr "值" #: gnobots2/properties.c:859 msgid "Prevent some dangerous moves" msgstr "" #: gnobots2/properties.c:860 msgid "Prevent accidental moves that result in getting killed." msgstr "" #: gnobots2/properties.c:868 msgid "Prevent all dangerous moves" msgstr "" #: gnobots2/properties.c:869 msgid "Prevents all moves that result in getting killed." msgstr "" #: gnobots2/properties.c:877 msgid "Play sounds for major events" msgstr "" #: gnobots2/properties.c:878 msgid "Play sounds for events like winning a level and dying." msgstr "" #: gnobots2/properties.c:886 msgid "Play a sound when two robots collide" msgstr "" #: gnobots2/properties.c:887 msgid "Play the most common, and potentially the most annoying, sound." msgstr "" #: gnobots2/properties.c:890 msgid "You Cannot Change the Game Type When Playing" msgstr "遊戲進行中不能改變形式" #: gnobots2/properties.c:894 msgid "Game" msgstr "遊戲" #: gnobots2/properties.c:902 msgid "Graphics Theme" msgstr "圖案佈景" #: gnobots2/properties.c:911 msgid "Image theme:" msgstr "選擇圖案佈景:" #: gnobots2/properties.c:921 #, fuzzy msgid "Background color:" msgstr "背景顏色" #: gnobots2/properties.c:939 msgid "Keyboard Controls" msgstr "鍵盤控制" #: gnobots2/properties.c:973 #, fuzzy msgid "Teleport" msgstr "空間轉移:" #: gnobots2/properties.c:987 #, fuzzy msgid "Random Teleport" msgstr "隨機空間轉移:" #: gnobots2/properties.c:1001 #, fuzzy msgid "Wait" msgstr "等待:" #: gnobots2/properties.c:1020 msgid "Use the Keypad" msgstr "" #: gnobots2/properties.c:1025 #, fuzzy msgid "Use Left Hand Keys" msgstr "Streets and alleys" #: gnobots2/properties.c:1030 #, fuzzy msgid "Use Original Robots Keys" msgstr "標準機械人按鍵" #: gnobots2/properties.c:1035 #, fuzzy msgid "Keyboard" msgstr "鍵盤(_K)" #: gnobots2/statusbar.c:75 msgid "Safe Teleports:" msgstr "安全空間轉移:" #: gnobots2/statusbar.c:85 gnometris/scoreframe.cpp:78 msgid "Level:" msgstr "級數:" #: gnobots2/statusbar.c:95 msgid "Remaining:" msgstr "剩下:" #. ******************************************************************** #: gnome-stones/atari.caves.in.h:1 gnome-stones/default.caves.in.h:1 msgid "Collect all diamonds and find exit" msgstr "收集所有寶石並尋找出口" #: gnome-stones/atari.caves.in.h:2 msgid "Congratulations!!! You have won!" msgstr "恭喜!您贏了!" #: gnome-stones/atari.caves.in.h:3 msgid "Original Atari caves" msgstr "原創 Atari 洞穴" #: gnome-stones/atari.caves.in.h:4 gnome-stones/default.caves.in.h:3 #: gnome-stones/tutorial.caves.in.h:2 msgid "gnome-stones:empty" msgstr "xxxxxxxxxxxx" #: gnome-stones/default.caves.in.h:2 msgid "Default caves" msgstr "標準洞穴" #: gnome-stones/gnome-stones.desktop.in.h:1 #, fuzzy msgid "Collect diamonds while avoiding falling boulders" msgstr "收集所有寶石並尋找出口" #: gnome-stones/gnome-stones.desktop.in.h:2 #, fuzzy msgid "Stones" msgstr "GNOME 寶石" #: gnome-stones/gnome-stones.schemas.in.h:1 msgid "Cave number to start" msgstr "遊戲開始時的洞穴版圖編號" #: gnome-stones/gnome-stones.schemas.in.h:2 msgid "Cave number to start." msgstr "遊戲開始時的洞穴版圖編號" #: gnome-stones/gnome-stones.schemas.in.h:3 msgid "Device to use for joystick control." msgstr "這個是代表搖桿的裝置檔案" #: gnome-stones/gnome-stones.schemas.in.h:4 msgid "Enable sound support" msgstr "開啟音效" #: gnome-stones/gnome-stones.schemas.in.h:5 msgid "Enable sound support." msgstr "開啟音效" #: gnome-stones/gnome-stones.schemas.in.h:6 msgid "Game name" msgstr "遊戲名稱" #: gnome-stones/gnome-stones.schemas.in.h:7 msgid "Joystick device" msgstr "搖桿裝置" #: gnome-stones/gnome-stones.schemas.in.h:8 msgid "Joystick switch level" msgstr "搖桿敏感度" #: gnome-stones/gnome-stones.schemas.in.h:9 gnome-stones/preferences.c:889 msgid "Scroll method" msgstr "捲動模式" #: gnome-stones/gnome-stones.schemas.in.h:10 msgid "The full path and filename of game to load." msgstr "遊戲會載入的檔案完整路徑" #: gnome-stones/gnome-stones.schemas.in.h:11 msgid "" "The level an analog joystick must reach to be considered \"on\" when " "emulating a digital joystick. This takes a value between 0.0 and 1.0." msgstr "" "當使用類比搖桿模擬數位搖桿時,控制桿的訊號必須達到指定數值 (0.0 至 1.0 之間) " "才會被視為有反應。" #: gnome-stones/gnome-stones.schemas.in.h:12 msgid "" "The scroll method, valid values are \"atari_scroll\", \"smooth_scroll\" and " "\"center_scroll\"." msgstr "捲動模式,可接受的值為“atari_scroll”、“smooth_scroll”、“center_scroll”" #: gnome-stones/gnomekoban.caves.in.h:1 msgid "Gnomekoban" msgstr "GNOME 倉庫番" #: gnome-stones/gnomekoban.caves.in.h:2 msgid "gnomekoban:empty,0" msgstr "xxxxxxxxxxxxxxx" #. This cave is to big to be played with gnome-stones. #: gnome-stones/io.c:338 msgid "The cave you are trying to load it to big for this game." msgstr "準備載入的洞穴版圖太大了。" #: gnome-stones/io.c:355 #, c-format msgid "The cave is corrupted: %s is missing." msgstr "版圖資料已損毀:缺少了 %s。" #. An object was requested in this cave, that was not #. declared in the game file's Object section. #: gnome-stones/io.c:381 msgid "" "The cave you are trying to load includes an object, that wasn't declared." msgstr "準備載入的洞穴版圖含有未定義的物件。" #. ************************************************************************** #. Some constants. #. This message will be printed in the statusline, if no message was #. specified in a game file. #: gnome-stones/main.c:64 msgid "This is GNOME Stones" msgstr "這是 GNOME 寶石遊戲" #: gnome-stones/main.c:74 msgid "Game to play" msgstr "遊戲標題" #: gnome-stones/main.c:74 msgid "FILENAME" msgstr "檔案名稱" #: gnome-stones/main.c:124 #, c-format msgid "" "An error occured while loading the image file \"%s\".\n" "Please make sure, that GNOME Stones is correctly installed!" msgstr "" "當載入圖片“%s”時發生錯誤。\n" "請確定 GNOME 寶石遊戲已正確安裝!" #. That's what a gnome application needs: #: gnome-stones/main.c:204 gnome-stones/main.c:990 gnome-stones/main.c:1112 #: gnome-stones/main.c:1337 msgid "GNOME Stones" msgstr "GNOME 寶石" #: gnome-stones/main.c:286 gnome-stones/preferences.c:678 msgid "Game title" msgstr "遊戲標題" #: gnome-stones/main.c:287 msgid "Start cave" msgstr "開始的洞穴" #. If you change the place for this button, change the index in #. the definition of PAUSE_BUTTON below #: gnome-stones/main.c:430 gnome-stones/main.c:1040 mahjongg/mahjongg.c:848 msgid "Pause" msgstr "暫停" #: gnome-stones/main.c:682 msgid "Congratulations, you win!" msgstr "恭喜,您贏了!" #: gnome-stones/main.c:870 gtali/gyahtzee.c:130 msgid "Game over!" msgstr "玩完了!" #: gnome-stones/main.c:1086 msgid "Sokoban levels:" msgstr "倉庫番版圖:" #: gnome-stones/main.c:1114 msgid "Mine through dirt and collect gems." msgstr "在周圍骯髒的環境中盡量挖掘寶石。" #: gnome-stones/main.c:1137 msgid "_Restart level" msgstr "再玩這個版圖(_R)" #: gnome-stones/main.c:1137 msgid "Restart the current level" msgstr "重新再玩目前的版圖" #: gnome-stones/main.c:1242 msgid "Scanning private object directory..." msgstr "正在掃描內部物件目錄..." #: gnome-stones/main.c:1246 msgid "Scanning public object directory..." msgstr "正在掃描公共物件目錄..." #: gnome-stones/main.c:1251 msgid "Filling game widget..." msgstr "正在填上遊戲視窗元件..." #: gnome-stones/main.c:1256 msgid "Scanning private game directory..." msgstr "正在掃描內部遊戲目錄..." #: gnome-stones/main.c:1260 msgid "Scanning public game directory..." msgstr "正在掃描公共遊戲目錄..." #: gnome-stones/main.c:1264 msgid "Restoring preferences..." msgstr "還原偏好設定..." #: gnome-stones/player.c:77 msgid "You gained an extra life!" msgstr "獲獎額外的生命!" #: gnome-stones/player.c:121 #, c-format msgid "Seconds left: %d" msgstr "剩餘秒數:%d" #: gnome-stones/preferences.c:461 msgid "Neither your chosen game nor the default game could be loaded." msgstr "您沒有選取任何版圖,而且無法載入預設的版圖。" #: gnome-stones/preferences.c:462 msgid "Please make sure that GNOME Stones is correctly installed." msgstr "請確定 GNOME 寶石遊戲已正確安裝。" #: gnome-stones/preferences.c:463 msgid "You may be able to select a different game from the preferences dialog." msgstr "您可以在偏好設定對話方塊中選取不同的版圖。" #: gnome-stones/preferences.c:628 msgid "GNOME Stones Preferences" msgstr "GNOME 寶石遊戲偏好設定" #: gnome-stones/preferences.c:685 msgid "Caves" msgstr "洞穴" #: gnome-stones/preferences.c:762 msgid "Device" msgstr "硬體" #: gnome-stones/preferences.c:771 msgid "Joystick device:" msgstr "搖桿裝置:" #. We definatly have a "disable" entry. #: gnome-stones/preferences.c:777 msgid "disabled" msgstr "不使用" #: gnome-stones/preferences.c:808 msgid "Digital joystick emulation" msgstr "模擬數碼搖桿" #: gnome-stones/preferences.c:817 msgid "Switch level:" msgstr "切換版圖:" #: gnome-stones/preferences.c:840 msgid "_Joystick" msgstr "搖桿(_J)" #: gnome-stones/preferences.c:858 msgid "Enable sound" msgstr "開啟音效" #: gnome-stones/preferences.c:870 msgid "_Sound" msgstr "音效(_S)" #: gnome-stones/preferences.c:909 msgid "Atari like scrolling" msgstr "Atari 捲動模式" #: gnome-stones/preferences.c:913 msgid "Smooth scrolling" msgstr "平滑捲動模式" #: gnome-stones/preferences.c:917 msgid "Always in the center" msgstr "玩者永遠在畫面中央" #: gnome-stones/preferences.c:929 msgid "_Misc." msgstr "其它(_M)" #: gnome-stones/status.c:81 msgid "Diamonds:" msgstr "鑽石:" #: gnome-stones/status.c:95 msgid "Cave:" msgstr "洞穴:" #: gnome-stones/status.c:105 msgid "Lives:" msgstr "生命:" #. Local Variables: #. mode:c #. eval:(load-library "time-stamp") #. eval:(make-local-variable 'write-file-hooks) #. eval:(add-hook 'write-file-hooks 'time-stamp) #. eval:(setq time-stamp-format '(time-stamp-yyyy/mm/dd time-stamp-hh:mm:ss user-login-name)) #. End: #: gnome-stones/tutorial.caves.in.h:1 msgid "Tutorial caves" msgstr "練習洞穴" #: gnometris/gnometris.desktop.in.h:1 msgid "Fit falling blocks together" msgstr "" #: gnometris/gnometris.desktop.in.h:2 gnometris/tetris.cpp:96 msgid "Gnometris" msgstr "GNOME 俄羅斯方塊" #: gnometris/gnometris.schemas.in.h:1 msgid "Image to use as background" msgstr "作為背景使用的圖案" #: gnometris/gnometris.schemas.in.h:2 msgid "Image to use as background." msgstr "作為背景使用的圖案" #: gnometris/gnometris.schemas.in.h:3 msgid "Image to use for drawing blocks" msgstr "繪畫方塊所使用的圖案" #: gnometris/gnometris.schemas.in.h:4 msgid "Image to use for drawing blocks." msgstr "繪畫方塊所使用的圖案" #: gnometris/gnometris.schemas.in.h:5 msgid "Level to start with" msgstr "開始時的級數" #: gnometris/gnometris.schemas.in.h:6 msgid "Level to start with." msgstr "開始時的級數" #: gnometris/gnometris.schemas.in.h:7 msgid "" "The density of blocks in rows filled at the start of the game. The value is " "between 0 (for no blocks) and 10 (for a completely filled row)." msgstr "" "遊戲開始時,預先填充的每一行的密度。可接受的值介乎 0 (表示完全不填充) 至 10 " "(完全填滿) 之間。" #: gnometris/gnometris.schemas.in.h:8 msgid "The density of filled rows" msgstr "進行填充時每一行的密度" #: gnometris/gnometris.schemas.in.h:9 msgid "" "The number of rows that are filled with random blocks at the start of the " "game." msgstr "遊戲開始時,預先填充指定的行數" #: gnometris/gnometris.schemas.in.h:10 msgid "The number of rows to fill" msgstr "預先填充的行數" #: gnometris/gnometris.schemas.in.h:11 msgid "Whether to give blocks random colors" msgstr "是否將各方塊隨機分配顏色" #: gnometris/gnometris.schemas.in.h:12 msgid "Whether to give blocks random colors." msgstr "是否將各方塊隨機分配顏色" #: gnometris/gnometris.schemas.in.h:13 msgid "Whether to preview the next block" msgstr "是否預覽下一個方塊" #: gnometris/gnometris.schemas.in.h:14 msgid "Whether to preview the next block." msgstr "是否預覽下一個方塊" #: gnometris/gnometris.schemas.in.h:15 msgid "Whether to rotate counter clock wise" msgstr "是否逆時針方向旋轉方塊" #: gnometris/gnometris.schemas.in.h:16 msgid "Whether to rotate counter clock wise." msgstr "是否逆時針方向旋轉方塊" #: gnometris/main.cpp:38 msgid "Set starting level (1-10)" msgstr "設定開始的級數 (1-10)" #: gnometris/main.cpp:38 msgid "LEVEL" msgstr "級數" #: gnometris/scoreframe.cpp:67 msgid "Lines:" msgstr "行數:" #: gnometris/tetris.cpp:203 msgid "Paused" msgstr "暫停" #: gnometris/tetris.cpp:318 #, c-format msgid "" "Could not find the theme: \n" "%s\n" "\n" "Please check your gnome-games installation" msgstr "" "找不到佈景主題:\n" "%s\n" "\n" "請檢查 gnome-games 是否已正確安裝" #: gnometris/tetris.cpp:333 #, c-format msgid "" "Can't load the image: \n" "%s\n" "\n" "Please check your gnome-games installation" msgstr "" "無法載入圖像:\n" "%s\n" "\n" "請檢查 gnome-games 是否已正確安裝" #: gnometris/tetris.cpp:634 gnometris/tetris.cpp:635 msgid "" msgstr "" #: gnometris/tetris.cpp:660 msgid "Gnometris preferences" msgstr "GNOME 俄羅斯方塊偏好設定" #: gnometris/tetris.cpp:672 msgid "Setup" msgstr "設定" #. pre-filled rows #: gnometris/tetris.cpp:679 msgid "Number of pre-filled rows:" msgstr "預先填充的行數:" #. pre-filled rows density #: gnometris/tetris.cpp:694 msgid "Density of blocks in a pre-filled row:" msgstr "預先填充時每行的密度:" #. starting level #: gnometris/tetris.cpp:709 msgid "Starting Level:" msgstr "開始的級數:" #: gnometris/tetris.cpp:726 msgid "Operation" msgstr "操作" #: gnometris/tetris.cpp:732 msgid "Preview next block" msgstr "預覽下個方塊" #: gnometris/tetris.cpp:741 msgid "Use random block colors" msgstr "方塊的顏色會隨機出現" #: gnometris/tetris.cpp:752 msgid "Rotate blocks counterclockwise" msgstr "方塊以逆時針方向旋轉" #: gnometris/tetris.cpp:765 same-gnome/same-gnome.c:630 #: same-gnome/same-gnome.c:683 msgid "Theme" msgstr "佈景主題" #. Block pixmap #: gnometris/tetris.cpp:772 msgid "Block image:" msgstr "方塊圖案:" #. background pixmap #: gnometris/tetris.cpp:783 msgid "Background image:" msgstr "背景圖案:" #: gnometris/tetris.cpp:1147 msgid "" "Written for my wife, Matylda\n" "Send comments and bug reports to: janusz.gorycki@intel.com" msgstr "" "獻給我的妻子 Matylda\n" "請把建議及問題回報寄給:janusz.gorycki@intel.com" #: gnomine/gnomine.c:87 gnomine/gnomine.c:578 msgid "Small" msgstr "小" #: gnomine/gnomine.c:88 gnomine/gnomine.c:588 msgid "Medium" msgstr "中" #: gnomine/gnomine.c:89 gnomine/gnomine.c:598 msgid "Large" msgstr "大" #: gnomine/gnomine.c:90 gnomine/gnomine.c:608 msgid "Custom" msgstr "自選" #: gnomine/gnomine.c:182 gnomine/gnomine.c:425 gnomine/gnomine.c:852 msgid "GNOME Mines" msgstr "GNOME 拆地雷" #: gnomine/gnomine.c:255 msgid "Click a square, any square" msgstr "" #: gnomine/gnomine.c:257 msgid "Maybe they're all mines ..." msgstr "" #: gnomine/gnomine.c:391 msgid "Faces:" msgstr "" #: gnomine/gnomine.c:428 msgid "A Minesweeper clone." msgstr "仿拆地雷遊戲。" #: gnomine/gnomine.c:573 msgid "Field size" msgstr "範圍" #: gnomine/gnomine.c:621 msgid "Custom size" msgstr "自選尺寸" #: gnomine/gnomine.c:628 msgid "Number of mines:" msgstr "地雷數量:" #: gnomine/gnomine.c:640 msgid "Horizontal:" msgstr "水平:" #: gnomine/gnomine.c:652 msgid "Vertical:" msgstr "垂直:" #: gnomine/gnomine.c:669 msgid "Use \"I'm not sure\" flags." msgstr "可將方格標記為「不知道」" #: gnomine/gnomine.c:678 msgid "GNOME Mines Preferences" msgstr "GNOME 拆地雷遊戲偏好設定" #: gnomine/gnomine.c:777 msgid "Width of grid" msgstr "格子的寬度" #: gnomine/gnomine.c:778 msgid "Height of grid" msgstr "格子的高度" #: gnomine/gnomine.c:779 msgid "Number of mines" msgstr "地雷數量" #: gnomine/gnomine.c:779 gtali/setup.c:85 gtali/setup.c:86 msgid "NUMBER" msgstr "數量" #: gnomine/gnomine.c:780 msgid "Size of the board (1=small, 3=large)" msgstr "" #: gnomine/gnomine.c:781 msgid "X location of window" msgstr "" #: gnomine/gnomine.c:782 msgid "Y location of window" msgstr "" #: gnomine/gnomine.c:941 msgid "Flags:" msgstr "旗幟:" #: gnomine/gnomine.desktop.in.h:1 msgid "Clear mines from a minefield" msgstr "" #: gnomine/gnomine.desktop.in.h:2 #, fuzzy msgid "Mines" msgstr "Glines" #: gnomine/gnomine.schemas.in.h:1 msgid "Set to true to be able to mark squares as unknown." msgstr "如選用本選項,表示可以將方格標記為「不知道」的狀態" #: gnomine/gnomine.schemas.in.h:2 msgid "Use the unknown flag" msgstr "可標記為「不知道」" #: gnotravex/gnotravex.c:166 msgid "Sol_ve" msgstr "由電腦解決(_V)" #: gnotravex/gnotravex.c:166 msgid "Solve the game" msgstr "由電腦完成這局遊戲" #: gnotravex/gnotravex.c:182 #, fuzzy msgid "_2×2" msgstr "_2×2" #: gnotravex/gnotravex.c:182 #, fuzzy msgid "Play on a 2×2 board" msgstr "使用 2×2 格的版面" #: gnotravex/gnotravex.c:185 #, fuzzy msgid "_3×3" msgstr "_3×3" #: gnotravex/gnotravex.c:185 #, fuzzy msgid "Play on a 3×3 board" msgstr "使用 3×3 格的版面" #: gnotravex/gnotravex.c:188 #, fuzzy msgid "_4×4" msgstr "_4×4" #: gnotravex/gnotravex.c:188 #, fuzzy msgid "Play on a 4×4 board" msgstr "使用 4×4 格的版面" #: gnotravex/gnotravex.c:191 #, fuzzy msgid "_5×5" msgstr "_5×5" #: gnotravex/gnotravex.c:191 #, fuzzy msgid "Play on a 5×5 board" msgstr "使用 5×5 格的版面" #: gnotravex/gnotravex.c:194 #, fuzzy msgid "_6×6" msgstr "_6×6" #: gnotravex/gnotravex.c:194 #, fuzzy msgid "Play on a 6×6 board" msgstr "使用 6×6 格的版面" #: gnotravex/gnotravex.c:201 msgid "_Up" msgstr "上(_U)" #: gnotravex/gnotravex.c:201 msgid "Move the pieces up" msgstr "向上移動指定的數字方塊" #: gnotravex/gnotravex.c:204 msgid "_Left" msgstr "左(_L)" #: gnotravex/gnotravex.c:204 msgid "Move the pieces left" msgstr "向左移動指定的數字方塊" #: gnotravex/gnotravex.c:207 msgid "_Right" msgstr "右(_R)" #: gnotravex/gnotravex.c:207 msgid "Move the pieces right" msgstr "向右移動指定的數字方塊" #: gnotravex/gnotravex.c:210 msgid "_Down" msgstr "下(_D)" #: gnotravex/gnotravex.c:210 msgid "Move the pieces down" msgstr "向下移動指定的數字方塊" #: gnotravex/gnotravex.c:229 msgid "_Move" msgstr "移動(_M)" #: gnotravex/gnotravex.c:239 msgid "Size of board (2-6)" msgstr "版面的大小(2-6)" #: gnotravex/gnotravex.c:240 msgid "SIZE" msgstr "大小" #: gnotravex/gnotravex.c:739 msgid "Puzzle solved! Well done!" msgstr "解決了!做得好!" #: gnotravex/gnotravex.c:742 msgid "Puzzle solved!" msgstr "解決了!" #: gnotravex/gnotravex.c:1139 msgid "Game paused" msgstr "遊戲暫停" #: gnotravex/gnotravex.c:1261 #, fuzzy, c-format msgid "Playing %d×%d board" msgstr "使用 %d×%d 格的版面" #: gnotravex/gnotravex.c:1508 msgid "A Tetravex clone." msgstr "仿數字拼圖遊戲" #: gnotravex/gnotravex.desktop.in.h:1 msgid "Play a puzzle game matching tiles together" msgstr "" #: gnotravex/gnotravex.desktop.in.h:2 #, fuzzy msgid "Tetravex" msgstr "數字拼圖遊戲" #: gnotravex/gnotravex.schemas.in.h:1 msgid "" "The height of the playing window in pixels. At minimum it should be 240." msgstr "" #: gnotravex/gnotravex.schemas.in.h:2 mahjongg/mahjongg.schemas.in.h:1 #, fuzzy msgid "The height of the window" msgstr "階磚 8" #: gnotravex/gnotravex.schemas.in.h:3 msgid "The size of the playing grid" msgstr "遊戲方格陣列大小" #: gnotravex/gnotravex.schemas.in.h:4 msgid "" "The value of this key is used to decide the size of the playing grid. The " "valid values are 2 to 8, anything else gets set to 3." msgstr "" "本數值決定方格陣列的尺寸。有效的值介乎 2 至 8 之間,其它的數值都會更改為 3。" #: gnotravex/gnotravex.schemas.in.h:5 msgid "The width of the playing window in pixels. At minimum it should be 320." msgstr "" #: gnotravex/gnotravex.schemas.in.h:6 mahjongg/mahjongg.schemas.in.h:4 #, fuzzy msgid "The width of the window" msgstr "遊戲方格陣列大小" #: gnotski/gnotski.c:98 gnotski/gnotski.c:219 gnotski/gnotski.c:331 msgid "1" msgstr "1" #: gnotski/gnotski.c:113 gnotski/gnotski.c:233 gnotski/gnotski.c:354 msgid "2" msgstr "2" #. Tiles mismatch #. { GNOME_APP_UI_ITEM, N_("X"), NULL, level_cb, #. "14#20#12#" "a bbbbbb cccccc" "a bbbbbb cccccc" "a -##-####### " " -AAAAABBCC# " " d- DEFGHI# " " # DEFGJI# " " e # KEFGLI# " " e # KEFG*I# " " # MM****# " "fff ########### " "fff ggghhhiiiii .j" "kkkkkggg iiiii....", #. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL }, #. #: gnotski/gnotski.c:128 gnotski/gnotski.c:247 gnotski/gnotski.c:386 msgid "3" msgstr "3" #: gnotski/gnotski.c:143 gnotski/gnotski.c:262 gnotski/gnotski.c:401 msgid "4" msgstr "4" #: gnotski/gnotski.c:158 gnotski/gnotski.c:273 gnotski/gnotski.c:416 msgid "5" msgstr "5" #: gnotski/gnotski.c:173 gnotski/gnotski.c:286 gnotski/gnotski.c:430 msgid "6" msgstr "6" #. Tiles mismatch #. { GNOME_APP_UI_ITEM, N_("7"), NULL, level_cb, #. "14#13#11#" " ... " " . " " ######## " " #abcdde- " " #ffcddg- " " #hhijkl# " " #***jml# " " #n*op q# " " #nrr s # " " ######## " " ", #. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL }, #: gnotski/gnotski.c:188 gnotski/gnotski.c:314 msgid "7" msgstr "7" #: gnotski/gnotski.c:450 msgid "_Novice" msgstr "初級(_N)" #: gnotski/gnotski.c:453 msgid "_Medium" msgstr "中級(_M)" #: gnotski/gnotski.c:456 msgid "_Advanced" msgstr "高級(_A)" #: gnotski/gnotski.c:608 msgid "Level completed. Well done." msgstr "過了這關。做得好。" #: gnotski/gnotski.c:771 msgid "Moves:" msgstr "步數:" #: gnotski/gnotski.c:806 #, c-format msgid "Could not find '%s' pixmap file\n" msgstr "找不到 pixmap 檔‘%s’\n" #: gnotski/gnotski.c:1020 msgid "Welcome to GNOME Klotski" msgstr "歡迎來玩 GNOME 華容道" #: gnotski/gnotski.c:1044 #, c-format msgid "Playing level %s" msgstr "正在玩第 %s 級" #: gnotski/gnotski.c:1158 msgid "A Klotski clone" msgstr "仿華容道遊戲" #: gnotski/gnotski.desktop.in.h:1 #, fuzzy msgid "Klotski" msgstr "華容道遊戲" #: gnotski/gnotski.desktop.in.h:2 msgid "Solve puzzles by sliding blocks" msgstr "" #: gtali/clist.c:139 msgid "Already used! Where do you want to put that?" msgstr "這個不能再用了!您要把它放在哪裡?" #. Arrgh - lets all use the same tabs under emacs: #. Local Variables: #. tab-width: 8 #. c-basic-offset: 8 #. indent-tabs-mode: nil #. #: gtali/gtali.desktop.in.h:1 msgid "Play a poker-style dice game" msgstr "" #: gtali/gtali.desktop.in.h:2 #, fuzzy msgid "Tali" msgstr "GTali" #: gtali/gtali.schemas.in.h:1 msgid "" "Choose whether or not to insert a delay between the computer's dice rolls so " "the player can follow what it is doing." msgstr "" #. --- Button --- #: gtali/gtali.schemas.in.h:2 gtali/setup.c:288 msgid "Delay between rolls" msgstr "每次丟骰子之間會稍為延遲" #: gtali/gtali.schemas.in.h:3 #, fuzzy msgid "Display the computer's thoughts" msgstr "顯示電腦在想甚麼" #: gtali/gtali.schemas.in.h:4 msgid "" "If set to true, a dump of the AI's working will be done to standard output." msgstr "" #: gtali/gtali.schemas.in.h:5 msgid "[Human,Wilber,Bill,Monica,Kenneth,Janet]" msgstr "" #: gtali/gyahtzee.c:68 msgid "GNOME Tali" msgstr "GNOME Tali" #: gtali/gyahtzee.c:125 #, c-format msgid "%s wins the game with %d point" msgid_plural "%s wins the game with %d points" msgstr[0] "%s 以 %d 分勝出" #: gtali/gyahtzee.c:158 #, c-format msgid "Computer playing for %s" msgstr "電腦代替玩者 %s" #: gtali/gyahtzee.c:161 #, c-format msgid "%s! -- You're up." msgstr "%s! ─ 輪到您了。" #: gtali/gyahtzee.c:316 gtali/gyahtzee.c:339 gtali/yahtzee.c:184 msgid "You're only allowed three rolls! Select a score box." msgstr "只允許丟三次骰子!請選擇積分表格。" #: gtali/gyahtzee.c:380 #, fuzzy msgid "GNOME version (1998):" msgstr "Curses 版本 © 1992" #: gtali/gyahtzee.c:382 msgid "Curses version (1992):" msgstr "Curses 版本 © 1992" #: gtali/gyahtzee.c:412 msgid "A sort of poker with dice and less money." msgstr "類似撲克紙牌遊戲,但改用骰子,而且不需要用錢。" #: gtali/gyahtzee.c:456 msgid "Cheater! Any high scores will not be recorded." msgstr "作弊!任何高分都不予紀錄。" #: gtali/gyahtzee.c:578 msgid "Select dice to re-roll, press Roll!, or select score slot." msgstr "選擇準備再丟的骰子,並按下「丟骰子!」,或者可以選擇填上積分表。" #: gtali/gyahtzee.c:618 msgid "Roll!" msgstr "丟骰子!" #: gtali/setup.c:76 msgid "Calculate random die throws (debug)" msgstr "計算隨機丟骰子的數值 (偵錯)" #: gtali/setup.c:82 msgid "Delay computer moves" msgstr "延遲電腦的動作" #: gtali/setup.c:83 msgid "Show high scores and exit" msgstr "顯示積分排行榜並結束" #: gtali/setup.c:84 msgid "Display computer thoughts" msgstr "顯示電腦在想甚麼" #: gtali/setup.c:85 msgid "Number of computer opponents" msgstr "電腦對手的數目" #: gtali/setup.c:86 msgid "Number of human opponents" msgstr "人類對手的數目" #: gtali/setup.c:98 msgid "Current game will complete with original number of players." msgstr "目前的遊戲將以原來的遊戲人數來完成" #: gtali/setup.c:231 msgid "GTali Preferences" msgstr "GTali 偏好設定" #: gtali/setup.c:255 msgid "Human Players" msgstr "人類玩者" #: gtali/setup.c:280 msgid "Computer Opponents" msgstr "電腦對手" #: gtali/setup.c:298 msgid "Number of opponents:" msgstr "對手數目:" #. --- PLAYER NAMES FRAME ---- #: gtali/setup.c:313 msgid "Player Names" msgstr "玩者名稱" #: gtali/yahtzee.c:71 msgid "1s [total of 1s]" msgstr "1 的總和" #: gtali/yahtzee.c:72 msgid "2s [total of 2s]" msgstr "2 的總和" #: gtali/yahtzee.c:73 msgid "3s [total of 3s]" msgstr "3 的總和" #: gtali/yahtzee.c:74 msgid "4s [total of 4s]" msgstr "4 的總和" #: gtali/yahtzee.c:75 msgid "5s [total of 5s]" msgstr "5 的總和" #: gtali/yahtzee.c:76 msgid "6s [total of 6s]" msgstr "6 的總和" #. End of upper panel #: gtali/yahtzee.c:78 msgid "3 of a Kind [total]" msgstr "三條 [總和]" #: gtali/yahtzee.c:79 msgid "4 of a Kind [total]" msgstr "四條 [總和]" #: gtali/yahtzee.c:80 msgid "Full House [25]" msgstr "葫蘆 [25 分]" #: gtali/yahtzee.c:81 msgid "Small Straight [30]" msgstr "四連順子 [30 分]" #: gtali/yahtzee.c:82 msgid "Large Straight [40]" msgstr "五連順子 [40 分]" #: gtali/yahtzee.c:83 msgid "Yahtzee [50]" msgstr "Yahtzee [50 分]" #: gtali/yahtzee.c:84 msgid "Chance [total]" msgstr "機會 [總和]" #. End of lower panel #: gtali/yahtzee.c:86 msgid "Lower Total" msgstr "下半部份總和" #: gtali/yahtzee.c:87 msgid "Grand Total" msgstr "總和" #. Need to squish between upper and lower pannel #: gtali/yahtzee.c:89 msgid "Upper total" msgstr "上半部份總和" #: gtali/yahtzee.c:90 msgid "Bonus if >62" msgstr "獎勵 (如果 > 62)" #: gtali/yahtzee.c:504 msgid "How many times do you wish to roll?" msgstr "想丟多少次骰子?" #: gtali/yahtzee.c:509 #, fuzzy msgid "Generating ..." msgstr "產生" #: gtali/yahtzee.c:544 msgid "Results" msgstr "結果" #: gtali/yahtzee.c:544 msgid "Num Rolls" msgstr "丟骰次數" #: gtali/yahtzee.c:544 msgid "Total" msgstr "總計" #: iagno/gnothello.c:112 msgid "Iagno server to use" msgstr "使用的 Iagno 伺服器" #: iagno/gnothello.c:119 msgid "New net_work game" msgstr "重新開始網路遊戲(_W)" #: iagno/gnothello.c:390 iagno/gnothello.c:722 iagno/iagno.desktop.in.h:1 #: iagno/iagno.soundlist.in.h:2 msgid "Iagno" msgstr "Iagno 黑白棋" #: iagno/gnothello.c:392 msgid "GNOME version of the popular Othello disk flipping game." msgstr "GNOME 版本的黑白棋。" #: iagno/gnothello.c:537 #, c-format msgid "Could not find '%s' pixmap file for Iagno\n" msgstr "找不到 Iagno 黑白棋用的 pixmap 檔‘%s’\n" #: iagno/gnothello.c:790 msgid "Welcome to Iagno!" msgstr "歡迎來玩 Iagno 黑白棋!" #: iagno/iagno.desktop.in.h:2 msgid "Play a game of Reversi" msgstr "" #: iagno/network.c:74 msgid "Network initialization complete." msgstr "網路初始設定已完成。" #: iagno/network.c:84 msgid "Network shutdown in progress." msgstr "正在關閉網路。" #. Shut down the connection, either it was broken or someone is messing with us #: iagno/network.c:196 msgid "The remote player disconnected" msgstr "遠端的玩者已離線" #: iagno/network.c:214 msgid "Error occurred during connect attempt." msgstr "連線時出現錯誤。" #: iagno/network.c:216 iagno/network.c:365 msgid "Connection succeeded, waiting for opponent" msgstr "連線成功,正在等待對手出現" #: iagno/network.c:226 msgid "Error occurred during write." msgstr "寫入資料時發生錯誤。" #: iagno/network.c:252 msgid "Invalid move attempted" msgstr "嘗試走錯誤的步法" #: iagno/network.c:258 msgid "Invalid game data (set_peer)" msgstr "傳送的遊戲資料不正確(set_peer)" #: iagno/network.c:266 msgid "Peer introduction complete" msgstr "連線完成" #: iagno/network.c:275 msgid "Invalid game data (move)" msgstr "傳送的遊戲資料無效(步法)" #: iagno/network.c:283 msgid "New game started" msgstr "開始新遊戲" #: iagno/network.c:344 msgid "Cleaning up connection" msgstr "正在清理未中斷的連線" #: iagno/network.c:356 msgid "Connection in progress..." msgstr "連線進行中..." #: iagno/network.c:360 msgid "Connection failed" msgstr "連線失敗" #: iagno/network.c:378 msgid "No game server defined" msgstr "未指定遊戲伺服器" #: iagno/properties.c:538 msgid "Iagno Preferences" msgstr "Iagno 偏好設定" #: iagno/properties.c:559 msgid "Use quick moves" msgstr "快速動作" #: iagno/properties.c:670 msgid "Animation" msgstr "動畫" #: iagno/properties.c:707 msgid "Stagger flips" msgstr "棋子會逐個反轉" #: iagno/properties.c:715 msgid "Show grid" msgstr "顯示格線" #: libgames-support/games-gconf.c:66 #, c-format msgid "There was an error accessing GConf: %s" msgstr "使用 GConf 存取設定時出現錯誤:%s" #: libgames-support/games-gconf.c:79 msgid "The default configuration values could not be retrieved correctly." msgstr "無法正確讀取預設的組態。" #: libgames-support/games-gconf.c:80 msgid "" "Please check your GConf configuration, specifically that the schemas have " "been installed correctly." msgstr "請檢查 GConf 組態,特別要檢查是否已正確安裝 schemas 檔案。" #: mahjongg/mahjongg.c:714 #, fuzzy msgid "Easy" msgstr "東" #: mahjongg/mahjongg.c:715 msgid "Difficult" msgstr "" #: mahjongg/mahjongg.c:716 msgid "Confounding Cross" msgstr "" #: mahjongg/mahjongg.c:717 msgid "Pyramid's Walls" msgstr "" #: mahjongg/mahjongg.c:718 msgid "Tic-Tac-Toe" msgstr "" #: mahjongg/mahjongg.c:719 msgid "Cloud" msgstr "" #: mahjongg/mahjongg.c:720 msgid "Red Dragon" msgstr "" #: mahjongg/mahjongg.c:721 msgid "Four Bridges" msgstr "" #: mahjongg/mahjongg.c:784 msgid "New game with _seed..." msgstr "根據隨機數產生新遊戲(_S)..." #: mahjongg/mahjongg.c:785 msgid "Start a new game giving a seed number..." msgstr "指定用作產生新遊戲的隨機數..." #: mahjongg/mahjongg.c:800 msgid "Shu_ffle tiles" msgstr "重新分配牌面(_F)" #: mahjongg/mahjongg.c:800 mahjongg/mahjongg.c:864 msgid "Shuffle tiles" msgstr "重新分配牌面" #: mahjongg/mahjongg.c:842 msgid "Restart game" msgstr "再玩此局" #: mahjongg/mahjongg.c:848 msgid "Pause game" msgstr "暫停遊戲" #: mahjongg/mahjongg.c:854 msgid "Undo previous move" msgstr "還原上一步" #: mahjongg/mahjongg.c:860 msgid "Get a hint" msgstr "獲取提示" #: mahjongg/mahjongg.c:864 mahjongg/mahjongg.c:1366 msgid "Shuffle" msgstr "重新分配" #: mahjongg/mahjongg.c:1075 msgid "" "This new mapset will take effect when you start a new game, or when Mahjongg " "is restarted." msgstr "新的牌面圖案會在下一局開始時或是重新啟動上海麻將後生效。" #: mahjongg/mahjongg.c:1327 mahjongg/mahjongg.c:1332 msgid "These tiles don't match." msgstr "牌面圖案不配合" #: mahjongg/mahjongg.c:1364 msgid "There are no more moves." msgstr "沒有任何可移走的牌了。" #: mahjongg/mahjongg.c:1430 msgid "Preferences" msgstr "偏好設定" #: mahjongg/mahjongg.c:1449 msgid "Tiles" msgstr "牌面" #: mahjongg/mahjongg.c:1457 msgid "Tile Set" msgstr "牌面圖案" #: mahjongg/mahjongg.c:1470 msgid "Maps" msgstr "排列" #: mahjongg/mahjongg.c:1478 msgid "Select Map" msgstr "排列難度" #: mahjongg/mahjongg.c:1491 msgid "Colors" msgstr "色彩" #: mahjongg/mahjongg.c:1499 msgid "Background Color" msgstr "背景顏色" #: mahjongg/mahjongg.c:1513 msgid "Warnings" msgstr "警告訊息" #: mahjongg/mahjongg.c:1519 msgid "Warn when tiles don't match" msgstr "當圖案不配合時發出警告" #: mahjongg/mahjongg.c:1628 msgid "Tiles:" msgstr "牌面" #: mahjongg/mahjongg.c:1660 msgid "GNOME Mahjongg" msgstr "GNOME 上海麻將" #: mahjongg/mahjongg.c:1663 msgid "GNOME version of the Eastern tile game, Mahjongg." msgstr "GNOME 版本的上海麻將。" #: mahjongg/mahjongg.c:1687 msgid "... Game paused ..." msgstr "... 遊戲暫停 ..." #: mahjongg/mahjongg.c:1878 msgid "Game Number:" msgstr "遊戲編號:" #: mahjongg/mahjongg.c:1956 mahjongg/mahjongg.desktop.in.h:2 msgid "Mahjongg" msgstr "上海麻將" #: mahjongg/mahjongg.c:2077 msgid "Sorry, I was unable to find a playable configuration." msgstr "抱歉,找不到正確的遊戲設定。" #: mahjongg/mahjongg.c:2146 msgid "Tiles Left:" msgstr "剩餘牌數:" #: mahjongg/mahjongg.c:2155 msgid "Moves Left:" msgstr "剩餘步數:" #: mahjongg/mahjongg.c:2220 msgid "Welcome to GNOME Mahjongg!" msgstr "歡迎來玩 GNOME 上海麻將!" #: mahjongg/mahjongg.desktop.in.h:1 msgid "Disassemble a pile of tiles by removing matching pairs" msgstr "" #: mahjongg/mahjongg.schemas.in.h:2 msgid "" "The requested height of the main window in pixels. Note that the widgets the " "window contains are at least 200 pixels high." msgstr "" #: mahjongg/mahjongg.schemas.in.h:3 msgid "" "The requested width of the main window in pixels. Note that the widgets the " "window contains are at least 320 pixels wide." msgstr "" #: same-gnome/same-gnome.c:205 #, c-format msgid "%d stone selected" msgid_plural "%d stones selected" msgstr[0] "選取了 %d 粒波子" msgstr[1] "選取了 %d 粒波子" #: same-gnome/same-gnome.c:210 msgid "No stones selected" msgstr "沒有選取任何波子" #: same-gnome/same-gnome.c:288 msgid "The Same GNOME" msgstr "The Same GNOME" #: same-gnome/same-gnome.c:441 #, c-format msgid "" "Could not find the theme:\n" "%s\n" "\n" "Please check your Same GNOME installation." msgstr "" "找不到佈景主題:\n" "%s\n" "\n" "請檢查 Same GNOME 是否已正確安裝。" #: same-gnome/same-gnome.c:471 #, c-format msgid "" "Same GNOME can't load the image file:\n" "%s\n" "\n" "Please check your Same GNOME installation" msgstr "" "Same GNOME 無法載入圖像檔:\n" "%s\n" "\n" "請檢查 Same GNOME 是否已正確安裝" #: same-gnome/same-gnome.c:614 msgid "Same GNOME Preferences" msgstr "Same GNOME 偏好設定" #: same-gnome/same-gnome.c:727 same-gnome/same-gnome.c:926 #: same-gnome/same-gnome.desktop.in.h:2 msgid "Same GNOME" msgstr "Same GNOME" #: same-gnome/same-gnome.c:730 msgid "Original idea from KDE's same game program." msgstr "來自 KDE 原創的同類遊戲。" #: same-gnome/same-gnome.c:936 msgid "Welcome to Same GNOME!" msgstr "歡迎來玩 Same GNOME!" #: same-gnome/same-gnome.desktop.in.h:1 msgid "Remove groups of balls to try and clear the screen" msgstr "" #~ msgid "AisleRiot Preferences" #~ msgstr "AisleRiot 偏好設定" #~ msgid "FreeCell" #~ msgstr "Freecell" #~ msgid "Loading images..." #~ msgstr "正在載入圖像..." #~ msgid "Dealing game..." #~ msgstr "發牌中..." #~ msgid "Initializing scheme..." #~ msgstr "正在初始化 scheme..." #~ msgid "Card-based solitaire suite" #~ msgstr "紙牌接龍遊戲系列" #~ msgid "Ataxx game" #~ msgstr "Ataxx 遊戲" #~ msgid "Gataxx" #~ msgstr "Gataxx" #~ msgid "Color lines game" #~ msgstr "Color lines 遊戲" #~ msgid "Draw grid" #~ msgstr "顯示格線" #~ msgid "Name of the theme file to use." #~ msgstr "使用的佈景主題檔名稱。" #~ msgid "One corresponds to speaker beeps, two to audio files." #~ msgstr "1 表示揚聲器發聲,2 表示音效檔。" #~ msgid "Sound type" #~ msgstr "音效類型" #~ msgid "Theme file" #~ msgstr "佈景主題檔" #~ msgid "Whether or not to display grid lines on the game board." #~ msgstr "是否在棋盤上顯示格線。" #~ msgid "Who starts" #~ msgstr "哪一位走第一步" #~ msgid "" #~ "Zero is Player One, one is Player Two and two corresponds to players " #~ "taking turns." #~ msgstr "0 表示第一個玩者,1 表示第二個,而 2 表示輪流開始。" #~ msgid "" #~ "Zero is human; one through four correspond to the level of the computer " #~ "player." #~ msgstr "0 表示人類;1 至 4 表示電腦玩者的棋力。" #~ msgid "Gnect Scores" #~ msgstr "Gnect 分數" #~ msgid "Draw _grid" #~ msgstr "顯示格線(_G)" #~ msgid "Show or hide the grid" #~ msgstr "顯示或隱藏格線" #~ msgid "Initial window placement" #~ msgstr "開始時視窗的位置" #~ msgid "GEOMETRY" #~ msgstr "位置及大小" #~ msgid "Random number seed" #~ msgstr "隨機數種子" #~ msgid "SEED" #~ msgstr "隨機數種子" #~ msgid "Initial theme file (excluding path)" #~ msgstr "開始時使用的佈景主題檔案(不包括路徑)" #~ msgid "Debugging level (4 for random seed)" #~ msgstr "偵錯詳細程度 (如果 N 是 4,則會顯示使用的隨機數種子)" #~ msgid "%s: no themes available\n" #~ msgstr "%s:無法提供任何佈景主題\n" #~ msgid "Player 2: %s" #~ msgstr "第 2 位玩者:%s" #~ msgid "" #~ "Applying this change to Player Selection\n" #~ "will end the current game" #~ msgstr "" #~ "更改這個有關選擇玩者\n" #~ "的選項會終止本局遊戲" #~ msgid "Error loading theme" #~ msgstr "載入佈景主題時發生錯誤" #~ msgid "Non-Velena / Simple" #~ msgstr "不使用 Velena/非常簡單" #~ msgid "Velena / Weak" #~ msgstr "Velena/初級" #~ msgid "Velena / Medium" #~ msgstr "Velena/中級" #~ msgid "Velena / Strong" #~ msgstr "Velena/高級" #~ msgid "Always Player 1" #~ msgstr "永遠是第一位玩者" #~ msgid "Always Player 2" #~ msgstr "永遠是第二位玩者" #~ msgid "Take turns" #~ msgstr "輪流開始" #~ msgid "Gnect Preferences" #~ msgstr "Gnect 偏好設定" #~ msgid "_Player Selection" #~ msgstr "選擇玩者(_P)" #~ msgid "Who starts?" #~ msgstr "哪一位走第一步?" #~ msgid "Appearance and Behaviour" #~ msgstr "外觀及處理方式" #~ msgid "Theme Selection:" #~ msgstr "選擇佈景主題:" #~ msgid "Sound Type" #~ msgstr "音效類型" #~ msgid "Speaker beep" #~ msgstr "揚聲器發聲" #~ msgid "GNOME sound" #~ msgstr "GNOME 音效" #~ msgid "This can be set up using the GNOME Control Center" #~ msgstr "在 GNOME 控制中心裡可以設定有關選項" #~ msgid "Keyboard Control" #~ msgstr "鍵盤控制" #~ msgid "Drop counter" #~ msgstr "放下棋子" #~ msgid "Black" #~ msgstr "黑" #~ msgid "White" #~ msgstr "白" #~ msgid "Grey" #~ msgstr "灰" #~ msgid "Pink" #~ msgstr "粉紅" #~ msgid "Violet" #~ msgstr "淺紫" #~ msgid "Brown" #~ msgstr "啡" #~ msgid "Nibbles game" #~ msgstr "貪食蛇遊戲" #~ msgid "Robots game" #~ msgstr "機械人遊戲" #~ msgid "Background Color:" #~ msgstr "背景顏色:" #~ msgid "NW" #~ msgstr "西北" #~ msgid "N" #~ msgstr "北" #~ msgid "NE" #~ msgstr "東北" #~ msgid "W" #~ msgstr "西" #~ msgid "E" #~ msgstr "東" #~ msgid "SW" #~ msgstr "西南" #~ msgid "S" #~ msgstr "南" #~ msgid "SE" #~ msgstr "東南" #~ msgid "Predefined Set 1" #~ msgstr "第一組預設按鍵" #~ msgid "Predefined Set 2" #~ msgstr "第二組預設按鍵" #~ msgid "GNOME Stones game" #~ msgstr "GNOME 寶石遊戲" #~ msgid "Tetris game" #~ msgstr "俄羅斯方塊遊戲" #~ msgid "Game Status" #~ msgstr "遊戲狀態" #~ msgid "Mine size:" #~ msgstr "方格尺寸:" #~ msgid "Size of mines" #~ msgstr "方格尺寸" #~ msgid "Mines game" #~ msgstr "拆地雷遊戲" #~ msgid "GNOME Tetravex" #~ msgstr "GNOME 數字拼圖" #~ msgid "" #~ "The side length of an individual game tile. The minimum is 40, the " #~ "maximum is set depending on screen height. The correct way to set this is " #~ "by resizing the window." #~ msgstr "" #~ "每一個方塊的邊界尺寸。最小值為 40,而最大值取決於畫面的高度。正確的方式是" #~ "重新調整視窗的尺寸。" #~ msgid "The size of a tile" #~ msgstr "數字方塊尺寸" #~ msgid "Gnotski" #~ msgstr "GNOME 華容道" #~ msgid "Dice game" #~ msgstr "骰子遊戲" #~ msgid "Show thoughts during turn" #~ msgstr "顯示每步考慮的細節" #~ msgid "Optional Rules" #~ msgstr "選擇性的遊戲規則" #~ msgid "Extra Yahtzee Bonus" #~ msgstr "額外的 Yahtzee 獎勵分數" #~ msgid "Enforce Joker Rules" #~ msgstr "強制執行 Joker 規則" #~ msgid "Reversi game" #~ msgstr "黑白棋遊戲" #~ msgid "Toggle sound" #~ msgstr "切換音效" #~ msgid "Tile Background" #~ msgstr "牌面質地" #~ msgid "Could not find file %s" #~ msgstr "找不到檔案 %s" #~ msgid "Mahjongg game" #~ msgstr "上海麻將遊戲" #~ msgid "GNOME SameGame" #~ msgstr "GNOME SameGame" #~ msgid "Seed:" #~ msgstr "隨機數種子:" #~ msgid "melborp" #~ msgstr "完蛋了" #~ msgid "Score: " #~ msgstr "得分:" #~ msgid "Time: " #~ msgstr "時間:" #~ msgid "\n" #~ msgstr "\n" #~ msgid "Initializing..." #~ msgstr "正在初始化..." #~ msgid "Are you sure you want to quit Gataxx?" #~ msgstr "是否確定結束 Gataxx?" #~ msgid "Are you sure you want to start a new game?" #~ msgstr "是否確定開始新的遊戲?" #~ msgid "Properties" #~ msgstr "屬性" #~ msgid "Box style" #~ msgstr "方格款式" #~ msgid "Verify" #~ msgstr "確認" #~ msgid "Whether or not to ask before quitting an unfinished game." #~ msgstr "如果未完成遊戲,是否要得到玩者確認方可結束。" #~ msgid " Sorry, full column" #~ msgstr " 抱歉,此欄已經滿了" #~ msgid "Are you sure you want to quit Gnect?" #~ msgstr "是否確定結束 Gnect?" #~ msgid " You win!" #~ msgstr " 您贏了!" #~ msgid " I win!" #~ msgstr " 我贏了!" #~ msgid " \"Game->New game\" to begin" #~ msgstr " 請選擇「遊戲→新遊戲」開始" #~ msgid "Are you sure you want to quit Gnibbles?" #~ msgstr "是否確定結束 GNOME 貪食蛇?" #~ msgid "Sounds" #~ msgstr "音效" #~ msgid "Number of players: " #~ msgstr "玩者數目:" #~ msgid "Color:" #~ msgstr "顏色:" #~ msgid "Are you sure you want to quit GNOME Robots?" #~ msgstr "是否確定結束 GNOME 機械人?" #~ msgid "Safe Moves" #~ msgstr "安全空間轉移" #~ msgid "Super Safe Moves" #~ msgstr "超級安全空間轉移" #~ msgid "Splats" #~ msgstr "留下殘骸" #~ msgid "Configuration" #~ msgstr "設定" #~ msgid "Graphics:" #~ msgstr "圖形:" #~ msgid "Game title:" #~ msgstr "遊戲標題:" #~ msgid "Filename" #~ msgstr "檔案名稱" #~ msgid "Sound enable/disable. Not yet implemented!" #~ msgstr "啟用/停用音效。此功能仍未完成!" #~ msgid "Time : " #~ msgstr "時間:" #~ msgid "GTali setup" #~ msgstr "GTali 設定" #~ msgid "Are you sure you want to quit Iagno?" #~ msgstr "是否確定結束 Iagno?" #~ msgid "Show confirmation dialogs" #~ msgstr "顯示確認對話方塊" #~ msgid "Are you sure you want to restart this game?" #~ msgstr "是否確定重新開始這局遊戲?" #~ msgid "Are you sure you want to quit GNOME Mahjongg?" #~ msgstr "是否確定結束 GNOME 上海麻將?" #~ msgid "Serious internal error" #~ msgstr "嚴重的內部錯誤" #~ msgid "Main program: Jonathan Blandford (jrb@redhat.com)" #~ msgstr "主程式: Jonathan Blandford (jrb@redhat.com)" #~ msgid " Felix Bellaby (felix@pooh.u-net.com)" #~ msgstr " Felix Bellaby (felix@pooh.u-net.com)" #~ msgid " Rosanna Yuen (zana@webwynk.net)" #~ msgstr " Rosanna Yuen (zana@webwynk.net)" #~ msgid "Card Games: Jonathan Blandford (jrb@redhat.com)" #~ msgstr "紙牌遊戲: Jonathan Blandford (jrb@redhat.com)" #~ msgid " W. Borgert (debacle@debian.org)" #~ msgstr " W. Borgert (debacle@debian.org)" #~ msgid " Robert Brady (rwb197@ecs.soton.ac.uk)" #~ msgstr " Robert Brady (rwb197@ecs.soton.ac.uk)" #~ msgid " Nick Lamb (njl195@zepler.org.uk)" #~ msgstr " Nick Lamb (njl195@zepler.org.uk)" #~ msgid " Changwoo Ryu (cwryu@adam.kaist.ac.kr)" #~ msgstr " Changwoo Ryu (cwryu@adam.kaist.ac.kr)" #~ msgid " Matthew Wilcox (matthew@wil.cx)" #~ msgstr " Matthew Wilcox (matthew@wil.cx)" #~ msgid "(C) 1998 Jonathan Blandford (jrb@redhat.com)" #~ msgstr "(C) 1998 Jonathan Blandford (jrb@redhat.com)" #~ msgid "Main program: William Jon McCann (mccann@jhu.edu)" #~ msgstr "主程式:William Jon McCann (mccann@jhu.edu)" #~ msgid " Eric Farmer (erfarmer201@comcast.net)" #~ msgstr " Eric Farmer (erfarmer201@comcast.net)" #~ msgid "" #~ "(C) 2003 William Jon McCann \n" #~ "Eric Farmer " #~ msgstr "" #~ "版權所有 © 2003 William Jon McCann \n" #~ "Eric Farmer " #~ msgid "Robert Szokovacs " #~ msgstr "Robert Szokovacs " #~ msgid "Szabolcs Ban " #~ msgstr "Szabolcs Ban " #~ msgid "(C) 1997-2000 the Free Software Foundation" #~ msgstr "© 1997-2000 the Free Software Foundation" #~ msgid "Animation:" #~ msgstr "動畫:" #~ msgid "Yes please!" #~ msgstr "我要!" #~ msgid "Sound type:" #~ msgstr "音效類型:" #~ msgid "If stopping an unfinished game:" #~ msgstr "如果要終止一局未完成的遊戲:" #~ msgid "Ask me first" #~ msgstr "必須先詢問玩者" #~ msgid "Send comments and bug reports to: sjm@acm.org, itp@gnu.org" #~ msgstr "建議及問題回報請寄給:sjm@acm.org、itp@gnu.org" #~ msgid "Up:" #~ msgstr "上:" #~ msgid "Down:" #~ msgstr "下:" #~ msgid "Left:" #~ msgstr "左:" #~ msgid "Right:" #~ msgstr "右:" #~ msgid "GNOME-Stones (c) 1998 Carsten Schaar" #~ msgstr "GNOME 寶石遊戲 © 1998 Carsten Schaar" #~ msgid "Main program: Carsten Schaar " #~ msgstr "主程式:Carsten Schaar " #~ msgid "GNOME-STONES" #~ msgstr "GNOME 寶石" #~ msgid "A game." #~ msgstr "一個遊戲。" #~ msgid "GNOME-Stones" #~ msgstr "GNOME 寶石" #~ msgid "Level: " #~ msgstr "級數:" #~ msgid "Code: Pista" #~ msgstr "程式:Pista" #~ msgid "Faces: tigert" #~ msgstr "圖案:tigert" #~ msgid "Score: HoraPe" #~ msgstr "分數:HoraPe" #~ msgid "(C) 1997-1999 the Free Software Foundation" #~ msgstr "© 1997-1999 the Free Software Foundation" #~ msgid "" #~ "Tetravex clone\n" #~ "(Comments to: Lars.Rydlinge@HIG.SE)" #~ msgstr "" #~ "仿數字拼圖遊戲\n" #~ "(請將建議寄給:Lars.Rydlinge@HIG.SE)" #~ msgid "" #~ "Klotski clone\n" #~ "(Comments to: Lars.Rydlinge@HIG.SE)" #~ msgstr "" #~ "華容道遊戲\n" #~ "(請將建議寄給:Lars.Rydlinge@HIG.SE)" #~ msgid "Scott Heavner" #~ msgstr "Scott Heavner" #~ msgid "(C) 1998 the Free Software Fundation" #~ msgstr "© 1998 the Free Software Fundation" #~ msgid "(C) 1998 Ian Peters" #~ msgstr "© 1998 Ian Peters" #~ msgid "" #~ "Send comments and bug reports to: itp@gnu.org\n" #~ "Tiles under the General Public License." #~ msgstr "" #~ "請將建議及問題匯報寄往:itp@gnu.org\n" #~ "圖案採用 GPL 授權" #~ msgid "Quick Moves" #~ msgstr "快速動作" #~ msgid "" #~ "Send comments and bug reports to:\n" #~ " pancho@nuclecu.unam.mx or\n" #~ " mmeeks@gnu.org\n" #~ "\n" #~ "Tiles under the General Public License." #~ msgstr "" #~ "請把建議、問題回報寄給:\n" #~ "pancho@nuclecu.unam.mx 或\n" #~ "mmeeks@gnu.org\n" #~ "\n" #~ "牌面圖案採用 General Public License 授權" #~ msgid "" #~ "Congratulations\n" #~ "\n" #~ "You Won!!!" #~ msgstr "" #~ "恭喜!\n" #~ "\n" #~ "您贏了!!!" #~ msgid "" #~ "\n" #~ "Game Over.\n" #~ msgstr "" #~ "\n" #~ "玩完了。\n" #~ msgid "Choose a different variation of solitaire" #~ msgstr "選擇另一種接龍遊戲" #~ msgid "Are you sure you want to quit Aisleriot?" #~ msgstr "是否確定要結束 Aisleriot?" #~ msgid "Are you sure you want to quit Blackjack?" #~ msgstr "是否確定結束 21 點?" #~ msgid "Show _tool bar" #~ msgstr "顯示工具列(_T)" #~ msgid "Surr." #~ msgstr "投降" #~ msgid "Select background:" #~ msgstr "選擇背景:" #~ msgid "Ask confirmation when quitting" #~ msgstr "結束前必須先得到玩者確定" #~ msgid "Are you sure you want to quit Glines?" #~ msgstr "是否確定結束 Glines?" #~ msgid "Toggle display of the toolbar" #~ msgstr "切換是否顯示工具列" #~ msgid "Move the %s onto the %s." #~ msgstr "將%s 移至%s 上面。" # ~1*~a of ~@*~a~1* #~ msgid "~a of ~a" #~ msgstr "~2*a ~1*a" #~ msgid "New _game of..." #~ msgstr "另選遊戲(_G)..." #~ msgid "Start a new game of a different variation" #~ msgstr "開始另一種遊戲" #~ msgid "Current streaks" #~ msgstr "連贏/連輸" #~ msgid "Current streaks." #~ msgstr "連贏/連輸。" #~ msgid "Inform users of invalid moves" #~ msgstr "紙牌移動無效時通知玩者" #~ msgid "Inform users of invalid moves." #~ msgstr "紙牌移動無效時通知玩者。" #~ msgid "Lose number" #~ msgstr "輸掉的次數" #~ msgid "Lose number." #~ msgstr "輸掉的次數。" #~ msgid "Move cards one at a time" #~ msgstr "每次移動一張牌" #~ msgid "Move cards one at a time." #~ msgstr "每次移動一張牌。" #~ msgid "Win number" #~ msgstr "勝出的次數" #~ msgid "Win number - streaks" #~ msgstr "連贏的次數" #~ msgid "Win number - streaks." #~ msgstr "連贏的次數。" #~ msgid "Win number." #~ msgstr "勝出的次數。" #~ msgid "Sorry, this feature is not (yet) implemented." #~ msgstr "抱歉,此功能尚未完成。" #~ msgid "Are you sure you want to quit Freecell?" #~ msgstr "是否確定要結束 Freecell?" #~ msgid "That move is invalid." #~ msgstr "此步無效。" #~ msgid "Sorry, there are no more valid moves." #~ msgstr "對不起,沒有任何可移動的牌了。" #~ msgid "" #~ "Congratulations. You won.\n" #~ "Do you want to play again?" #~ msgstr "" #~ "恭喜,您贏了。\n" #~ "想再玩一次嗎?" #~ msgid "New game with seed..." #~ msgstr "從隨機數產生新遊戲..." #~ msgid "Start a new game with a different seed" #~ msgstr "由不同的隨機數產生新遊戲" #~ msgid "Freecell Properties" #~ msgstr "Freecell 屬性" #~ msgid "Warn on invalid moves" #~ msgstr "紙牌移動無效時發出警告" #~ msgid "Move stacks one by one" #~ msgstr "逐隻牌移動" #~ msgid "This session: %d%%" #~ msgstr "本階段:%d%%" #~ msgid "won: %d, lost: %d" #~ msgstr "贏:%d,輸:%d" #~ msgid "Total: %d%%" #~ msgstr "總計:%d%%" #~ msgid "Streaks" #~ msgstr "連贏/連輸" #~ msgid "wins: %d, losses: %d" #~ msgstr "贏 %d 次,輸 %d 次" #~ msgid "current: %d wins" #~ msgstr "目前:%d 次連贏" #~ msgid "current: %d losses" #~ msgstr "目前:%d 次連輸" #~ msgid "" #~ "Fantastic! %.2f!\n" #~ "You have reached #%d in the Top Ten.\n" #~ "\n" #~ "Another game?" #~ msgstr "" #~ "厲害!%.2f!\n" #~ "您入了頭十名中的第 %d 名。\n" #~ "\n" #~ "是否再玩一次?" #~ msgid "" #~ "Great!\n" #~ "You made it in %.2f.\n" #~ "\n" #~ "Another game?" #~ msgstr "" #~ "很好!\n" #~ "您獲得 %.2f 分。\n" #~ "\n" #~ "是否再玩一次?" #~ msgid "Maps" #~ msgstr "排列" #~ msgid "Colours" #~ msgstr "顏色" #~ msgid "Select scenario:" #~ msgstr "選取外觀:" #~ msgid "Are you sure you want to quit Same GNOME?" #~ msgstr "是否確定結束 Same GNOME 遊戲?" #~ msgid "Marked: " #~ msgstr "準備移除的棋子數目:" #~ msgid "Select a new game variation" #~ msgstr "選另一種遊戲" #~ msgid "Not enough lines on the terminal" #~ msgstr "終端機行數不夠用" #~ msgid "What dice to roll again ( for none)? " #~ msgstr "要再丟哪些骰子?(不要的話,按 )" #~ msgid "Where do you want to put that? " #~ msgstr "選擇哪一種樣式?" #~ msgid "No good! Where do you want to put that? " #~ msgstr "不行!選擇哪一種樣式?" #~ msgid "Rolling for %s" #~ msgstr "%s 丟骰子" #~ msgid "Tali top scores" #~ msgstr "Tali 積分排行榜" #~ msgid "Can't get at score file." #~ msgstr "沒有得分紀錄檔。" #~ msgid "Hit Return" #~ msgstr "按下 Return 鍵" #~ msgid "How many wish to play (max of %d)? " #~ msgstr "人類玩者有幾多個(最多 %d 個)?" #~ msgid "What is the name of player #%d ? " #~ msgstr "第 %d 個玩者的名字是甚麼?" #~ msgid "Mahjongg - Preferences" #~ msgstr "上海麻將 ─ 偏好設定" #~ msgid "Warp to level?" #~ msgstr "跳到哪一版?" #~ msgid "Quit Game?" #~ msgstr "結束遊戲?" #~ msgid "New Game?" #~ msgstr "玩新遊戲?" #~ msgid "Game paused. Press Continue to continue." #~ msgstr "已暫停遊戲。請按「繼續」來繼續此遊戲。" #~ msgid "Pause Game" #~ msgstr "暫停遊戲" #~ msgid "Continue" #~ msgstr "繼續" #~ msgid "Warp To Level" #~ msgstr "跳到版圖" #~ msgid "Story" #~ msgstr "故事" #~ msgid "Endgame" #~ msgstr "遊戲結束" #~ msgid "Warp to level..." #~ msgstr "跳到版圖..." #~ msgid "Exit this game?" #~ msgstr "要結束這個遊戲嗎?" #~ msgid "View the scores" #~ msgstr "顯示得分" #~ msgid "Quit" #~ msgstr "結束" #~ msgid "Exit the program" #~ msgstr "結束此程式" #~ msgid "End the current game?" #~ msgstr "是否終止此局?" #~ msgid "Tiny" #~ msgstr "小" #~ msgid "Biiiig" #~ msgstr "大" #~ msgid "Really restart this game?" #~ msgstr "真的要重新開始這一局遊戲?" #~ msgid "Really exit GNOME Mahjongg?" #~ msgstr "真的要結束 GNOME 上海麻將?" #~ msgid "Really start a new game?" #~ msgstr "真的要開始另一局遊戲?" #~ msgid "Exit" #~ msgstr "結束" #~ msgid "Already used! Where do you want to put that? " #~ msgstr "不可再用了!選擇哪一種樣式?" #~ msgid "" #~ "Start a new game\n" #~ "with the new mapset?" #~ msgstr "以新的牌面圖案進行遊戲?" #~ msgid "Clear" #~ msgstr "清除" #~ msgid "Done" #~ msgstr "完成" #~ msgid "Select Tiles:" #~ msgstr "選擇牌面圖案:" #~ msgid "Select Tile Background:" #~ msgstr "選擇牌面背景顏色" #~ msgid "Make it the default" #~ msgstr "套用為預設設定" #~ msgid "Select Background Tiles:" #~ msgstr "選擇牌面背景圖案:" #~ msgid "Confirm before quitting game" #~ msgstr "結束前要先確定" #~ msgid "Make it the default scenario" #~ msgstr "把它定為預設外觀" #~ msgid "Animation Speed" #~ msgstr "動畫速度" #~ msgid "Miliseconds between steps:" #~ msgstr "每步之間的時間(微秒):" #~ msgid "North" #~ msgstr "北" #~ msgid "West" #~ msgstr "西"